mirror of
https://github.com/cloudwu/skynet.git
synced 2026-07-22 02:53:09 +00:00
new socket lib
This commit is contained in:
6
Makefile
6
Makefile
@@ -28,7 +28,7 @@ all : \
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service/localcast.so \
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service/socket.so \
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luaclib/skynet.so \
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luaclib/socketbuffer.so \
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luaclib/socketdriver.so \
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luaclib/int64.so \
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luaclib/mcast.so \
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luaclib/bson.so \
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@@ -90,8 +90,8 @@ service/client.so : service-src/service_client.c
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service/socket.so : service-src/service_socket.c
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gcc $(CFLAGS) $(SHARED) $^ -o $@ -Iskynet-src
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luaclib/socketbuffer.so : lualib-src/lua-socket.c | luaclib
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gcc $(CFLAGS) $(SHARED) -Iluacompat $^ -o $@ -Iskynet-src
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luaclib/socketdriver.so : lualib-src/lua-socket.c | luaclib
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gcc $(CFLAGS) $(SHARED) -Iluacompat $^ -o $@ -Iskynet-src -Iservice-src
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luaclib/int64.so : lua-int64/int64.c | luaclib
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gcc $(CFLAGS) $(SHARED) -Iluacompat -O2 $^ -o $@
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@@ -1,250 +1,465 @@
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <assert.h>
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#include <lua.h>
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#include <lauxlib.h>
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#include "luacompat52.h"
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#include "skynet_socket.h"
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#include "service_lua.h"
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#define BACKLOG 32
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// 2 ** 12 == 4096
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#define LARGE_PAGE_NODE 12
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struct buffer_node {
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char * msg;
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int sz;
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struct buffer_node *next;
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};
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struct socket_buffer {
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int size;
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int head;
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int tail;
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int offset;
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struct buffer_node *head;
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struct buffer_node *tail;
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};
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static struct socket_buffer *
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new_buffer(lua_State *L, int sz) {
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struct socket_buffer * buffer = lua_newuserdata(L, sizeof(*buffer) + sz);
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buffer->size = sz;
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buffer->head = 0;
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buffer->tail = 0;
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return buffer;
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}
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static void
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copy_buffer(struct socket_buffer * dest, struct socket_buffer * src) {
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char * ptr = (char *)(src+1);
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if (src->tail >= src->head) {
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int sz = src->tail - src->head;
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memcpy(dest+1, ptr+ src->head, sz);
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dest->tail = sz;
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} else {
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char * d = (char *)(dest+1);
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int part = src->size - src->head;
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memcpy(d, ptr + src->head, part);
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memcpy(d + part, ptr , src->tail);
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dest->tail = src->tail + part;
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}
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}
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static void
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append_buffer(struct socket_buffer * buffer, char * msg, int sz) {
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char * dst = (char *)(buffer + 1);
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if (sz + buffer->tail < buffer->size) {
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memcpy(dst + buffer->tail , msg, sz);
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buffer->tail += sz;
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} else {
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int part = buffer->size - buffer->tail;
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memcpy(dst + buffer->tail , msg, part);
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memcpy(dst, msg + part, sz - part);
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buffer->tail = sz - part;
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}
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}
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static int
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lpop(lua_State *L) {
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struct socket_buffer * buffer = lua_touserdata(L, 1);
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if (buffer == NULL) {
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return 0;
