add message queue

This commit is contained in:
云风
2013-10-30 19:30:06 +08:00
parent 09242894a3
commit 0b9d7d8a62
4 changed files with 84 additions and 2 deletions

60
lualib/mqueue.lua Normal file
View File

@@ -0,0 +1,60 @@
local skynet = require "skynet"
local c = require "skynet.c"
local mqueue = {}
local init_once
local thread_id
local message_queue = {}
skynet.register_protocol {
name = "queue",
id = 10,
pack = skynet.pack,
unpack = skynet.unpack,
dispatch = function(session, from, ...)
table.insert(message_queue, {..., session = session, addr = from})
if thread_id then
skynet.wakeup(thread_id)
thread_id = nil
end
end
}
local function message_dispatch(f)
while true do
if #message_queue==0 then
thread_id = coroutine.running()
skynet.wait()
else
local msg = table.remove(message_queue,1)
local session = msg.session
if session == 0 then
assert(f(table.unpack(msg))==nil, "message in queue returns value")
else
local data, size = skynet.pack(f(table.unpack(msg)))
-- 1 means response
c.send(msg.addr, 1, session, data, size)
end
end
end
end
function mqueue.register(f)
assert(init_once == nil)
init_once = true
skynet.fork(message_dispatch,f)
end
function mqueue.call(addr, ...)
return skynet.call(addr, "queue", ...)
end
function mqueue.send(addr, ...)
return skynet.send(addr, "queue", ...)
end
function mqueue.size()
return #message_queue
end
return mqueue