mirror of
https://github.com/cloudwu/skynet.git
synced 2026-07-22 11:03:12 +00:00
665 lines
15 KiB
C
665 lines
15 KiB
C
#include "skynet_malloc.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <assert.h>
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#include <lua.h>
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#include <lauxlib.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include "skynet_socket.h"
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#define BACKLOG 32
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// 2 ** 12 == 4096
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#define LARGE_PAGE_NODE 12
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#define BUFFER_LIMIT (256 * 1024)
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struct buffer_node {
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char * msg;
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int sz;
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struct buffer_node *next;
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};
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struct socket_buffer {
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int size;
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int offset;
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struct buffer_node *head;
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struct buffer_node *tail;
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};
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static int
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lfreepool(lua_State *L) {
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struct buffer_node * pool = lua_touserdata(L, 1);
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int sz = lua_rawlen(L,1) / sizeof(*pool);
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int i;
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for (i=0;i<sz;i++) {
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struct buffer_node *node = &pool[i];
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if (node->msg) {
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skynet_free(node->msg);
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node->msg = NULL;
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}
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}
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return 0;
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}
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static int
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lnewpool(lua_State *L, int sz) {
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struct buffer_node * pool = lua_newuserdata(L, sizeof(struct buffer_node) * sz);
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int i;
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for (i=0;i<sz;i++) {
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pool[i].msg = NULL;
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pool[i].sz = 0;
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pool[i].next = &pool[i+1];
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}
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pool[sz-1].next = NULL;
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if (luaL_newmetatable(L, "buffer_pool")) {
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lua_pushcfunction(L, lfreepool);
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lua_setfield(L, -2, "__gc");
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}
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lua_setmetatable(L, -2);
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return 1;
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}
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static int
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lnewbuffer(lua_State *L) {
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struct socket_buffer * sb = lua_newuserdata(L, sizeof(*sb));
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sb->size = 0;
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sb->offset = 0;
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sb->head = NULL;
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sb->tail = NULL;
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return 1;
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}
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/*
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userdata send_buffer
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table pool
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lightuserdata msg
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int size
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return size
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Comment: The table pool record all the buffers chunk,
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and the first index [1] is a lightuserdata : free_node. We can always use this pointer for struct buffer_node .
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The following ([2] ...) userdatas in table pool is the buffer chunk (for struct buffer_node),
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we never free them until the VM closed. The size of first chunk ([2]) is 8 struct buffer_node,
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and the second size is 16 ... The largest size of chunk is LARGE_PAGE_NODE (4096)
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lpushbbuffer will get a free struct buffer_node from table pool, and then put the msg/size in it.
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lpopbuffer return the struct buffer_node back to table pool (By calling return_free_node).
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*/
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static int
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lpushbuffer(lua_State *L) {
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struct socket_buffer *sb = lua_touserdata(L,1);
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if (sb == NULL) {
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return luaL_error(L, "need buffer object at param 1");
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}
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char * msg = lua_touserdata(L,3);
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if (msg == NULL) {
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return luaL_error(L, "need message block at param 3");
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}
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int pool_index = 2;
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luaL_checktype(L,pool_index,LUA_TTABLE);
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int sz = luaL_checkinteger(L,4);
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lua_rawgeti(L,pool_index,1);
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struct buffer_node * free_node = lua_touserdata(L,-1); // sb poolt msg size free_node
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lua_pop(L,1);
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if (free_node == NULL) {
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int tsz = lua_rawlen(L,pool_index);
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if (tsz == 0)
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tsz++;
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int size = 8;
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if (tsz <= LARGE_PAGE_NODE-3) {
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size <<= tsz;
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} else {
