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@@ -181,12 +181,97 @@ lconnect(lua_State *L) {
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return 1;
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}
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static const int HOOKKEY = 0;
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/*
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** Auxiliary function used by several library functions: check for
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** an optional thread as function's first argument and set 'arg' with
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** 1 if this argument is present (so that functions can skip it to
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** access their other arguments)
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*/
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static lua_State *getthread (lua_State *L, int *arg) {
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if (lua_isthread(L, 1)) {
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*arg = 1;
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return lua_tothread(L, 1);
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}
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else {
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*arg = 0;
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return L; /* function will operate over current thread */
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}
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}
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/*
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** Call hook function registered at hook table for the current
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** thread (if there is one)
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*/
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static void hookf (lua_State *L, lua_Debug *ar) {
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static const char *const hooknames[] =
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{"call", "return", "line", "count", "tail call"};
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lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
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lua_pushthread(L);
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if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
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lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
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if (ar->currentline >= 0)
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lua_pushinteger(L, ar->currentline); /* push current line */
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else lua_pushnil(L);
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lua_call(L, 2, 1); /* call hook function */
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int yield = lua_toboolean(L, -1);
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lua_pop(L,1);
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if (yield) {
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lua_yield(L, 0);
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}
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}
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}
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/*
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** Convert a string mask (for 'sethook') into a bit mask
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*/
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static int makemask (const char *smask, int count) {
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int mask = 0;
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if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
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if (strchr(smask, 'r')) mask |= LUA_MASKRET;
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if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
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if (count > 0) mask |= LUA_MASKCOUNT;
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return mask;
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}
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static int db_sethook (lua_State *L) {
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int arg, mask, count;
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lua_Hook func;
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lua_State *L1 = getthread(L, &arg);
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if (lua_isnoneornil(L, arg+1)) { /* no hook? */
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lua_settop(L, arg+1);
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func = NULL; mask = 0; count = 0; /* turn off hooks */
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}
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else {
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const char *smask = luaL_checkstring(L, arg+2);
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luaL_checktype(L, arg+1, LUA_TFUNCTION);
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count = (int)luaL_optinteger(L, arg + 3, 0);
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func = hookf; mask = makemask(smask, count);
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}
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if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
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lua_createtable(L, 0, 2); /* create a hook table */
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lua_pushvalue(L, -1);
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lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
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lua_pushstring(L, "k");
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lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
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lua_pushvalue(L, -1);
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lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
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}
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lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
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lua_pushvalue(L, arg + 1); /* value (hook function) */
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lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
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lua_sethook(L1, func, mask, count);
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return 0;
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}
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int
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luaopen_debugchannel(lua_State *L) {
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luaL_Reg l[] = {
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{ "create", lcreate }, // for write
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{ "connect", lconnect }, // for read
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{ "release", lrelease },
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{ "sethook", db_sethook },
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{ NULL, NULL },
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};
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luaL_checkversion(L);
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