new socket lib

This commit is contained in:
云风
2013-08-22 17:28:26 +08:00
parent 83db25fe92
commit 06ee4297df
8 changed files with 718 additions and 461 deletions

View File

@@ -28,7 +28,7 @@ all : \
service/localcast.so \
service/socket.so \
luaclib/skynet.so \
luaclib/socketbuffer.so \
luaclib/socketdriver.so \
luaclib/int64.so \
luaclib/mcast.so \
luaclib/bson.so \
@@ -90,8 +90,8 @@ service/client.so : service-src/service_client.c
service/socket.so : service-src/service_socket.c
gcc $(CFLAGS) $(SHARED) $^ -o $@ -Iskynet-src
luaclib/socketbuffer.so : lualib-src/lua-socket.c | luaclib
gcc $(CFLAGS) $(SHARED) -Iluacompat $^ -o $@ -Iskynet-src
luaclib/socketdriver.so : lualib-src/lua-socket.c | luaclib
gcc $(CFLAGS) $(SHARED) -Iluacompat $^ -o $@ -Iskynet-src -Iservice-src
luaclib/int64.so : lua-int64/int64.c | luaclib
gcc $(CFLAGS) $(SHARED) -Iluacompat -O2 $^ -o $@

View File

@@ -1,250 +1,465 @@
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include <assert.h>
#include <lua.h>
#include <lauxlib.h>
#include "luacompat52.h"
#include "skynet_socket.h"
#include "service_lua.h"
#define BACKLOG 32
// 2 ** 12 == 4096
#define LARGE_PAGE_NODE 12
struct buffer_node {
char * msg;
int sz;
struct buffer_node *next;
};
struct socket_buffer {
int size;
int head;
int tail;
int offset;
struct buffer_node *head;
struct buffer_node *tail;
};
static struct socket_buffer *
new_buffer(lua_State *L, int sz) {
struct socket_buffer * buffer = lua_newuserdata(L, sizeof(*buffer) + sz);
buffer->size = sz;
buffer->head = 0;
buffer->tail = 0;
return buffer;
}
static void
copy_buffer(struct socket_buffer * dest, struct socket_buffer * src) {
char * ptr = (char *)(src+1);
if (src->tail >= src->head) {
int sz = src->tail - src->head;
memcpy(dest+1, ptr+ src->head, sz);
dest->tail = sz;
} else {
char * d = (char *)(dest+1);
int part = src->size - src->head;
memcpy(d, ptr + src->head, part);
memcpy(d + part, ptr , src->tail);
dest->tail = src->tail + part;
}
}
static void
append_buffer(struct socket_buffer * buffer, char * msg, int sz) {
char * dst = (char *)(buffer + 1);
if (sz + buffer->tail < buffer->size) {
memcpy(dst + buffer->tail , msg, sz);
buffer->tail += sz;
} else {
int part = buffer->size - buffer->tail;
memcpy(dst + buffer->tail , msg, part);
memcpy(dst, msg + part, sz - part);
buffer->tail = sz - part;
}
}
static int
lpop(lua_State *L) {
struct socket_buffer * buffer = lua_touserdata(L, 1);
if (buffer == NULL) {
return 0;
}
int sz = luaL_checkinteger(L, 2);
int bytes = buffer->tail - buffer->head;
if (bytes < 0) {
bytes += buffer->size;
}
if (sz > bytes || bytes == 0) {
lua_pushnil(L);
lua_pushinteger(L, bytes);
return 2;
}
if (sz == 0) {
sz = bytes;
}
char * ptr = (char *)(buffer+1);
if (buffer->size - buffer->head >=sz) {
lua_pushlstring(L, ptr + buffer->head, sz);
buffer->head+=sz;
} else {
luaL_Buffer b;
luaL_buffinit(L, &b);
luaL_addlstring(&b, ptr + buffer->head, buffer->size - buffer->head);
buffer->head = sz - (buffer->size - buffer->head);
luaL_addlstring(&b, ptr, buffer->head);
luaL_pushresult(&b);
}
bytes -= sz;
lua_pushinteger(L,bytes);
if (bytes == 0) {
buffer->head = buffer->tail = 0;
}
return 2;
}
static inline int
check_sep(struct socket_buffer *buffer, int from, const char * sep, int sz) {
const char * ptr = (const char *)(buffer+1);
lfreepool(lua_State *L) {
struct buffer_node * pool = lua_touserdata(L, 1);
int sz = lua_rawlen(L,1) / sizeof(*pool);
int i;
for (i=0;i<sz;i++) {
int index = from + i;
if (index >= buffer->size) {
