loginserver and example

This commit is contained in:
Cloud Wu
2014-07-13 10:32:21 +08:00
parent e8397348dd
commit 4284cfc372
5 changed files with 230 additions and 0 deletions

8
examples/config.login Normal file
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thread = 8
logger = nil
harbor = 0
start = "main"
bootstrap = "snlua bootstrap" -- The service for bootstrap
luaservice = "./service/?.lua;./examples/login/?.lua"
lualoader = "lualib/loader.lua"
cpath = "./cservice/?.so"

59
examples/login/client.lua Normal file
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package.cpath = "luaclib/?.so"
local socket = require "clientsocket"
local cjson = require "cjson"
local crypt = require "crypt"
local last
local fd = assert(socket.connect("127.0.0.1", 8001))
local input = {}
local function readline()
local line = table.remove(input, 1)
if line then
return line
end
while true do
local status
status, last = socket.readline(fd, last, input)
if status == nil then
error "Server closed"
end
if not status then
socket.usleep(100)
else
local line = table.remove(input, 1)
if line then
return line
end
end
end
end
local challenge = crypt.base64decode(readline())
local clientkey = crypt.randomkey()
socket.writeline(fd, crypt.base64encode(crypt.dhexchange(clientkey)))
local secret = crypt.dhsecret(crypt.base64decode(readline()), clientkey)
print("sceret is ", crypt.hexencode(secret))
local hmac = crypt.hmac64(challenge, secret)
socket.writeline(fd, crypt.base64encode(hmac))
local token = {
user = "hello",
pass = "password",
}
local etoken = crypt.desencode(secret, cjson.encode(token))
local b = crypt.base64encode(etoken)
socket.writeline(fd, crypt.base64encode(etoken))
print(readline())

25
examples/login/logind.lua Normal file
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local login = require "loginserver"
local json = require "cjson"
local crypt = require "crypt"
local server = {
host = "127.0.0.1",
port = 8001,
}
function server.auth_handler(token)
token = json.decode(token)
assert(token.user)
assert(token.pass == "password")
return "sample", token.user
end
function server.login_handler(server, uid, secret)
print(string.format("%s@%s is login, secret is %s", uid, server, crypt.hexencode(secret)))
end
function server.logout_handler(server, uid)
print(string.format("%s@%s is logout", uid, server))
end
login(server)

5
examples/login/main.lua Normal file
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local skynet = require "skynet"
skynet.start(function()
skynet.newservice "logind"
end)

133
lualib/loginserver.lua Normal file
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local skynet = require "skynet"
local socket = require "socket"
local crypt = require "crypt"
local datacenter = require "datacenter"
local function launch_slave(auth_handler)
local cmd = {}
-- set socket buffer limit (8K)
-- If the attacker send large package, close the socket
socket.limit(8192)
function cmd.auth(fd, addr)
skynet.error(string.format("connect from %s (fd = %d)", addr, fd))
socket.start(fd)
local challenge = crypt.randomkey()
socket.write(fd, crypt.base64encode(challenge).."\n")
local handshake = assert(socket.readline(fd), "socket closed")
local clientkey = crypt.base64decode(handshake)
if #clientkey ~= 8 then
error "Invalid client key"
end
local serverkey = crypt.randomkey()
socket.write(fd, crypt.base64encode(crypt.dhexchange(serverkey)).."\n")
local secret = crypt.dhsecret(clientkey, serverkey)
local response = assert(socket.readline(fd), "socket closed")
local hmac = crypt.hmac64(challenge, secret)
if hmac ~= crypt.base64decode(response) then
socket.write(fd, "400 Bad Request\n")
error "challenge failed"
end
local etoken = assert(socket.readline(fd), "socket closed")
local token = crypt.desdecode(secret, crypt.base64decode(etoken))
local ok, server, uid = pcall(auth_handler,token)
socket.abandon(fd)
return ok, server, uid, secret
end
skynet.dispatch("lua", function(_,_,command,...)
local f = assert(cmd[command])
skynet.ret(skynet.pack(f(...)))
end)
end
local function accept(conf, s, fd, addr)
local ok, server, uid, secret = skynet.call(s, "lua", "auth", fd, addr)
if not ok then
socket.write(fd, "401 Unauthorized\n")
error(server)
end
socket.start(fd)
local ok, err = pcall(conf.login_handler, server, uid, secret)
if ok then
socket.write(fd, "200 OK\n")
else
socket.write(fd, "406 Not Acceptable\n")
error(err)
end
end
local function launch_master(conf)
local instance = conf.instance or 8
assert(instance > 0)
local host = conf.host or "0.0.0.0"
local port = assert(tonumber(conf.port))
local slave = {}
local balance = 1
local cmd = {}
function cmd.logout(server, uid)
conf.logout_handler(server, uid)
end
if conf.init then
conf.init()
conf.init = nil
end
for i=1,instance do
slave[i] = skynet.newservice(SERVICE_NAME)
end
skynet.dispatch("lua", function(_,_,command, ...)
local f = assert(cmd[command])
skynet.ret(skynet.pack(f(...)))
end)
local id = socket.listen(host, port)
skynet.error(string.format("login server listen at : %s %d", host, port))
socket.start(id , function(fd, addr)
local s = slave[balance]
balance = balance + 1
if balance > instance then
balance = 1
end
local ok, err = pcall(accept, conf, s, fd, addr)
if not ok then
skynet.error(string.format("invalid client (fd = %d) error = %s", fd, err))
end
socket.close(fd)
end)
end
local function login (conf)
skynet.start(function()
local loginmaster = datacenter.get "login_master"
if loginmaster then
local auth_handler = assert(conf.auth_handler)
launch_master = nil
conf = nil
launch_slave(auth_handler)
else
launch_slave = nil
conf.auth_handler = nil
assert(conf.login_handler)
assert(conf.logout_handler)
datacenter.set("login_master", skynet.self())
launch_master(conf)
end
end)
end
return login