update lua

This commit is contained in:
Cloud Wu
2023-01-29 11:08:14 +08:00
parent cc562547a5
commit 39f3ddbc10
9 changed files with 102 additions and 56 deletions

View File

@@ -1687,12 +1687,15 @@ static void incstep (lua_State *L, global_State *g) {
}
/*
** performs a basic GC step if collector is running
** Performs a basic GC step if collector is running. (If collector is
** not running, set a reasonable debt to avoid it being called at
** every single check.)
*/
void luaC_step (lua_State *L) {
global_State *g = G(L);
lua_assert(!g->gcemergency);
if (gcrunning(g)) { /* running? */
if (!gcrunning(g)) /* not running? */
luaE_setdebt(g, -2000);
else {
if(isdecGCmodegen(g))
genstep(L, g);
else

View File

@@ -177,18 +177,19 @@
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && ispurewhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && ispurewhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && ispurewhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_barrier(L,p,v) ( \
iscollectable(v) ? luaC_objbarrier(L,p,gcvalue(v)) : cast_void(0))
#define luaC_objbarrierback(L,p,o) ( \
(isblack(p) && ispurewhite(o)) ? luaC_barrierback_(L,p) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
iscollectable(v) ? luaC_objbarrierback(L, p, gcvalue(v)) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);

View File

@@ -267,7 +267,7 @@ static int math_type (lua_State *L) {
/* try to find an integer type with at least 64 bits */
#if (ULONG_MAX >> 31 >> 31) >= 3
#if ((ULONG_MAX >> 31) >> 31) >= 3
/* 'long' has at least 64 bits */
#define Rand64 unsigned long
@@ -277,9 +277,9 @@ static int math_type (lua_State *L) {
/* there is a 'long long' type (which must have at least 64 bits) */
#define Rand64 unsigned long long
#elif (LUA_MAXUNSIGNED >> 31 >> 31) >= 3
#elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3
/* 'lua_Integer' has at least 64 bits */
/* 'lua_Unsigned' has at least 64 bits */
#define Rand64 lua_Unsigned
#endif
@@ -500,12 +500,12 @@ static lua_Number I2d (Rand64 x) {
/* convert a 'Rand64' to a 'lua_Unsigned' */
static lua_Unsigned I2UInt (Rand64 x) {
return ((lua_Unsigned)trim32(x.h) << 31 << 1) | (lua_Unsigned)trim32(x.l);
return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l);
}
/* convert a 'lua_Unsigned' to a 'Rand64' */
static Rand64 Int2I (lua_Unsigned n) {
return packI((lu_int32)(n >> 31 >> 1), (lu_int32)n);
return packI((lu_int32)((n >> 31) >> 1), (lu_int32)n);
}
#endif /* } */

View File

@@ -22,25 +22,6 @@
#include "lstate.h"
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail whenever not building initial state.
** (This fail will trigger 'tryagain' and a full GC cycle at every
** allocation.)
*/
static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
if (completestate(g) && ns > 0) /* frees never fail */
return NULL; /* fail */
else /* normal allocation */
return (*g->frealloc)(g->ud, block, os, ns);
}
#else
#define firsttry(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
#endif
/*
** About the realloc function:
@@ -60,6 +41,43 @@ static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
*/
/*
** Macro to call the allocation function.
*/
#define callfrealloc(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
/*
** When an allocation fails, it will try again after an emergency
** collection, except when it cannot run a collection. The GC should
** not be called while the state is not fully built, as the collector
** is not yet fully initialized. Also, it should not be called when
** 'gcstopem' is true, because then the interpreter is in the middle of
** a collection step.
*/
#define cantryagain(g) (completestate(g) && !g->gcstopem)
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail except when freeing a block (frees never
** fail) and when it cannot try again; this fail will trigger 'tryagain'
** and a full GC cycle at every allocation.
*/
static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
if (ns > 0 && cantryagain(g))
return NULL; /* fail */
else /* normal allocation */
return callfrealloc(g, block, os, ns);
}
#else
#define firsttry(g,block,os,ns) callfrealloc(g, block, os, ns)
#endif
/*
@@ -132,7 +150,7 @@ l_noret luaM_toobig (lua_State *L) {
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
(*g->frealloc)(g->ud, block, osize, 0);
callfrealloc(g, block, osize, 0);
g->GCdebt -= osize;
}
@@ -140,19 +158,15 @@ void luaM_free_ (lua_State *L, void *block, size_t osize) {
/*
** In case of allocation fail, this function will do an emergency
** collection to free some memory and then try the allocation again.
** The GC should not be called while state is not fully built, as the
** collector is not yet fully initialized. Also, it should not be called
** when 'gcstopem' is true, because then the interpreter is in the
** middle of a collection step.
*/
static void *tryagain (lua_State *L, void *block,
size_t osize, size_t nsize) {
global_State *g = G(L);
if (completestate(g) && !g->gcstopem) {
if (cantryagain(g)) {
luaC_fullgc(L, 1); /* try to free some memory... */
return (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
return callfrealloc(g, block, osize, nsize); /* try again */
}
else return NULL; /* cannot free any memory without a full state */
else return NULL; /* cannot run an emergency collection */
}

