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@@ -29,6 +29,9 @@
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#define MAX_SOCKET (1<<MAX_SOCKET_P)
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#define PRIORITY_HIGH 0
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#define PRIORITY_LOW 1
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struct write_buffer {
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struct write_buffer * next;
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char *ptr;
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@@ -36,6 +39,11 @@ struct write_buffer {
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void *buffer;
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};
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struct wb_list {
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struct write_buffer * head;
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struct write_buffer * tail;
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};
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struct socket {
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int fd;
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int id;
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@@ -43,8 +51,8 @@ struct socket {
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int size;
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int64_t wb_size;
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uintptr_t opaque;
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struct write_buffer * head;
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struct write_buffer * tail;
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struct wb_list high;
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struct wb_list low;
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};
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struct socket_server {
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@@ -147,6 +155,12 @@ reserve_id(struct socket_server *ss) {
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return -1;
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}
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static inline void
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clear_wb_list(struct wb_list *list) {
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list->head = NULL;
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list->tail = NULL;
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}
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struct socket_server *
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socket_server_create() {
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int i;
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@@ -179,8 +193,8 @@ socket_server_create() {
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for (i=0;i<MAX_SOCKET;i++) {
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struct socket *s = &ss->slot[i];
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s->type = SOCKET_TYPE_INVALID;
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s->head = NULL;
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s->tail = NULL;
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clear_wb_list(&s->high);
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clear_wb_list(&s->low);
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}
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ss->alloc_id = 0;
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ss->event_n = 0;
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@@ -191,6 +205,19 @@ socket_server_create() {
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return ss;
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}
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static void
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free_wb_list(struct wb_list *list) {
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struct write_buffer *wb = list->head;
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while (wb) {
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struct write_buffer *tmp = wb;
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wb = wb->next;
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FREE(tmp->buffer);
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FREE(tmp);
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}
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list->head = NULL;
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list->tail = NULL;
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}
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static void
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force_close(struct socket_server *ss, struct socket *s, struct socket_message *result) {
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result->id = s->id;
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@@ -201,14 +228,8 @@ force_close(struct socket_server *ss, struct socket *s, struct socket_message *r
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return;
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}
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assert(s->type != SOCKET_TYPE_RESERVE);
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struct write_buffer *wb = s->head;
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while (wb) {
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struct write_buffer *tmp = wb;
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wb = wb->next;
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FREE(tmp->buffer);
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FREE(tmp);
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}
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s->head = s->tail = NULL;
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free_wb_list(&s->high);
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free_wb_list(&s->low);
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if (s->type != SOCKET_TYPE_PACCEPT && s->type != SOCKET_TYPE_PLISTEN) {
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sp_del(ss->event_fd, s->fd);
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}
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@@ -234,6 +255,12 @@ socket_server_release(struct socket_server *ss) {
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FREE(ss);
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}
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static inline void
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check_wb_list(struct wb_list *s) {
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assert(s->head == NULL);
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assert(s->tail == NULL);
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}
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static struct socket *
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new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque, bool add) {
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struct socket * s = &ss->slot[id % MAX_SOCKET];
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@@ -251,8 +278,8 @@ new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque, bool add) {
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s->size = MIN_READ_BUFFER;
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s->opaque = opaque;
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s->wb_size = 0;
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assert(s->head == NULL);
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assert(s->tail == NULL);
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check_wb_list(&s->high);
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check_wb_list(&s->low);
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return s;
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}
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@@ -335,9 +362,9 @@ _failed:
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}
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static int
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send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *result) {
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while (s->head) {
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struct write_buffer * tmp = s->head;
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send_list(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
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while (list->head) {
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struct write_buffer * tmp = list->head;
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for (;;) {
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int sz = write(s->fd, tmp->ptr, tmp->sz);
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if (sz < 0) {
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@@ -358,11 +385,17 @@ send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *r
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}
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break;
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}
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s->head = tmp->next;
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list->head = tmp->next;
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FREE(tmp->buffer);
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FREE(tmp);
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}
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s->tail = NULL;
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list->tail = NULL;
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return -1;
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}
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static int
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check_close(struct socket_server *ss, struct socket *s, struct socket_message *result) {
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sp_write(ss->event_fd, s->fd, s, false);
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if (s->type == SOCKET_TYPE_HALFCLOSE) {
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@@ -373,14 +406,73 @@ send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *r
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return -1;
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}
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static inline int
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list_uncomplete(struct wb_list *s) {
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struct write_buffer *wb = s->head;
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if (wb == NULL)
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return 0;
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return (void *)wb->ptr != wb->buffer;
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}
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static void
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append_sendbuffer(struct socket *s, struct request_send * request, int n) {
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raise_uncomplete(struct socket * s) {
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struct wb_list *low = &s->low;
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struct write_buffer *tmp = low->head;
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assert(list_uncomplete(&s->low));
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assert(!list_uncomplete(&s->high));
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struct wb_list *high = &s->high;
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low->head = tmp->next;
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if (low->head == NULL) {
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low->tail = NULL;
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}
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tmp->next = high->head;
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high->head = tmp;
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if (tmp->next == NULL) {
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high->tail = tmp;
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}
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}
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static inline int
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send_buffer_empty(struct socket *s) {
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return (s->high.head == NULL && s->low.head == NULL);
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}
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/*
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Each socket has two write buffer list, high priority and low priority.
