update to lua 5.3, remove lua unsigned api

This commit is contained in:
Cloud Wu
2015-01-05 16:25:42 +08:00
parent 4a2b253b40
commit c7b5015e10
76 changed files with 6960 additions and 5058 deletions

View File

@@ -1,21 +1,32 @@
/*
** $Id: linit.c,v 1.32.1.1 2013/04/12 18:48:47 roberto Exp $
** $Id: linit.c,v 1.37 2014/12/09 15:00:17 roberto Exp $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
#include "lprefix.h"
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
**
** You can also *preload* libraries, so that a later 'require' can
** open the library, which is already linked to the application.
** For that, do the following code:
**
** luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
** lua_pushcfunction(L, luaopen_modname);
** lua_setfield(L, -2, modname);
** lua_pop(L, 1); // remove _PRELOAD table
*/
#define linit_c
#define LUA_LIB
#include "lua.h"
#include "lualib.h"
@@ -34,34 +45,22 @@ static const luaL_Reg loadedlibs[] = {
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_BITLIBNAME, luaopen_bit32},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
/*
** these libs are preloaded and must be required before used
*/
static const luaL_Reg preloadedlibs[] = {
#if defined(LUA_COMPAT_BITLIB)
{LUA_BITLIBNAME, luaopen_bit32},
#endif
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib;
/* call open functions from 'loadedlibs' and set results to global table */
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
/* add open functions from 'preloadedlibs' into 'package.preload' table */
luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
for (lib = preloadedlibs; lib->func; lib++) {
lua_pushcfunction(L, lib->func);
lua_setfield(L, -2, lib->name);
}
lua_pop(L, 1); /* remove _PRELOAD table */
}