index = 0;
}
if (ptr[index] != sep[i]) {
return 0;
}
}
return 1;
}
static int
lreadline(lua_State *L) {
struct socket_buffer * buffer = lua_touserdata(L, 1);
if (buffer == NULL) {
return 0;
}
size_t len = 0;
const char *sep = luaL_checklstring(L,2,&len);
int read = !lua_toboolean(L,3);
int bytes = buffer->tail - buffer->head;
if (bytes < 0) {
bytes += buffer->size;
}
int i;
for (i=0;i<=bytes-(int)len;i++) {
int index = buffer->head + i;
if (index >= buffer->size) {
index -= buffer->size;
}
if (check_sep(buffer, index, sep, (int)len)) {
if (read == 0) {
lua_pushboolean(L,1);
} else {
if (i==0) {
lua_pushlstring(L, "", 0);
} else {
const char * ptr = (const char *)(buffer+1);
if (--index < 0) {
index = buffer->size -1;
}
if (index < buffer->head) {
luaL_Buffer b;
luaL_buffinit(L, &b);
luaL_addlstring(&b, ptr + buffer->head, buffer->size-buffer->head);
luaL_addlstring(&b, ptr, index+1);
luaL_pushresult(&b);
} else {
lua_pushlstring(L, ptr + buffer->head, index-buffer->head+1);
}
++index;
}
index+=len;
if (index >= buffer->size) {
index-=buffer->size;
}
buffer->head = index;
}
return 1;
struct buffer_node *node = &pool[i];
if (node->msg) {
free(node->msg);
node->msg = NULL;
}
}
return 0;
}
static int
lpush(lua_State *L) {
struct socket_buffer * buffer = lua_touserdata(L, 1);
int bytes = 0;
if (buffer) {
bytes = buffer->tail - buffer->head;
if (bytes < 0) {
bytes += buffer->size;
lnewpool(lua_State *L, int sz) {
struct buffer_node * pool = lua_newuserdata(L, sizeof(struct buffer_node) * sz);
int i;
for (i=0;i<sz;i++) {
pool[i].msg = NULL;
pool[i].sz = 0;
pool[i].next = &pool[i+1];
}
pool[sz-1].next = NULL;
if (luaL_newmetatable(L, "buffer_pool")) {
lua_pushcfunction(L, lfreepool);
lua_setfield(L, -2, "__gc");
}
lua_setmetatable(L, -2);
return 1;
};
static int
lnewbuffer(lua_State *L) {
struct socket_buffer * sb = lua_newuserdata(L, sizeof(*sb));
sb->size = 0;
sb->offset = 0;
sb->head = NULL;
sb->tail = NULL;
return 1;
}
/*
userdata send_buffer
table pool
lightuserdata msg
int size
return size
*/
static int
lpushbuffer(lua_State *L) {
struct socket_buffer *sb = lua_touserdata(L,1);
if (sb == NULL) {
return luaL_error(L, "need buffer object at param 1");
}
char * msg = lua_touserdata(L,3);
if (msg == NULL) {
return luaL_error(L, "need message block at param 3");
}
int pool_index = 2;
luaL_checktype(L,pool_index,LUA_TTABLE);
int sz = luaL_checkinteger(L,4);
lua_rawgeti(L,pool_index,1);
struct buffer_node * free_node = lua_touserdata(L,-1); // sb poolt msg size free_node
lua_pop(L,1);
if (free_node == NULL) {
int tsz = lua_rawlen(L,pool_index);
if (tsz == 0)
tsz++;
int size = 8;
if (tsz <= LARGE_PAGE_NODE-3) {
size <<= tsz;
} else {
size <<= LARGE_PAGE_NODE-3;
}
lnewpool(L, size);
free_node = lua_touserdata(L,-1);
lua_rawseti(L, pool_index, tsz+1);
}
lua_pushlightuserdata(L, free_node->next);
lua_rawseti(L, pool_index, 1); // sb poolt msg size
free_node->msg = msg;
free_node->sz = sz;
free_node->next = NULL;
if (sb->head == NULL) {
assert(sb->tail == NULL);
sb->head = sb->tail = free_node;
} else {
sb->tail->next = free_node;
sb->tail = free_node;
}
sb->size += sz;
lua_pushinteger(L, sb->size);
return 1;
}
static void
return_free_node(lua_State *L, int pool, struct socket_buffer *sb) {
struct buffer_node *free_node = sb->head;
sb->head = free_node->next;
if (sb->head == NULL) {
sb->tail = NULL;
}
lua_rawgeti(L,pool,1);
free_node->next = lua_touserdata(L,-1);
lua_pop(L,1);
free(free_node->msg);
free_node->msg = NULL;
free_node->sz = 0;
