Merge pull request #98 from cloudwu/bugfix

Bugfix: socket channel reconnect
This commit is contained in:
云风
2014-04-24 23:14:21 +08:00
4 changed files with 49 additions and 43 deletions

View File

@@ -39,9 +39,7 @@ local client_meta = {
return "[mongo client : " .. self.host .. port_string .."]"
end,
__gc = function(self)
self:disconnect()
end
-- DO NOT need disconnect, because channel will shutdown during gc
}
local mongo_db = {}

View File

@@ -9,9 +9,7 @@ local redis = {}
local command = {}
local meta = {
__index = command,
__gc = function(self)
self[1]:close()
end,
-- DO NOT close channel in __gc
}
---------- redis response

View File

@@ -30,6 +30,11 @@ local function suspend(s)
assert(not s.co)
s.co = coroutine.running()
skynet.wait()
-- wakeup closing corouting every time suspend,
-- because socket.close() will wait last socket buffer operation before clear the buffer.
if s.closing then
skynet.wakeup(s.closing)
end
end
-- read skynet_socket.h for these macro
@@ -102,6 +107,7 @@ socket_message[5] = function(id)
print("socket: error on", id)
end
s.connected = false
wakeup(s)
end
@@ -175,7 +181,8 @@ function socket.close(id)
-- notice: call socket.close in __gc should be carefully,
-- because skynet.wait never return in __gc, so driver.clear may not be called
if s.co then
-- reading this socket on another coroutine
-- reading this socket on another coroutine, so don't shutdown (clear the buffer) immediatel
-- wait reading coroutine read the buffer.
assert(not s.closing)
s.closing = coroutine.running()
skynet.wait()
@@ -189,13 +196,6 @@ function socket.close(id)
socket_pool[id] = nil
end
local function close_socket(s)
if s.closing then
skynet.wakeup(s.closing)
end
return driver.readall(s.buffer, buffer_pool)
end
function socket.read(id, sz)
local s = socket_pool[id]
assert(s)
@@ -204,7 +204,7 @@ function socket.read(id, sz)
return ret
end
if not s.connected then
return false, close_socket(s)
return false, driver.readall(s.buffer, buffer_pool)
end
assert(not s.read_required)
@@ -214,7 +214,7 @@ function socket.read(id, sz)
if ret then
return ret
else
return false, close_socket(s)
return false, driver.readall(s.buffer, buffer_pool)
end
end
@@ -222,14 +222,14 @@ function socket.readall(id)
local s = socket_pool[id]
assert(s)
if not s.connected then
local r = close_socket(s)
local r = driver.readall(s.buffer, buffer_pool)
return r ~= "" and r
end
assert(not s.read_required)
s.read_required = true
suspend(s)
assert(s.connected == false)
return close_socket(s)
return driver.readall(s.buffer, buffer_pool)
end
function socket.readline(id, sep)
@@ -241,7 +241,7 @@ function socket.readline(id, sep)
return ret
end
if not s.connected then
return false, close_socket(s)
return false, driver.readall(s.buffer, buffer_pool)
end
assert(not s.read_required)
s.read_required = sep
@@ -249,7 +249,7 @@ function socket.readline(id, sep)
if s.connected then
return driver.readline(s.buffer, buffer_pool, sep)
else
return false, close_socket(s)
return false, driver.readall(s.buffer, buffer_pool)
end
end
@@ -261,9 +261,6 @@ function socket.block(id)
assert(not s.read_required)
s.read_required = 0
suspend(s)
if not s.connected and s.closing then
skynet.wakeup(s.closing)
end
return s.connected
end

View File

@@ -51,6 +51,17 @@ local function close_channel_socket(self)
end
local function wakeup_all(self, errmsg)
if self.__response then
for k,co in pairs(self.__thread) do
self.__thread[k] = nil
self.__result[co] = socket_error
self.__result_data[co] = errmsg
skynet.wakeup(co)
end
else
for i = 1, #self.__request do
self.__request[i] = nil
end
for i = 1, #self.__thread do
local co = self.__thread[i]
self.__thread[i] = nil
@@ -59,6 +70,9 @@ local function wakeup_all(self, errmsg)
skynet.wakeup(co)
end
end
end
local function dispatch_response(self)
local response = self.__response
@@ -82,13 +96,7 @@ local function dispatch_response(self)
if session ~= socket_error then
errormsg = session
end
for k,co in pairs(self.__thread) do
-- throw error (errormsg)
self.__thread[k] = nil
self.__result[co] = socket_error
self.__result_data[co] = errormsg
skynet.wakeup(co)
end
wakeup_all(self, errormsg)
end
end
else
@@ -150,6 +158,9 @@ local function try_connect(self , once)
local t = 100
while not self.__closed do
if connect_once(self) then
if not once then
print("socket: connect to", self.__host, self.__port)
end
return
elseif once then
error(string.format("Connect to %s:%d failed", self.__host, self.__port))
@@ -179,6 +190,7 @@ local function block_connect(self, once)
if self.__closed then
return false
end
if #self.__connecting > 0 then
-- connecting in other coroutine
local co = coroutine.running()
@@ -187,7 +199,6 @@ local function block_connect(self, once)
-- check connection again
return block_connect(self, once)
end
self.__connecting[1] = true
try_connect(self, once)
self.__connecting[1] = nil
@@ -213,6 +224,8 @@ function channel:request(request, response)
assert(block_connect(self))
if not socket.write(self.__sock[1], request) then
close_channel_socket(self)
wakeup_all(self)
error(socket_error)
end
@@ -239,9 +252,9 @@ function channel:request(request, response)
self.__result_data[co] = nil
if result == socket_error then
if result_data then
print("socket: dispatch", request, result_data)
end
-- if result_data then
-- print("socket: dispatch", request, result_data)
-- end
error(socket_error)
else
assert(result, result_data)
@@ -266,9 +279,9 @@ function channel:response(response)
self.__result_data[co] = nil
if result == socket_error then
if result_data then
print("socket: dispatch", request, result_data)
end
-- if result_data then
-- print("socket: dispatch", request, result_data)
-- end
error(socket_error)
else
assert(result, result_data)