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socket.shutdown abandon unsend buffer now, see issue #371
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@@ -29,6 +29,7 @@ int skynet_socket_listen(struct skynet_context *ctx, const char *host, int port,
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int skynet_socket_connect(struct skynet_context *ctx, const char *host, int port);
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int skynet_socket_bind(struct skynet_context *ctx, int fd);
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void skynet_socket_close(struct skynet_context *ctx, int id);
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void skynet_socket_shutdown(struct skynet_context *ctx, int id);
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void skynet_socket_start(struct skynet_context *ctx, int id);
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void skynet_socket_nodelay(struct skynet_context *ctx, int id);
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