22 Commits

Author SHA1 Message Date
Fabio Mascarenhas
8ff20138af packaging for version 1.5.0 - changing _VERSION 2009-10-20 18:54:35 -02:00
Fabio Mascarenhas
5ffde8ae51 packaging for version 1.5.0 2009-10-20 18:54:02 -02:00
Fabio Mascarenhas
2b5f187a40 cvs rockspecs now point to github 2009-09-24 14:29:44 -03:00
mascarenhas
f715ad9998 fixed typo in makefile 2009-09-21 17:02:44 +00:00
mascarenhas
c293392539 overhaul of lock_dir to remove staleness checks (due to race condition) and simplify the function 2009-07-04 02:10:16 +00:00
mascarenhas
327acf788f updated docs for lfs.dir 2009-06-03 20:53:55 +00:00
mascarenhas
375d009d89 added explicit next and close methods to second return value of lfs.dir (the directory object), for explicit iteration or explicit closing 2009-06-03 20:49:18 +00:00
mascarenhas
c1eff3de6b fixing lfs.lock_dir on windows to return "File exists" instead of looping, plus
documenting lfs.lock_dir
2009-04-24 22:24:06 +00:00
mascarenhas
b80d2baacc added lfs.lock_dir (directory locking) for Windows. On Windows the timeout
parameter is ignored, as killing the process removes the lock automatically
2009-04-24 22:11:12 +00:00
mascarenhas
d21c4ae194 locking via lockfiles in posix systems. API:
lock, err = lfs.lock_dir(path, [seconds_stale])
  Creates a lockfile (called lockfile.lfs) in <path> if it does not
  exist and returns the lock. If the lock already exists checks it
  it's stale, using the second parameter (default for the second
  parameter is INT_MAX, which in practice means the lock will never
  be stale. To free the the lock call lock:free().
  In case of any errors it returns nil and the error message. In
  particular, if the lock exists and is not stale it returns the
  "File exists" message.
2009-03-25 19:14:17 +00:00
carregal
342df4a5a3 Credits review 2009-02-04 21:21:33 +00:00
carregal
7961aab687 Updating the rockspec URL 2009-02-03 22:42:16 +00:00
carregal
657faad984 Packaging version 1.4.2 2009-02-03 22:05:48 +00:00
mascarenhas
16961a6c2c compiling with borland c 2008-12-15 16:13:55 +00:00
carregal
57d9592448 Fixed bug [#39794] Compile error on Solaris 10
Bug report and patch by Aaron B.
2008-12-12 13:26:37 +00:00
carregal
b941f90d24 Moving to "modules" builds on the rockspecs 2008-12-09 18:39:20 +00:00
carregal
b8acd4ca54 Fixing bug [#13198] lfs.attributes(filename, 'size') overflow on files > 2 Gb again
(bug report and patch by KUBO Takehiro)
2008-07-31 19:34:22 +00:00
carregal
21412ad14c Mentioning the need of using the same C runtime (Ignacio Burgueño) 2008-05-08 18:45:15 +00:00
carregal
5c7eb0e1ff Updated package URL 2008-05-07 20:01:02 +00:00
carregal
1e40455d39 Packaging version 1.4.1 2008-05-07 19:44:39 +00:00
carregal
d4bfd537a8 Packaging version 1.4.1 2008-05-07 19:06:37 +00:00
mascarenhas
d7a5679fb8 fixed bug 2293 2008-04-24 17:27:18 +00:00
12 changed files with 357 additions and 75 deletions

View File

@@ -1,7 +1,7 @@
# $Id: Makefile,v 1.33 2008/03/25 18:24:17 mascarenhas Exp $
# $Id: Makefile,v 1.36 2009/09/21 17:02:44 mascarenhas Exp $
T= lfs
V= 1.4.0
CONFIG= ./config
include $(CONFIG)
@@ -12,7 +12,7 @@ OBJS= src/$T.o
lib: src/lfs.so
src/lfs.so: $(OBJS)
export MACOSX_DEPLOYMENT_TARGET="10.3"; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/lfs.so $(OBJS)
MACOSX_DEPLOYMENT_TARGET="10.3"; export MACOSX_DEPLOYMENT_TARGET; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/lfs.so $(OBJS)
install:
mkdir -p $(LUA_LIBDIR)