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}
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int sz = luaL_checkinteger(L, 2);
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int bytes = buffer->tail - buffer->head;
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if (bytes < 0) {
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bytes += buffer->size;
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}
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if (sz > bytes || bytes == 0) {
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lua_pushnil(L);
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lua_pushinteger(L, bytes);
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return 2;
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}
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if (sz == 0) {
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sz = bytes;
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}
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char * ptr = (char *)(buffer+1);
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if (buffer->size - buffer->head >=sz) {
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lua_pushlstring(L, ptr + buffer->head, sz);
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buffer->head+=sz;
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} else {
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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luaL_addlstring(&b, ptr + buffer->head, buffer->size - buffer->head);
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buffer->head = sz - (buffer->size - buffer->head);
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luaL_addlstring(&b, ptr, buffer->head);
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luaL_pushresult(&b);
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}
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bytes -= sz;
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lua_pushinteger(L,bytes);
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if (bytes == 0) {
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buffer->head = buffer->tail = 0;
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}
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return 2;
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}
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static inline int
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check_sep(struct socket_buffer *buffer, int from, const char * sep, int sz) {
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const char * ptr = (const char *)(buffer+1);
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lfreepool(lua_State *L) {
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struct buffer_node * pool = lua_touserdata(L, 1);
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int sz = lua_rawlen(L,1) / sizeof(*pool);
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int i;
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for (i=0;i<sz;i++) {
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int index = from + i;
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if (index >= buffer->size) {
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index = 0;
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}
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if (ptr[index] != sep[i]) {
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return 0;
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}
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}
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return 1;
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}
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static int
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lreadline(lua_State *L) {
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struct socket_buffer * buffer = lua_touserdata(L, 1);
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if (buffer == NULL) {
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return 0;
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}
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size_t len = 0;
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const char *sep = luaL_checklstring(L,2,&len);
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int read = !lua_toboolean(L,3);
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int bytes = buffer->tail - buffer->head;
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if (bytes < 0) {
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bytes += buffer->size;
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}
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int i;
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for (i=0;i<=bytes-(int)len;i++) {
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int index = buffer->head + i;
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if (index >= buffer->size) {
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index -= buffer->size;
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}
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if (check_sep(buffer, index, sep, (int)len)) {
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if (read == 0) {
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lua_pushboolean(L,1);
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} else {
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if (i==0) {
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lua_pushlstring(L, "", 0);
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} else {
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const char * ptr = (const char *)(buffer+1);
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if (--index < 0) {
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index = buffer->size -1;
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}
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if (index < buffer->head) {
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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luaL_addlstring(&b, ptr + buffer->head, buffer->size-buffer->head);
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luaL_addlstring(&b, ptr, index+1);
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luaL_pushresult(&b);
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} else {
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lua_pushlstring(L, ptr + buffer->head, index-buffer->head+1);
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}