lua_pushlightuserdata(L, free_node);
lua_rawseti(L, pool, 1);
}
static void
pop_lstring(lua_State *L, struct socket_buffer *sb, int sz, int skip) {
struct buffer_node * current = sb->head;
if (sz < current->sz - sb->offset) {
lua_pushlstring(L, current->msg + sb->offset, sz-skip);
sb->offset+=sz;
return;
}
if (sz == current->sz - sb->offset) {
lua_pushlstring(L, current->msg + sb->offset, sz-skip);
sb->offset = 0;
return_free_node(L,2,sb);
return;
}
luaL_Buffer b;
luaL_buffinit(L, &b);
for (;;) {
int bytes = current->sz - sb->offset;
if (bytes >= sz) {
if (sz > skip) {
luaL_addlstring(&b, current->msg + sb->offset, sz - skip);
}
sb->offset += sz;
if (bytes == sz) {
return_free_node(L,2,sb);
sb->offset = 0;
}
break;
}
luaL_addlstring(&b, current->msg + sb->offset, (sz - skip < bytes) ? sz - skip : bytes);
return_free_node(L,2,sb);
sb->offset = 0;
sz-=bytes;
if (sz==0)
break;
current = sb->head;
assert(current);
}
luaL_pushresult(&b);
}
/*
userdata send_buffer
table pool
integer sz
*/
static int
lpopbuffer(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
luaL_checktype(L,2,LUA_TTABLE);
int sz = luaL_checkinteger(L,3);
if (sb->size < sz || sz == 0) {
lua_pushnil(L);
} else {
pop_lstring(L,sb,sz,0);
sb->size -= sz;
}
lua_pushinteger(L, sb->size);
return 2;
}
/*
userdata send_buffer
table pool
*/
static int
lclearbuffer(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
luaL_checktype(L,2,LUA_TTABLE);
while(sb->head) {
return_free_node(L,2,sb);
}
return 0;
}
static int
lreadall(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
luaL_checktype(L,2,LUA_TTABLE);
luaL_Buffer b;
luaL_buffinit(L, &b);
while(sb->head) {
struct buffer_node *current = sb->head;
luaL_addlstring(&b, current->msg + sb->offset, current->sz - sb->offset);
return_free_node(L,2,sb);
}
luaL_pushresult(&b);
return 1;
}
static int
ldrop(lua_State *L) {
void * msg = lua_touserdata(L,1);
luaL_checkinteger(L,2);
free(msg);
return 0;
}
static bool
check_sep(struct buffer_node * node, int from, const char *sep, int seplen) {
for (;;) {
int sz = node->sz - from;
if (sz >= seplen) {
return memcmp(node->msg+from,sep,seplen) == 0;
}
if (sz > 0) {
if (memcmp(node->msg + from, sep, sz)) {
return false;
}
}
node = node->next;
sep += sz;
seplen -= sz;
from = 0;
}
}
/*
userdata send_buffer
table pool , nil for check
string sep
*/
static int
lreadline(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
// only check
bool check = !lua_istable(L, 2);
size_t seplen = 0;
const char *sep = luaL_checklstring(L,3,&seplen);
int i;
struct buffer_node *current = sb->head;
if (current == NULL)
return 0;
int from = sb->offset;
int bytes = current->sz - from;
for (i=0;i<=sb->size - (int)seplen;i++) {
if (check_sep(current, from, sep, seplen)) {
if (check) {
lua_pushboolean(L,true);
} else {
pop_lstring(L, sb, i+seplen, seplen);
sb->size -= i+seplen;
}
return 1;
}
++from;
--bytes;
if (bytes == 0) {
current = current->next;
from = 0;
if (current == NULL)
break;
bytes = current->sz;
}
}
void * msg = lua_touserdata(L,2);
if (msg == NULL) {
lua_settop(L,1);
lua_pushinteger(L,bytes);
return 2;
}
return 0;
}
int sz = luaL_checkinteger(L,3);
if (buffer == NULL) {
struct socket_buffer * nbuf = new_buffer(L, sz * 2);
append_buffer(nbuf, msg, sz);
} else if (sz + bytes >= buffer->size) {
struct socket_buffer * nbuf = new_buffer(L, (sz + bytes) * 2);
copy_buffer(nbuf, buffer);
append_buffer(nbuf, msg, sz);
} else {
lua_settop(L,1);
append_buffer(buffer, msg, sz);
}
lua_pushinteger(L, sz + bytes);