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size <<= LARGE_PAGE_NODE-3;
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}
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lnewpool(L, size);
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free_node = lua_touserdata(L,-1);
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lua_rawseti(L, pool_index, tsz+1);
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}
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lua_pushlightuserdata(L, free_node->next);
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lua_rawseti(L, pool_index, 1); // sb poolt msg size
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free_node->msg = msg;
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free_node->sz = sz;
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free_node->next = NULL;
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if (sb->head == NULL) {
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assert(sb->tail == NULL);
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sb->head = sb->tail = free_node;
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} else {
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sb->tail->next = free_node;
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sb->tail = free_node;
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}
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sb->size += sz;
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lua_pushinteger(L, sb->size);
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return 1;
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}
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static void
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return_free_node(lua_State *L, int pool, struct socket_buffer *sb) {
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struct buffer_node *free_node = sb->head;
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sb->offset = 0;
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sb->head = free_node->next;
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if (sb->head == NULL) {
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sb->tail = NULL;
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}
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lua_rawgeti(L,pool,1);
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free_node->next = lua_touserdata(L,-1);
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lua_pop(L,1);
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skynet_free(free_node->msg);
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free_node->msg = NULL;
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free_node->sz = 0;
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lua_pushlightuserdata(L, free_node);
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lua_rawseti(L, pool, 1);
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}
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static void
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pop_lstring(lua_State *L, struct socket_buffer *sb, int sz, int skip) {
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struct buffer_node * current = sb->head;
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if (sz < current->sz - sb->offset) {
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lua_pushlstring(L, current->msg + sb->offset, sz-skip);
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sb->offset+=sz;
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return;
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}
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if (sz == current->sz - sb->offset) {
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lua_pushlstring(L, current->msg + sb->offset, sz-skip);
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return_free_node(L,2,sb);
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return;
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}
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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for (;;) {
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int bytes = current->sz - sb->offset;
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if (bytes >= sz) {
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if (sz > skip) {
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luaL_addlstring(&b, current->msg + sb->offset, sz - skip);
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}
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sb->offset += sz;
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if (bytes == sz) {
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return_free_node(L,2,sb);
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}
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break;
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}
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luaL_addlstring(&b, current->msg + sb->offset, (sz - skip < bytes) ? sz - skip : bytes);
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return_free_node(L,2,sb);
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sz-=bytes;
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if (sz==0)
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break;
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current = sb->head;
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assert(current);
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}
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luaL_pushresult(&b);
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}
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static int
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lheader(lua_State *L) {
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size_t len;
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const uint8_t * s = (const uint8_t *)luaL_checklstring(L, 1, &len);
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if (len > 4 || len < 1) {
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return luaL_error(L, "Invalid read %s", s);
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}
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int i;
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size_t sz = 0;
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for (i=0;i<(int)len;i++) {
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sz <<= 8;
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sz |= s[i];
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}
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lua_pushunsigned(L, sz);
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return 1;
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}
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/*
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userdata send_buffer
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table pool
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integer sz
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*/
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static int
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lpopbuffer(lua_State *L) {
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struct socket_buffer * sb = lua_touserdata(L, 1);
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if (sb == NULL) {
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return luaL_error(L, "Need buffer object at param 1");
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}
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luaL_checktype(L,2,LUA_TTABLE);
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int sz = luaL_checkinteger(L,3);
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if (sb->size < sz || sz == 0) {
