mirror of
https://github.com/cloudwu/skynet.git
synced 2026-07-22 02:53:09 +00:00
273 lines
5.2 KiB
C
273 lines
5.2 KiB
C
#include "skynet.h"
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#include "skynet_timer.h"
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#include "skynet_mq.h"
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#include "skynet_server.h"
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#include "skynet_handle.h"
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#include <time.h>
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#include <assert.h>
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#include <string.h>
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#include <stdlib.h>
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#if defined(__APPLE__)
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#include <sys/time.h>
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#endif
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typedef void (*timer_execute_func)(void *ud,void *arg);
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#define TIME_NEAR_SHIFT 8
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#define TIME_NEAR (1 << TIME_NEAR_SHIFT)
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#define TIME_LEVEL_SHIFT 6
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#define TIME_LEVEL (1 << TIME_LEVEL_SHIFT)
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#define TIME_NEAR_MASK (TIME_NEAR-1)
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#define TIME_LEVEL_MASK (TIME_LEVEL-1)
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struct timer_event {
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uint32_t handle;
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int session;
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};
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struct timer_node {
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struct timer_node *next;
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int expire;
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};
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struct link_list {
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struct timer_node head;
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struct timer_node *tail;
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};
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struct timer {
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struct link_list near[TIME_NEAR];
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struct link_list t[4][TIME_LEVEL-1];
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int lock;
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int time;
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uint32_t current;
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uint32_t starttime;
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};
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static struct timer * TI = NULL;
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static inline struct timer_node *
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link_clear(struct link_list *list)
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{
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struct timer_node * ret = list->head.next;
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list->head.next = 0;
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list->tail = &(list->head);
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return ret;
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}
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static inline void
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link(struct link_list *list,struct timer_node *node)
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{
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list->tail->next = node;
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list->tail = node;
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node->next=0;
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}
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static void
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add_node(struct timer *T,struct timer_node *node)
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{
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int time=node->expire;
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int current_time=T->time;
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if ((time|TIME_NEAR_MASK)==(current_time|TIME_NEAR_MASK)) {
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link(&T->near[time&TIME_NEAR_MASK],node);
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}
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else {
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int i;
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int mask=TIME_NEAR << TIME_LEVEL_SHIFT;
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for (i=0;i<3;i++) {
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if ((time|(mask-1))==(current_time|(mask-1))) {
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break;
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}
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mask <<= TIME_LEVEL_SHIFT;
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}
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link(&T->t[i][((time>>(TIME_NEAR_SHIFT + i*TIME_LEVEL_SHIFT)) & TIME_LEVEL_MASK)-1],node);
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}
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}
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static void
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timer_add(struct timer *T,void *arg,size_t sz,int time)
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{
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struct timer_node *node = (struct timer_node *)skynet_malloc(sizeof(*node)+sz);
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memcpy(node+1,arg,sz);
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while (__sync_lock_test_and_set(&T->lock,1)) {};
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node->expire=time+T->time;
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add_node(T,node);
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__sync_lock_release(&T->lock);
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}
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static void
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timer_shift(struct timer *T) {
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int mask = TIME_NEAR;
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int time = (++T->time) >> TIME_NEAR_SHIFT;
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int i=0;
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while ((T->time & (mask-1))==0) {
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int idx=time & TIME_LEVEL_MASK;
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if (idx!=0) {
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--idx;
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struct timer_node *current = link_clear(&T->t[i][idx]);
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while (current) {
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struct timer_node *temp=current->next;
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add_node(T,current);
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current=temp;
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}
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break;
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}
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mask <<= TIME_LEVEL_SHIFT;
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time >>= TIME_LEVEL_SHIFT;
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++i;
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}
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}
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static inline void
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timer_execute(struct timer *T) {
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int idx = T->time & TIME_NEAR_MASK;
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while (T->near[idx].head.next) {
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struct timer_node *current = link_clear(&T->near[idx]);
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do {
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struct timer_event * event = (struct timer_event *)(current+1);
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struct skynet_message message;
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message.source = 0;
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message.session = event->session;
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message.data = NULL;
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message.sz = PTYPE_RESPONSE << HANDLE_REMOTE_SHIFT;
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skynet_context_push(event->handle, &message);
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struct timer_node * temp = current;
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current=current->next;
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skynet_free(temp);
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} while (current);
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}
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}
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static void
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timer_update(struct timer *T)
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{
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while (__sync_lock_test_and_set(&T->lock,1)) {};
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// try to dispatch timeout 0 (rare condition)
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timer_execute(T);
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// shift time first, and then dispatch timer message
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timer_shift(T);
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timer_execute(T);
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__sync_lock_release(&T->lock);
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}
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static struct timer *
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timer_create_timer()
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{
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struct timer *r=(struct timer *)skynet_malloc(sizeof(struct timer));
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memset(r,0,sizeof(*r));
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int i,j;
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for (i=0;i<TIME_NEAR;i++) {
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link_clear(&r->near[i]);
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}
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for (i=0;i<4;i++) {
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for (j=0;j<TIME_LEVEL-1;j++) {
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link_clear(&r->t[i][j]);
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}
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}
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r->lock = 0;
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r->current = 0;
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return r;
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}
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int
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skynet_timeout(uint32_t handle, int time, int session) {
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if (time == 0) {
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struct skynet_message message;
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message.source = 0;
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message.session = session;
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message.data = NULL;
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message.sz = PTYPE_RESPONSE << HANDLE_REMOTE_SHIFT;
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if (skynet_context_push(handle, &message)) {
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return -1;
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}
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} else {
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struct timer_event event;
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event.handle = handle;
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event.session = session;
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timer_add(TI, &event, sizeof(event), time);
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}
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return session;
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}
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static uint32_t
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_gettime(void) {
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uint32_t t;
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#if !defined(__APPLE__)
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struct timespec ti;
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clock_gettime(CLOCK_MONOTONIC, &ti);
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t = (uint32_t)(ti.tv_sec & 0xffffff) * 100;
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t += ti.tv_nsec / 10000000;
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#else
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struct timeval tv;
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gettimeofday(&tv, NULL);
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t = (uint32_t)(tv.tv_sec & 0xffffff) * 100;
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t += tv.tv_usec / 10000;
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#endif
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return t;
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}
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void
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skynet_updatetime(void) {
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uint32_t ct = _gettime();
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if (ct != TI->current) {
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int diff = ct>=TI->current?ct-TI->current:(0xffffff+1)*100-TI->current+ct;
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TI->current = ct;
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int i;
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for (i=0;i<diff;i++) {
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timer_update(TI);
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}
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}
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}
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uint32_t
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skynet_gettime_fixsec(void) {
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return TI->starttime;
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}
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uint32_t
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skynet_gettime(void) {
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return TI->current;
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}
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void
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skynet_timer_init(void) {
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TI = timer_create_timer();
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TI->current = _gettime();
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#if !defined(__APPLE__)
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struct timespec ti;
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clock_gettime(CLOCK_REALTIME, &ti);
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uint32_t sec = (uint32_t)ti.tv_sec;
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#else
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struct timeval tv;
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gettimeofday(&tv, NULL);
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uint32_t sec = (uint32_t)tv.tv_sec;
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#endif
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uint32_t mono = _gettime() / 100;
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TI->starttime = sec - mono;
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}
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