static int
lstr2p(lua_State *L) {
size_t sz = 0;
const char * str = luaL_checklstring(L,1,&sz);
void *ptr = malloc(sz);
memcpy(ptr, str, sz);
lua_pushlightuserdata(L, ptr);
lua_pushinteger(L, (int)sz);
return 2;
}
// for skynet socket
/*
lightuserdata msg
integer size
return type n1 n2 ptr_or_string
*/
static int
lunpack(lua_State *L) {
int * msg = lua_touserdata(L,1);
int sz = luaL_checkinteger(L,2);
if (msg == NULL || sz < 4) {
return luaL_error(L, "Invalid socket message");
struct skynet_socket_message *message = lua_touserdata(L,1);
int size = luaL_checkinteger(L,2);
lua_pushinteger(L, message->type);
lua_pushinteger(L, message->id);
lua_pushinteger(L, message->ud);
if (message->buffer == NULL) {
lua_pushlstring(L, (char *)(message+1),size - sizeof(*message));
} else {
lua_pushlightuserdata(L, message->buffer);
}
lua_pushinteger(L, *msg);
lua_pushlightuserdata(L, msg+1);
lua_pushinteger(L, sz - 4);
return 3;
return 4;
}
static int
lpack(lua_State *L) {
int fd = luaL_checkinteger(L, 1);
const void *buffer;
size_t sz;
lconnect(lua_State *L) {
const char * host = luaL_checkstring(L,1);
int port = luaL_checkinteger(L,2);
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = skynet_socket_connect(ctx, host, port);
lua_pushinteger(L, id);
return 1;
}
static int
lclose(lua_State *L) {
int id = luaL_checkinteger(L,1);
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
skynet_socket_close(ctx, id);
return 0;
}
static int
llisten(lua_State *L) {
const char * host = luaL_checkstring(L,1);
int port = luaL_checkinteger(L,2);
int backlog = luaL_optinteger(L,3,BACKLOG);
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = skynet_socket_listen(ctx, host,port,backlog);
lua_pushinteger(L,id);
return 1;
}
static int
lsend(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
void *buffer;
int sz;
if (lua_isuserdata(L,2)) {
buffer = lua_touserdata(L,2);
sz = luaL_checkinteger(L, 3);
sz = luaL_checkinteger(L,3);
} else {
buffer = luaL_checklstring(L,2,&sz);
size_t len = 0;
const char * str = luaL_checklstring(L, 2, &len);
buffer = malloc(len);
memcpy(buffer, str, len);
sz = (int)len;
}
int * b = malloc(4 + sz);
*b = fd;
memcpy(b+1, buffer, sz);
lua_pushlightuserdata(L, b);
lua_pushinteger(L, 4+sz);
return 2;
int err = skynet_socket_send(ctx, id, buffer, sz);
lua_pushboolean(L, err);
return 1;
}
static int
lbind(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int fd = luaL_checkinteger(L, 1);
int id = skynet_socket_bind(ctx,fd);
lua_pushinteger(L,id);
return 1;
}
static int
laccept(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
skynet_socket_accept(ctx,id);
return 0;
}
int
luaopen_socketbuffer(lua_State *L) {
luaopen_socketdriver(lua_State *L) {
luaL_checkversion(L);
luaL_Reg l[] = {
{ "push", lpush },
{ "pop", lpop },
{ "buffer", lnewbuffer },
{ "push", lpushbuffer },
{ "pop", lpopbuffer },
{ "drop", ldrop },
{ "readall", lreadall },
{ "clear", lclearbuffer },
{ "readline", lreadline },
{ "str2p", lstr2p },
{ "unpack", lunpack },
{ "pack", lpack },
{ NULL, NULL },
};
luaL_newlib(L,l);
luaL_Reg l2[] = {
{ "connect", lconnect },
{ "close", lclose },
{ "listen", llisten },
{ "send", lsend },
{ "bind", lbind },
{ "accept", laccept },
{ NULL, NULL },
};
lua_getfield(L, LUA_REGISTRYINDEX, "skynet_lua");
struct snlua *lua = lua_touserdata(L,-1);
if (lua == NULL || lua->ctx == NULL) {
return luaL_error(L, "Init skynet context first");
}
assert(lua->L == L);
lua_pop(L,1);
lua_pushlightuserdata(L, lua->ctx);
luaL_setfuncs(L,l2,1);
return 1;
}

