#include "skynet.h" #include "skynet_timer.h" #include "skynet_mq.h" #include "skynet_server.h" #include "skynet_handle.h" #include #include #include #include #if defined(__APPLE__) #include #endif typedef void (*timer_execute_func)(void *ud,void *arg); #define TIME_NEAR_SHIFT 8 #define TIME_NEAR (1 << TIME_NEAR_SHIFT) #define TIME_LEVEL_SHIFT 6 #define TIME_LEVEL (1 << TIME_LEVEL_SHIFT) #define TIME_NEAR_MASK (TIME_NEAR-1) #define TIME_LEVEL_MASK (TIME_LEVEL-1) struct timer_event { uint32_t handle; int session; }; struct timer_node { struct timer_node *next; int expire; }; struct link_list { struct timer_node head; struct timer_node *tail; }; struct timer { struct link_list near[TIME_NEAR]; struct link_list t[4][TIME_LEVEL-1]; int lock; int time; uint32_t current; uint32_t starttime; }; static struct timer * TI = NULL; static inline struct timer_node * link_clear(struct link_list *list) { struct timer_node * ret = list->head.next; list->head.next = 0; list->tail = &(list->head); return ret; } static inline void link(struct link_list *list,struct timer_node *node) { list->tail->next = node; list->tail = node; node->next=0; } static void add_node(struct timer *T,struct timer_node *node) { int time=node->expire; int current_time=T->time; if ((time|TIME_NEAR_MASK)==(current_time|TIME_NEAR_MASK)) { link(&T->near[time&TIME_NEAR_MASK],node); } else { int i; int mask=TIME_NEAR << TIME_LEVEL_SHIFT; for (i=0;i<3;i++) { if ((time|(mask-1))==(current_time|(mask-1))) { break; } mask <<= TIME_LEVEL_SHIFT; } link(&T->t[i][((time>>(TIME_NEAR_SHIFT + i*TIME_LEVEL_SHIFT)) & TIME_LEVEL_MASK)-1],node); } } static void timer_add(struct timer *T,void *arg,size_t sz,int time) { struct timer_node *node = (struct timer_node *)skynet_malloc(sizeof(*node)+sz); memcpy(node+1,arg,sz); while (__sync_lock_test_and_set(&T->lock,1)) {}; node->expire=time+T->time; add_node(T,node); __sync_lock_release(&T->lock); } static void timer_shift(struct timer *T) { int mask = TIME_NEAR; int time = (++T->time) >> TIME_NEAR_SHIFT; int i=0; while ((T->time & (mask-1))==0) { int idx=time & TIME_LEVEL_MASK; if (idx!=0) { --idx; struct timer_node *current = link_clear(&T->t[i][idx]); while (current) { struct timer_node *temp=current->next; add_node(T,current); current=temp; } break; } mask <<= TIME_LEVEL_SHIFT; time >>= TIME_LEVEL_SHIFT; ++i; } } static inline void timer_execute(struct timer *T) { int idx = T->time & TIME_NEAR_MASK; while (T->near[idx].head.next) { struct timer_node *current = link_clear(&T->near[idx]); do { struct timer_event * event = (struct timer_event *)(current+1); struct skynet_message message; message.source = 0; message.session = event->session; message.data = NULL; message.sz = PTYPE_RESPONSE << HANDLE_REMOTE_SHIFT; skynet_context_push(event->handle, &message); struct timer_node * temp = current; current=current->next; skynet_free(temp); } while (current); } } static void timer_update(struct timer *T) { while (__sync_lock_test_and_set(&T->lock,1)) {}; // try to dispatch timeout 0 (rare condition) timer_execute(T); // shift time first, and then dispatch timer message timer_shift(T); timer_execute(T); __sync_lock_release(&T->lock); } static struct timer * timer_create_timer() { struct timer *r=(struct timer *)skynet_malloc(sizeof(struct timer)); memset(r,0,sizeof(*r)); int i,j; for (i=0;inear[i]); } for (i=0;i<4;i++) { for (j=0;jt[i][j]); } } r->lock = 0; r->current = 0; return r; } int skynet_timeout(uint32_t handle, int time, int session) { if (time == 0) { struct skynet_message message; message.source = 0; message.session = session; message.data = NULL; message.sz = PTYPE_RESPONSE << HANDLE_REMOTE_SHIFT; if (skynet_context_push(handle, &message)) { return -1; } } else { struct timer_event event; event.handle = handle; event.session = session; timer_add(TI, &event, sizeof(event), time); } return session; } static uint32_t _gettime(void) { uint32_t t; #if !defined(__APPLE__) struct timespec ti; clock_gettime(CLOCK_MONOTONIC, &ti); t = (uint32_t)(ti.tv_sec & 0xffffff) * 100; t += ti.tv_nsec / 10000000; #else struct timeval tv; gettimeofday(&tv, NULL); t = (uint32_t)(tv.tv_sec & 0xffffff) * 100; t += tv.tv_usec / 10000; #endif return t; } void skynet_updatetime(void) { uint32_t ct = _gettime(); if (ct != TI->current) { int diff = ct>=TI->current?ct-TI->current:(0xffffff+1)*100-TI->current+ct; TI->current = ct; int i; for (i=0;istarttime; } uint32_t skynet_gettime(void) { return TI->current; } void skynet_timer_init(void) { TI = timer_create_timer(); TI->current = _gettime(); #if !defined(__APPLE__) struct timespec ti; clock_gettime(CLOCK_REALTIME, &ti); uint32_t sec = (uint32_t)ti.tv_sec; #else struct timeval tv; gettimeofday(&tv, NULL); uint32_t sec = (uint32_t)tv.tv_sec; #endif uint32_t mono = _gettime() / 100; TI->starttime = sec - mono; }