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1. send high list as far as possible.
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2. If high list is empty, try to send low list.
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3. If low list head is uncomplete (send a part before), move the head of low list to the head of high list (call raise_uncomplete) .
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4. If two lists are both empty, turn off the event. (call check_close)
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*/
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static int
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send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *result) {
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assert(!list_uncomplete(&s->low));
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int r = send_list(ss,s,&s->high,result);
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if (list_uncomplete(&s->high)) {
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return r;
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}
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if (s->high.head == NULL) {
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r = send_list(ss,s,&s->low,result);
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if (list_uncomplete(&s->low)) {
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raise_uncomplete(s);
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}
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}
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if (send_buffer_empty(s)) {
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return check_close(ss, s, result);
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}
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return r;
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}
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static int
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append_sendbuffer_(struct wb_list *s, struct request_send * request, int n) {
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struct write_buffer * buf = MALLOC(sizeof(*buf));
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buf->ptr = request->buffer+n;
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buf->sz = request->sz - n;
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buf->buffer = request->buffer;
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buf->next = NULL;
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s->wb_size += buf->sz;
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if (s->head == NULL) {
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s->head = s->tail = buf;
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} else {
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@@ -389,10 +481,28 @@ append_sendbuffer(struct socket *s, struct request_send * request, int n) {
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s->tail->next = buf;
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s->tail = buf;
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}
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return buf->sz;
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}
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static inline void
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append_sendbuffer(struct socket *s, struct request_send * request, int n) {
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s->wb_size += append_sendbuffer_(&s->high, request, n);
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}
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static inline void
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append_sendbuffer_low(struct socket *s, struct request_send * request) {
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s->wb_size += append_sendbuffer_(&s->low, request, 0);
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}
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/*
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When send a package , we can assign the priority : PRIORITY_HIGH or PRIORITY_LOW
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If socket buffer is empty, write to fd directly.
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If write a part, append the rest part to high list. (Even priority is PRIORITY_LOW)
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Else append package to high (PRIORITY_HIGH) or low (PRIORITY_LOW) list.
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*/
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static int
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send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result) {
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send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result, int priority) {
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int id = request->id;
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struct socket * s = &ss->slot[id % MAX_SOCKET];
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if (s->type == SOCKET_TYPE_INVALID || s->id != id
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@@ -402,7 +512,7 @@ send_socket(struct socket_server *ss, struct request_send * request, struct sock
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return -1;
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}
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assert(s->type != SOCKET_TYPE_PLISTEN && s->type != SOCKET_TYPE_LISTEN);
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if (s->head == NULL) {
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if (send_buffer_empty(s)) {
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int n = write(s->fd, request->buffer, request->sz);
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if (n<0) {
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switch(errno) {
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@@ -420,10 +530,14 @@ send_socket(struct socket_server *ss, struct request_send * request, struct sock
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FREE(request->buffer);
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return -1;
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}
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append_sendbuffer(s, request, n);
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append_sendbuffer(s, request, n); // add to high priority list, even priority == PRIORITY_LOW
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sp_write(ss->event_fd, s->fd, s, true);
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} else {
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append_sendbuffer(s, request, 0);
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if (priority == PRIORITY_LOW) {
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append_sendbuffer_low(s, request);
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} else {
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append_sendbuffer(s, request, 0);
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}
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}
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return -1;
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}
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@@ -460,12 +574,12 @@ close_socket(struct socket_server *ss, struct request_close *request, struct soc
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result->data = NULL;
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return SOCKET_CLOSE;
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}
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if (s->head) {
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if (!send_buffer_empty(s)) {
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int type = send_buffer(ss,s,result);
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if (type != -1)
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return type;
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}
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|
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if (s->head == NULL) {
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if (send_buffer_empty(s)) {
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force_close(ss,s,result);
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result->id = id;
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result->opaque = request->opaque;
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@@ -581,7 +695,9 @@ ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
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result->data = NULL;
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return SOCKET_EXIT;
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case 'D':
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return send_socket(ss, (struct request_send *)buffer, result);
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return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_HIGH);
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case 'P':
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return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_LOW);
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default:
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fprintf(stderr, "socket-server: Unknown ctrl %c.\n",type);
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return -1;
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|
|
|
@@ -835,6 +951,22 @@ socket_server_send(struct socket_server *ss, int id, const void * buffer, int sz
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|
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return s->wb_size;
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}
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void
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|
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socket_server_send_lowpriority(struct socket_server *ss, int id, const void * buffer, int sz) {
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|
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struct socket * s = &ss->slot[id % MAX_SOCKET];
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|
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if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
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return;
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}
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|
|
assert(s->type != SOCKET_TYPE_RESERVE);
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|
|
struct request_package request;
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request.u.send.id = id;
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|
request.u.send.sz = sz;
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|
|
request.u.send.buffer = (char *)buffer;
|
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|
|
send_request(ss, &request, 'P', sizeof(request.u.send));
|
|
|
|
|
}
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|
void
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|
|
|
|
socket_server_exit(struct socket_server *ss) {
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|
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|
|
struct request_package request;
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|