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++index;
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}
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index+=len;
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if (index >= buffer->size) {
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index-=buffer->size;
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}
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buffer->head = index;
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}
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return 1;
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struct buffer_node *node = &pool[i];
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if (node->msg) {
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free(node->msg);
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node->msg = NULL;
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}
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}
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return 0;
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}
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static int
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lpush(lua_State *L) {
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struct socket_buffer * buffer = lua_touserdata(L, 1);
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int bytes = 0;
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if (buffer) {
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bytes = buffer->tail - buffer->head;
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if (bytes < 0) {
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bytes += buffer->size;
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lnewpool(lua_State *L, int sz) {
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struct buffer_node * pool = lua_newuserdata(L, sizeof(struct buffer_node) * sz);
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int i;
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for (i=0;i<sz;i++) {
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pool[i].msg = NULL;
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pool[i].sz = 0;
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pool[i].next = &pool[i+1];
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}
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pool[sz-1].next = NULL;
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if (luaL_newmetatable(L, "buffer_pool")) {
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lua_pushcfunction(L, lfreepool);
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lua_setfield(L, -2, "__gc");
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}
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lua_setmetatable(L, -2);
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return 1;
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};
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static int
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lnewbuffer(lua_State *L) {
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struct socket_buffer * sb = lua_newuserdata(L, sizeof(*sb));
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sb->size = 0;
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sb->offset = 0;
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sb->head = NULL;
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sb->tail = NULL;
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return 1;
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}
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/*
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userdata send_buffer
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table pool
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lightuserdata msg
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int size
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return size
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*/
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static int
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lpushbuffer(lua_State *L) {
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struct socket_buffer *sb = lua_touserdata(L,1);
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if (sb == NULL) {
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return luaL_error(L, "need buffer object at param 1");
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}
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char * msg = lua_touserdata(L,3);
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if (msg == NULL) {
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return luaL_error(L, "need message block at param 3");
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}
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int pool_index = 2;
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luaL_checktype(L,pool_index,LUA_TTABLE);
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int sz = luaL_checkinteger(L,4);
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lua_rawgeti(L,pool_index,1);
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struct buffer_node * free_node = lua_touserdata(L,-1); // sb poolt msg size free_node
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lua_pop(L,1);
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if (free_node == NULL) {
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int tsz = lua_rawlen(L,pool_index);
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if (tsz == 0)
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tsz++;
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int size = 8;
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if (tsz <= LARGE_PAGE_NODE-3) {
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size <<= tsz;
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} else {
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size <<= LARGE_PAGE_NODE-3;
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}
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lnewpool(L, size);
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free_node = lua_touserdata(L,-1);
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lua_rawseti(L, pool_index, tsz+1);
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}
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lua_pushlightuserdata(L, free_node->next);
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lua_rawseti(L, pool_index, 1); // sb poolt msg size
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free_node->msg = msg;