View File

@@ -1,273 +1,240 @@
local buffer = require "socketbuffer"
local driver = require "socketdriver"
local skynet = require "skynet"
local table = table
local next = next
local assert = assert
local coroutine = coroutine
local type = type
local READBUF = {} -- fd:buffer
local READREQUEST = {} -- fd:request_size
local READSESSION = {} -- fd:session
local READLOCK = {} -- fd:queue(session)
local READTHREAD= {} -- fd:thread
local CLOSED = {} -- fd:true
local socket = {} -- api
local buffer_pool = {} -- store all message buffer object
local socket_pool = setmetatable( -- store all socket object
{},
{ __gc = function(p)
for id,v in pairs(p) do
driver.close(id)
-- don't need clear v.buffer, because buffer pool will be free at the end
p[id] = nil
end
end
}
)
local selfaddr = skynet.self()
local sockets = assert(skynet.localname ".socket")
local socket_message = {}
local function response(session)
skynet.redirect(selfaddr , 0, "response", session, "")
local function wakeup(s)
local co = s.co
if co then
s.co = nil
skynet.wakeup(co)
end
end
local function suspend(s)
assert(not s.co)
s.co = coroutine.running()
skynet.wait()
end
-- read skynet_socket.h for these macro
-- SKYNET_SOCKET_TYPE_DATA = 1
socket_message[1] = function(id, size, data)
local s = socket_pool[id]
if s == nil then
print("socket: drop package from " .. id)
driver.drop(data)
return
end
local sz = driver.push(s.buffer, buffer_pool, data, size)
local rr = s.read_required
local rrt = type(rr)
if rrt == "number" then
-- read size
if sz >= rr then
s.read_required = nil
wakeup(s)
end
elseif rrt == "string" then
-- read line
if driver.readline(s.buffer,nil,rr) then
s.read_required = nil
wakeup(s)
end
end
end
-- SKYNET_SOCKET_TYPE_CONNECT = 2
socket_message[2] = function(id, _ , addr)
local s = socket_pool[id]
if s == nil then
return
end
-- log remote addr
s.connected = true
wakeup(s)
end
-- SKYNET_SOCKET_TYPE_CLOSE = 3
socket_message[3] = function(id)
local s = socket_pool[id]
if s == nil then
return
end
s.connected = false
wakeup(s)
end
-- SKYNET_SOCKET_TYPE_ACCEPT = 4
socket_message[4] = function(id, newid, addr)
local s = socket_pool[id]
if s == nil then
driver.close(newid)
return
end
skynet.fork(s.callback, newid, addr)
end
-- SKYNET_SOCKET_TYPE_ERROR = 5
socket_message[5] = function(id)
print("error on ", id)
local s = socket_pool[id]
if s == nil then
return
end
s.connected = false
wakeup(s)
end
skynet.register_protocol {
name = "client",
id = 3, -- PTYPE_CLIENT
pack = buffer.pack,
unpack = buffer.unpack,
dispatch = function (_, _, fd, msg, sz)
local qsz = READREQUEST[fd]
local buf = READBUF[fd]
local bsz
if sz == 0 then
CLOSED[fd] = true
else
buf,bsz = buffer.push(buf, msg, sz)
READBUF[fd] = buf
end
local session = READSESSION[fd]
if qsz == nil or session == nil then
return
end
if sz > 0 then
if type(qsz) == "number" then
if qsz > bsz then
return
end
else
-- request readline
if buffer.readline(buf, qsz, true) == nil then
return
end
end
end
response(session)
READSESSION[fd] = nil
name = "socket",
id = 6, -- PTYPE_SOCKET
unpack = driver.unpack,
dispatch = function (_, _, t, n1, n2, data)
socket_message[t](n1,n2,data)
end
}
skynet.register_protocol {
name = "system",
id = 4, -- PTYPE_SYSTEM
pack = skynet.pack,
unpack = function (...) return ... end,
dispatch = function (session, addr, msg, sz)
fd, t, sz = skynet.unpack(msg,sz)
assert(addr == selfaddr, "PTYPE_SYSTEM message must send by self")
if t > 0 then -- lock request when t == 0
-- request bytes or readline
local buf = READBUF[fd]
if CLOSED[fd] then
skynet.ret()
return
end
local _,bsz = buffer.push(buf)
if t == 1 then
-- sz is size
if bsz >= sz then
skynet.ret()
return
end
elseif t == 2 then
-- sz is sep
if buffer.readline(buf, sz, true) then -- don't real read
skynet.ret()
return
end
end
READSESSION[fd] = session
end
local function connect(id)
local s = {
id = id,
buffer = driver.buffer(),
connected = false,
read_require = false,
co = false,
}
socket_pool[id] = s
suspend(s)
if s.connected then
return id
end
}
local socket = {}
end
function socket.open(addr, port)
local cmd = "open" .. " " .. (port and (addr..":"..port) or addr)
local r = skynet.call(sockets, "text", cmd)
if r == "" then
return nil, cmd .. " failed"
end
local fd = tonumber(r)
READBUF[fd] = true
CLOSED[fd] = nil
return fd
end
function socket.bind(sock)
local r = skynet.call(sockets, "text", "bind " .. tonumber(sock))
if r == "" then
error("stdin bind failed")
end
local fd = tonumber(r)