View File

@@ -1,7 +1,6 @@
# $Id: Makefile.win,v 1.10 2008/02/13 22:08:31 carregal Exp $
# $Id: Makefile.win,v 1.11 2008/05/07 19:06:37 carregal Exp $
T= lfs
V= 1.4.0
include config.win

62
README
View File

@@ -10,25 +10,57 @@ related to file systems offered by the standard Lua distribution.
LuaFileSystem offers a portable way to access the underlying directory structure and file attributes.
LuaFileSystem is free software and uses the same license as Lua 5.1
Current version is 1.4.0
LuaRocks Installation
---------------------
luarocks install luafilesystem
Unix Installation
-----------------
To install on Linux/OSX/BSD, please edit the config file and then call
make
make install
The last step may require root privileges.
Windows Installation
--------------------
To install on Windows, please copy lfs.ddl to your package.cpath directory
Documentation
-------------
Please check the documentation at /doc/us/ for more information.
Please check the documentation at doc/us/ for more information.
History
-------
Version 1.5.0 [20/Oct/2009]
* added explicit next and close methods to second return value of lfs.dir (the directory object), for explicit iteration or explicit closing.
* added directory locking via lfs.lock_dir function (see the manual).
Version 1.4.2 [03/Feb/2009]
* fixed bug [#13198] lfs.attributes(filename, 'size') overflow on files > 2 Gb again (bug report and patch by KUBO Takehiro).
* fixed bug [#39794] Compile error on Solaris 10 (bug report and patch by Aaron B).
* fixed compilation problems with Borland C.
Version 1.4.1 [07/May/2008]
* documentation review
* fixed Windows compilation issues
* fixed bug in the Windows tests (patch by Shmuel Zeigerman)
* fixed bug [#2185] lfs.attributes(filename, 'size') overflow on files > 2 Gb
Version 1.4.0 [13/Feb/2008]
* added function lfs.setmode (works only in Windows systems).
* lfs.attributes raises an error if attribute does not exist
Version 1.3.0 [26/Oct/2007]
* added function lfs.symlinkattributes (works only in non Windows systems).
Version 1.2.1 [08/May/2007]
* compatible only with Lua 5.1 (Lua 5.0 support was dropped)
Version 1.2 [15/Mar/2006]
* added optional argument to lfs.attributes
* added function lfs.rmdir
* bug correction on lfs.dir
Version 1.1 [30/May/2005]
* added function lfs.touch.
Version 1.0 [21/Jan/2005]
Version 1.0 Beta [10/Nov/2004]

View File

@@ -71,19 +71,44 @@ the underlying directory structure and file attributes.</p>
<h2><a name="status"></a>Status</h2>
<p>Current version is 1.4.0. It was developed for Lua 5.1.</p>
<p>Current version is 1.5.0. It was developed for Lua 5.1.</p>
<h2><a name="download"></a>Download</h2>
<p>LuaFileSystem source can be downloaded from its
<a href="http://luaforge.net/projects/luafilesystem/files">Lua Forge</a>
page. If you are using
<a href="http://luabinaries.luaforge.net">LuaBinaries</a> 5.1.3 a Windows binary
version of LuaFileSystem (compiled with Visual Studio 2005 Express) can be found at the same LuaForge page.</p>
<a href="http://github.com/keplerproject/luafilesystem">Github</a>
page.</p>
<h2><a name="history"></a>History</h2>
<dl class="history">
<dt><strong>Version 1.5.0</strong> [20/Oct/2009]</dt>
<li>Added explicit next and close methods to second return value of lfs.dir
(the directory object), for explicit iteration or explicit closing.</li>
<li>Added directory locking via lfs.lock_dir function (see the <a href="manual.html">manual</a>).</li>
<dt><strong>Version 1.4.2</strong> [03/Feb/2009]</dt>
<dd>
<ul>
<li>fixed bug [<a href="http://luaforge.net/tracker/?func=detail&amp;group_id=66&amp;aid=13198&amp;atid=356">#13198</a>]
lfs.attributes(filename, 'size') overflow on files > 2 Gb again (bug report and patch by KUBO Takehiro).</li>
<li>fixed bug [<a href="http://luaforge.net/tracker/?group_id=66&amp;atid=356&amp;func=detail&amp;aid=39794">#39794</a>]
Compile error on Solaris 10 (bug report and patch by Aaron B).</li>
<li>fixed compilation problems with Borland C.</li>
</ul>
</dd>
<dt><strong>Version 1.4.1</strong> [07/May/2008]</dt>
<dd>
<ul>
<li>documentation review</li>
<li>fixed Windows compilation issues</li>
<li>fixed bug in the Windows tests (patch by Shmuel Zeigerman)</li>
<li>fixed bug [<a href="http://luaforge.net/tracker/?func=detail&amp;group_id=66&amp;aid=2185&amp;atid=356">#2185</a>]
<code>lfs.attributes(filename, 'size')</code> overflow on files > 2 Gb
</li>
</ul>
</dd>
<dt><strong>Version 1.4.0</strong> [13/Feb/2008]</dt>
<dd>
<ul>
@@ -141,7 +166,7 @@ version of LuaFileSystem (compiled with Visual Studio 2005 Express) can be found
<p>LuaFileSystem was designed by Roberto Ierusalimschy,
Andr&eacute; Carregal and Tom&aacute;s Guisasola as part of the
<a href="http://www.keplerproject.org">Kepler Project</a>,
which holds its copyright.</p>
which holds its copyright. LuaFileSystem is currently maintained by F&aacute;bio Mascarenhas.</p>
<h2><a name="contact"></a>Contact us</h2>
@@ -158,7 +183,7 @@ Comments are welcome!</p>
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">Valid XHTML 1.0!</a></p>
<p><small>$Id: index.html,v 1.41 2008/02/18 17:20:16 carregal Exp $</small></p>
<p><small>$Id: index.html,v 1.44 2009/02/04 21:21:33 carregal Exp $</small></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->

