A few minor things fixed which prevented compilation of LuaFileSystem as C++ code

This commit is contained in:
Alex
2015-02-15 08:20:50 +03:00
parent a86072a7ec
commit 25ecbd31db
2 changed files with 9 additions and 2 deletions

View File

@@ -292,7 +292,7 @@ static int lfs_lock_dir(lua_State *L) {
return 1;
}
static int lfs_unlock_dir(lua_State *L) {
lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE);
lfs_Lock *lock = (lfs_Lock *)luaL_checkudata(L, 1, LOCK_METATABLE);
if(lock->fd != INVALID_HANDLE_VALUE) {
CloseHandle(lock->fd);
lock->fd=INVALID_HANDLE_VALUE;
@@ -325,7 +325,7 @@ static int lfs_lock_dir(lua_State *L) {
return 1;
}
static int lfs_unlock_dir(lua_State *L) {
lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE);
lfs_Lock *lock = (lfs_Lock *)luaL_checkudata(L, 1, LOCK_METATABLE);
if(lock->ln) {
unlink(lock->ln);
free(lock->ln);