READBUF[fd] = true
CLOSED[fd] = nil
return fd
local id = driver.connect(addr,port)
return connect(id)
end
function socket.stdin()
return socket.bind(1)
local id = driver.bind(1)
return connect(id)
end
function socket.accept(id)
driver.accept(id)
return connect(id)
end
function socket.close(fd)
socket.lock(fd)
skynet.call(sockets, "text", "close", fd)
READBUF[fd] = nil
READLOCK[fd] = nil
CLOSED[fd] = nil
-- socket.lock(fd)
local s = socket_pool[id]
if s == nil then
return
end
if s.connected then
driver.close(s.id)
suspend(s)
end
if s.buffer then
driver.clear(s.buffer)
end
socket_pool[id] = nil
end
function socket.read(fd, sz)
local buf = assert(READBUF[fd])
local str, bytes = buffer.pop(buf,sz)
if str then
return str
end
if CLOSED[fd] then
READBUF[fd] = nil
CLOSED[fd] = nil
str = buffer.pop(buf, bytes)
return nil, str
end
READREQUEST[fd] = sz
skynet.call(selfaddr, "system",fd,1,sz) -- singal size 1
READREQUEST[fd] = nil
buf = READBUF[fd]
str, bytes = buffer.pop(buf,sz)
if str then
return str
end
if CLOSED[fd] then
READBUF[fd] = nil
CLOSED[fd] = nil
str = buffer.pop(buf, bytes)
return nil, str
end
end
function socket.readall(fd)
local buf = assert(READBUF[fd])
if CLOSED[fd] then
CLOSED[fd] = nil
READBUF[fd] = nil
if buf == nil then
return ""
end
local _, bytes = buffer.push(buf)
local ret = buffer.pop(buf, bytes)
function socket.read(id, sz)
local s = socket_pool[id]
assert(s)
local ret = driver.pop(s.buffer, buffer_pool, sz)
if ret then
return ret
end
READREQUEST[fd] = math.huge
skynet.call(selfaddr, "system",fd,3) -- singal readall
READREQUEST[fd] = nil
assert(CLOSED[fd])
buf = READBUF[fd]
READBUF[fd] = nil
CLOSED[fd] = nil
if buf == nil then
return ""
end
local _, bytes = buffer.push(buf)
local ret = buffer.pop(buf, bytes)
return ret
end
function socket.readline(fd, sep)
local buf = assert(READBUF[fd])
local str = buffer.readline(buf,sep)
if str then
return str
if not s.connected then
return false, driver.readall(s.buffer, buffer_pool)
end
if CLOSED[fd] then
READBUF[fd] = nil
CLOSED[fd] = nil
local _, bytes = buffer.push(buf)
str = buffer.pop(buf, bytes)
return nil, str
end
READREQUEST[fd] = sep
skynet.call(selfaddr, "system",fd,2,sep) -- singal sep 2
READREQUEST[fd] = nil
buf = READBUF[fd]
str = buffer.readline(buf,sep)
if str then
return str
end
if CLOSED[fd] then
READBUF[fd] = nil
CLOSED[fd] = nil
local _, bytes = buffer.push(buf)
str = buffer.pop(buf, bytes)
return nil, str
end
end
function socket.write(fd, msg, sz)
if CLOSED[fd] or not READBUF[fd] then
return
end
skynet.send(sockets, "client", fd, msg, sz)
return true
end
function socket.invalid(fd)
return CLOSED[fd] or not READBUF[fd]
end
function socket.lock(fd)
if CLOSED[fd] or not READBUF[fd] then
return
end
local locked = READTHREAD[fd]
if locked then
-- lock fd
local session = skynet.genid()
local q = READLOCK[fd]
if q == nil then
READLOCK[fd] = { session }
else
table.insert(q, session)
end
skynet.redirect(selfaddr , 0, "system", session, skynet.pack(fd,0))
coroutine.yield("CALL",session)
assert(not s.read_required)
s.read_required = sz
suspend(s)
ret = driver.pop(s.buffer, buffer_pool, sz)
if ret then
return ret
else
READTHREAD[fd] = true
return false, driver.readall(s.buffer, buffer_pool)
end
end
function socket.readall(id)
local s = socket_pool[id]
assert(s)
if not s.connected then
return driver.readall(s.buffer, buffer_pool)
end
assert(not s.read_required)
s.read_required = true
suspend(s)
assert(s.connected == false)
return driver.readall(s.buffer, buffer_pool)
end
function socket.readline(id, sep)
sep = sep or "\n"
local s = socket_pool[id]
assert(s)
local ret = driver.readline(s.buffer, buffer_pool, sep)
if ret then
return ret
end
if not s.connected then
return false, driver.readall(s.buffer, buffer_pool)
end
assert(not s.read_required)
s.read_required = sep
suspend(s)
if s.connected then
return driver.readline(s.buffer, buffer_pool, sep)
else
return false, driver.readall(s.buffer, buffer_pool)
end
end
socket.write = assert(driver.send)
function socket.invalid(id)
return socket_pool[id] == nil
end
function socket.listen(host,port,func)
local id = driver.listen(host,port)
local s = {
id = id,
connected = true,
callback = func
}
socket_pool[id] = s
return id
end
function socket.lock(id)
end
function socket.unlock(fd)
READTHREAD[fd] = nil
local q = READLOCK[fd]
if q then
if q[1] then
READTHREAD[fd] = true
response(q[1])
table.remove(q,1)
else
READLOCK[fd] = nil
end
end
end
return socket