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lua_pushnil(L);
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} else {
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pop_lstring(L,sb,sz,0);
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sb->size -= sz;
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}
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lua_pushinteger(L, sb->size);
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return 2;
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}
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/*
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userdata send_buffer
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table pool
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*/
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static int
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lclearbuffer(lua_State *L) {
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struct socket_buffer * sb = lua_touserdata(L, 1);
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if (sb == NULL) {
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return luaL_error(L, "Need buffer object at param 1");
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}
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luaL_checktype(L,2,LUA_TTABLE);
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while(sb->head) {
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return_free_node(L,2,sb);
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}
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sb->size = 0;
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return 0;
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}
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static int
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lreadall(lua_State *L) {
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struct socket_buffer * sb = lua_touserdata(L, 1);
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if (sb == NULL) {
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return luaL_error(L, "Need buffer object at param 1");
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}
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luaL_checktype(L,2,LUA_TTABLE);
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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while(sb->head) {
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struct buffer_node *current = sb->head;
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luaL_addlstring(&b, current->msg + sb->offset, current->sz - sb->offset);
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return_free_node(L,2,sb);
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}
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luaL_pushresult(&b);
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sb->size = 0;
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return 1;
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}
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static int
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ldrop(lua_State *L) {
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void * msg = lua_touserdata(L,1);
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luaL_checkinteger(L,2);
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skynet_free(msg);
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return 0;
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}
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static bool
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check_sep(struct buffer_node * node, int from, const char *sep, int seplen) {
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for (;;) {
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int sz = node->sz - from;
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if (sz >= seplen) {
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return memcmp(node->msg+from,sep,seplen) == 0;
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}
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if (sz > 0) {
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if (memcmp(node->msg + from, sep, sz)) {
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return false;
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}
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}
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node = node->next;
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sep += sz;
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seplen -= sz;
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from = 0;
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}
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}
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/*
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userdata send_buffer
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table pool , nil for check
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string sep
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*/
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static int
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lreadline(lua_State *L) {
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struct socket_buffer * sb = lua_touserdata(L, 1);
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if (sb == NULL) {
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return luaL_error(L, "Need buffer object at param 1");
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}
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// only check
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bool check = !lua_istable(L, 2);
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size_t seplen = 0;
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const char *sep = luaL_checklstring(L,3,&seplen);
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int i;
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struct buffer_node *current = sb->head;
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if (current == NULL)
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return 0;
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int from = sb->offset;
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int bytes = current->sz - from;
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for (i=0;i<=sb->size - (int)seplen;i++) {
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if (check_sep(current, from, sep, seplen)) {
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if (check) {
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lua_pushboolean(L,true);
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} else {
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pop_lstring(L, sb, i+seplen, seplen);
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sb->size -= i+seplen;
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}
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return 1;
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}
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++from;
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--bytes;
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if (bytes == 0) {
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current = current->next;
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from = 0;
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if (current == NULL)
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break;
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bytes = current->sz;
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}
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}
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return 0;