View File

@@ -80,6 +80,9 @@ The file has some definitions like paths to the external libraries,
compiler options and the like.
</p>
<p>On Windows, the C runtime used to compile LuaFileSystem must be the same
runtime that Lua uses, or some LuaFileSystem functions will not work.</p>
<h2><a name="installation"></a>Installation</h2>
<p>The easiest way to install LuaFileSystem is to use LuaRocks:</p>
@@ -168,16 +171,27 @@ LuaFileSystem offers the following functions:
<code>path</code>.<br />
Returns <code>true</code> in case of success or <code>nil</code> plus an
error string.</dd>
<dt><a name="chdir"></a><strong><code>lfs.lock_dir(path, [seconds_stale])</code></strong></dt>
<dd>Creates a lockfile (called lockfile.lfs) in <code>path</code> if it does not
exist and returns the lock. If the lock already exists checks it
it's stale, using the second parameter (default for the second
parameter is <code>INT_MAX</code>, which in practice means the lock will never
be stale. To free the the lock call <code>lock:free()</code>. <br/>
In case of any errors it returns nil and the error message. In
particular, if the lock exists and is not stale it returns the
"File exists" message.</dd>
<dt><a name="getcwd"></a><strong><code>lfs.currentdir ()</code></strong></dt>
<dd>Returns a string with the current working directory or <code>nil</code>
plus an error string.</dd>
<dt><a name="dir"></a><strong><code>lfs.dir (path)</code></strong></dt>
<dt><a name="dir"></a><strong><code>iter, dir_obj = lfs.dir (path)</code></strong></dt>
<dd>
Lua iterator over the entries of a given directory.
Each time the iterator is called it returns a directory entry's name as a string, or
<code>nil</code> if there are no more entries.
Each time the iterator is called with <code>dir_obj</code> it returns a directory entry's name as a string, or
<code>nil</code> if there are no more entries. You can also iterate by calling <code>dir_obj:next()</code>, and
explicitly close the directory before the iteration finished with <code>dir_obj:close()</code>.
Raises an error if <code>path</code> is not a directory.
</dd>
@@ -248,7 +262,7 @@ LuaFileSystem offers the following functions:
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">Valid XHTML 1.0!</a></p>
<p><small>$Id: manual.html,v 1.42 2008/03/24 18:17:59 carregal Exp $</small></p>
<p><small>$Id: manual.html,v 1.45 2009/06/03 20:53:55 mascarenhas Exp $</small></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->

