Files
skynet/3rd/lua/ltable.h
云风 eaa60ca8dd Update to lua 5.4 (#1174)
* update to lua 5.4.0-rc1

* remove LUA_ERRGCMM

* use age bits for shared

* remove unused lbitlib.c

* use luaV_fastget

* fix #1174

* suspend函数tailcall优化

* 防止没有session导致未调用suspend

* luaH_setint check shared (#1184)

* set LUA_GCGEN by default

* fix #1174 (#1186)

checkshared in sweeplist

* update to lua 5.4 rc2

* update to lua 5.4 rc4

* move skynet.profile into snlua

* Use lua_sethook to interrupt tight loops

* remove lua_checksig

* critical condition for signals

* update to lua 5.4 released

* lua 5.4 bugfix

* update lua bugfix

* fix lua_sharestring (#1224)

* update lua

* update lua 5.4

* update README

* add skynet.select

* add test

* test error & discard

* yield session

* request error has no error message

* add timeout to skynet.select

* bugfix

* for lua 5.4

* new version

* bugfix

* bugfix

* use if instead of while

* make local

* yield in select for

* update lua 5.4.1

* change lua version (#1245)

Co-authored-by: xiaojin <xiaojin@onemt.com.cn>

* update lua version number

Co-authored-by: hong <hongling0@gmail.com>
Co-authored-by: hong <hongling-0@qq.com>
Co-authored-by: 风---自由 <996442717qqcom@gmail.com>
Co-authored-by: xiaojin <xiaojin@onemt.com.cn>
2020-10-10 13:36:59 +08:00

63 lines
1.9 KiB
C

/*
** $Id: ltable.h $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->u.next)
/*
** Clear all bits of fast-access metamethods, which means that the table
** may have any of these metamethods. (First access that fails after the
** clearing will set the bit again.)
*/
#define invalidateTMcache(t) ((t)->flags &= ~maskflags)
/* true when 't' is using 'dummynode' as its hash part */
#define isdummy(t) ((t)->lastfree == NULL)
/* allocated size for hash nodes */
#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
/* returns the Node, given the value of a table entry */
#define nodefromval(v) cast(Node *, (v))
LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
TValue *value);
LUAI_FUNC const TValue *luaH_getshortstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC lua_Unsigned luaH_getn (Table *t);
LUAI_FUNC unsigned int luaH_realasize (const Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
LUAI_FUNC int luaH_isdummy (const Table *t);
#endif
#endif