update lua

This commit is contained in:
Cloud Wu
2022-08-25 11:51:58 +08:00
parent 8efad53631
commit dfc706615e
20 changed files with 448 additions and 330 deletions

View File

@@ -213,7 +213,7 @@ int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
/*
** Try to grow the stack by at least 'n' elements. when 'raiseerror'
** Try to grow the stack by at least 'n' elements. When 'raiseerror'
** is true, raises any error; otherwise, return 0 in case of errors.
*/
int luaD_growstack (lua_State *L, int n, int raiseerror) {
@@ -227,7 +227,7 @@ int luaD_growstack (lua_State *L, int n, int raiseerror) {
luaD_throw(L, LUA_ERRERR); /* error inside message handler */
return 0; /* if not 'raiseerror', just signal it */
}
else {
else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */
int newsize = 2 * size; /* tentative new size */
int needed = cast_int(L->top - L->stack) + n;
if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
@@ -236,17 +236,20 @@ int luaD_growstack (lua_State *L, int n, int raiseerror) {
newsize = needed;
if (l_likely(newsize <= LUAI_MAXSTACK))
return luaD_reallocstack(L, newsize, raiseerror);
else { /* stack overflow */
/* add extra size to be able to handle the error message */
luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
if (raiseerror)
luaG_runerror(L, "stack overflow");
return 0;
}
}
/* else stack overflow */
/* add extra size to be able to handle the error message */
luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
if (raiseerror)
luaG_runerror(L, "stack overflow");
return 0;
}
/*
** Compute how much of the stack is being used, by computing the
** maximum top of all call frames in the stack and the current top.
*/
static int stackinuse (lua_State *L) {
CallInfo *ci;
int res;
@@ -254,7 +257,7 @@ static int stackinuse (lua_State *L) {
for (ci = L->ci; ci != NULL; ci = ci->previous) {
if (lim < ci->top) lim = ci->top;
}
lua_assert(lim <= L->stack_last);
lua_assert(lim <= L->stack_last + EXTRA_STACK);
res = cast_int(lim - L->stack) + 1; /* part of stack in use */
if (res < LUA_MINSTACK)
res = LUA_MINSTACK; /* ensure a minimum size */
@@ -427,14 +430,15 @@ l_sinline void moveresults (lua_State *L, StkId res, int nres, int wanted) {
break;
default: /* two/more results and/or to-be-closed variables */
if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */
ptrdiff_t savedres = savestack(L, res);
L->ci->callstatus |= CIST_CLSRET; /* in case of yields */
L->ci->u2.nres = nres;
luaF_close(L, res, CLOSEKTOP, 1);
res = luaF_close(L, res, CLOSEKTOP, 1);
L->ci->callstatus &= ~CIST_CLSRET;
if (L->hookmask) /* if needed, call hook after '__close's */
if (L->hookmask) { /* if needed, call hook after '__close's */
ptrdiff_t savedres = savestack(L, res);
rethook(L, L->ci, nres);
res = restorestack(L, savedres); /* close and hook can move stack */
res = restorestack(L, savedres); /* hook can move stack */
}
wanted = decodeNresults(wanted);
if (wanted == LUA_MULTRET)
wanted = nres; /* we want all results */
@@ -598,12 +602,17 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
** Call a function (C or Lua) through C. 'inc' can be 1 (increment
** number of recursive invocations in the C stack) or nyci (the same
** plus increment number of non-yieldable calls).
** This function can be called with some use of EXTRA_STACK, so it should
** check the stack before doing anything else. 'luaD_precall' already
** does that.
*/
l_sinline void ccall (lua_State *L, StkId func, int nResults, int inc) {
CallInfo *ci;
L->nCcalls += inc;
if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) {
checkstackp(L, 0, func); /* free any use of EXTRA_STACK */
luaE_checkcstack(L);
}
if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */
ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */
luaV_execute(L, ci); /* call it */
@@ -651,8 +660,7 @@ static int finishpcallk (lua_State *L, CallInfo *ci) {
else { /* error */
StkId func = restorestack(L, ci->u2.funcidx);
L->allowhook = getoah(ci->callstatus); /* restore 'allowhook' */
luaF_close(L, func, status, 1); /* can yield or raise an error */
func = restorestack(L, ci->u2.funcidx); /* stack may be moved */
func = luaF_close(L, func, status, 1); /* can yield or raise an error */
luaD_seterrorobj(L, status, func);
luaD_shrinkstack(L); /* restore stack size in case of overflow */
setcistrecst(ci, LUA_OK); /* clear original status */