View File

@@ -0,0 +1,43 @@
package = "LuaFileSystem"
version = "1.4.1-1"
source = {
url = "http://luaforge.net/frs/download.php/3345/luafilesystem-1.4.1.tar.gz",
}
description = {
summary = "File System Library for the Lua Programming Language",
detailed = [[
LuaFileSystem is a Lua library developed to complement the set of
functions related to file systems offered by the standard Lua
distribution. LuaFileSystem offers a portable way to access the
underlying directory structure and file attributes.
]]
}
dependencies = {
"lua >= 5.1"
}
build = {
platforms = {
unix = {
type = "make",
build_variables = {
LIB_OPTION = "$(LIBFLAG)",
CFLAGS = "$(CFLAGS) -I$(LUA_INCDIR) $(STAT64)",
},
install_variables = {
LUA_LIBDIR = "$(LIBDIR)"
}
},
win32 = {
type = "make",
build_variables = {
LUA_LIB = "$(LUA_LIBDIR)\\lua5.1.lib",
CFLAGS = "/MD $(CFLAGS) /I$(LUA_INCDIR)",
},
install_variables = {
LUA_LIBDIR = "$(LIBDIR)",
LUA_DIR = "$(LUADIR)",
BIN_DIR = "$(BINDIR)"
}
}
}
}

View File

@@ -0,0 +1,26 @@
package = "LuaFileSystem"
version = "1.4.2-1"
source = {
url = "http://luaforge.net/frs/download.php/3931/luafilesystem-1.4.2.tar.gz",
}
description = {
summary = "File System Library for the Lua Programming Language",
detailed = [[
LuaFileSystem is a Lua library developed to complement the set of
functions related to file systems offered by the standard Lua
distribution. LuaFileSystem offers a portable way to access the
underlying directory structure and file attributes.
]]
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "module",
modules = { lfs = "src/lfs.c" }
}

View File

@@ -0,0 +1,27 @@
package = "LuaFileSystem"
version = "1.5.0-1"
source = {
url = "http://cloud.github.com/downloads/keplerproject/luafilesystem/luafilesystem-1.5.0.tar.gz",
}
description = {
summary = "File System Library for the Lua Programming Language",
detailed = [[
LuaFileSystem is a Lua library developed to complement the set of
functions related to file systems offered by the standard Lua
distribution. LuaFileSystem offers a portable way to access the
underlying directory structure and file attributes.
]]
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "module",
modules = { lfs = "src/lfs.c" },
copy_directories = { "doc", "tests" }
}

View File

@@ -1,9 +1,11 @@
package = "LuaFileSystem"
version = "cvs-2"
source = {
url = "cvs://:pserver:anonymous:@cvs.luaforge.net:/cvsroot/luafilesystem",
cvs_tag = "HEAD"
url = "git://github.com/keplerproject/luafilesystem.git",
}
description = {
summary = "File System Library for the Lua Programming Language",
detailed = [[
@@ -13,32 +15,12 @@ description = {
underlying directory structure and file attributes.
]]
}
dependencies = {
"lua >= 5.1"
}
build = {
platforms = {
unix = {
type = "make",
build_variables = {
LIB_OPTION = "$(LIBFLAG)",
CFLAGS = "$(CFLAGS) -I$(LUA_INCDIR) $(STAT64)",
},
install_variables = {
LUA_LIBDIR = "$(LIBDIR)"
}
},
win32 = {
type = "make",
build_variables = {
LUA_LIB = "$(LUA_LIBDIR)\\lua5.1.lib",
CFLAGS = "/MD $(CFLAGS) /I$(LUA_INCDIR)",
},
install_variables = {
LUA_LIBDIR = "$(LIBDIR)",
LUA_DIR = "$(LUADIR)",
BIN_DIR = "$(BINDIR)"
}
}
}
type = "module",
modules = { lfs = "src/lfs.c" }
}

151
src/lfs.c
View File

@@ -9,6 +9,7 @@
** lfs.currentdir ()
** lfs.dir (path)
** lfs.lock (fh, mode)
** lfs.lock_dir (path)
** lfs.mkdir (path)
** lfs.rmdir (path)
** lfs.setmode (filepath, mode)
@@ -16,9 +17,17 @@
** lfs.touch (filepath [, atime [, mtime]])
** lfs.unlock (fh)
**
** $Id: lfs.c,v 1.51 2008/03/25 18:20:29 mascarenhas Exp $
** $Id: lfs.c,v 1.61 2009/07/04 02:10:16 mascarenhas Exp $
*/
#ifndef _WIN32
#ifndef _AIX
#define _FILE_OFFSET_BITS 64 /* Linux, Solaris and HP-UX */
#else
#define _LARGE_FILES 1 /* AIX */
#endif
#endif
#define _LARGEFILE64_SOURCE
#include <errno.h>
@@ -30,9 +39,14 @@
#ifdef _WIN32
#include <direct.h>
#include <windows.h>
#include <io.h>
#include <sys/locking.h>
#include <sys/utime.h>
#ifdef __BORLANDC__
#include <utime.h>
#else
#include <sys/utime.h>
#endif
#include <fcntl.h>
#else
#include <unistd.h>
@@ -72,26 +86,26 @@ typedef struct dir_data {
#endif
} dir_data;
#define LOCK_METATABLE "lock metatable"
#ifdef _WIN32
#define lfs_setmode(L,file,m) ((void)L, _setmode(_fileno(file), m))
#define STAT_STRUCT struct _stat64
#define STAT_FUNC _stat64
#ifdef __BORLANDC__
#define lfs_setmode(L,file,m) ((void)L, setmode(_fileno(file), m))
#define STAT_STRUCT struct stati64
#else
#define lfs_setmode(L,file,m) ((void)L, _setmode(_fileno(file), m))
#define STAT_STRUCT struct _stati64
#endif
#define STAT_FUNC _stati64
#else
#define _O_TEXT 0
#define _O_BINARY 0
#define lfs_setmode(L,file,m) ((void)((void)file,m), \
luaL_error(L, LUA_QL("setmode") " not supported on this platform"), -1)
#ifdef HAVE_STAT64
#define STAT_STRUCT struct stat64
#define STAT_FUNC stat64
#define LSTAT_FUNC lstat64
#else
#define STAT_STRUCT struct stat
#define STAT_FUNC stat
#define LSTAT_FUNC lstat
#endif
#endif
/*
** This function changes the working (current) directory
@@ -173,7 +187,11 @@ static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long star
len = ftell (fh);
}
fseek (fh, start, SEEK_SET);
#ifdef __BORLANDC__
code = locking (fileno(fh), lkmode, len);
#else
code = _locking (fileno(fh), lkmode, len);
#endif
#else
struct flock f;
switch (*mode) {
@@ -190,6 +208,79 @@ static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long star
return (code != -1);
}
#ifdef _WIN32
typedef struct lfs_Lock {
HANDLE fd;
} lfs_Lock;
static int lfs_lock_dir(lua_State *L) {
size_t pathl; HANDLE fd;
lfs_Lock *lock;
char *ln;
const char *lockfile = "/lockfile.lfs";
const char *path = luaL_checklstring(L, 1, &pathl);
ln = (char*)malloc(pathl + strlen(lockfile) + 1);
if(!ln) {
lua_pushnil(L); lua_pushstring(L, strerror(errno)); return 2;
}
strcpy(ln, path); strcat(ln, lockfile);
if((fd = CreateFile(ln, GENERIC_WRITE, 0, NULL, CREATE_NEW,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_DELETE_ON_CLOSE, NULL)) == INVALID_HANDLE_VALUE) {
int en = GetLastError();
free(ln); lua_pushnil(L);
if(en == ERROR_FILE_EXISTS || en == ERROR_SHARING_VIOLATION)
lua_pushstring(L, "File exists");
else
lua_pushstring(L, strerror(en));
return 2;
}
free(ln);
lock = (lfs_Lock*)lua_newuserdata(L, sizeof(lfs_Lock));
lock->fd = fd;
luaL_getmetatable (L, LOCK_METATABLE);
lua_setmetatable (L, -2);
return 1;
}
static int lfs_unlock_dir(lua_State *L) {
lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE);
CloseHandle(lock->fd);
return 0;
}
#else
typedef struct lfs_Lock {
char *ln;
} lfs_Lock;
static int lfs_lock_dir(lua_State *L) {
lfs_Lock *lock;
size_t pathl;
char *ln;
const char *lockfile = "/lockfile.lfs";
const char *path = luaL_checklstring(L, 1, &pathl);
lock = (lfs_Lock*)lua_newuserdata(L, sizeof(lfs_Lock));
ln = (char*)malloc(pathl + strlen(lockfile) + 1);
if(!ln) {
lua_pushnil(L); lua_pushstring(L, strerror(errno)); return 2;
}
strcpy(ln, path); strcat(ln, lockfile);
if(symlink("lock", ln) == -1) {
free(ln); lua_pushnil(L);
lua_pushstring(L, strerror(errno)); return 2;
}
lock->ln = ln;
luaL_getmetatable (L, LOCK_METATABLE);
lua_setmetatable (L, -2);
return 1;
}
static int lfs_unlock_dir(lua_State *L) {
lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE);
if(lock->ln) {
unlink(lock->ln);
free(lock->ln);
lock->ln = NULL;
}
return 0;
}
#endif
#ifdef _WIN32
static int lfs_g_setmode (lua_State *L, FILE *f, int arg) {
static const int mode[] = {_O_TEXT, _O_BINARY};
@@ -321,7 +412,7 @@ static int dir_iter (lua_State *L) {
#else
struct dirent *entry;
#endif
dir_data *d = (dir_data *)lua_touserdata (L, lua_upvalueindex (1));
dir_data *d = (dir_data *)luaL_checkudata (L, 1, DIR_METATABLE);
luaL_argcheck (L, !d->closed, 1, "closed directory");
#ifdef _WIN32
if (d->hFile == 0L) { /* first entry */
@@ -383,7 +474,9 @@ static int dir_close (lua_State *L) {
*/
static int dir_iter_factory (lua_State *L) {
const char *path = luaL_checkstring (L, 1);
dir_data *d = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
dir_data *d;
lua_pushcfunction (L, dir_iter);
d = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
d->closed = 0;
#ifdef _WIN32
d->hFile = 0L;
@@ -400,8 +493,7 @@ static int dir_iter_factory (lua_State *L) {
if (d->dir == NULL)
luaL_error (L, "cannot open %s: %s", path, strerror (errno));
#endif
lua_pushcclosure (L, dir_iter, 1);
return 1;
return 2;
}
@@ -411,10 +503,33 @@ static int dir_iter_factory (lua_State *L) {
static int dir_create_meta (lua_State *L) {
luaL_newmetatable (L, DIR_METATABLE);
/* set its __gc field */
lua_pushstring (L, "__index");
lua_newtable(L);
lua_pushstring (L, "next");
lua_pushcfunction (L, dir_iter);
lua_settable(L, -3);
lua_pushstring (L, "close");
lua_pushcfunction (L, dir_close);
lua_settable(L, -3);
lua_settable (L, -3);
lua_pushstring (L, "__gc");
lua_pushcfunction (L, dir_close);
lua_settable (L, -3);
return 1;
}
/*
** Creates lock metatable.
*/
static int lock_create_meta (lua_State *L) {
luaL_newmetatable (L, LOCK_METATABLE);
/* set its __gc field */
lua_newtable(L);
lua_pushcfunction(L, lfs_unlock_dir);
lua_setfield(L, -2, "free");
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, lfs_unlock_dir);
lua_setfield(L, -2, "__gc");
return 1;
}
@@ -650,13 +765,13 @@ static int link_info (lua_State *L) {
*/
static void set_info (lua_State *L) {
lua_pushliteral (L, "_COPYRIGHT");
lua_pushliteral (L, "Copyright (C) 2003 Kepler Project");
lua_pushliteral (L, "Copyright (C) 2003-2009 Kepler Project");
lua_settable (L, -3);
lua_pushliteral (L, "_DESCRIPTION");
lua_pushliteral (L, "LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution");
lua_settable (L, -3);
lua_pushliteral (L, "_VERSION");
lua_pushliteral (L, "LuaFileSystem 1.4.0");
lua_pushliteral (L, "LuaFileSystem 1.5.0");
lua_settable (L, -3);
}
@@ -673,11 +788,13 @@ static const struct luaL_reg fslib[] = {
{"setmode", lfs_f_setmode},
{"touch", file_utime},
{"unlock", file_unlock},
{"lock_dir", lfs_lock_dir},
{NULL, NULL},
};
int luaopen_lfs (lua_State *L) {
dir_create_meta (L);
lock_create_meta (L);
luaL_register (L, "lfs", fslib);
set_info (L);
return 1;

View File

@@ -1,5 +1,5 @@
LIBRARY lfs.dll
DESCRIPTION "LuaFileSystem"
VERSION 1.4.0
VERSION 1.4.2
EXPORTS
luaopen_lfs

View File

@@ -110,4 +110,21 @@ for i = 1, 4000 do
count = count + 1
end
end
-- Stressing directory iterator, explicit version
count = 0
for i = 1, 4000 do
local iter, dir = lfs.dir(tmp)
local file = dir:next()
while file do
count = count + 1
file = dir:next()
end
assert(not pcall(dir.next, dir))
end
-- directory explicit close
local iter, dir = lfs.dir(tmp)
dir:close()
assert(not pcall(dir.next, dir))
print"Ok!"