Files
skynet/skynet-src/skynet_mq.c
2014-04-22 12:26:08 +08:00

310 lines
5.7 KiB
C

#include "skynet.h"
#include "skynet_mq.h"
#include "skynet_handle.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stdbool.h>
#define DEFAULT_QUEUE_SIZE 64
#define MAX_GLOBAL_MQ 0x10000
// 0 means mq is not in global mq.
// 1 means mq is in global mq , or the message is dispatching.
// 2 means message is dispatching with locked session set.
// 3 means mq is not in global mq, and locked session has been set.
#define MQ_IN_GLOBAL 1
#define MQ_DISPATCHING 2
#define MQ_LOCKED 3
struct message_queue {
uint32_t handle;
int cap;
int head;
int tail;
int lock;
int release;
int lock_session;
int in_global;
struct skynet_message *queue;
};
struct global_queue {
uint32_t head;
uint32_t tail;
struct message_queue ** queue;
bool * flag;
};
static struct global_queue *Q = NULL;
#define LOCK(q) while (__sync_lock_test_and_set(&(q)->lock,1)) {}
#define UNLOCK(q) __sync_lock_release(&(q)->lock);
#define GP(p) ((p) % MAX_GLOBAL_MQ)
static void
skynet_globalmq_push(struct message_queue * queue) {
struct global_queue *q= Q;
uint32_t tail = GP(__sync_fetch_and_add(&q->tail,1));
q->queue[tail] = queue;
__sync_synchronize();
q->flag[tail] = true;
}
struct message_queue *
skynet_globalmq_pop() {
struct global_queue *q = Q;
uint32_t head = q->head;
uint32_t head_ptr = GP(head);
if (head_ptr == GP(q->tail)) {
return NULL;
}
if(!q->flag[head_ptr]) {
return NULL;
}
__sync_synchronize();
struct message_queue * mq = q->queue[head_ptr];
if (!__sync_bool_compare_and_swap(&q->head, head, head+1)) {
return NULL;
}
q->flag[head_ptr] = false;
return mq;
}
struct message_queue *
skynet_mq_create(uint32_t handle) {
struct message_queue *q = skynet_malloc(sizeof(*q));
q->handle = handle;
q->cap = DEFAULT_QUEUE_SIZE;
q->head = 0;
q->tail = 0;
q->lock = 0;
q->in_global = MQ_IN_GLOBAL;
q->release = 0;
q->lock_session = 0;
q->queue = skynet_malloc(sizeof(struct skynet_message) * q->cap);
return q;
}
static void
_release(struct message_queue *q) {
skynet_free(q->queue);
skynet_free(q);
}
uint32_t
skynet_mq_handle(struct message_queue *q) {
return q->handle;
}
int
skynet_mq_length(struct message_queue *q) {
int head, tail,cap;
LOCK(q)
head = q->head;
tail = q->tail;
cap = q->cap;
UNLOCK(q)
if (head <= tail) {
return tail - head;
}
return tail + cap - head;
}
int
skynet_mq_pop(struct message_queue *q, struct skynet_message *message) {
int ret = 1;
LOCK(q)
if (q->head != q->tail) {
*message = q->queue[q->head];
ret = 0;
if ( ++ q->head >= q->cap) {
q->head = 0;
}
}
if (ret) {
q->in_global = 0;
}
UNLOCK(q)
return ret;
}
static void
expand_queue(struct message_queue *q) {
struct skynet_message *new_queue = skynet_malloc(sizeof(struct skynet_message) * q->cap * 2);
int i;
for (i=0;i<q->cap;i++) {
new_queue[i] = q->queue[(q->head + i) % q->cap];
}
q->head = 0;
q->tail = q->cap;
q->cap *= 2;
skynet_free(q->queue);
q->queue = new_queue;
}
static void
_unlock(struct message_queue *q) {
// this api use in push a unlock message, so the in_global flags must not be 0 ,
// but the q is not exist in global queue.
if (q->in_global == MQ_LOCKED) {
skynet_globalmq_push(q);
q->in_global = MQ_IN_GLOBAL;
} else {
assert(q->in_global == MQ_DISPATCHING);
}
q->lock_session = 0;
}
static void
_pushhead(struct message_queue *q, struct skynet_message *message) {
int head = q->head - 1;
if (head < 0) {
head = q->cap - 1;
}
if (head == q->tail) {
expand_queue(q);
--q->tail;
head = q->cap - 1;
}
q->queue[head] = *message;
q->head = head;
_unlock(q);
}
void
skynet_mq_push(struct message_queue *q, struct skynet_message *message) {
assert(message);
LOCK(q)
if (q->lock_session !=0 && message->session == q->lock_session) {
_pushhead(q,message);
} else {
q->queue[q->tail] = *message;
if (++ q->tail >= q->cap) {
q->tail = 0;
}
if (q->head == q->tail) {
expand_queue(q);
}
if (q->lock_session == 0) {
if (q->in_global == 0) {
q->in_global = MQ_IN_GLOBAL;
skynet_globalmq_push(q);
}
}
}
UNLOCK(q)
}
void
skynet_mq_lock(struct message_queue *q, int session) {
LOCK(q)
assert(q->lock_session == 0);
assert(q->in_global == MQ_IN_GLOBAL);
q->in_global = MQ_DISPATCHING;
q->lock_session = session;
UNLOCK(q)
}
void
skynet_mq_unlock(struct message_queue *q) {
LOCK(q)
_unlock(q);
UNLOCK(q)
}
void
skynet_mq_init() {
struct global_queue *q = skynet_malloc(sizeof(*q));
memset(q,0,sizeof(*q));
q->queue = skynet_malloc(MAX_GLOBAL_MQ * sizeof(struct message_queue *));
q->flag = skynet_malloc(MAX_GLOBAL_MQ * sizeof(bool));
memset(q->flag, 0, sizeof(bool) * MAX_GLOBAL_MQ);
Q=q;
}
void
skynet_mq_force_push(struct message_queue * queue) {
assert(queue->in_global);
skynet_globalmq_push(queue);
}
void
skynet_mq_pushglobal(struct message_queue *queue) {
LOCK(queue)
assert(queue->in_global);
if (queue->in_global == MQ_DISPATCHING) {
// lock message queue just now.
queue->in_global = MQ_LOCKED;
}
if (queue->lock_session == 0) {
skynet_globalmq_push(queue);
queue->in_global = MQ_IN_GLOBAL;
}
UNLOCK(queue)
}
void
skynet_mq_mark_release(struct message_queue *q) {
LOCK(q)
assert(q->release == 0);
q->release = 1;
if (q->in_global != MQ_IN_GLOBAL) {
skynet_globalmq_push(q);
}
UNLOCK(q)
}
static int
_drop_queue(struct message_queue *q) {
// todo: send message back to message source
struct skynet_message msg;
int s = 0;
while(!skynet_mq_pop(q, &msg)) {
++s;
skynet_free(msg.data);
}
_release(q);
return s;
}
int
skynet_mq_release(struct message_queue *q) {
int ret = 0;
LOCK(q)
if (q->release) {
UNLOCK(q)
ret = _drop_queue(q);
} else {
skynet_mq_force_push(q);
UNLOCK(q)
}
return ret;
}