22
service/testsocket.lua Normal file
View File

@@ -0,0 +1,22 @@
local skynet = require "skynet"
local socket = require "socket"
local function accepter(id, addr)
print("connect from " .. addr .. " " .. id)
socket.accept(id)
socket.write(id, "Hello Skynet\n")
while true do
local str = socket.readline(id,"\n")
if str then
socket.write(id, str .. "\n")
else
socket.close(id)
print("closed " .. id)
return
end
end
end
skynet.start(function()
socket.listen("127.0.0.1", 8000, accepter)
end)

View File

@@ -128,3 +128,9 @@ skynet_socket_close(struct skynet_context *ctx, int id) {
uint32_t source = skynet_context_handle(ctx);
socket_server_close(SOCKET_SERVER, source, id);
}
void
skynet_socket_accept(struct skynet_context *ctx, int id) {
uint32_t source = skynet_context_handle(ctx);
socket_server_accept(SOCKET_SERVER, source, id);
}

View File

@@ -3,11 +3,11 @@
struct skynet_context;
#define SKYNET_SOCKET_TYPE_DATA 0
#define SKYNET_SOCKET_TYPE_CONNECT 1
#define SKYNET_SOCKET_TYPE_CLOSE 2
#define SKYNET_SOCKET_TYPE_ACCEPT 3
#define SKYNET_SOCKET_TYPE_ERROR 4
#define SKYNET_SOCKET_TYPE_DATA 1
#define SKYNET_SOCKET_TYPE_CONNECT 2
#define SKYNET_SOCKET_TYPE_CLOSE 3
#define SKYNET_SOCKET_TYPE_ACCEPT 4
#define SKYNET_SOCKET_TYPE_ERROR 5
struct skynet_socket_message {
int type;
@@ -26,5 +26,6 @@ int skynet_socket_listen(struct skynet_context *ctx, const char *host, int port,
int skynet_socket_connect(struct skynet_context *ctx, const char *host, int port);
int skynet_socket_bind(struct skynet_context *ctx, int fd);
void skynet_socket_close(struct skynet_context *ctx, int id);
void skynet_socket_accept(struct skynet_context *ctx, int id);
#endif

