add gateserver

This commit is contained in:
Cloud Wu
2014-07-13 14:54:53 +08:00
parent 0dba8ed385
commit e1674f04c3
3 changed files with 58 additions and 114 deletions

View File

@@ -11,6 +11,7 @@ skynet.start(function()
skynet.call(watchdog, "lua", "start", {
port = 8888,
maxclient = max_client,
nodelay = true,
})
print("Watchdog listen on ", 8888)

View File

@@ -33,7 +33,6 @@ function SOCKET.data(fd, msg)
end
function CMD.start(conf)
skynet.call(gate, "lua", "nodelay", true)
skynet.call(gate, "lua", "open" , conf)
end

View File

@@ -1,39 +1,41 @@
local skynet = require "skynet"
local gateserver = require "gateserver"
local netpack = require "netpack"
local socketdriver = require "socketdriver"
local socket
local queue
local watchdog
local maxclient
local client_number = 0
local CMD = setmetatable({}, { __gc = function() netpack.clear(queue) end })
local nodelay = false
local connection = {} -- fd -> connection : { fd , client, agent , ip, mode }
local forwarding = {} -- agent -> connection
function CMD.open( source , conf )
assert(not socket)
local address = conf.address or "0.0.0.0"
local port = assert(conf.port)
maxclient = conf.maxclient or 1024
skynet.register_protocol {
name = "client",
id = skynet.PTYPE_CLIENT,
}
local handler = {}
function handler.open(source, conf)
watchdog = conf.watchdog or source
socket = socketdriver.listen(address, port)
socketdriver.start(socket)
maxclient = conf.maxclient or 1024
end
function CMD.nodelay(source, v)
if v ~= false then
v = true
function handler.message(fd, msg, sz)
-- recv a package, forward it
local c = connection[fd]
local agent = c.agent
if agent then
skynet.redirect(agent, c.client, "client", 0, msg, sz)
else
skynet.send(watchdog, "lua", "socket", "data", fd, netpack.tostring(msg, sz))
end
nodelay = v
end
function CMD.close()
assert(socket)
socketdriver.close(socket)
socket = nil
function handler.connect(fd, addr)
local c = {
fd = fd,
ip = msg,
}
connection[fd] = c
skynet.send(watchdog, "lua", "socket", "open", fd, addr)
end
local function unforward(c)
@@ -44,28 +46,47 @@ local function unforward(c)
end
end
local function start(c)
if not c.mode then
c.mode = "open"
socketdriver.start(c.fd)
local function close_fd(fd)
local c = connection[fd]
if c then
unforward(c)
connection[fd] = nil
end
end
function handler.close(fd)
close_fd(fd)
skynet.send(watchdog, "lua", "socket", "close", fd)
end
function handler.error(fd, msg)
close_fd(fd)
skynet.send(watchdog, "lua", "socket", "error", fd, msg)
end
local CMD = {}
local function unforward(c)
if c.agent then
forwarding[c.agent] = nil
c.agent = nil
c.client = nil
end
end
function CMD.forward(source, fd, client, address)
local c = assert(connection[fd])
unforward(c)
start(c)
c.client = client or 0
c.agent = address or source
forwarding[c.agent] = c
gateserver.openclient(fd)
end
function CMD.accept(source, fd)
local c = assert(connection[fd])
unforward(c)
start(c)
gateserver.openclient(fd)
end
function CMD.kick(source, fd)
@@ -78,89 +99,12 @@ function CMD.kick(source, fd)
assert(c)
if c.mode ~= "close" then
c.mode = "close"
socketdriver.close(c.fd)
end
gateserver.closeclient(fd)
end
local MSG = {}
function MSG.data(fd, msg, sz)
-- recv a package, forward it
local c = connection[fd]
local agent = c.agent
if agent then
skynet.redirect(agent, c.client, "client", 0, msg, sz)
else
skynet.send(watchdog, "lua", "socket", "data", fd, netpack.tostring(msg, sz))
end
function handler.command(cmd, source, ...)
local f = assert(CMD[cmd])
return f(source, ...)
end
function MSG.more()
for fd, msg, sz in netpack.pop, queue do
MSG.data(fd, msg, sz)
end
end
function MSG.open(fd, msg)
if client_number >= maxclient then
socketdriver.close(fd)
return
end
local c = {
fd = fd,
ip = msg,
}
connection[fd] = c
client_number = client_number + 1
if nodelay then
socketdriver.nodelay(fd)
end
skynet.send(watchdog, "lua", "socket", "open", fd, msg)
end
local function close_fd(fd, message)
local c = connection[fd]
if c then
unforward(c)
connection[fd] = nil
client_number = client_number - 1
end
end
function MSG.close(fd)
close_fd(fd)
skynet.send(watchdog, "lua", "socket", "close", fd)
end
function MSG.error(fd, msg)
close_fd(fd)
skynet.send(watchdog, "lua", "socket", "error", fd, msg)
end
skynet.register_protocol {
name = "socket",
id = skynet.PTYPE_SOCKET, -- PTYPE_SOCKET = 6
unpack = function ( msg, sz )
return netpack.filter( queue, msg, sz)
end,
dispatch = function (_, _, q, type, ...)
queue = q
if type then
MSG[type](...)
end
end
}
skynet.register_protocol {
name = "client",
id = skynet.PTYPE_CLIENT,
}
skynet.start(function()
skynet.dispatch("lua", function (_, address, cmd, ...)
local f = assert(CMD[cmd])
skynet.ret(skynet.pack(f(address, ...)))
end)
end)
gateserver.start(handler)