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free_node->sz = sz;
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free_node->next = NULL;
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if (sb->head == NULL) {
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assert(sb->tail == NULL);
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sb->head = sb->tail = free_node;
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} else {
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sb->tail->next = free_node;
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sb->tail = free_node;
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}
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sb->size += sz;
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lua_pushinteger(L, sb->size);
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return 1;
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}
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static void
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return_free_node(lua_State *L, int pool, struct socket_buffer *sb) {
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struct buffer_node *free_node = sb->head;
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||||
sb->head = free_node->next;
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if (sb->head == NULL) {
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sb->tail = NULL;
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}
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lua_rawgeti(L,pool,1);
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free_node->next = lua_touserdata(L,-1);
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lua_pop(L,1);
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free(free_node->msg);
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free_node->msg = NULL;
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||||
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free_node->sz = 0;
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||||
lua_pushlightuserdata(L, free_node);
|
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lua_rawseti(L, pool, 1);
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}
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static void
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pop_lstring(lua_State *L, struct socket_buffer *sb, int sz, int skip) {
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||||
struct buffer_node * current = sb->head;
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||||
if (sz < current->sz - sb->offset) {
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lua_pushlstring(L, current->msg + sb->offset, sz-skip);
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||||
sb->offset+=sz;
|
||||
return;
|
||||
}
|
||||
if (sz == current->sz - sb->offset) {
|
||||
lua_pushlstring(L, current->msg + sb->offset, sz-skip);
|
||||
sb->offset = 0;
|
||||
return_free_node(L,2,sb);
|
||||
return;
|
||||
}
|
||||
|
||||
luaL_Buffer b;
|
||||
luaL_buffinit(L, &b);
|
||||
for (;;) {
|
||||
int bytes = current->sz - sb->offset;
|
||||
if (bytes >= sz) {
|
||||
if (sz > skip) {
|
||||
luaL_addlstring(&b, current->msg + sb->offset, sz - skip);
|
||||
}
|
||||
sb->offset += sz;
|
||||
if (bytes == sz) {
|
||||
return_free_node(L,2,sb);
|
||||
sb->offset = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
luaL_addlstring(&b, current->msg + sb->offset, (sz - skip < bytes) ? sz - skip : bytes);
|
||||
return_free_node(L,2,sb);
|
||||
sb->offset = 0;
|
||||
sz-=bytes;
|
||||
if (sz==0)
|
||||
break;
|
||||
current = sb->head;
|
||||
assert(current);
|
||||
}
|
||||
luaL_pushresult(&b);
|
||||
}
|
||||
|
||||
/*
|
||||
userdata send_buffer
|
||||
table pool
|
||||
integer sz
|
||||
*/
|
||||
static int
|
||||
lpopbuffer(lua_State *L) {
|
||||
struct socket_buffer * sb = lua_touserdata(L, 1);
|
||||
if (sb == NULL) {
|
||||
return luaL_error(L, "Need buffer object at param 1");
|
||||
}
|
||||
luaL_checktype(L,2,LUA_TTABLE);
|
||||
int sz = luaL_checkinteger(L,3);
|
||||
if (sb->size < sz || sz == 0) {
|
||||
lua_pushnil(L);
|
||||
} else {
|
||||
pop_lstring(L,sb,sz,0);
|
||||
sb->size -= sz;
|
||||
}
|
||||
lua_pushinteger(L, sb->size);
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
/*
|
||||
userdata send_buffer
|
||||
table pool
|
||||
*/
|
||||
static int
|
||||
lclearbuffer(lua_State *L) {
|
||||
struct socket_buffer * sb = lua_touserdata(L, 1);
|
||||
if (sb == NULL) {
|
||||
return luaL_error(L, "Need buffer object at param 1");
|
||||
}
|
||||
luaL_checktype(L,2,LUA_TTABLE);
|
||||
while(sb->head) {
|
||||
return_free_node(L,2,sb);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
lreadall(lua_State *L) {
|
||||
struct socket_buffer * sb = lua_touserdata(L, 1);
|
||||
if (sb == NULL) {
|
||||
return luaL_error(L, "Need buffer object at param 1");
|
||||
}
|
||||
luaL_checktype(L,2,LUA_TTABLE);
|
||||
luaL_Buffer b;
|
||||
luaL_buffinit(L, &b);
|
||||
while(sb->head) {
|
||||
struct buffer_node *current = sb->head;
|
||||
luaL_addlstring(&b, current->msg + sb->offset, current->sz - sb->offset);
|
||||
return_free_node(L,2,sb);
|
||||
}
|
||||
luaL_pushresult(&b);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
ldrop(lua_State *L) {
|
||||
void * msg = lua_touserdata(L,1);
|
||||
luaL_checkinteger(L,2);
|
||||
free(msg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool
|
||||
check_sep(struct buffer_node * node, int from, const char *sep, int seplen) {
|
||||
for (;;) {
|
||||
int sz = node->sz - from;
|
||||
if (sz >= seplen) {
|
||||
return memcmp(node->msg+from,sep,seplen) == 0;
|
||||
}
|
||||
if (sz > 0) {
|
||||
if (memcmp(node->msg + from, sep, sz)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
node = node->next;
|
||||
sep += sz;
|
||||
seplen -= sz;
|
||||
from = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
userdata send_buffer
|
||||
table pool , nil for check
|
||||
string sep
|
||||
*/
|
||||
static int
|
||||
lreadline(lua_State *L) {
|
||||
struct socket_buffer * sb = lua_touserdata(L, 1);
|
||||
if (sb == NULL) {
|
||||
return luaL_error(L, "Need buffer object at param 1");
|
||||
}
|
||||
// only check
|
||||
bool check = !lua_istable(L, 2);
|
||||
size_t seplen = 0;
|
||||
const char *sep = luaL_checklstring(L,3,&seplen);
|
||||
int i;
|
||||
struct buffer_node *current = sb->head;
|
||||
if (current == NULL)
|
||||
return 0;
|
||||
int from = sb->offset;
|
||||
int bytes = current->sz - from;
|
||||
for (i=0;i<=sb->size - (int)seplen;i++) {
|
||||
if (check_sep(current, from, sep, seplen)) {
