mirror of
https://github.com/lunarmodules/luafilesystem.git
synced 2026-07-22 11:03:07 +00:00
352 lines
8.0 KiB
C
352 lines
8.0 KiB
C
/*
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** File system manipulation library.
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** This library offers these functions:
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** luafilesystem.attributes (filepath [, attributename])
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** luafilesystem.chdir (path)
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** luafilesystem.currentdir ()
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** luafilesystem.dir (path)
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** luafilesystem.mkdir (path)
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** luafilesystem.lock (fh, mode)
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** luafilesystem.unlock (fh)
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**
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** $Id: luafilesystem.c,v 1.1.1.1 2004/07/27 14:15:24 tomas Exp $
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*/
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#include <errno.h>
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#include <stdio.h>
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#include <string.h>
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#include <time.h>
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#ifdef WIN32
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#include <direct.h>
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#include <io.h>
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#include <sys/locking.h>
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#else
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#include <unistd.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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#include "luafilesystem.h"
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/* Define 'strerror' for systems that do not implement it */
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#ifdef NO_STRERROR
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#define strerror(_) "System unable to describe the error"
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#endif
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/* Define 'getcwd' for systems that do not implement it */
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#ifdef NO_GETCWD
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#define getcwd(p,s) NULL
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#define getcwd_error "Function 'getcwd' not provided by system"
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#else
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#define getcwd_error strerror(errno)
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#endif
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#define DIR_METATABLE "directory metatable"
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#define MAX_DIR_LENGTH 1023
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#ifdef _WIN32
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typedef struct dir_data {
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long hFile;
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char pattern[MAX_DIR_LENGTH+1];
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} dir_data;
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#endif
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/*
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** This function changes the working (current) directory
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*/
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static int change_dir (lua_State *L) {
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const char *path = luaL_checkstring(L, 1);
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if (chdir(path))
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luaL_error(L,"Unable to change working directory to '%s'\n%s\n",
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path, chdir_error);
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return 0;
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}
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/*
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** This function returns the current directory
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** If unable to get the current directory, it returns nil
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** and a string describing the error
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*/
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static int get_dir (lua_State *L) {
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char path[255+2];
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if (getcwd(path, 255) == NULL) {
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lua_pushnil(L);
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lua_pushstring(L, getcwd_error);
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return 2;
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}
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else {
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lua_pushstring(L, path);
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return 1;
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}
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}
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/*
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** Check if the given element on the stack is a file and returns it.
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*/
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static FILE *check_file (lua_State *L, int idx, const char *funcname) {
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FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*");
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if (fh == NULL) {
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luaL_error (L, "%s: not a file", funcname);
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return 0;
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} else if (*fh == NULL) {
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luaL_error (L, "%s: closed file", funcname);
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return 0;
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} else
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return *fh;
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}
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/*
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**
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*/
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static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) {
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int code;
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#ifdef WIN32
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/* lkmode valid values are:
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_LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error.
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_LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error.
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_LK_NBRLCK Same as _LK_NBLCK.
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_LK_RLCK Same as _LK_LOCK.
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_LK_UNLCK Unlocks the specified bytes, which must have been previously locked.
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Regions should be locked only briefly and should be unlocked before closing a file or exiting the program.
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http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp
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*/
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int lkmode;
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switch (*mode) {
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case 'r': lkmode = _LK_NBLCK; break;
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case 'w': lkmode = _LK_NBLCK; break;
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case 'u': lkmode = _LK_UNLCK; break;
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default : luaL_error (L, "%s: invalid mode", funcname);
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}
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if (!len) {
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fseek (fh, 0L, SEEK_END);
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len = ftell (fh);
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}
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fseek (fh, start, SEEK_SET);
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code = _locking (fileno(fh), lkmode, len);
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#else
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struct flock f;
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switch (*mode) {
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case 'w': f.l_type = F_WRLCK; break;
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case 'r': f.l_type = F_RDLCK; break;
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case 'u': f.l_type = F_UNLCK; break;
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default : luaL_error (L, "%s: invalid mode", funcname);
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}
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f.l_whence = SEEK_SET;
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f.l_start = (off_t)start;
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f.l_len = (off_t)len;
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code = fcntl (fileno(fh), F_SETLK, &f);
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#endif
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return (code != -1);
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}
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/*
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** Locks a file.
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** @param #1 File handle.
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** @param #2 String with lock mode ('w'rite, 'r'ead).
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** @param #3 Number with start position (optional).
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** @param #4 Number with length (optional).
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*/
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static int file_lock (lua_State *L) {
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FILE *fh = check_file (L, 1, "lock");
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const char *mode = luaL_checkstring (L, 2);
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const long start = luaL_optlong (L, 3, 0);
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long len = luaL_optlong (L, 4, 0);
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if (_file_lock (L, fh, mode, start, len, "lock")) {
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lua_pushboolean (L, 1);
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return 1;
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} else {
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lua_pushboolean (L, 0);
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lua_pushfstring (L, "%s", strerror(errno));
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return 2;
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}
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}
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/*
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** Unlocks a file.
