update to lua 5.3, remove lua unsigned api

This commit is contained in:
Cloud Wu
2015-01-05 16:25:42 +08:00
parent 4a2b253b40
commit c7b5015e10
76 changed files with 6960 additions and 5058 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lparser.h,v 1.70.1.1 2013/04/12 18:48:47 roberto Exp $
** $Id: lparser.h,v 1.74 2014/10/25 11:50:46 roberto Exp $
** Lua Parser
** See Copyright Notice in lua.h
*/
@@ -21,8 +21,9 @@ typedef enum {
VNIL,
VTRUE,
VFALSE,
VK, /* info = index of constant in `k' */
VKNUM, /* nval = numerical value */
VK, /* info = index of constant in 'k' */
VKFLT, /* nval = numerical float value */
VKINT, /* nval = numerical integer value */
VNONRELOC, /* info = result register */
VLOCAL, /* info = local register */
VUPVAL, /* info = index of upvalue in 'upvalues' */
@@ -46,10 +47,11 @@ typedef struct expdesc {
lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */
} ind;
int info; /* for generic use */
lua_Number nval; /* for VKNUM */
lua_Number nval; /* for VKFLT */
lua_Integer ival; /* for VKINT */
} u;
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
int t; /* patch list of 'exit when true' */
int f; /* patch list of 'exit when false' */
} expdesc;
@@ -95,15 +97,14 @@ struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
Table *h; /* table to find (and reuse) elements in `k' */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to `ncode') */
int pc; /* next position to code (equivalent to 'ncode') */
int lasttarget; /* 'label' of last 'jump label' */
int jpc; /* list of pending jumps to `pc' */
int nk; /* number of elements in `k' */
int np; /* number of elements in `p' */
int jpc; /* list of pending jumps to 'pc' */
int nk; /* number of elements in 'k' */
int np; /* number of elements in 'p' */
int firstlocal; /* index of first local var (in Dyndata array) */
short nlocvars; /* number of elements in 'f->locvars' */
lu_byte nactvar; /* number of active local variables */
@@ -112,8 +113,8 @@ typedef struct FuncState {
} FuncState;
LUAI_FUNC Closure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
Dyndata *dyd, const char *name, int firstchar);
LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
Dyndata *dyd, const char *name, int firstchar);
#endif