Add socket_sendbuffer

This commit is contained in:
Cloud Wu
2019-11-05 16:23:11 +08:00
committed by 云风
parent 58291a2a48
commit 9d7ea09789
7 changed files with 225 additions and 81 deletions

View File

@@ -3,6 +3,7 @@
#include <stdint.h>
#include "socket_info.h"
#include "socket_buffer.h"
#define SOCKET_DATA 0
#define SOCKET_CLOSE 1
@@ -33,8 +34,8 @@ void socket_server_shutdown(struct socket_server *, uintptr_t opaque, int id);
void socket_server_start(struct socket_server *, uintptr_t opaque, int id);
// return -1 when error
int socket_server_send(struct socket_server *, int id, const void * buffer, int sz);
int socket_server_send_lowpriority(struct socket_server *, int id, const void * buffer, int sz);
int socket_server_send(struct socket_server *, struct socket_sendbuffer *buffer);
int socket_server_send_lowpriority(struct socket_server *, struct socket_sendbuffer *buffer);
// ctrl command below returns id
int socket_server_listen(struct socket_server *, uintptr_t opaque, const char * addr, int port, int backlog);
@@ -53,17 +54,17 @@ int socket_server_udp(struct socket_server *, uintptr_t opaque, const char * add
int socket_server_udp_connect(struct socket_server *, int id, const char * addr, int port);
// If the socket_udp_address is NULL, use last call socket_server_udp_connect address instead
// You can also use socket_server_send
int socket_server_udp_send(struct socket_server *, int id, const struct socket_udp_address *, const void *buffer, int sz);
int socket_server_udp_send(struct socket_server *, const struct socket_udp_address *, struct socket_sendbuffer *buffer);
// extract the address of the message, struct socket_message * should be SOCKET_UDP
const struct socket_udp_address * socket_server_udp_address(struct socket_server *, struct socket_message *, int *addrsz);
struct socket_object_interface {
void * (*buffer)(void *);
int (*size)(void *);
const void * (*buffer)(const void *);
size_t (*size)(const void *);
void (*free)(void *);
};
// if you send package sz == -1, use soi.
// if you send package with type SOCKET_BUFFER_OBJECT, use soi.
void socket_server_userobject(struct socket_server *, struct socket_object_interface *soi);
struct socket_info * socket_server_info(struct socket_server *);