generating binary zip distribution on post build

This commit is contained in:
tuler
2005-05-17 21:56:28 +00:00
parent 5d40ae7548
commit e8e69b98f5

View File

@@ -54,6 +54,10 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=cd ../bin/vc6 zip.exe lfs-1.1-win32.zip lfs.dll
# End Special Build Tool
!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug"