2 Commits

Author SHA1 Message Date
carregal
0147f85957 Merging the documentation from HEAD 2006-03-15 20:30:53 +00:00
carregal
d5c95fbf86 Merging of VC6 files from HEAD 2006-03-15 19:36:19 +00:00
25 changed files with 828 additions and 2016 deletions

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@@ -1,78 +0,0 @@
name: ci
on:
pull_request:
push:
branches:
- master
jobs:
TestMatrix:
strategy:
matrix:
lua-version: ["5.4", "5.3", "5.2", "5.1", "luajit"]
os: ["ubuntu-latest"]
libflag: ["-shared --coverage"]
include:
- os: "macos-latest"
lua-version: "5.4"
libflag: "-bundle -undefined dynamic_lookup -all_load --coverage"
- os: "windows-latest"
toolchain: "msvc"
lua-version: "5.4"
- os: "windows-latest"
lua-version: "luajit"
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@master
- name: Setup MSVC
# 'luarocks/gh-actions-lua' step requires msvc to build PUC-Rio Lua
# versions on Windows (LuaJIT will be built using MinGW/gcc).
if: ${{ matrix.toolchain == 'msvc' }}
uses: ilammy/msvc-dev-cmd@v1
- uses: luarocks/gh-actions-lua@master
with:
luaVersion: ${{ matrix.lua-version }}
- uses: luarocks/gh-actions-luarocks@master
- name: Prep luacov
run: |
luarocks install luacov
- name: Prep luacov-coveralls
# TODO Windows coverage
if: ${{ matrix.os != 'windows-latest' }}
run: |
pip install --user cpp-coveralls
# install luacov-coveralls, but avoid installing luafilesystem
luarocks install lua-path
luarocks install dkjson
luarocks install luacov-coveralls --server=https://luarocks.org/dev --deps-mode=none
- name: Unix Build
if: ${{ matrix.os != 'windows-latest' }}
run: |
luarocks make CFLAGS="-O2 -fPIC -ftest-coverage -fprofile-arcs" LIBFLAG="${{ matrix.libflag }}"
- name: Windows Build
# TODO Windows coverage
if: ${{ matrix.os == 'windows-latest' }}
run: |
luarocks make
- name: Test
run: |
lua -lluacov tests/test.lua
- name: Coverage
# TODO Windows coverage
if: ${{ matrix.os != 'windows-latest' }}
run: |
export MY_PYTHON_VER=$(python -c 'import sys; print(".".join(sys.version.split(".")[0:2]))')
export PATH="/Users/runner/Library/Python/$MY_PYTHON_VER/bin:$PATH"
coveralls -b . -i src --dump c.report.json
luacov-coveralls -j c.report.json -v -t ${{ secrets.GITHUB_TOKEN }}

2
.gitignore vendored
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@@ -1,2 +0,0 @@
*.so

22
LICENSE
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@@ -1,22 +0,0 @@
Copyright © 2003-2010 Kepler Project.
Copyright © 2010-2022 The LuaFileSystem authors.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy,
modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -1,25 +1,28 @@
# $Id: Makefile,v 1.36 2009/09/21 17:02:44 mascarenhas Exp $
# $Id: Makefile,v 1.26 2005/06/27 17:06:01 tomas Exp $
T= lfs
V= 1.2
CONFIG= ./config
include $(CONFIG)
COMPAT_O= $(COMPAT_DIR)/compat-5.1.o
SRCS= src/$T.c
OBJS= src/$T.o
OBJS= src/$T.o $(COMPAT_O)
lib: src/lfs.so
src/lfs.so: $(OBJS)
MACOSX_DEPLOYMENT_TARGET=$(MACOSX_DEPLOYMENT_TARGET); export MACOSX_DEPLOYMENT_TARGET; $(CC) $(LIB_OPTION) -o src/lfs.so $(OBJS)
lib: src/$(LIBNAME)
test: lib
LUA_CPATH=./src/?.so lua tests/test.lua
src/$(LIBNAME): $(OBJS)
export MACOSX_DEPLOYMENT_TARGET="10.3"; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/$(LIBNAME) $(OBJS)
install:
mkdir -p $(DESTDIR)$(LUA_LIBDIR)
cp src/lfs.so $(DESTDIR)$(LUA_LIBDIR)
$(COMPAT_O): $(COMPAT_DIR)/compat-5.1.c
$(CC) -c $(CFLAGS) -o $@ $(COMPAT_DIR)/compat-5.1.c
install: src/$(LIBNAME)
mkdir -p $(LUA_LIBDIR)
cp src/$(LIBNAME) $(LUA_LIBDIR)
cd $(LUA_LIBDIR); ln -f -s $(LIBNAME) $T.so
clean:
rm -f src/lfs.so $(OBJS)
rm -f src/$(LIBNAME) $(OBJS) $(COMPAT_O)

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@@ -1,25 +0,0 @@
# $Id: Makefile.win,v 1.11 2008/05/07 19:06:37 carregal Exp $
T= lfs
include config.win
SRCS= src\$T.c
OBJS= src\$T.obj
lib: src\lfs.dll
.c.obj:
$(CC) /c /Fo$@ $(CFLAGS) $<
src\lfs.dll: $(OBJS)
link /dll /def:src\$T.def /out:src\lfs.dll $(OBJS) "$(LUA_LIB)"
IF EXIST src\lfs.dll.manifest mt -manifest src\lfs.dll.manifest -outputresource:src\lfs.dll;2
install: src\lfs.dll
IF NOT EXIST "$(LUA_LIBDIR)" mkdir "$(LUA_LIBDIR)"
copy src\lfs.dll "$(LUA_LIBDIR)"
clean:
del src\lfs.dll $(OBJS) src\$T.lib src\$T.exp
IF EXIST src\lfs.dll.manifest del src\lfs.dll.manifest

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@@ -1,26 +0,0 @@
[![License](http://img.shields.io/badge/Licence-MIT-brightgreen.svg)](LICENSE)
[![Build Status](https://github.com/lunarmodules/luafilesystem/actions/workflows/ci.yml/badge.svg)](https://github.com/lunarmodules/luafilesystem/actions)
[![Build status](https://ci.appveyor.com/api/projects/status/y04s4ms7u16trw8e?svg=true)](https://ci.appveyor.com/project/ignacio/luafilesystem)
[![Coverage Status](https://coveralls.io/repos/lunarmodules/luafilesystem/badge.png)](https://coveralls.io/r/lunarmodules/luafilesystem)
# LuaFileSystem - File System Library for Lua
https://lunarmodules.github.io/luafilesystem
# Description
LuaFileSystem is a Lua library developed to complement the set of functions
related to file systems offered by the standard Lua distribution.
LuaFileSystem offers a portable way to access the underlying directory structure and file attributes.
LuaFileSystem is free software and uses the same license as Lua 5.x (MIT).
# LuaRocks Installation
```
luarocks install luafilesystem
```
# Documentation
Please check the at `docs/` for more information, also available at the [project website](https://lunarmodules.github.io/luafilesystem).

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@@ -1,53 +0,0 @@
version: 0.0.1.{build}-test
shallow_clone: true
matrix:
fast_finish: true
environment:
matrix:
- LUAT: "lua"
LUAV: "5.1"
- LUAT: "lua"
LUAV: "5.2"
HEREROCKS_FLAGS: "--compat none"
- LUAT: "lua"
LUAV: "5.3"
HEREROCKS_FLAGS: "--compat none"
- LUAT: "lua"
LUAV: "5.4"
HEREROCKS_FLAGS: "--compat none"
- LUAT: "luajit"
LUAV: "2.1"
# Abuse this section so we can have a matrix with different Compiler versions
configuration:
- mingw
- vs_32
- vs_64
before_build:
- set PATH=C:\MinGW\bin;%PATH%
- set PATH=C:\Python37;C:\Python37\Scripts;%PATH% # Add directory containing 'pip' to PATH
- IF NOT EXIST lua_install-%LUAV%\bin\activate.bat ( pip install --upgrade certifi )
- FOR /F "tokens=* USEBACKQ" %%F IN (`python -c "import certifi;print(certifi.where())"`) DO ( SET SSL_CERT_FILE=%%F )
- IF NOT EXIST lua_install-%LUAV%\bin\activate.bat ( pip install hererocks )
- IF NOT EXIST lua_install-%LUAV%\bin\activate.bat ( hererocks lua_install-%LUAV% --%LUAT% %LUAV% %HEREROCKS_FLAGS% --luarocks latest --target=%configuration% )
- call lua_install-%LUAV%\bin\activate
build_script:
- luarocks make
before_test:
test_script:
- echo "Testing..."
- lua tests/test.lua
cache:
- lua_install-5.4
- lua_install-5.3
- lua_install-5.2
- lua_install-5.1
- lua_install-2.1

22
config
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@@ -1,28 +1,20 @@
# Installation directories
# Default installation prefix
PREFIX=/usr/local
LUA_VERSION = 5.1
# System's libraries directory (where binary libraries are installed)
LUA_LIBDIR= $(PREFIX)/lib/lua/$(LUA_VERSION)
LUA_LIBDIR= /usr/local/lib/lua/5.0
# Lua includes directory
LUA_INC += -I$(PREFIX)/include
LUA_INC += -I/usr/include/lua$(LUA_VERSION) -I/usr/include/lua/$(LUA_VERSION)
LUA_INC= /usr/local/include
# OS dependent
LIB_OPTION= -shared #for Linux
#LIB_OPTION= -bundle -undefined dynamic_lookup #for MacOS X
# Minimum runtime OS version on macOS
MACOSX_DEPLOYMENT_TARGET= 10.5
LIBNAME= $T.so.$V
COMPAT_DIR= ../compat/src
# Compilation directives
WARN= -O2 -Wall -fPIC -W -Waggregate-return -Wcast-align -Wmissing-prototypes -Wnested-externs -Wshadow -Wwrite-strings -pedantic
INCS= $(LUA_INC)
WARN= -O2 -Wall -fPIC -W -Waggregate-return -Wcast-align -Wmissing-prototypes -Wnested-externs -Wshadow -Wwrite-strings
INCS= -I$(LUA_INC) -I$(COMPAT_DIR)
CFLAGS= $(WARN) $(INCS)
CC= gcc
# $Id: config,v 1.21 2007/10/27 22:42:32 carregal Exp $
# $Id: config,v 1.14 2005/06/24 01:49:16 tomas Exp $

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@@ -1,19 +0,0 @@
LUA_VERSION= 5.1
# Installation directories
# System's libraries directory (where binary libraries are installed)
LUA_LIBDIR= "c:\lua$(LUA_VERSION)"
# Lua includes directory
LUA_INC= "c:\lua$(LUA_VERSION)\include"
# Lua library
LUA_LIB= "c:\lua$(LUA_VERSION)\lua$(LUA_VERSION).lib"
# Compilation directives
WARN= /O2
INCS= /I$(LUA_INC)
CFLAGS= /MD $(WARN) $(INCS)
CC= cl
# $Id: config.win,v 1.7 2008/03/25 17:39:29 mascarenhas Exp $

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@@ -1,9 +1,9 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<html>
<head>
<title>LuaFileSystem</title>
<link rel="stylesheet" href="doc.css" type="text/css"/>
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
@@ -13,7 +13,7 @@
<div id="product">
<div id="product_logo">
<a href="http://lunarmodules.github.io/luafilesystem">
<a href="http://www.keplerproject.org">
<img alt="LuaFileSystem" src="luafilesystem.png"/>
</a>
</div>
@@ -33,21 +33,21 @@
<li><a href="index.html#download">Download</a></li>
<li><a href="index.html#history">History</a></li>
<li><a href="index.html#credits">Credits</a></li>
<li><a href="index.html#contact">Contact us</a></li>
</ul>
</li>
<li><a href="manual.html">Manual</a>
<ul>
<li><a href="manual.html#introduction">Introduction</a></li>
<li><a href="manual.html#building">Building</a></li>
<li><a href="manual.html#installation">Installation</a></li>
<li><a href="manual.html#reference">Reference</a></li>
</ul>
</li>
<li><strong>Examples</strong></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Project</a>
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
<ul>
<li><a href="https://github.com/lunarmodules/luafilesystem/issues">Bug Tracker</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Git</a></li>
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
</ul>
</li>
<li><a href="license.html">License</a></li>
@@ -64,7 +64,7 @@
attributes for each file inside it.</p>
<pre class="example">
local lfs = require"lfs"
require"lfs"
function attrdir (path)
for file in lfs.dir(path) do
@@ -92,7 +92,9 @@ attrdir (".")
</div> <!-- id="main" -->
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">Valid XHTML 1.0!</a></p>
<p><a href="http://validator.w3.org/check?uri=referer">
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
<p><small>$Id: examples.html,v 1.5 2006/03/14 14:07:55 carregal Exp $</small></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->

148
doc/us/index.html Normal file
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@@ -0,0 +1,148 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<head>
<title>LuaFileSystem</title>
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
<body>
<div id="container">
<div id="product">
<div id="product_logo">
<a href="http://www.keplerproject.org">
<img alt="LuaFileSystem" src="luafilesystem.png"/>
</a>
</div>
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
<div id="product_description">File System Library for the Lua Programming Language</div>
</div> <!-- id="product" -->
<div id="main">
<div id="navigation">
<h1>LuaFileSystem</h1>
<ul>
<li><strong>Home</strong>
<ul>
<li><a href="index.html#overview">Overview</a></li>
<li><a href="index.html#status">Status</a></li>
<li><a href="index.html#download">Download</a></li>
<li><a href="index.html#history">History</a></li>
<li><a href="index.html#credits">Credits</a></li>
<li><a href="index.html#contact">Contact us</a></li>
</ul>
</li>
<li><a href="manual.html">Manual</a>
<ul>
<li><a href="manual.html#introduction">Introduction</a></li>
<li><a href="manual.html#installation">Installation</a></li>
<li><a href="manual.html#reference">Reference</a></li>
</ul>
</li>
<li><a href="examples.html">Examples</a></li>
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
<ul>
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
</ul>
</li>
<li><a href="license.html">License</a></li>
</ul>
</div> <!-- id="navigation" -->
<div id="content">
<h2><a name="overview"></a>Overview</h2>
<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
developed to complement the set of functions related to file
systems offered by the standard Lua distribution.</p>
<p>LuaFileSystem offers a portable way to access
the underlying directory structure and file attributes.</p>
<p>LuaFileSystem is free software and uses the same
<a href="license.html">license</a> as Lua 5.0.</p>
<h2><a name="status"></a>Status</h2>
<p>Current version is 1.2. It was developed for Lua 5.0.</p>
<p>Version 1.2 follows the
<a href="http://www.keplerproject.org/compat">package model</a>
for Lua 5.1 (see section <a href="manual.html#installation">Installation</a>
for more details).</p>
<h2><a name="download"></a>Download</h2>
<p>LuaFileSystem source can be downloaded from its
<a href="http://luaforge.net/projects/luafilesystem/files">Lua Forge</a>
page. If you are using
<a href="http://luabinaries.luaforge.net">LuaBinaries</a> Release 2
a Windows binary version of LuaFileSystem can also be found at the
LuaForge page.</p>
<h2><a name="history"></a>History</h2>
<dl class="history">
<dt><strong>Version 1.2</strong> [15/Mar/2006]</dt>
<dd>
<ul>
<li>added optional argument to
<a href="manual.html#attributes"><code>lfs.attributes</code></a></li>
<li>added function
<a href="manual.html#rmdir"><code>lfs.rmdir</code></a></li>
<li>bug correction on <code>lfs.dir</code></li>
</ul>
</dd>
<dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.1/">Version 1.1</a></strong> [30/May/2005]</dt>
<dd>
<ul>
<li>added function <code>lfs.touch</code>.</li>
</ul>
</dd>
<dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.0/">Version 1.0</a></strong> [21/Jan/2005]</dt>
<dd />
<dt><strong>Version 1.0 Beta</strong> [10/Nov/2004]</dt>
<dd />
</dl>
<h2><a name="credits"></a>Credits</h2>
<p>LuaFileSystem was designed by Roberto Ierusalimschy,
Andr&eacute; Carregal and Tom&aacute;s Guisasola as part of the
<a href="http://www.keplerproject.org">Kepler Project</a>,
which holds its copyright.</p>
<h2><a name="contact"></a>Contact us</h2>
<p>For more information please
<a href="mailto:info-NO-SPAM-THANKS@keplerproject.org">contact us</a>.
Comments are welcome!</p>
<p>You can also reach other Kepler developers and users on the Kepler Project
<a href="http://luaforge.net/mail/?group_id=104">mailing list</a>.</p>
</div> <!-- id="content" -->
</div> <!-- id="main" -->
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
<p><small>$Id: index.html,v 1.30 2006/03/15 16:44:04 carregal Exp $</small></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->
</body>
</html>

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@@ -1,9 +1,9 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<html>
<head>
<title>LuaFileSystem</title>
<link rel="stylesheet" href="doc.css" type="text/css"/>
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
@@ -13,7 +13,7 @@
<div id="product">
<div id="product_logo">
<a href="http://lunarmodules.github.io/luafilesystem">
<a href="http://www.keplerproject.org">
<img alt="LuaFileSystem" src="luafilesystem.png"/>
</a>
</div>
@@ -33,21 +33,21 @@
<li><a href="index.html#download">Download</a></li>
<li><a href="index.html#history">History</a></li>
<li><a href="index.html#credits">Credits</a></li>
<li><a href="index.html#contact">Contact us</a></li>
</ul>
</li>
<li><a href="manual.html">Manual</a>
<ul>
<li><a href="manual.html#introduction">Introduction</a></li>
<li><a href="manual.html#building">Building</a></li>
<li><a href="manual.html#installation">Installation</a></li>
<li><a href="manual.html#reference">Reference</a></li>
</ul>
</li>
<li><a href="examples.html">Examples</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Project</a>
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
<ul>
<li><a href="https://github.com/lunarmodules/luafilesystem/issues">Bug Tracker</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Git</a></li>
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
</ul>
</li>
<li><strong>License</strong></li>
@@ -58,21 +58,33 @@
<h1>License</h1>
<p>
LuaFileSystem is free software: it can be used for both academic
and commercial purposes at absolutely no cost. There are no
royalties or GNU-like "copyleft" restrictions. LuaFileSystem
qualifies as
<a href="http://www.opensource.org/docs/definition.html">Open Source</a>
software.
Its licenses are compatible with
<a href="http://www.gnu.org/licenses/gpl.html">GPL</a>.
LuaFileSystem is not in the public domain and the
<a href="http://www.keplerproject.org">Kepler Project</a>
keep its copyright.
The legal details are below.
</p>
<p>The spirit of the license is that you are free to use
LuaFileSystem for any purpose at no cost without having to ask us.
The only requirement is that if you do use LuaFileSystem, then you
should give us credit by including the appropriate copyright notice
somewhere in your product or its documentation.</p>
<p>The LuaFileSystem library was originally designed and
implemented by Roberto Ierusalimschy, Andr&eacute; Carregal and
Tom&aacute;s Guisasola, and has since been maintained over the years
by many people -- see the Git history for detailed credits.
The implementation is not derived from any other licensed software.</p>
<p>The LuaFileSystem library is designed and implemented by Roberto
Ierusalimschy, Andr&eacute; Carregal and Tom&aacute;s Guisasola.
The implementation is not derived from licensed software.</p>
<hr/>
<p>Copyright &copy; 2003 - 2010 Kepler Project.</p>
<p>Copyright &copy; 2010 - 2022 The LuaFileSystem authors.</p>
<p>Copyright &copy; 2004-2006 The Kepler Project.</p>
<p>Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
@@ -99,7 +111,9 @@ SOFTWARE.</p>
</div> <!-- id="main" -->
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">Valid XHTML 1.0!</a></p>
<p><a href="http://validator.w3.org/check?uri=referer">
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
<p><small>$Id: license.html,v 1.9 2006/03/14 14:07:55 carregal Exp $</small></p>
</div><!-- id="about" -->
</div><!-- id="container" -->

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@@ -1,9 +1,9 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<html>
<head>
<title>LuaFileSystem</title>
<link rel="stylesheet" href="doc.css" type="text/css"/>
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
@@ -13,9 +13,7 @@
<div id="product">
<div id="product_logo">
<a href="http://lunarmodules.github.io/luafilesystem">
<img alt="LuaFileSystem" src="luafilesystem.png"/>
</a>
<a href="http://www.keplerproject.org"><img alt="LuaFileSystem" src="luafilesystem.png"/></a>
</div>
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
<div id="product_description">File System Library for the Lua Programming Language</div>
@@ -33,21 +31,21 @@
<li><a href="index.html#download">Download</a></li>
<li><a href="index.html#history">History</a></li>
<li><a href="index.html#credits">Credits</a></li>
<li><a href="index.html#contact">Contact us</a></li>
</ul>
</li>
<li><strong>Manual</strong>
<ul>
<li><a href="manual.html#introduction">Introduction</a></li>
<li><a href="manual.html#building">Building</a></li>
<li><a href="manual.html#installation">Installation</a></li>
<li><a href="manual.html#reference">Reference</a></li>
</ul>
</li>
<li><a href="examples.html">Examples</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Project</a>
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
<ul>
<li><a href="https://github.com/lunarmodules/luafilesystem/issues">Bug Tracker</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Git</a></li>
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
</ul>
</li>
<li><a href="license.html">License</a></li>
@@ -65,35 +63,20 @@ systems offered by the standard Lua distribution.</p>
<p>LuaFileSystem offers a portable way to access
the underlying directory structure and file attributes.</p>
<h2><a name="building"></a>Building</h2>
<p>
LuaFileSystem should be built with Lua 5.1 so the language library
and header files for the target version must be installed properly.
</p>
<p>
LuaFileSystem offers a Makefile and a separate configuration file,
<code>config</code>,
which should be edited to suit your installation before running
<code>make</code>.
The file has some definitions like paths to the external libraries,
compiler options and the like.
</p>
<p>On Windows, the C runtime used to compile LuaFileSystem must be the same
runtime that Lua uses, or some LuaFileSystem functions will not work.</p>
<h2><a name="installation"></a>Installation</h2>
<p>The easiest way to install LuaFileSystem is to use LuaRocks:</p>
<p>LuaFileSystem follows the
<a href="http://www.keplerproject.org/compat/">package model</a>
for Lua 5.1, therefore it should be "installed". Refer to
<a href="http://www.keplerproject.org/compat/manual.html#configuration">
Compat-5.1 configuration</a> section about how to install the compiled
binary properly.
The compiled binary should be copied to a directory in your
<code>LUA_CPATH</code>.</p>
<pre class="example">
luarocks install luafilesystem
</pre>
<p>If you prefer to install LuaFileSystem manually, the compiled binary should be copied to a directory in your
<a href="http://www.lua.org/manual/5.1/manual.html#pdf-package.cpath">C path</a>.</p>
<p>Windows users can use the binary version of LuaFileSystem
(<code>lfs.dll</code>) available at
<a href="http://luaforge.net/projects/luafilesystem/files">LuaForge</a>.</p>
<h2><a name="reference"></a>Reference</h2>
@@ -102,19 +85,18 @@ LuaFileSystem offers the following functions:
</p>
<dl class="reference">
<dt><a name="attributes"></a><strong><code>lfs.attributes (filepath [, request_name | result_table])</code></strong></dt>
<dt><a name="attributes"></a><strong><code>lfs.attributes (filepath [, aname])</code></strong></dt>
<dd>Returns a table with the file attributes corresponding to
<code>filepath</code> (or <code>nil</code> followed by an error message and a system-dependent error code
<code>filepath</code> (or <code>nil</code> followed by an error message
in case of error).
If the second optional argument is given and is a string, then only the value of the
If the second optional argument is given, then only the value of the
named attribute is returned (this use is equivalent to
<code>lfs.attributes(filepath)[request_name]</code>, but the table is not created
<code>lfs.attributes(filepath).aname</code>, but the table is not created
and only one attribute is retrieved from the O.S.).
if a table is passed as the second argument, it (<code>result_table</code>) is filled with attributes and returned instead of a new table.
The attributes are described as follows;
attribute <code>mode</code> is a string, all the others are numbers,
and the time related attributes use the same time reference of
<a href="http://www.lua.org/manual/5.1/manual.html#pdf-os.time"><code>os.time</code></a>:
<a href="http://www.lua.org/manual/5.0/manual.html#5.7"><code>os.time</code></a>:
<dl>
<dt><strong><code>dev</code></strong></dt>
<dd>on Unix systems, this represents the device that the inode resides on. On Windows systems,
@@ -154,21 +136,12 @@ LuaFileSystem offers the following functions:
<dt><strong><code>size</code></strong></dt>
<dd>file size, in bytes</dd>
<dt><strong><code>permissions</code></strong></dt>
<dd>file permissions string</dd>
<dt><strong><code>blocks</code></strong></dt>
<dd>block allocated for file; (Unix only)</dd>
<dt><strong><code>blksize</code></strong></dt>
<dd>optimal file system I/O blocksize; (Unix only)</dd>
</dl>
This function uses <code>stat</code> internally thus if the given
<code>filepath</code> is a symbolic link, it is followed (if it points to
another link the chain is followed recursively) and the information
is about the file it refers to.
To obtain information about the link itself, see function
<a href="#symlinkattributes">lfs.symlinkattributes</a>.
</dd>
<dt><a name="chdir"></a><strong><code>lfs.chdir (path)</code></strong></dt>
@@ -176,27 +149,16 @@ LuaFileSystem offers the following functions:
<code>path</code>.<br />
Returns <code>true</code> in case of success or <code>nil</code> plus an
error string.</dd>
<dt><a name="lock_dir"></a><strong><code>lfs.lock_dir(path, [seconds_stale])</code></strong></dt>
<dd>Creates a lockfile (called lockfile.lfs) in <code>path</code> if it does not
exist and returns the lock. If the lock already exists checks if
it's stale, using the second parameter (default for the second
parameter is <code>INT_MAX</code>, which in practice means the lock will never
be stale. To free the the lock call <code>lock:free()</code>. <br/>
In case of any errors it returns nil and the error message. In
particular, if the lock exists and is not stale it returns the
"File exists" message.</dd>
<dt><a name="currentdir"></a><strong><code>lfs.currentdir ()</code></strong></dt>
<dt><a name="getcwd"></a><strong><code>lfs.currentdir ()</code></strong></dt>
<dd>Returns a string with the current working directory or <code>nil</code>
plus an error string.</dd>
<dt><a name="dir"></a><strong><code>iter, dir_obj = lfs.dir (path)</code></strong></dt>
<dt><a name="dir"></a><strong><code>lfs.dir (path)</code></strong></dt>
<dd>
Lua iterator over the entries of a given directory.
Each time the iterator is called with <code>dir_obj</code> it returns a directory entry's name as a string, or
<code>nil</code> if there are no more entries. You can also iterate by calling <code>dir_obj:next()</code>, and
explicitly close the directory before the iteration finished with <code>dir_obj:close()</code>.
Each time the iterator is called it returns a string with an entry of the
directory; <code>nil</code> is returned when there is no more entries.
Raises an error if <code>path</code> is not a directory.
</dd>
@@ -211,54 +173,30 @@ LuaFileSystem offers the following functions:
Returns <code>true</code> if the operation was successful; in
case of error, it returns <code>nil</code> plus an error string.
</dd>
<dt><a name="link"></a><strong><code>lfs.link (old, new[, symlink])</code></strong></dt>
<dd>Creates a link. The first argument is the object to link to
and the second is the name of the link. If the optional third
argument is true, the link will by a symbolic link (by default, a
hard link is created).
</dd>
<dt><a name="mkdir"></a><strong><code>lfs.mkdir (dirname)</code></strong></dt>
<dd>Creates a new directory. The argument is the name of the new
directory.<br />
Returns <code>true</code> in case of success or <code>nil</code>, an error message and
a system-dependent error code in case of error.
Returns <code>true</code> if the operation was successful;
in case of error, it returns <code>nil</code> plus an error string.
</dd>
<dt><a name="rmdir"></a><strong><code>lfs.rmdir (dirname)</code></strong></dt>
<dd>Removes an existing directory. The argument is the name of the directory.<br />
Returns <code>true</code> in case of success or <code>nil</code>, an error message and
a system-dependent error code in case of error.
<dt><a name="setmode"></a><strong><code>lfs.setmode (file, mode)</code></strong></dt>
<dd>Sets the writing mode for a file. The mode string can be either <code>"binary"</code> or <code>"text"</code>.
Returns <code>true</code> followed the previous mode string for the file, or
<code>nil</code> followed by an error string in case of errors.
On non-Windows platforms, where the two modes are identical,
setting the mode has no effect, and the mode is always returned as <code>binary</code>.
</dd>
Returns <code>true</code> if the operation was successful;
in case of error, it returns <code>nil</code> plus an error string.</dd>
<dt><a name="symlinkattributes"></a><strong><code>lfs.symlinkattributes (filepath [, request_name])</code></strong></dt>
<dd>Identical to <a href="#attributes">lfs.attributes</a> except that
it obtains information about the link itself (not the file it refers to).
It also adds a <strong><code>target</code></strong> field, containing
the file name that the symlink points to.
On Windows this function does not yet support links, and is identical to
<code>lfs.attributes</code>.
</dd>
<dt><a name="touch"></a><strong><code>lfs.touch (filepath [, atime [, mtime]])</code></strong></dt>
<dd>Set access and modification times of a file. This function is
a bind to <code>utime</code> function. The first argument is the
filename, the second argument (<code>atime</code>) is the access time,
and the third argument (<code>mtime</code>) is the modification time.
Both times are provided in seconds (which should be generated with
Lua standard function <code>os.time</code>).
Lua standard function <code>os.date</code>).
If the modification time is omitted, the access time provided is used;
if both times are omitted, the current time is used.<br />
Returns <code>true</code> in case of success or <code>nil</code>, an error message and
a system-dependent error code in case of error.
Returns <code>true</code> if the operation was successful;
in case of error, it returns <code>nil</code> plus an error string.
</dd>
<dt><a name="unlock"></a><strong><code>lfs.unlock (filehandle[, start[, length]])</code></strong></dt>
@@ -277,7 +215,9 @@ LuaFileSystem offers the following functions:
</div> <!-- id="main" -->
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">Valid XHTML 1.0!</a></p>
<p><a href="http://validator.w3.org/check?uri=referer">
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
<p><small>$Id: manual.html,v 1.30.2.1 2006/03/15 20:30:53 carregal Exp $</small></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->

View File

@@ -1,209 +0,0 @@
body {
color: #47555c;
font-size: 16px;
font-family: "Open Sans", sans-serif;
margin: 0;
padding: 0;
background: #eff4ff;
}
a:link { color: #008fee; }
a:visited { color: #008fee; }
a:hover { color: #22a7ff; }
h1 { font-size:26px; }
h2 { font-size:24px; }
h3 { font-size:18px; }
h4 { font-size:16px; }
hr {
height: 1px;
background: #c1cce4;
border: 0px;
margin: 20px 0;
}
code {
font-family: "Open Sans Mono", "Andale Mono", monospace;
}
tt {
font-family: "Open Sans Mono", "Andale Mono", monospace;
}
body, td, th {
}
textarea, pre, tt {
font-family: "Open Sans Mono", "Andale Mono", monospace;
}
img {
border-width: 0px;
}
.example {
background-color: #323744;
color: white;
font-size: 16px;
padding: 16px 24px;
border-radius: 2px;
}
div.header, div.footer {
}
#container {
}
#product {
background-color: white;
padding: 10px;
height: 130px;
border-bottom: solid #d3dbec 1px;
}
#product big {
font-size: 42px;
}
#product strong {
font-weight: normal;
}
#product_logo {
float: right;
}
#product_name {
padding-top: 15px;
padding-left: 30px;
font-size: 42px;
font-weight: normal;
}
#product_description {
padding-left: 30px;
color: #757779;
}
#main {
background: #eff4ff;
margin: 0;
}
#navigation {
width: 100%;
background-color: rgb(44,62,103);
padding: 10px;
margin: 0;
}
#navigation h1 {
display: none;
}
#navigation a:hover {
text-decoration: underline;
}
#navigation ul li a {
color: rgb(136, 208, 255);
font-weight: bold;
text-decoration: none;
}
#navigation ul li li a {
color: rgb(136, 208, 255);
font-weight: normal;
text-decoration: none;
}
#navigation ul {
display: inline;
color: white;
padding: 0px;
padding-top: 10px;
padding-bottom: 10px;
}
#navigation li {
display: inline;
list-style-type: none;
padding-left: 5px;
padding-right: 5px;
}
#navigation li {
padding: 10px;
padding: 10px;
}
#navigation li li {
}
#navigation li:hover a {
color: rgb(166, 238, 255);
}
#content {
padding: 20px;
width: 800px;
margin-left: auto;
margin-right: auto;
}
#about {
display: none;
}
dl.reference {
background-color: white;
padding: 20px;
border: solid #d3dbec 1px;
}
dl.reference dt {
padding: 5px;
padding-top: 25px;
color: #637bbc;
}
dl.reference dl dt {
padding-top: 5px;
color: #637383;
}
dl.reference dd {
}
@media print {
body {
font: 10pt "Times New Roman", "TimeNR", Times, serif;
}
a {
font-weight:bold; color: #004080; text-decoration: underline;
}
#main {
background-color: #ffffff; border-left: 0px;
}
#container {
margin-left: 2%; margin-right: 2%; background-color: #ffffff;
}
#content {
margin-left: 0px; padding: 1em; border-left: 0px; border-right: 0px; background-color: #ffffff;
}
#navigation {
display: none;
}
#product_logo {
display: none;
}
#about img {
display: none;
}
.example {
font-family: "Andale Mono", monospace;
font-size: 8pt;
page-break-inside: avoid;
}
}

View File

@@ -1,237 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>LuaFileSystem</title>
<link rel="stylesheet" href="doc.css" type="text/css"/>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
</head>
<body>
<div id="container">
<div id="product">
<div id="product_logo">
<a href="http://lunarmodules.github.io/luafilesystem">
<img alt="LuaFileSystem" src="luafilesystem.png"/>
</a>
</div>
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
<div id="product_description">File System Library for the Lua Programming Language</div>
</div> <!-- id="product" -->
<div id="main">
<div id="navigation">
<h1>LuaFileSystem</h1>
<ul>
<li><strong>Home</strong>
<ul>
<li><a href="index.html#overview">Overview</a></li>
<li><a href="index.html#status">Status</a></li>
<li><a href="index.html#download">Download</a></li>
<li><a href="index.html#history">History</a></li>
<li><a href="index.html#credits">Credits</a></li>
</ul>
</li>
<li><a href="manual.html">Manual</a>
<ul>
<li><a href="manual.html#introduction">Introduction</a></li>
<li><a href="manual.html#building">Building</a></li>
<li><a href="manual.html#installation">Installation</a></li>
<li><a href="manual.html#reference">Reference</a></li>
</ul>
</li>
<li><a href="examples.html">Examples</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Project</a>
<ul>
<li><a href="https://github.com/lunarmodules/luafilesystem/issues">Bug Tracker</a></li>
<li><a href="https://github.com/lunarmodules/luafilesystem">Git</a></li>
</ul>
</li>
<li><a href="license.html">License</a></li>
</ul>
</div> <!-- id="navigation" -->
<div id="content">
<h2><a name="overview"></a>Overview</h2>
<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
developed to complement the set of functions related to file
systems offered by the standard Lua distribution.</p>
<p>LuaFileSystem offers a portable way to access
the underlying directory structure and file attributes.</p>
<p>LuaFileSystem is free software and uses the same
<a href="license.html">license</a> as Lua 5.x (MIT).</p>
<h2><a name="status"></a>Status</h2>
<p>Current version is 1.9.0. It works with Lua 5.1 to Lua 5.5, and it runs on various
flavors of Unix (including Linux, BSDs, macOS) and Windows.</p>
<h2><a name="download"></a>Download</h2>
<p>LuaFileSystem can be installed using <a href="https://luarocks.org">LuaRocks</a>:
<pre class="example">
$ luarocks install luafilesystem
</pre>
<p>Its source can be found at its <a href="http://github.com/lunarmodules/luafilesystem">GitHub</a> page.</p>
<h2><a name="history"></a>History</h2>
<dl class="history">
<dt><strong>Version 1.9.0</strong> [28/Dec/2025]</dt>
<dd><ul>
<li>Lua 5.5 support</li>
<li>Fixed some compiler warnings</li>
<li>Assorted improvements for Windows</li>
</ul></dd>
<dt><strong>Version 1.8.0</strong> [22/Apr/2020]</dt>
<dd><ul>
<li>Lua 5.4 support</li>
<li>lfs.link and lfs.symlinkattributes now work on Windows</li>
<li>MACOSX_DEPLOYMENT_TARGET is configurable in the Makefile</li>
<li>Fallback to _POSIX_PATH_MAX when MAXPATHLEN is not avaliable</li>
<li>Fixed memory leak in case of realloc failure</li>
</ul></dd>
<dt><strong>Version 1.7.0</strong> [15/Sep/2017]</dt>
<dd><ul>
<li>symlinkattributes function now provides 'target' field, containing name of the file that the symlink points to.</li>
<li>attributes, symlinkattributes, touch, mkdir, and rmdir functions now return system-dependent error code as the third value on error.</li>
<li>Fixed detection of closed files for Lua 5.2+ in setmode, lock, and unlock functions.</li>
<li>Fixed various compiler warnings.</li>
</ul></dd>
<dt><strong>Version 1.6.3</strong> [15/Jan/2015]</dt>
<dd><ul>
<li>Lua 5.3 support.</li>
<li>Assorted bugfixes.</li>
</ul></dd>
<dt><strong>Version 1.6.2</strong> [??/Oct/2012]</dt>
<dd><ul>
<li>Full Lua 5.2 compatibility (with Lua 5.1 fallbacks)</li>
</ul></dd>
<dt><strong>Version 1.6.1</strong> [01/Oct/2012]</dt>
<dd><ul>
<li>fix build for Lua 5.2</li>
</ul></dd>
<dt><strong>Version 1.6.0</strong> [26/Sep/2012]</dt>
<dd><ul>
<li>getcwd fix for Android</li>
<li>support for Lua 5.2</li>
<li>add lfs.link</li>
<li>other bug fixes</li>
</ul></dd>
<dt><strong>Version 1.5.0</strong> [20/Oct/2009]</dt>
<dd><ul>
<li>Added explicit next and close methods to second return value of lfs.dir
(the directory object), for explicit iteration or explicit closing.</li>
<li>Added directory locking via lfs.lock_dir function (see the <a href="manual.html">manual</a>).</li>
</ul></dd>
<dt><strong>Version 1.4.2</strong> [03/Feb/2009]</dt>
<dd>
<ul>
<li>fixed bug
<code>lfs.attributes(filename, 'size')</code> overflow on files > 2 Gb again (bug report and patch by KUBO Takehiro).</li>
<li>fixed bug
Compile error on Solaris 10 (bug report and patch by Aaron B).</li>
<li>fixed compilation problems with Borland C.</li>
</ul>
</dd>
<dt><strong>Version 1.4.1</strong> [07/May/2008]</dt>
<dd>
<ul>
<li>documentation review</li>
<li>fixed Windows compilation issues</li>
<li>fixed bug in the Windows tests (patch by Shmuel Zeigerman)</li>
<li>fixed bug
<code>lfs.attributes(filename, 'size')</code> overflow on files > 2 Gb
</li>
</ul>
</dd>
<dt><strong>Version 1.4.0</strong> [13/Feb/2008]</dt>
<dd>
<ul>
<li>added function
<a href="manual.html#setmode"><code>lfs.setmode</code></a>
(works only in Windows systems).</li>
<li><a href="manual.html#attributes"><code>lfs.attributes</code></a>
raises an error if attribute does not exist</li>
</ul>
</dd>
<dt><strong>Version 1.3.0</strong> [26/Oct/2007]</dt>
<dd>
<ul>
<li>added function
<a href="manual.html#symlinkattributes"><code>lfs.symlinkattributes</code></a>
(works only in non Windows systems).</li>
</ul>
</dd>
<dt><strong>Version 1.2.1</strong> [08/May/2007]</dt>
<dd>
<ul>
<li>compatible only with Lua 5.1 (Lua 5.0 support was dropped)</li>
</ul>
</dd>
<dt><strong>Version 1.2</strong> [15/Mar/2006]</dt>
<dd>
<ul>
<li>added optional argument to
<a href="manual.html#attributes"><code>lfs.attributes</code></a></li>
<li>added function
<a href="manual.html#rmdir"><code>lfs.rmdir</code></a></li>
<li>bug correction on <a href="manual.html#dir"><code>lfs.dir</code></a></li>
</ul>
</dd>
<dt><strong>Version 1.1</strong> [30/May/2005]</dt>
<dd>
<ul>
<li>added function <a href="manual.html#touch"><code>lfs.touch</code></a>.</li>
</ul>
</dd>
<dt><strong>Version 1.0</strong> [21/Jan/2005]</dt>
<dd />
<dt><strong>Version 1.0 Beta</strong> [10/Nov/2004]</dt>
<dd />
</dl>
<h2><a name="credits"></a>Credits</h2>
<p>The LuaFileSystem library was originally designed and
implemented by Roberto Ierusalimschy, Andr&eacute; Carregal and
Tom&aacute;s Guisasola. It was then maintained by F&aacute;bio
Mascarenhas for several years and has since been maintained
by many contributors -- see the Git history for detailed credits.</p>
</div> <!-- id="content" -->
</div> <!-- id="main" -->
<div id="about">
<p><a href="http://validator.w3.org/check?uri=referer">Valid XHTML 1.0!</a></p>
</div> <!-- id="about" -->
</div> <!-- id="container" -->
</body>
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View File

@@ -1,28 +0,0 @@
package = "luafilesystem"
version = "scm-1"
source = {
url = "git+https://github.com/lunarmodules/luafilesystem"
}
description = {
summary = "File System Library for the Lua Programming Language",
detailed = [[
LuaFileSystem is a Lua library developed to complement the set of
functions related to file systems offered by the standard Lua
distribution. LuaFileSystem offers a portable way to access the
underlying directory structure and file attributes.
]],
license = "MIT/X11"
}
dependencies = {
"lua >= 5.1"
}
build = {
type = "builtin",
modules = {
lfs = "src/lfs.c"
},
copy_directories = {
"docs",
"tests"
}
}

2
src/.gitignore vendored
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@@ -1,2 +0,0 @@
*.o
*.so

1343
src/lfs.c

File diff suppressed because it is too large Load Diff

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@@ -1,4 +0,0 @@
LIBRARY lfs.dll
VERSION 1.9
EXPORTS
luaopen_lfs

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@@ -1,10 +1,8 @@
/*
** LuaFileSystem
** File system manipulation library
** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem)
**
** Copyright (C) 2003-2010 Kepler Project.
** Copyright (C) 2010-2022 The LuaFileSystem authors.
** (http://lunarmodules.github.io/luafilesystem)
** $Id: lfs.h,v 1.3 2006/03/10 23:37:32 carregal Exp $
*/
/* Define 'chdir' for systems that do not implement it */
@@ -15,24 +13,4 @@
#define chdir_error strerror(errno)
#endif
#ifdef _WIN32
#define chdir(p) (_chdir(p))
#define getcwd(d, s) (_getcwd(d, s))
#define rmdir(p) (_rmdir(p))
#define LFS_EXPORT __declspec (dllexport)
#ifndef fileno
#define fileno(f) (_fileno(f))
#endif
#else
#define LFS_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
LFS_EXPORT int luaopen_lfs(lua_State * L);
#ifdef __cplusplus
}
#endif
int luaopen_lfs (lua_State *L);

View File

@@ -1,33 +1,27 @@
#!/usr/bin/env lua5.1
#!/usr/local/bin/lua50
local tmp = "/tmp"
local sep = string.match (package.config, "[^\n]+")
local sep = "/"
local upper = ".."
local is_unix = package.config:sub(1,1) == "/"
local lfs = require"lfs"
print (lfs._VERSION)
io.write(".")
io.flush()
require"lfs"
function attrdir (path)
for file in lfs.dir(path) do
if file ~= "." and file ~= ".." then
local f = path..sep..file
print ("\t=> "..f.." <=")
local attr = lfs.attributes (f)
assert (type(attr) == "table")
if attr.mode == "directory" then
attrdir (f)
else
for name, value in pairs(attr) do
print (name, value)
end
end
end
end
for file in lfs.dir(path) do
if file ~= "." and file ~= ".." then
local f = path..sep..file
print ("\t=> "..f.." <=")
local attr = lfs.attributes (f)
assert (type(attr) == "table")
if attr.mode == "directory" then
attrdir (f)
else
for name, value in pairs(attr) do
print (name, value)
end
end
end
end
end
-- Checking changing directories
@@ -38,189 +32,49 @@ assert (lfs.chdir (reldir), "could not change back to current directory")
assert (lfs.currentdir() == current, "error trying to change directories")
assert (lfs.chdir ("this couldn't be an actual directory") == nil, "could change to a non-existent directory")
io.write(".")
io.flush()
-- Changing creating and removing directories
local tmpdir = current..sep.."lfs_tmp_dir"
local tmpdir = tmp..sep.."lfs_tmp_dir"
local tmpfile = tmpdir..sep.."tmp_file"
-- Test for existence of a previous lfs_tmp_dir
-- that may have resulted from an interrupted test execution and remove it
if lfs.chdir (tmpdir) then
assert (lfs.chdir (upper), "could not change to upper directory")
assert (os.remove (tmpfile), "could not remove file from previous test")
assert (lfs.rmdir (tmpdir), "could not remove directory from previous test")
end
io.write(".")
io.flush()
-- tries to create a directory
assert (lfs.mkdir (tmpdir), "could not make a new directory")
local attrib, errmsg = lfs.attributes (tmpdir)
if not attrib then
error ("could not get attributes of file `"..tmpdir.."':\n"..errmsg)
error ("could not get attributes of file `"..tmpdir.."':\n"..errmsg)
end
local f = io.open(tmpfile, "w")
local data = "hello, file!"
f:write(data)
f:close()
io.write(".")
io.flush()
-- Change access time
local testdate = os.time({ year = 2007, day = 10, month = 2, hour=0})
assert (lfs.touch (tmpfile, testdate))
assert (lfs.touch (tmpfile, 86401))
local new_att = assert (lfs.attributes (tmpfile))
assert (new_att.access == testdate, "could not set access time")
assert (new_att.modification == testdate, "could not set modification time")
io.write(".")
io.flush()
assert (new_att.access == 86401, "could not set access time")
assert (new_att.modification == 86401, "could not set modification time")
-- Change access and modification time
local testdate1 = os.time({ year = 2007, day = 10, month = 2, hour=0})
local testdate2 = os.time({ year = 2007, day = 11, month = 2, hour=0})
assert (lfs.touch (tmpfile, testdate2, testdate1))
assert (lfs.touch (tmpfile, 86403, 86402))
local new_att = assert (lfs.attributes (tmpfile))
assert (new_att.access == testdate2, "could not set access time")
assert (new_att.modification == testdate1, "could not set modification time")
io.write(".")
io.flush()
if lfs.link (tmpfile, "_a_link_for_test_", true) then
assert (lfs.attributes"_a_link_for_test_".mode == "file")
assert (lfs.symlinkattributes"_a_link_for_test_".mode == "link")
assert (lfs.symlinkattributes"_a_link_for_test_".target == tmpfile)
assert (lfs.symlinkattributes("_a_link_for_test_", "target") == tmpfile)
assert (lfs.symlinkattributes(tmpfile).mode == "file")
assert (lfs.link (tmpfile, "_a_hard_link_for_test_"))
assert (lfs.symlinkattributes"_a_hard_link_for_test_".mode == "file")
local fd = io.open(tmpfile)
assert(fd:read("*a") == data)
fd:close()
fd = io.open("_a_link_for_test_")
assert(fd:read("*a") == data)
fd:close()
fd = io.open("_a_hard_link_for_test_")
assert(fd:read("*a") == data)
fd:close()
fd = io.open("_a_hard_link_for_test_", "w+")
local data2 = "write in hard link"
fd:write(data2)
fd:close()
fd = io.open(tmpfile)
assert(fd:read("*a") == data2)
fd:close()
if is_unix then
assert (lfs.attributes (tmpfile, "nlink") == 2)
end
assert (os.remove"_a_link_for_test_")
assert (os.remove"_a_hard_link_for_test_")
end
io.write(".")
io.flush()
-- Checking text/binary modes (only has an effect in Windows)
local f = io.open(tmpfile, "w")
local result, mode = lfs.setmode(f, "binary")
assert(result) -- on non-Windows platforms, mode is always returned as "binary"
result, mode = lfs.setmode(f, "text")
assert(result and mode == "binary")
f:close()
local ok, err = pcall(lfs.setmode, f, "binary")
assert(not ok, "could setmode on closed file")
assert(err:find("closed file"), "bad error message for setmode on closed file")
io.write(".")
io.flush()
assert (new_att.access == 86403, "could not set access time")
assert (new_att.modification == 86402, "could not set modification time")
-- Restore access time to current value
assert (lfs.touch (tmpfile, attrib.access, attrib.modification))
assert (lfs.touch (tmpfile))
new_att = assert (lfs.attributes (tmpfile))
assert (new_att.access == attrib.access)
assert (new_att.modification == attrib.modification)
io.write(".")
io.flush()
-- Check consistency of lfs.attributes values
local attr = lfs.attributes (tmpfile)
for key, value in pairs(attr) do
assert (value == lfs.attributes (tmpfile, key),
"lfs.attributes values not consistent")
end
-- Check that lfs.attributes accepts a table as second argument
local attr2 = {}
lfs.attributes(tmpfile, attr2)
for key, value in pairs(attr2) do
assert (value == lfs.attributes (tmpfile, key),
"lfs.attributes values with table argument not consistent")
end
-- Check that extra arguments are ignored
lfs.attributes(tmpfile, attr2, nil)
-- Remove new file and directory
assert (os.remove (tmpfile), "could not remove new file")
assert (lfs.rmdir (tmpdir), "could not remove new directory")
assert (lfs.mkdir (tmpdir..sep.."lfs_tmp_dir") == nil, "could create a directory inside a non-existent one")
io.write(".")
io.flush()
-- Trying to get attributes of a non-existent file
local attr_ok, err, errno = lfs.attributes("this couldn't be an actual file")
assert(attr_ok == nil, "could get attributes of a non-existent file")
assert(type(err) == "string", "failed lfs.attributes did not return an error message")
assert(type(errno) == "number", "failed lfs.attributes did not return error code")
assert (lfs.attributes ("this couldn't be an actual file") == nil, "could get attributes of a non-existent file")
assert (type(lfs.attributes (upper)) == "table", "couldn't get attributes of upper directory")
io.write(".")
io.flush()
-- Stressing directory iterator
count = 0
for i = 1, 4000 do
for file in lfs.dir (tmp) do
count = count + 1
end
for file in lfs.dir (tmp) do
count = count + 1
end
end
io.write(".")
io.flush()
-- Stressing directory iterator, explicit version
count = 0
for i = 1, 4000 do
local iter, dir = lfs.dir(tmp)
local file = dir:next()
while file do
count = count + 1
file = dir:next()
end
assert(not pcall(dir.next, dir))
end
io.write(".")
io.flush()
-- directory explicit close
local iter, dir = lfs.dir(tmp)
dir:close()
assert(not pcall(dir.next, dir))
print"Ok!"

5
vc6/lfs.def Normal file
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@@ -0,0 +1,5 @@
LIBRARY lfs.dll
DESCRIPTION "LuaFileSystem"
VERSION 1.2
EXPORTS
luaopen_lfs

33
vc6/luafilesystem.dsw Normal file
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@@ -0,0 +1,33 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4>
Package=<5>
{{{
begin source code control
luafilesystem
..
end source code control
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

127
vc6/luafilesystem_dll.dsp Normal file
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@@ -0,0 +1,127 @@
# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=luafilesystem_dll - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "luafilesystem_dll.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
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# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "luafilesystem_dll"
# PROP Scc_LocalPath ".."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "luafilesystem_dll - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib/vc6"
# PROP Intermediate_Dir "luafilesystem_dll/Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x416 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll
# End Special Build Tool
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# PROP Output_Dir "../lib/vc6"
# PROP Intermediate_Dir "luafilesystem_dll/Debug"
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x416 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll"
!ENDIF
# Begin Target
# Name "luafilesystem_dll - Win32 Release"
# Name "luafilesystem_dll - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE="..\..\compat\src\compat-5.1.c"
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# End Source File
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