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https://github.com/cloudwu/skynet.git
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* update to lua 5.4.0-rc1 * remove LUA_ERRGCMM * use age bits for shared * remove unused lbitlib.c * use luaV_fastget * fix #1174 * suspend函数tailcall优化 * 防止没有session导致未调用suspend * luaH_setint check shared (#1184) * set LUA_GCGEN by default * fix #1174 (#1186) checkshared in sweeplist * update to lua 5.4 rc2 * update to lua 5.4 rc4 * move skynet.profile into snlua * Use lua_sethook to interrupt tight loops * remove lua_checksig * critical condition for signals * update to lua 5.4 released * lua 5.4 bugfix * update lua bugfix * fix lua_sharestring (#1224) * update lua * update lua 5.4 * update README * add skynet.select * add test * test error & discard * yield session * request error has no error message * add timeout to skynet.select * bugfix * for lua 5.4 * new version * bugfix * bugfix * use if instead of while * make local * yield in select for * update lua 5.4.1 * change lua version (#1245) Co-authored-by: xiaojin <xiaojin@onemt.com.cn> * update lua version number Co-authored-by: hong <hongling0@gmail.com> Co-authored-by: hong <hongling-0@qq.com> Co-authored-by: 风---自由 <996442717qqcom@gmail.com> Co-authored-by: xiaojin <xiaojin@onemt.com.cn>
66 lines
1.6 KiB
C
66 lines
1.6 KiB
C
/*
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** $Id: linit.c $
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** Initialization of libraries for lua.c and other clients
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** See Copyright Notice in lua.h
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*/
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#define linit_c
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#define LUA_LIB
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/*
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** If you embed Lua in your program and need to open the standard
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** libraries, call luaL_openlibs in your program. If you need a
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** different set of libraries, copy this file to your project and edit
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** it to suit your needs.
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**
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** You can also *preload* libraries, so that a later 'require' can
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** open the library, which is already linked to the application.
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** For that, do the following code:
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**
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** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
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** lua_pushcfunction(L, luaopen_modname);
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** lua_setfield(L, -2, modname);
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** lua_pop(L, 1); // remove PRELOAD table
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*/
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#include "lprefix.h"
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#include <stddef.h>
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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/*
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** these libs are loaded by lua.c and are readily available to any Lua
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** program
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*/
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static const luaL_Reg loadedlibs[] = {
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{LUA_GNAME, luaopen_base},
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{LUA_LOADLIBNAME, luaopen_package},
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{LUA_COLIBNAME, luaopen_coroutine},
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{LUA_TABLIBNAME, luaopen_table},
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{LUA_IOLIBNAME, luaopen_io},
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{LUA_OSLIBNAME, luaopen_os},
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{LUA_STRLIBNAME, luaopen_string},
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{LUA_MATHLIBNAME, luaopen_math},
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{LUA_UTF8LIBNAME, luaopen_utf8},
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{LUA_DBLIBNAME, luaopen_debug},
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{NULL, NULL}
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};
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LUALIB_API void luaL_openlibs (lua_State *L) {
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const luaL_Reg *lib;
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/* "require" functions from 'loadedlibs' and set results to global table */
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for (lib = loadedlibs; lib->func; lib++) {
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luaL_requiref(L, lib->name, lib->func, 1);
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lua_pop(L, 1); /* remove lib */
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}
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}
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