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** @param #1 File handle.
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** @param #2 Number with start position (optional).
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** @param #3 Number with length (optional).
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*/
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static int file_unlock (lua_State *L) {
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FILE *fh = check_file (L, 1, "unlock");
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const long start = luaL_optlong (L, 2, 0);
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long len = luaL_optlong (L, 3, 0);
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if (_file_lock (L, fh, "u", start, len, "unlock")) {
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lua_pushboolean (L, 1);
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return 1;
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} else {
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lua_pushboolean (L, 0);
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lua_pushfstring (L, "%s", strerror(errno));
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return 2;
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}
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}
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/*
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static void cgilua_sleep( lua_State *L )
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{
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unsigned int usec = (unsigned int)luaL_check_number( L, 1 );
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#ifndef WIN32
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sleep( (unsigned int)ceil( usec/1000.0 ));
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#else
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Sleep( (DWORD)usec );
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#endif
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}
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static void cgilua_filesize( lua_State *L )
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{
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struct stat info;
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char *file = luaL_check_string( L, 1 );
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if (stat(file, &info))
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{
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lua_pushnil( L );
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lua_pushstring( L, "Cannot retrieve stat info from file" );
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return;
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}
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lua_pushnumber(L, info.st_size);
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}
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*/
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static int make_dir (lua_State *L) {
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const char *path = luaL_checkstring (L, 1);
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int fail;
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#ifdef WIN32
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int oldmask = umask (0);
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fail = _mkdir (path);
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#else
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mode_t oldmask = umask( (mode_t)0 );
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fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP |
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S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH );
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#endif
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lua_pushboolean (L, fail);
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umask (oldmask);
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return 1;
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}
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/*
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** Directory iterator
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*/
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static int dir_iter (lua_State *L) {
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#ifdef _WIN32
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dir_data *d = (dir_data *)lua_touserdata (L, lua_upvalueindex (1));
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struct _finddata_t c_file;
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if (d->hFile == 0L) { /* first entry */
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if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) {
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lua_pushnil (L);
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lua_pushstring (L, strerror (errno));
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return 2;
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} else {
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lua_pushstring (L, c_file.name);
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return 1;
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}
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} else { /* next entry */
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if (_findnext (d->hFile, &c_file) == -1L)
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return 0;
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else {
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lua_pushstring (L, c_file.name);
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return 1;
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}
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}
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#else
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DIR *d = *(DIR **) lua_touserdata (L, lua_upvalueindex (1));
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struct dirent *entry;
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if ((entry = readdir (d)) != NULL) {
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lua_pushstring (L, entry->d_name);
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return 1;
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}
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else
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return 0;
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#endif
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}
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/*
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** Closes directory iterators
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*/
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static int dir_close (lua_State *L) {
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#ifdef _WIN32
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dir_data *d = (dir_data *)lua_touserdata (L, 1);
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if (d->hFile) {
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_findclose (d->hFile);
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}
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#else
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DIR *d = *(DIR **)lua_touserdata (L, 1);
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if (d)
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closedir (d);
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#endif
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return 0;
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}
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/*
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** Factory of directory iterators
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*/
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static int dir_iter_factory (lua_State *L) {
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const char *path = luaL_checkstring (L, 1);
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#ifdef _WIN32
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dir_data *dir = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
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dir->hFile = 0L;
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if (strlen(path) > MAX_DIR_LENGTH)
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luaL_error (L, "path too long: %s", path);
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else
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sprintf (dir->pattern, "%s/*", path);
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luaL_getmetatable (L, DIR_METATABLE);
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lua_setmetatable (L, -2);
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#else
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DIR **d = (DIR **) lua_newuserdata (L, sizeof(DIR *));
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luaL_getmetatable (L, DIR_METATABLE);
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lua_setmetatable (L, -2);
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*d = opendir (path);
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if (*d == NULL)
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luaL_error (L, "cannot open %s: %s", path, strerror (errno));
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#endif
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lua_pushcclosure (L, dir_iter, 1);
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return 1;
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}
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/*
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** Creates directory metatable.
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*/
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static int dir_create_meta (lua_State *L) {
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luaL_newmetatable (L, DIR_METATABLE);
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/* set its __gc field */
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lua_pushstring (L, "__gc");
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lua_pushcfunction (L, dir_close);
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lua_settable (L, -3);
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return 1;
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}
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static const struct luaL_reg fslib[] = {
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{"chdir", change_dir},
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{"currentdir", get_dir},
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{"dir", dir_iter_factory},
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{"lock", file_lock},
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{"mkdir", make_dir},
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{"unlock", file_unlock},
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{NULL, NULL},
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};
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int luaopen_luafilesystem (lua_State *L) {
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dir_create_meta (L);
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luaL_openlib (L, "luafilesystem", fslib, 0);
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return 1;
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}
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