|
||||
if (check) {
|
||||
lua_pushboolean(L,true);
|
||||
} else {
|
||||
pop_lstring(L, sb, i+seplen, seplen);
|
||||
sb->size -= i+seplen;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
++from;
|
||||
--bytes;
|
||||
if (bytes == 0) {
|
||||
current = current->next;
|
||||
from = 0;
|
||||
if (current == NULL)
|
||||
break;
|
||||
bytes = current->sz;
|
||||
}
|
||||
}
|
||||
void * msg = lua_touserdata(L,2);
|
||||
if (msg == NULL) {
|
||||
lua_settop(L,1);
|
||||
lua_pushinteger(L,bytes);
|
||||
return 2;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sz = luaL_checkinteger(L,3);
|
||||
|
||||
if (buffer == NULL) {
|
||||
struct socket_buffer * nbuf = new_buffer(L, sz * 2);
|
||||
append_buffer(nbuf, msg, sz);
|
||||
} else if (sz + bytes >= buffer->size) {
|
||||
struct socket_buffer * nbuf = new_buffer(L, (sz + bytes) * 2);
|
||||
copy_buffer(nbuf, buffer);
|
||||
append_buffer(nbuf, msg, sz);
|
||||
} else {
|
||||
lua_settop(L,1);
|
||||
append_buffer(buffer, msg, sz);
|
||||
}
|
||||
lua_pushinteger(L, sz + bytes);
|
||||
static int
|
||||
lstr2p(lua_State *L) {
|
||||
size_t sz = 0;
|
||||
const char * str = luaL_checklstring(L,1,&sz);
|
||||
void *ptr = malloc(sz);
|
||||
memcpy(ptr, str, sz);
|
||||
lua_pushlightuserdata(L, ptr);
|
||||
lua_pushinteger(L, (int)sz);
|
||||
return 2;
|
||||
}
|
||||
|
||||
// for skynet socket
|
||||
|
||||
/*
|
||||
lightuserdata msg
|
||||
integer size
|
||||
|
||||
return type n1 n2 ptr_or_string
|
||||
*/
|
||||
static int
|
||||
lunpack(lua_State *L) {
|
||||
int * msg = lua_touserdata(L,1);
|
||||
int sz = luaL_checkinteger(L,2);
|
||||
if (msg == NULL || sz < 4) {
|
||||
return luaL_error(L, "Invalid socket message");
|
||||
struct skynet_socket_message *message = lua_touserdata(L,1);
|
||||
int size = luaL_checkinteger(L,2);
|
||||
|
||||
lua_pushinteger(L, message->type);
|
||||
lua_pushinteger(L, message->id);
|
||||
lua_pushinteger(L, message->ud);
|
||||
if (message->buffer == NULL) {
|
||||
lua_pushlstring(L, (char *)(message+1),size - sizeof(*message));
|
||||
} else {
|
||||
lua_pushlightuserdata(L, message->buffer);
|
||||
}
|
||||
lua_pushinteger(L, *msg);
|
||||
lua_pushlightuserdata(L, msg+1);
|
||||
lua_pushinteger(L, sz - 4);
|
||||
return 3;
|
||||
return 4;
|
||||
}
|
||||
|
||||
static int
|
||||
lpack(lua_State *L) {
|
||||
int fd = luaL_checkinteger(L, 1);
|
||||
const void *buffer;
|
||||
size_t sz;
|
||||
lconnect(lua_State *L) {
|
||||
const char * host = luaL_checkstring(L,1);
|
||||
int port = luaL_checkinteger(L,2);
|
||||
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
||||
int id = skynet_socket_connect(ctx, host, port);
|
||||
lua_pushinteger(L, id);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
lclose(lua_State *L) {
|
||||
int id = luaL_checkinteger(L,1);
|
||||
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
||||
skynet_socket_close(ctx, id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
llisten(lua_State *L) {
|
||||
const char * host = luaL_checkstring(L,1);
|
||||
int port = luaL_checkinteger(L,2);
|
||||
int backlog = luaL_optinteger(L,3,BACKLOG);
|
||||
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
||||
int id = skynet_socket_listen(ctx, host,port,backlog);
|
||||
|
||||
lua_pushinteger(L,id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
lsend(lua_State *L) {
|
||||
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
||||
int id = luaL_checkinteger(L, 1);
|
||||
void *buffer;
|
||||
int sz;
|
||||
if (lua_isuserdata(L,2)) {
|
||||
buffer = lua_touserdata(L,2);
|
||||
sz = luaL_checkinteger(L, 3);
|
||||
sz = luaL_checkinteger(L,3);
|
||||
} else {
|
||||
buffer = luaL_checklstring(L,2,&sz);
|
||||
size_t len = 0;
|
||||
const char * str = luaL_checklstring(L, 2, &len);
|
||||
buffer = malloc(len);
|
||||
memcpy(buffer, str, len);
|
||||
sz = (int)len;
|
||||
}
|
||||
int * b = malloc(4 + sz);
|
||||
*b = fd;
|
||||
memcpy(b+1, buffer, sz);
|
||||
lua_pushlightuserdata(L, b);
|
||||
lua_pushinteger(L, 4+sz);
|
||||
return 2;
|
||||
int err = skynet_socket_send(ctx, id, buffer, sz);
|
||||
lua_pushboolean(L, err);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
lbind(lua_State *L) {
|
||||
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
||||
int fd = luaL_checkinteger(L, 1);
|
||||
int id = skynet_socket_bind(ctx,fd);
|
||||
lua_pushinteger(L,id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
laccept(lua_State *L) {
|
||||
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
|
||||
int id = luaL_checkinteger(L, 1);
|
||||
skynet_socket_accept(ctx,id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
luaopen_socketbuffer(lua_State *L) {
|
||||
luaopen_socketdriver(lua_State *L) {
|
||||
luaL_checkversion(L);
|
||||
luaL_Reg l[] = {
|
||||
{ "push", lpush },
|
||||
{ "pop", lpop },
|
||||
{ "buffer", lnewbuffer },
|
||||
{ "push", lpushbuffer },
|
||||
{ "pop", lpopbuffer },
|
||||
{ "drop", ldrop },
|
||||
{ "readall", lreadall },
|
||||
{ "clear", lclearbuffer },
|
||||
{ "readline", lreadline },
|
||||
{ "str2p", lstr2p },
|
||||
|
||||
{ "unpack", lunpack },
|
||||
{ "pack", lpack },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
luaL_newlib(L,l);
|
||||
luaL_Reg l2[] = {
|
||||
{ "connect", lconnect },
|
||||
{ "close", lclose },
|
||||
{ "listen", llisten },
|
||||
{ "send", lsend },
|
||||
{ "bind", lbind },
|
||||
{ "accept", laccept },
|
||||
{ NULL, NULL },
|
||||
};
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "skynet_lua");
|
||||
struct snlua *lua = lua_touserdata(L,-1);
|
||||
if (lua == NULL || lua->ctx == NULL) {
|
||||
return luaL_error(L, "Init skynet context first");
|
||||
}
|
||||
assert(lua->L == L);
|
||||
lua_pop(L,1);
|
||||
|
||||
lua_pushlightuserdata(L, lua->ctx);
|
||||
luaL_setfuncs(L,l2,1);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -1,273 +1,240 @@
|
||||
local buffer = require "socketbuffer"
|
||||
local driver = require "socketdriver"
|
||||
local skynet = require "skynet"
|
||||
local table = table
|
||||
local next = next
|
||||
local assert = assert
|
||||
local coroutine = coroutine
|
||||
local type = type
|
||||
|
||||
local READBUF = {} -- fd:buffer
|
||||
local READREQUEST = {} -- fd:request_size
|
||||
local READSESSION = {} -- fd:session
|
||||
local READLOCK = {} -- fd:queue(session)
|
||||
local READTHREAD= {} -- fd:thread
|
||||
local CLOSED = {} -- fd:true
|
||||
local socket = {} -- api
|
||||
local buffer_pool = {} -- store all message buffer object
|
||||
local socket_pool = setmetatable( -- store all socket object
|
||||
{},
|
||||
{ __gc = function(p)
|
||||
for id,v in pairs(p) do