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}
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static int
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lstr2p(lua_State *L) {
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size_t sz = 0;
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const char * str = luaL_checklstring(L,1,&sz);
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void *ptr = skynet_malloc(sz);
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memcpy(ptr, str, sz);
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lua_pushlightuserdata(L, ptr);
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lua_pushinteger(L, (int)sz);
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return 2;
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}
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// for skynet socket
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/*
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lightuserdata msg
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integer size
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return type n1 n2 ptr_or_string
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*/
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static int
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lunpack(lua_State *L) {
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struct skynet_socket_message *message = lua_touserdata(L,1);
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int size = luaL_checkinteger(L,2);
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lua_pushinteger(L, message->type);
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lua_pushinteger(L, message->id);
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lua_pushinteger(L, message->ud);
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if (message->buffer == NULL) {
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lua_pushlstring(L, (char *)(message+1),size - sizeof(*message));
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} else {
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lua_pushlightuserdata(L, message->buffer);
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}
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if (message->type == SKYNET_SOCKET_TYPE_UDP) {
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int addrsz = 0;
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const char * addrstring = skynet_socket_udp_address(message, &addrsz);
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if (addrstring) {
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lua_pushlstring(L, addrstring, addrsz);
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return 5;
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}
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}
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return 4;
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}
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static const char *
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address_port(lua_State *L, char *tmp, const char * addr, int port_index, int *port) {
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const char * host;
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if (lua_isnoneornil(L,port_index)) {
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host = strchr(addr, '[');
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if (host) {
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// is ipv6
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++host;
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const char * sep = strchr(addr,']');
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if (sep == NULL) {
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luaL_error(L, "Invalid address %s.",addr);
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}
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memcpy(tmp, host, sep-host);
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tmp[sep-host] = '\0';
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host = tmp;
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sep = strchr(sep + 1, ':');
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if (sep == NULL) {
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luaL_error(L, "Invalid address %s.",addr);
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}
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*port = strtoul(sep+1,NULL,10);
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} else {
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// is ipv4
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const char * sep = strchr(addr,':');
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if (sep == NULL) {
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luaL_error(L, "Invalid address %s.",addr);
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}
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memcpy(tmp, addr, sep-addr);
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tmp[sep-addr] = '\0';
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host = tmp;
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*port = strtoul(sep+1,NULL,10);
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}
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} else {
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host = addr;
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*port = luaL_optinteger(L,port_index, 0);
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}
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return host;
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}
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static int
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lconnect(lua_State *L) {
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size_t sz = 0;
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const char * addr = luaL_checklstring(L,1,&sz);
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char tmp[sz];
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int port = 0;
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const char * host = address_port(L, tmp, addr, 2, &port);
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if (port == 0) {
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return luaL_error(L, "Invalid port");
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}
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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int id = skynet_socket_connect(ctx, host, port);
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lua_pushinteger(L, id);
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return 1;
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}
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static int
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lclose(lua_State *L) {
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int id = luaL_checkinteger(L,1);
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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skynet_socket_close(ctx, id);
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return 0;
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}
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static int
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llisten(lua_State *L) {
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const char * host = luaL_checkstring(L,1);
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int port = luaL_checkinteger(L,2);
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int backlog = luaL_optinteger(L,3,BACKLOG);
