Files
skynet/skynet-src/skynet_socket.h
2014-07-09 12:03:44 +08:00

34 lines
1.0 KiB
C

#ifndef skynet_socket_h
#define skynet_socket_h
struct skynet_context;
#define SKYNET_SOCKET_TYPE_DATA 1
#define SKYNET_SOCKET_TYPE_CONNECT 2
#define SKYNET_SOCKET_TYPE_CLOSE 3
#define SKYNET_SOCKET_TYPE_ACCEPT 4
#define SKYNET_SOCKET_TYPE_ERROR 5
struct skynet_socket_message {
int type;
int id;
int ud;
char * buffer;
};
void skynet_socket_init();
void skynet_socket_exit();
void skynet_socket_free();
int skynet_socket_poll();
int skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz);
void skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz);
int skynet_socket_listen(struct skynet_context *ctx, const char *host, int port, int backlog);
int skynet_socket_connect(struct skynet_context *ctx, const char *host, int port);
int skynet_socket_bind(struct skynet_context *ctx, int fd);
void skynet_socket_close(struct skynet_context *ctx, int id);
void skynet_socket_start(struct skynet_context *ctx, int id);
void skynet_socket_nodelay(struct skynet_context *ctx, int id);
#endif