|
||||
driver.close(id)
|
||||
-- don't need clear v.buffer, because buffer pool will be free at the end
|
||||
p[id] = nil
|
||||
end
|
||||
end
|
||||
}
|
||||
)
|
||||
|
||||
local selfaddr = skynet.self()
|
||||
local sockets = assert(skynet.localname ".socket")
|
||||
local socket_message = {}
|
||||
|
||||
local function response(session)
|
||||
skynet.redirect(selfaddr , 0, "response", session, "")
|
||||
local function wakeup(s)
|
||||
local co = s.co
|
||||
if co then
|
||||
s.co = nil
|
||||
skynet.wakeup(co)
|
||||
end
|
||||
end
|
||||
|
||||
local function suspend(s)
|
||||
assert(not s.co)
|
||||
s.co = coroutine.running()
|
||||
skynet.wait()
|
||||
end
|
||||
|
||||
-- read skynet_socket.h for these macro
|
||||
-- SKYNET_SOCKET_TYPE_DATA = 1
|
||||
socket_message[1] = function(id, size, data)
|
||||
local s = socket_pool[id]
|
||||
if s == nil then
|
||||
print("socket: drop package from " .. id)
|
||||
driver.drop(data)
|
||||
return
|
||||
end
|
||||
|
||||
local sz = driver.push(s.buffer, buffer_pool, data, size)
|
||||
local rr = s.read_required
|
||||
local rrt = type(rr)
|
||||
if rrt == "number" then
|
||||
-- read size
|
||||
if sz >= rr then
|
||||
s.read_required = nil
|
||||
wakeup(s)
|
||||
end
|
||||
elseif rrt == "string" then
|
||||
-- read line
|
||||
if driver.readline(s.buffer,nil,rr) then
|
||||
s.read_required = nil
|
||||
wakeup(s)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- SKYNET_SOCKET_TYPE_CONNECT = 2
|
||||
socket_message[2] = function(id, _ , addr)
|
||||
local s = socket_pool[id]
|
||||
if s == nil then
|
||||
return
|
||||
end
|
||||
-- log remote addr
|
||||
s.connected = true
|
||||
wakeup(s)
|
||||
end
|
||||
|
||||
-- SKYNET_SOCKET_TYPE_CLOSE = 3
|
||||
socket_message[3] = function(id)
|
||||
local s = socket_pool[id]
|
||||
if s == nil then
|
||||
return
|
||||
end
|
||||
s.connected = false
|
||||
wakeup(s)
|
||||
end
|
||||
|
||||
-- SKYNET_SOCKET_TYPE_ACCEPT = 4
|
||||
socket_message[4] = function(id, newid, addr)
|
||||
local s = socket_pool[id]
|
||||
if s == nil then
|
||||
driver.close(newid)
|
||||
return
|
||||
end
|
||||
skynet.fork(s.callback, newid, addr)
|
||||
end
|
||||
|
||||
-- SKYNET_SOCKET_TYPE_ERROR = 5
|
||||
socket_message[5] = function(id)
|
||||
print("error on ", id)
|
||||
local s = socket_pool[id]
|
||||
if s == nil then
|
||||
return
|
||||
end
|
||||
s.connected = false
|
||||
wakeup(s)
|
||||
end
|
||||
|
||||
skynet.register_protocol {
|
||||
name = "client",
|
||||
id = 3, -- PTYPE_CLIENT
|
||||
pack = buffer.pack,
|
||||
unpack = buffer.unpack,
|
||||
dispatch = function (_, _, fd, msg, sz)
|
||||
local qsz = READREQUEST[fd]
|
||||
local buf = READBUF[fd]
|
||||
local bsz
|
||||
if sz == 0 then
|
||||
CLOSED[fd] = true
|
||||
else
|
||||
buf,bsz = buffer.push(buf, msg, sz)
|
||||
READBUF[fd] = buf
|
||||
end
|
||||
local session = READSESSION[fd]
|
||||
if qsz == nil or session == nil then
|
||||
return
|
||||
end
|
||||
if sz > 0 then
|
||||
if type(qsz) == "number" then
|
||||
if qsz > bsz then
|
||||
return
|
||||
end
|
||||
else
|
||||
-- request readline
|
||||
if buffer.readline(buf, qsz, true) == nil then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
response(session)
|
||||
READSESSION[fd] = nil
|
||||
name = "socket",
|
||||
id = 6, -- PTYPE_SOCKET
|
||||
unpack = driver.unpack,
|
||||
dispatch = function (_, _, t, n1, n2, data)
|
||||
socket_message[t](n1,n2,data)
|
||||
end
|
||||
}
|
||||
|
||||
skynet.register_protocol {
|
||||
name = "system",
|
||||
id = 4, -- PTYPE_SYSTEM
|
||||
pack = skynet.pack,
|
||||
unpack = function (...) return ... end,
|
||||
dispatch = function (session, addr, msg, sz)
|
||||
fd, t, sz = skynet.unpack(msg,sz)
|
||||
assert(addr == selfaddr, "PTYPE_SYSTEM message must send by self")
|
||||
if t > 0 then -- lock request when t == 0
|
||||
-- request bytes or readline
|
||||
local buf = READBUF[fd]
|
||||
if CLOSED[fd] then
|
||||
skynet.ret()
|
||||
return
|
||||
end
|
||||
local _,bsz = buffer.push(buf)
|
||||
if t == 1 then
|
||||
-- sz is size
|
||||
if bsz >= sz then
|
||||
skynet.ret()
|
||||
return
|
||||
end
|
||||
elseif t == 2 then
|
||||
-- sz is sep
|
||||
if buffer.readline(buf, sz, true) then -- don't real read
|
||||
skynet.ret()
|
||||
return
|
||||
end
|
||||
end
|
||||
READSESSION[fd] = session
|
||||
end
|
||||
local function connect(id)
|
||||
local s = {
|
||||
id = id,
|
||||
buffer = driver.buffer(),
|
||||
connected = false,
|
||||
read_require = false,
|
||||
co = false,
|
||||
}
|
||||
socket_pool[id] = s
|
||||
suspend(s)
|
||||
if s.connected then
|
||||
return id
|
||||
end
|
||||
}
|
||||
|
||||
local socket = {}
|
||||
end
|
||||
|
||||
function socket.open(addr, port)
|
||||
local cmd = "open" .. " " .. (port and (addr..":"..port) or addr)
|
||||
local r = skynet.call(sockets, "text", cmd)
|
||||
if r == "" then
|
||||
return nil, cmd .. " failed"
|
||||
end
|
||||
local fd = tonumber(r)
|
||||
READBUF[fd] = true
|
||||
CLOSED[fd] = nil
|
||||
return fd
|
||||
end
|
||||
|
||||
function socket.bind(sock)
|
||||
local r = skynet.call(sockets, "text", "bind " .. tonumber(sock))
|
||||
if r == "" then
|
||||
error("stdin bind failed")
|
||||
end
|
||||
local fd = tonumber(r)
|
||||
READBUF[fd] = true
|
||||
CLOSED[fd] = nil
|
||||
return fd
|
||||
local id = driver.connect(addr,port)
|
||||
return connect(id)
|
||||
end
|
||||
|
||||
function socket.stdin()
|
||||
return socket.bind(1)
|
||||
local id = driver.bind(1)
|
||||
return connect(id)
|
||||
end
|
||||
|
||||
function socket.accept(id)
|
||||
driver.accept(id)
|
||||
return connect(id)
|
||||
end
|
||||
|
||||
function socket.close(fd)
|
||||
socket.lock(fd)
|
||||
skynet.call(sockets, "text", "close", fd)
|
||||
READBUF[fd] = nil
|
||||
READLOCK[fd] = nil
|
||||
CLOSED[fd] = nil
|
||||
-- socket.lock(fd)
|
||||
local s = socket_pool[id]
|
||||
if s == nil then
|
||||
return
|
||||
end
|
||||
if s.connected then
|
||||
driver.close(s.id)
|
||||
suspend(s)
|
||||
end
|
||||
if s.buffer then
|
||||
driver.clear(s.buffer)
|
||||
end
|
||||
socket_pool[id] = nil
|
||||
end
|
||||
|
||||
function socket.read(fd, sz)
|
||||
local buf = assert(READBUF[fd])
|
||||
local str, bytes = buffer.pop(buf,sz)
|
||||
if str then
|
||||
return str
|
||||
end
|
||||
|
||||
if CLOSED[fd] then
|
||||
READBUF[fd] = nil
|
||||
CLOSED[fd] = nil
|
||||
str = buffer.pop(buf, bytes)
|
||||
return nil, str
|
||||
end
|
||||
|
||||
READREQUEST[fd] = sz
|
||||
skynet.call(selfaddr, "system",fd,1,sz) -- singal size 1
|
||||
READREQUEST[fd] = nil
|
||||
|
||||
buf = READBUF[fd]
|
||||
|
||||
str, bytes = buffer.pop(buf,sz)