View File

@@ -25,6 +25,7 @@
#define SOCKET_TYPE_CONNECTED 4
#define SOCKET_TYPE_HALFCLOSE 5
#define SOCKET_TYPE_BIND 6
#define SOCKET_TYPE_NOTACCEPT 7
#define MAX_SOCKET (1<<MAX_SOCKET_P)
@@ -89,6 +90,11 @@ struct request_bind {
uintptr_t opaque;
};
struct request_accept {
int id;
uintptr_t opaque;
};
struct request_package {
uint8_t header[8]; // 6 bytes dummy
union {
@@ -98,6 +104,7 @@ struct request_package {
struct request_close close;
struct request_listen listen;
struct request_bind bind;
struct request_accept accept;
} u;
};
@@ -190,7 +197,9 @@ force_close(struct socket_server *ss, struct socket *s, struct socket_message *r
FREE(tmp);
}
s->head = s->tail = NULL;
sp_del(ss->event_fd, s->fd);
if (s->type != SOCKET_TYPE_NOTACCEPT) {
sp_del(ss->event_fd, s->fd);
}
if (s->type != SOCKET_TYPE_BIND) {
close(s->fd);
}
@@ -214,13 +223,15 @@ socket_server_release(struct socket_server *ss) {
}
static struct socket *
new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque) {
new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque, bool add) {
struct socket * s = &ss->slot[id % MAX_SOCKET];
assert(s->type == SOCKET_TYPE_RESERVE);
if (sp_add(ss->event_fd, fd, s)) {
s->type = SOCKET_TYPE_INVALID;
return NULL;
if (add) {
if (sp_add(ss->event_fd, fd, s)) {
s->type = SOCKET_TYPE_INVALID;
return NULL;
}
}
s->id = id;
@@ -276,7 +287,7 @@ open_socket(struct socket_server *ss, struct request_open * request, struct sock
goto _failed;
}
ns = new_fd(ss, id, sock, request->opaque);
ns = new_fd(ss, id, sock, request->opaque, true);
if (ns == NULL) {
close(sock);
goto _failed;
@@ -341,7 +352,9 @@ static int
send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result) {
int id = request->id;
struct socket * s = &ss->slot[id % MAX_SOCKET];
if (s->type == SOCKET_TYPE_INVALID || s->id != id || s->type == SOCKET_TYPE_HALFCLOSE) {
if (s->type == SOCKET_TYPE_INVALID || s->id != id
|| s->type == SOCKET_TYPE_HALFCLOSE
|| s->type == SOCKET_TYPE_NOTACCEPT) {
FREE(request->buffer);
return -1;
}
@@ -415,7 +428,7 @@ listen_socket(struct socket_server *ss, struct request_listen * request, struct
if (listen(listen_fd, request->backlog) == -1) {
goto _failed;
}
struct socket *s = new_fd(ss, id, listen_fd, request->opaque);
struct socket *s = new_fd(ss, id, listen_fd, request->opaque, true);
if (s == NULL) {
goto _failed;
}
@@ -466,7 +479,7 @@ bind_socket(struct socket_server *ss, struct request_bind *request, struct socke
result->id = id;
result->opaque = request->opaque;
result->ud = 0;
struct socket *s = new_fd(ss, id, request->fd, request->opaque);
struct socket *s = new_fd(ss, id, request->fd, request->opaque, true);
if (s == NULL) {
result->data = NULL;
return SOCKET_ERROR;
@@ -477,6 +490,27 @@ bind_socket(struct socket_server *ss, struct request_bind *request, struct socke
return SOCKET_OPEN;
}
static int
accept_socket(struct socket_server *ss, struct request_accept *request, struct socket_message *result) {
int id = request->id;
result->id = id;
result->opaque = request->opaque;
result->ud = 0;
result->data = NULL;
struct socket *s = &ss->slot[id % MAX_SOCKET];
if (s->type != SOCKET_TYPE_NOTACCEPT || s->id !=id) {
return SOCKET_ERROR;
}
if (sp_add(ss->event_fd, s->fd, s)) {
s->type = SOCKET_TYPE_INVALID;
return SOCKET_ERROR;
}
s->type = SOCKET_TYPE_CONNECTED;
s->opaque = request->opaque;
result->data = "accept";
return SOCKET_OPEN;
}
static void
block_readpipe(int pipefd, void *buffer, int sz) {
for (;;) {
@@ -506,6 +540,8 @@ ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
block_readpipe(fd, buffer, len);
// ctrl command only exist in local fd, so don't worry about endian.
switch (type) {
case 'A':
return accept_socket(ss,(struct request_accept *)buffer, result);
case 'B':
return bind_socket(ss,(struct request_bind *)buffer, result);
case 'L':
@@ -618,15 +654,15 @@ report_accept(struct socket_server *ss, struct socket *s, struct socket_message
return 0;
}
sp_nonblocking(client_fd);
struct socket *ns = new_fd(ss, id, client_fd, s->opaque);
struct socket *ns = new_fd(ss, id, client_fd, s->opaque, false);
if (ns == NULL) {
close(client_fd);
return 0;
}
ns->type = SOCKET_TYPE_CONNECTED;
ns->type = SOCKET_TYPE_NOTACCEPT;
result->opaque = s->opaque;
result->id = id;
result->ud = s->id;
result->id = s->id;
result->ud = id;
result->data = NULL;
void * sin_addr = (u.s.sa_family == AF_INET) ? (void*)&u.v4.sin_addr : (void *)&u.v6.sin6_addr;
@@ -785,3 +821,12 @@ socket_server_bind(struct socket_server *ss, uintptr_t opaque, int fd) {
return id;
}
void
socket_server_accept(struct socket_server *ss, uintptr_t opaque, int id) {
struct request_package request;
request.u.accept.id = id;
request.u.accept.opaque = opaque;
send_request(ss, &request, 'A', sizeof(request.u.accept));
}

View File

@@ -25,6 +25,7 @@ int socket_server_poll(struct socket_server *, struct socket_message *result);
void socket_server_exit(struct socket_server *);
void socket_server_close(struct socket_server *, uintptr_t opaque, int id);
void socket_server_accept(struct socket_server *, uintptr_t opaque, int id);
// return -1 when error
int socket_server_send(struct socket_server *, int id, const void * buffer, int sz);