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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int id = skynet_socket_listen(ctx, host,port,backlog);
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if (id < 0) {
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return luaL_error(L, "Listen error");
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}
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lua_pushinteger(L,id);
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return 1;
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}
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static void *
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get_buffer(lua_State *L, int index, int *sz) {
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void *buffer;
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if (lua_isuserdata(L,index)) {
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buffer = lua_touserdata(L,index);
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*sz = luaL_checkinteger(L,index+1);
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} else {
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size_t len = 0;
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const char * str = luaL_checklstring(L, index, &len);
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buffer = skynet_malloc(len);
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memcpy(buffer, str, len);
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*sz = (int)len;
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}
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return buffer;
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}
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static int
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lsend(lua_State *L) {
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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int id = luaL_checkinteger(L, 1);
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int sz = 0;
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void *buffer = get_buffer(L, 2, &sz);
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int err = skynet_socket_send(ctx, id, buffer, sz);
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lua_pushboolean(L, !err);
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return 1;
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}
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static int
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lsendlow(lua_State *L) {
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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int id = luaL_checkinteger(L, 1);
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int sz = 0;
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void *buffer = get_buffer(L, 2, &sz);
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skynet_socket_send_lowpriority(ctx, id, buffer, sz);
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return 0;
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}
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static int
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lbind(lua_State *L) {
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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int fd = luaL_checkinteger(L, 1);
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int id = skynet_socket_bind(ctx,fd);
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lua_pushinteger(L,id);
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return 1;
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}
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static int
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lstart(lua_State *L) {
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struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
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int id = luaL_checkinteger(L, 1);
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skynet_socket_start(ctx,id);
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return 0;
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|
}
|
|
|
|
static int
|
|
lnodelay(lua_State *L) {
|
|
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
|
int id = luaL_checkinteger(L, 1);
|
|
skynet_socket_nodelay(ctx,id);
|
|
return 0;
|
|
}
|
|
/*
|
|
int skynet_socket_udp(struct skynet_context *ctx, const char * addr, int port);
|
|
int skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr, int port);
|
|
int skynet_socket_udp_send(struct skynet_context *ctx, int id, const char * address, const void *buffer, int sz);
|
|
const char * skynet_socket_udp_address(struct skynet_context *ctx, struct skynet_socket_message *, int *addrsz);
|
|
*/
|
|
|
|
static int
|
|
ludp(lua_State *L) {
|
|
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
|
size_t sz = 0;
|
|
const char * addr = lua_tolstring(L,1,&sz);
|
|
char tmp[sz];
|
|
int port = 0;
|
|
const char * host = NULL;
|
|
if (addr) {
|
|
host = address_port(L, tmp, addr, 2, &port);
|
|
}
|
|
|
|
int id = skynet_socket_udp(ctx, host, port);
|
|
if (id < 0) {
|
|
return luaL_error(L, "udp init failed");
|
|
}
|
|
lua_pushinteger(L, id);
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
ludp_connect(lua_State *L) {
|
|
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
|
int id = luaL_checkinteger(L, 1);
|
|
size_t sz = 0;
|
|
const char * addr = luaL_checklstring(L,2,&sz);
|
|
char tmp[sz];
|
|
int port = 0;
|
|
const char * host = NULL;
|
|
if (addr) {
|
|
host = address_port(L, tmp, addr, 3, &port);
|
|
}
|
|
|
|
if (skynet_socket_udp_connect(ctx, id, host, port)) {
|
|
return luaL_error(L, "udp connect failed");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
ludp_send(lua_State *L) {
|
|
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
|
int id = luaL_checkinteger(L, 1);
|
|
const char * address = luaL_checkstring(L, 2);
|
|
int sz = 0;
|
|
void *buffer = get_buffer(L, 3, &sz);
|
|
int err = skynet_socket_udp_send(ctx, id, address, buffer, sz);
|
|
|
|
lua_pushboolean(L, !err);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int
|
|
ludp_address(lua_State *L) {
|
|
size_t sz = 0;
|
|
const uint8_t * addr = (const uint8_t *)luaL_checklstring(L, 1, &sz);
|
|
int port = addr[1] * 256 + addr[2];
|
|
const void * src = addr+3;
|
|
char tmp[256];
|
|
int family;
|
|
if (sz == 1+2+4) {
|
|
family = AF_INET;
|
|
} else {
|
|
if (sz != 1+2+16) {
|
|
return luaL_error(L, "Invalid udp address");
|
|
}
|
|
family = AF_INET6;
|
|
}
|
|
if (inet_ntop(family, src, tmp, sizeof(tmp)) == NULL) {
|
|
return luaL_error(L, "Invalid udp address");
|
|
}
|
|
lua_pushstring(L, tmp);
|
|
lua_pushinteger(L, port);
|
|
return 2;
|
|
}
|
|
|
|
int
|
|
luaopen_socketdriver(lua_State *L) {
|
|
luaL_checkversion(L);
|
|
luaL_Reg l[] = {
|
|
{ "buffer", lnewbuffer },
|
|
{ "push", lpushbuffer },
|
|
{ "pop", lpopbuffer },
|
|
{ "drop", ldrop },
|
|
{ "readall", lreadall },
|
|
{ "clear", lclearbuffer },
|
|
{ "readline", lreadline },
|
|
{ "str2p", lstr2p },
|
|
{ "header", lheader },
|
|
|
|
{ "unpack", lunpack },
|
|
{ NULL, NULL },
|
|
};
|
|
luaL_newlib(L,l);
|
|
luaL_Reg l2[] = {
|
|
{ "connect", lconnect },
|
|
{ "close", lclose },
|
|
{ "listen", llisten },
|
|
{ "send", lsend },
|
|
{ "lsend", lsendlow },
|
|
{ "bind", lbind },
|
|
{ "start", lstart },
|
|
{ "nodelay", lnodelay },
|
|
{ "udp", ludp },
|
|
{ "udp_connect", ludp_connect },
|
|
{ "udp_send", ludp_send },
|
|
{ "udp_address", ludp_address },
|
|
{ NULL, NULL },
|
|
};
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "skynet_context");
|
|
struct skynet_context *ctx = lua_touserdata(L,-1);
|
|
if (ctx == NULL) {
|
|
return luaL_error(L, "Init skynet context first");
|
|
}
|
|
|
|
luaL_setfuncs(L,l2,1);
|
|
|
|
return 1;
|
|
}
|