|
||||
if str then
|
||||
return str
|
||||
end
|
||||
|
||||
if CLOSED[fd] then
|
||||
READBUF[fd] = nil
|
||||
CLOSED[fd] = nil
|
||||
str = buffer.pop(buf, bytes)
|
||||
return nil, str
|
||||
end
|
||||
end
|
||||
|
||||
function socket.readall(fd)
|
||||
local buf = assert(READBUF[fd])
|
||||
if CLOSED[fd] then
|
||||
CLOSED[fd] = nil
|
||||
READBUF[fd] = nil
|
||||
if buf == nil then
|
||||
return ""
|
||||
end
|
||||
local _, bytes = buffer.push(buf)
|
||||
local ret = buffer.pop(buf, bytes)
|
||||
function socket.read(id, sz)
|
||||
local s = socket_pool[id]
|
||||
assert(s)
|
||||
local ret = driver.pop(s.buffer, buffer_pool, sz)
|
||||
if ret then
|
||||
return ret
|
||||
end
|
||||
READREQUEST[fd] = math.huge
|
||||
skynet.call(selfaddr, "system",fd,3) -- singal readall
|
||||
READREQUEST[fd] = nil
|
||||
assert(CLOSED[fd])
|
||||
buf = READBUF[fd]
|
||||
READBUF[fd] = nil
|
||||
CLOSED[fd] = nil
|
||||
if buf == nil then
|
||||
return ""
|
||||
end
|
||||
local _, bytes = buffer.push(buf)
|
||||
local ret = buffer.pop(buf, bytes)
|
||||
return ret
|
||||
end
|
||||
|
||||
function socket.readline(fd, sep)
|
||||
local buf = assert(READBUF[fd])
|
||||
local str = buffer.readline(buf,sep)
|
||||
if str then
|
||||
return str
|
||||
if not s.connected then
|
||||
return false, driver.readall(s.buffer, buffer_pool)
|
||||
end
|
||||
|
||||
if CLOSED[fd] then
|
||||
READBUF[fd] = nil
|
||||
CLOSED[fd] = nil
|
||||
local _, bytes = buffer.push(buf)
|
||||
str = buffer.pop(buf, bytes)
|
||||
return nil, str
|
||||
end
|
||||
|
||||
READREQUEST[fd] = sep
|
||||
skynet.call(selfaddr, "system",fd,2,sep) -- singal sep 2
|
||||
READREQUEST[fd] = nil
|
||||
|
||||
buf = READBUF[fd]
|
||||
str = buffer.readline(buf,sep)
|
||||
if str then
|
||||
return str
|
||||
end
|
||||
|
||||
if CLOSED[fd] then
|
||||
READBUF[fd] = nil
|
||||
CLOSED[fd] = nil
|
||||
local _, bytes = buffer.push(buf)
|
||||
str = buffer.pop(buf, bytes)
|
||||
return nil, str
|
||||
end
|
||||
end
|
||||
|
||||
function socket.write(fd, msg, sz)
|
||||
if CLOSED[fd] or not READBUF[fd] then
|
||||
return
|
||||
end
|
||||
skynet.send(sockets, "client", fd, msg, sz)
|
||||
return true
|
||||
end
|
||||
|
||||
function socket.invalid(fd)
|
||||
return CLOSED[fd] or not READBUF[fd]
|
||||
end
|
||||
|
||||
function socket.lock(fd)
|
||||
if CLOSED[fd] or not READBUF[fd] then
|
||||
return
|
||||
end
|
||||
local locked = READTHREAD[fd]
|
||||
if locked then
|
||||
-- lock fd
|
||||
local session = skynet.genid()
|
||||
local q = READLOCK[fd]
|
||||
if q == nil then
|
||||
READLOCK[fd] = { session }
|
||||
else
|
||||
table.insert(q, session)
|
||||
end
|
||||
|
||||
skynet.redirect(selfaddr , 0, "system", session, skynet.pack(fd,0))
|
||||
coroutine.yield("CALL",session)
|
||||
assert(not s.read_required)
|
||||
s.read_required = sz
|
||||
suspend(s)
|
||||
ret = driver.pop(s.buffer, buffer_pool, sz)
|
||||
if ret then
|
||||
return ret
|
||||
else
|
||||
READTHREAD[fd] = true
|
||||
return false, driver.readall(s.buffer, buffer_pool)
|
||||
end
|
||||
end
|
||||
|
||||
function socket.readall(id)
|
||||
local s = socket_pool[id]
|
||||
assert(s)
|
||||
if not s.connected then
|
||||
return driver.readall(s.buffer, buffer_pool)
|
||||
end
|
||||
assert(not s.read_required)
|
||||
s.read_required = true
|
||||
suspend(s)
|
||||
assert(s.connected == false)
|
||||
return driver.readall(s.buffer, buffer_pool)
|
||||
end
|
||||
|
||||
function socket.readline(id, sep)
|
||||
sep = sep or "\n"
|
||||
local s = socket_pool[id]
|
||||
assert(s)
|
||||
local ret = driver.readline(s.buffer, buffer_pool, sep)
|
||||
if ret then
|
||||
return ret
|
||||
end
|
||||
if not s.connected then
|
||||
return false, driver.readall(s.buffer, buffer_pool)
|
||||
end
|
||||
assert(not s.read_required)
|
||||
s.read_required = sep
|
||||
suspend(s)
|
||||
if s.connected then
|
||||
return driver.readline(s.buffer, buffer_pool, sep)
|
||||
else
|
||||
return false, driver.readall(s.buffer, buffer_pool)
|
||||
end
|
||||
end
|
||||
|
||||
socket.write = assert(driver.send)
|
||||
|
||||
function socket.invalid(id)
|
||||
return socket_pool[id] == nil
|
||||
end
|
||||
|
||||
function socket.listen(host,port,func)
|
||||
local id = driver.listen(host,port)
|
||||
local s = {
|
||||
id = id,
|
||||
connected = true,
|
||||
callback = func
|
||||
}
|
||||
socket_pool[id] = s
|
||||
return id
|
||||
end
|
||||
|
||||
function socket.lock(id)
|
||||
end
|
||||
|
||||
function socket.unlock(fd)
|
||||
READTHREAD[fd] = nil
|
||||
local q = READLOCK[fd]
|
||||
if q then
|
||||
if q[1] then
|
||||
READTHREAD[fd] = true
|
||||
response(q[1])
|
||||
table.remove(q,1)
|
||||
else
|
||||
READLOCK[fd] = nil
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
return socket
|
||||
|
||||
22
service/testsocket.lua
Normal file
22
service/testsocket.lua
Normal file
@@ -0,0 +1,22 @@
|
||||
local skynet = require "skynet"
|
||||
local socket = require "socket"
|
||||
|
||||
local function accepter(id, addr)
|
||||
print("connect from " .. addr .. " " .. id)
|
||||
socket.accept(id)
|
||||
socket.write(id, "Hello Skynet\n")
|
||||
while true do
|
||||
local str = socket.readline(id,"\n")
|
||||
if str then
|
||||
socket.write(id, str .. "\n")
|
||||
else
|
||||
socket.close(id)
|
||||
print("closed " .. id)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
skynet.start(function()
|
||||
socket.listen("127.0.0.1", 8000, accepter)
|
||||
end)
|
||||
@@ -128,3 +128,9 @@ skynet_socket_close(struct skynet_context *ctx, int id) {
|
||||
uint32_t source = skynet_context_handle(ctx);
|
||||
socket_server_close(SOCKET_SERVER, source, id);
|
||||
}
|
||||
|
||||
void
|
||||
skynet_socket_accept(struct skynet_context *ctx, int id) {
|
||||
uint32_t source = skynet_context_handle(ctx);
|
||||
socket_server_accept(SOCKET_SERVER, source, id);
|
||||
}
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
|
||||
struct skynet_context;
|
||||
|
||||
#define SKYNET_SOCKET_TYPE_DATA 0
|
||||
#define SKYNET_SOCKET_TYPE_CONNECT 1
|
||||
#define SKYNET_SOCKET_TYPE_CLOSE 2
|
||||
#define SKYNET_SOCKET_TYPE_ACCEPT 3
|
||||
#define SKYNET_SOCKET_TYPE_ERROR 4
|
||||
#define SKYNET_SOCKET_TYPE_DATA 1
|
||||
#define SKYNET_SOCKET_TYPE_CONNECT 2
|
||||
#define SKYNET_SOCKET_TYPE_CLOSE 3
|
||||
#define SKYNET_SOCKET_TYPE_ACCEPT 4
|
||||
#define SKYNET_SOCKET_TYPE_ERROR 5
|
||||
|
||||
struct skynet_socket_message {
|
||||
int type;
|
||||
@@ -26,5 +26,6 @@ int skynet_socket_listen(struct skynet_context *ctx, const char *host, int port,
|
||||
int skynet_socket_connect(struct skynet_context *ctx, const char *host, int port);
