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update lua to 5.3.3 rc1
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@@ -1,5 +1,5 @@
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/*
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** $Id: ldebug.c,v 2.117 2015/11/02 18:48:07 roberto Exp $
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** $Id: ldebug.c,v 2.120 2016/03/31 19:01:21 roberto Exp $
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** Debug Interface
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** See Copyright Notice in lua.h
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*/
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@@ -69,7 +69,13 @@ static void swapextra (lua_State *L) {
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/*
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** this function can be called asynchronous (e.g. during a signal)
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** This function can be called asynchronously (e.g. during a signal).
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** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
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** 'resethookcount') are for debug only, and it is no problem if they
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** get arbitrary values (causes at most one wrong hook call). 'hookmask'
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** is an atomic value. We assume that pointers are atomic too (e.g., gcc
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** ensures that for all platforms where it runs). Moreover, 'hook' is
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** always checked before being called (see 'luaD_hook').
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*/
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LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
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if (func == NULL || mask == 0) { /* turn off hooks? */
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@@ -558,7 +564,7 @@ static const char *varinfo (lua_State *L, const TValue *o) {
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l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
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const char *t = objtypename(o);
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const char *t = luaT_objtypename(L, o);
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luaG_runerror(L, "attempt to %s a %s value%s", op, t, varinfo(L, o));
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}
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@@ -590,9 +596,9 @@ l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
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l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
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const char *t1 = objtypename(p1);
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const char *t2 = objtypename(p2);
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if (t1 == t2)
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const char *t1 = luaT_objtypename(L, p1);
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const char *t2 = luaT_objtypename(L, p2);
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if (strcmp(t1, t2) == 0)
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luaG_runerror(L, "attempt to compare two %s values", t1);
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else
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luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
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