View File

@@ -138,12 +138,28 @@
/* }================================================================== */
/*
** Despite claiming to be ISO, the C library in some Apple platforms
** does not implement 'system'.
*/
#if !defined(l_system) && defined(__APPLE__) /* { */
#include "TargetConditionals.h"
#if TARGET_OS_IOS || TARGET_OS_WATCH || TARGET_OS_TV
#define l_system(cmd) ((cmd) == NULL ? 0 : -1)
#endif
#endif /* } */
#if !defined(l_system)
#define l_system(cmd) system(cmd) /* default definition */
#endif
static int os_execute (lua_State *L) {
const char *cmd = luaL_optstring(L, 1, NULL);
int stat;
errno = 0;
stat = system(cmd);
stat = l_system(cmd);
if (cmd != NULL)
return luaL_execresult(L, stat);
else {

View File

@@ -9,6 +9,11 @@
#include "lua.h"
/* Some header files included here need this definition */
typedef struct CallInfo CallInfo;
#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
@@ -169,7 +174,7 @@ typedef struct stringtable {
** - field 'transferinfo' is used only during call/returnhooks,
** before the function starts or after it ends.
*/
typedef struct CallInfo {
struct CallInfo {
StkIdRel func; /* function index in the stack */
StkIdRel top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
@@ -196,7 +201,7 @@ typedef struct CallInfo {
} u2;
short nresults; /* expected number of results from this function */
unsigned short callstatus;
} CallInfo;
};
/*
@@ -290,7 +295,7 @@ typedef struct global_State {
struct lua_State *mainthread;
TString *memerrmsg; /* message for memory-allocation errors */
TString *tmname[TM_N]; /* array with tag-method names */
struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */
TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
lua_WarnFunction warnf; /* warning function */
void *ud_warn; /* auxiliary data to 'warnf' */

View File

@@ -9,6 +9,7 @@
#include "lobject.h"
#include "lstate.h"
/*
@@ -95,8 +96,8 @@ LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
int inv, int isfloat, TMS event);
LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams,
struct CallInfo *ci, const Proto *p);
LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci,
CallInfo *ci, const Proto *p);
LUAI_FUNC void luaT_getvarargs (lua_State *L, CallInfo *ci,
StkId where, int wanted);

View File

@@ -633,7 +633,8 @@ static int pmain (lua_State *L) {
}
luaL_openlibs(L); /* open standard libraries */
createargtable(L, argv, argc, script); /* create table 'arg' */
lua_gc(L, LUA_GCGEN, 0, 0); /* GC in generational mode */
lua_gc(L, LUA_GCRESTART); /* start GC... */
lua_gc(L, LUA_GCGEN, 0, 0); /* ...in generational mode */
if (!(args & has_E)) { /* no option '-E'? */
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
return 0; /* error running LUA_INIT */
@@ -665,6 +666,7 @@ int main (int argc, char **argv) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
lua_gc(L, LUA_GCSTOP); /* stop GC while buidling state */
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */

View File

@@ -131,6 +131,16 @@ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
/*
** Type used by the debug API to collect debug information
*/
typedef struct lua_Debug lua_Debug;
/*
** Functions to be called by the debugger in specific events
*/
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
/*
@@ -446,12 +456,6 @@ LUA_API void (lua_closeslot) (lua_State *L, int idx);
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debugger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);