|
||||
int skynet_socket_bind(struct skynet_context *ctx, int fd);
|
||||
void skynet_socket_close(struct skynet_context *ctx, int id);
|
||||
void skynet_socket_accept(struct skynet_context *ctx, int id);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#define SOCKET_TYPE_CONNECTED 4
|
||||
#define SOCKET_TYPE_HALFCLOSE 5
|
||||
#define SOCKET_TYPE_BIND 6
|
||||
#define SOCKET_TYPE_NOTACCEPT 7
|
||||
|
||||
#define MAX_SOCKET (1<<MAX_SOCKET_P)
|
||||
|
||||
@@ -89,6 +90,11 @@ struct request_bind {
|
||||
uintptr_t opaque;
|
||||
};
|
||||
|
||||
struct request_accept {
|
||||
int id;
|
||||
uintptr_t opaque;
|
||||
};
|
||||
|
||||
struct request_package {
|
||||
uint8_t header[8]; // 6 bytes dummy
|
||||
union {
|
||||
@@ -98,6 +104,7 @@ struct request_package {
|
||||
struct request_close close;
|
||||
struct request_listen listen;
|
||||
struct request_bind bind;
|
||||
struct request_accept accept;
|
||||
} u;
|
||||
};
|
||||
|
||||
@@ -190,7 +197,9 @@ force_close(struct socket_server *ss, struct socket *s, struct socket_message *r
|
||||
FREE(tmp);
|
||||
}
|
||||
s->head = s->tail = NULL;
|
||||
sp_del(ss->event_fd, s->fd);
|
||||
if (s->type != SOCKET_TYPE_NOTACCEPT) {
|
||||
sp_del(ss->event_fd, s->fd);
|
||||
}
|
||||
if (s->type != SOCKET_TYPE_BIND) {
|
||||
close(s->fd);
|
||||
}
|
||||
@@ -214,13 +223,15 @@ socket_server_release(struct socket_server *ss) {
|
||||
}
|
||||
|
||||
static struct socket *
|
||||
new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque) {
|
||||
new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque, bool add) {
|
||||
struct socket * s = &ss->slot[id % MAX_SOCKET];
|
||||
assert(s->type == SOCKET_TYPE_RESERVE);
|
||||
|
||||
if (sp_add(ss->event_fd, fd, s)) {
|
||||
s->type = SOCKET_TYPE_INVALID;
|
||||
return NULL;
|
||||
if (add) {
|
||||
if (sp_add(ss->event_fd, fd, s)) {
|
||||
s->type = SOCKET_TYPE_INVALID;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
s->id = id;
|
||||
@@ -276,7 +287,7 @@ open_socket(struct socket_server *ss, struct request_open * request, struct sock
|
||||
goto _failed;
|
||||
}
|
||||
|
||||
ns = new_fd(ss, id, sock, request->opaque);
|
||||
ns = new_fd(ss, id, sock, request->opaque, true);
|
||||
if (ns == NULL) {
|
||||
close(sock);
|
||||
goto _failed;
|
||||
@@ -341,7 +352,9 @@ static int
|
||||
send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result) {
|
||||
int id = request->id;
|
||||
struct socket * s = &ss->slot[id % MAX_SOCKET];
|
||||
if (s->type == SOCKET_TYPE_INVALID || s->id != id || s->type == SOCKET_TYPE_HALFCLOSE) {
|
||||
if (s->type == SOCKET_TYPE_INVALID || s->id != id
|
||||
|| s->type == SOCKET_TYPE_HALFCLOSE
|
||||
|| s->type == SOCKET_TYPE_NOTACCEPT) {
|
||||
FREE(request->buffer);
|
||||
return -1;
|
||||
}
|
||||
@@ -415,7 +428,7 @@ listen_socket(struct socket_server *ss, struct request_listen * request, struct
|
||||
if (listen(listen_fd, request->backlog) == -1) {
|
||||
goto _failed;
|
||||
}
|
||||
struct socket *s = new_fd(ss, id, listen_fd, request->opaque);
|
||||
struct socket *s = new_fd(ss, id, listen_fd, request->opaque, true);
|
||||
if (s == NULL) {
|
||||
goto _failed;
|
||||
}
|
||||
@@ -466,7 +479,7 @@ bind_socket(struct socket_server *ss, struct request_bind *request, struct socke
|
||||
result->id = id;
|
||||
result->opaque = request->opaque;
|
||||
result->ud = 0;
|
||||
struct socket *s = new_fd(ss, id, request->fd, request->opaque);
|
||||
struct socket *s = new_fd(ss, id, request->fd, request->opaque, true);
|
||||
if (s == NULL) {
|
||||
result->data = NULL;
|
||||
return SOCKET_ERROR;
|
||||
@@ -477,6 +490,27 @@ bind_socket(struct socket_server *ss, struct request_bind *request, struct socke
|
||||
return SOCKET_OPEN;
|
||||
}
|
||||
|
||||
static int
|
||||
accept_socket(struct socket_server *ss, struct request_accept *request, struct socket_message *result) {
|
||||
int id = request->id;
|
||||
result->id = id;
|
||||
result->opaque = request->opaque;
|
||||
result->ud = 0;
|
||||
result->data = NULL;
|
||||
struct socket *s = &ss->slot[id % MAX_SOCKET];
|
||||
if (s->type != SOCKET_TYPE_NOTACCEPT || s->id !=id) {
|
||||
return SOCKET_ERROR;
|
||||
}
|
||||
if (sp_add(ss->event_fd, s->fd, s)) {
|
||||
s->type = SOCKET_TYPE_INVALID;
|
||||
return SOCKET_ERROR;
|
||||
}
|
||||
s->type = SOCKET_TYPE_CONNECTED;
|
||||
s->opaque = request->opaque;
|
||||
result->data = "accept";
|
||||
return SOCKET_OPEN;
|
||||
}
|
||||
|
||||
static void
|
||||
block_readpipe(int pipefd, void *buffer, int sz) {
|
||||
for (;;) {
|
||||
@@ -506,6 +540,8 @@ ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
|
||||
block_readpipe(fd, buffer, len);
|
||||
// ctrl command only exist in local fd, so don't worry about endian.
|
||||
switch (type) {
|
||||
case 'A':
|
||||
return accept_socket(ss,(struct request_accept *)buffer, result);
|
||||
case 'B':
|
||||
return bind_socket(ss,(struct request_bind *)buffer, result);
|
||||
case 'L':
|
||||
@@ -618,15 +654,15 @@ report_accept(struct socket_server *ss, struct socket *s, struct socket_message
|
||||
return 0;
|
||||
}
|
||||
sp_nonblocking(client_fd);
|
||||
struct socket *ns = new_fd(ss, id, client_fd, s->opaque);
|
||||
struct socket *ns = new_fd(ss, id, client_fd, s->opaque, false);
|
||||
if (ns == NULL) {
|
||||
close(client_fd);
|
||||
return 0;
|
||||
}
|
||||
ns->type = SOCKET_TYPE_CONNECTED;
|
||||
ns->type = SOCKET_TYPE_NOTACCEPT;
|
||||
result->opaque = s->opaque;
|
||||
result->id = id;
|
||||
result->ud = s->id;
|
||||
result->id = s->id;
|
||||
result->ud = id;
|
||||
result->data = NULL;
|
||||
|
||||
void * sin_addr = (u.s.sa_family == AF_INET) ? (void*)&u.v4.sin_addr : (void *)&u.v6.sin6_addr;
|
||||
@@ -785,3 +821,12 @@ socket_server_bind(struct socket_server *ss, uintptr_t opaque, int fd) {
|
||||
return id;
|
||||
}
|
||||
|
||||
void
|
||||
socket_server_accept(struct socket_server *ss, uintptr_t opaque, int id) {
|
||||
struct request_package request;
|
||||
request.u.accept.id = id;
|
||||
request.u.accept.opaque = opaque;
|
||||
send_request(ss, &request, 'A', sizeof(request.u.accept));
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ int socket_server_poll(struct socket_server *, struct socket_message *result);
|
||||
|
||||
void socket_server_exit(struct socket_server *);
|
||||
void socket_server_close(struct socket_server *, uintptr_t opaque, int id);
|
||||
void socket_server_accept(struct socket_server *, uintptr_t opaque, int id);
|
||||
|
||||
// return -1 when error
|
||||
int socket_server_send(struct socket_server *, int id, const void * buffer, int sz);
|
||||
|
||||
Reference in New Issue
Block a user