mirror of
https://github.com/cloudwu/skynet.git
synced 2026-07-24 20:23:06 +00:00
disable code cache by default and always register skynet.codecache
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@@ -4,8 +4,6 @@
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#include <lua.h>
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#include <stddef.h>
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const char * luacode_load(const char * key, const char * code, size_t *sz);
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int luacode_loadfile(lua_State *L, const char *filename);
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int luacode_lib(lua_State *);
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@@ -7,6 +7,7 @@
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#include "luacompat52.h"
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#include "service_lua.h"
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#include "luaalloc.h"
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#include "luacode_cache.h"
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#include <assert.h>
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#include <string.h>
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@@ -17,10 +18,28 @@
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//#define PREALLOCMEM (1024 * 1024)
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// define NOCODECACHE to disable lua code cache
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//#define NOCODECACHE
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#define NOCODECACHE
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#ifdef NOCODECACHE
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#define loadfile(L, name) luaL_loadfile(L,name)
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#else
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// luacode_loadfile is the same with luaL_loadfile except cache.
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#define loadfile(L, name) luacode_loadfile(L,name)
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#endif
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// LUA_CACHELIB may defined in patched lua for shared proto
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#ifdef LUA_CACHELIB
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#define codecache luaopen_cache
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#else
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#define codecache luacode_lib
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#ifndef NOCODECACHE
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#include "luacode_cache.h"
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#endif
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// time
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@@ -77,12 +96,7 @@ _try_load(lua_State *L, const char * path, int pathlen, const char * name) {
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exit(1);
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}
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tmp[namelen+pathlen-1] = '\0';
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// luacode_loadfile is the same with luaL_loadfile except cache.
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#ifdef NOCODECACHE
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int r = luaL_loadfile(L,tmp);
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#else
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int r = luacode_loadfile(L,tmp);
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#endif
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int r = loadfile(L,tmp);
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if (r == LUA_OK) {
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int i;
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for (i=namelen+pathlen-2;i>=0;i--) {
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@@ -181,10 +195,8 @@ _init(struct snlua *l, struct skynet_context *ctx, const char * args) {
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luaL_openlibs(L);
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lua_pushlightuserdata(L, l);
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lua_setfield(L, LUA_REGISTRYINDEX, "skynet_lua");
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#ifndef NOCODECACHE
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luaL_requiref(L, "skynet.codecache", luacode_lib , 0);
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luaL_requiref(L, "skynet.codecache", codecache , 0);
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lua_pop(L,1);
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#endif
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lua_gc(L, LUA_GCRESTART, 0);
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char tmp[strlen(args)+1];
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