mirror of
https://github.com/cloudwu/skynet.git
synced 2026-07-23 19:43:09 +00:00
Merge pull request #631 from thomasheep/dev_socket_opt2
optimize SOCKET_WARNING msg
This commit is contained in:
@@ -567,8 +567,9 @@ lsendlow(lua_State *L) {
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int id = luaL_checkinteger(L, 1);
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int sz = 0;
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void *buffer = get_buffer(L, 2, &sz);
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skynet_socket_send_lowpriority(ctx, id, buffer, sz);
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return 0;
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int err = skynet_socket_send_lowpriority(ctx, id, buffer, sz);
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lua_pushboolean(L, !err);
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return 1;
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}
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static int
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@@ -113,7 +113,7 @@ function gateserver.start(handler)
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function MSG.error(fd, msg)
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if fd == socket then
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socketdriver.close(fd)
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skynet.error(msg)
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skynet.error("gateserver close listen socket, accpet error:",msg)
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else
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if handler.error then
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handler.error(fd, msg)
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@@ -138,19 +138,17 @@ end
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local function default_warning(id, size)
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local s = socket_pool[id]
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local last = s.warningsize or 0
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if last + 64 < size then -- if size increase 64K
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s.warningsize = size
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skynet.error(string.format("WARNING: %d K bytes need to send out (fd = %d)", size, id))
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end
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s.warningsize = size
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if not s then
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return
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end
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skynet.error(string.format("WARNING: %d K bytes need to send out (fd = %d)", size, id))
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end
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-- SKYNET_SOCKET_TYPE_WARNING
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socket_message[7] = function(id, size)
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local s = socket_pool[id]
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if s then
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local warning = s.warning or default_warning
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local warning = s.on_warning or default_warning
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warning(id, size)
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end
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end
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@@ -442,7 +440,7 @@ socket.udp_address = assert(driver.udp_address)
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function socket.warning(id, callback)
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local obj = socket_pool[id]
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assert(obj)
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obj.warning = callback
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obj.on_warning = callback
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end
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return socket
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@@ -376,6 +376,12 @@ end
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local socket_write = socket.write
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local socket_lwrite = socket.lwrite
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local function sock_err(self)
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close_channel_socket(self)
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wakeup_all(self)
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error(socket_error)
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end
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function channel:request(request, response, padding)
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assert(block_connect(self, true)) -- connect once
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local fd = self.__sock[1]
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@@ -383,16 +389,18 @@ function channel:request(request, response, padding)
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if padding then
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-- padding may be a table, to support multi part request
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-- multi part request use low priority socket write
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-- socket_lwrite returns nothing
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socket_lwrite(fd , request)
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-- now socket_lwrite returns as socket_write
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if not socket_lwrite(fd , request) then
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sock_err(self)
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end
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for _,v in ipairs(padding) do
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socket_lwrite(fd, v)
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if not socket_lwrite(fd, v) then
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sock_err(self)
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end
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end
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else
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if not socket_write(fd , request) then
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close_channel_socket(self)
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wakeup_all(self)
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error(socket_error)
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sock_err(self)
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end
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end
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@@ -98,6 +98,9 @@ skynet_socket_poll() {
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case SOCKET_UDP:
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forward_message(SKYNET_SOCKET_TYPE_UDP, false, &result);
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break;
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case SOCKET_WARNING:
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forward_message(SKYNET_SOCKET_TYPE_WARNING, false, &result);
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break;
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default:
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skynet_error(NULL, "Unknown socket message type %d.",type);
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return -1;
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@@ -108,31 +111,14 @@ skynet_socket_poll() {
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return 1;
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}
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static int
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check_wsz(struct skynet_context *ctx, int id, void *buffer, int64_t wsz) {
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if (wsz < 0) {
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return -1;
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} else if (wsz > 1024 * 1024) {
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struct skynet_socket_message tmp;
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tmp.type = SKYNET_SOCKET_TYPE_WARNING;
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tmp.id = id;
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tmp.ud = (int)(wsz / 1024);
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tmp.buffer = NULL;
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skynet_send(ctx, 0, skynet_context_handle(ctx), PTYPE_SOCKET, 0 , &tmp, sizeof(tmp));
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// skynet_error(ctx, "%d Mb bytes on socket %d need to send out", (int)(wsz / (1024 * 1024)), id);
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}
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return 0;
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int
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skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
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return socket_server_send(SOCKET_SERVER, id, buffer, sz);
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}
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int
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skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
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int64_t wsz = socket_server_send(SOCKET_SERVER, id, buffer, sz);
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return check_wsz(ctx, id, buffer, wsz);
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}
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void
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skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz) {
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socket_server_send_lowpriority(SOCKET_SERVER, id, buffer, sz);
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return socket_server_send_lowpriority(SOCKET_SERVER, id, buffer, sz);
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}
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int
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@@ -189,8 +175,7 @@ skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr,
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int
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skynet_socket_udp_send(struct skynet_context *ctx, int id, const char * address, const void *buffer, int sz) {
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int64_t wsz = socket_server_udp_send(SOCKET_SERVER, id, (const struct socket_udp_address *)address, buffer, sz);
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return check_wsz(ctx, id, (void *)buffer, wsz);
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return socket_server_udp_send(SOCKET_SERVER, id, (const struct socket_udp_address *)address, buffer, sz);
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}
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const char *
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@@ -24,7 +24,7 @@ void skynet_socket_free();
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int skynet_socket_poll();
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int skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz);
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void skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz);
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int skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz);
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int skynet_socket_listen(struct skynet_context *ctx, const char *host, int port, int backlog);
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int skynet_socket_connect(struct skynet_context *ctx, const char *host, int port);
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int skynet_socket_bind(struct skynet_context *ctx, int fd);
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@@ -53,6 +53,8 @@
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#define AGAIN_WOULDBLOCK EAGAIN
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#endif
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#define WARNING_SIZE (1024*1024)
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struct write_buffer {
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struct write_buffer * next;
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void *buffer;
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@@ -79,6 +81,7 @@ struct socket {
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int id;
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uint16_t protocol;
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uint16_t type;
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int64_t warn_size;
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union {
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int size;
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uint8_t udp_address[UDP_ADDRESS_SIZE];
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@@ -391,6 +394,7 @@ new_fd(struct socket_server *ss, int id, int fd, int protocol, uintptr_t opaque,
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s->p.size = MIN_READ_BUFFER;
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s->opaque = opaque;
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s->wb_size = 0;
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s->warn_size = 0;
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check_wb_list(&s->high);
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check_wb_list(&s->low);
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return s;
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@@ -598,6 +602,11 @@ raise_uncomplete(struct socket * s) {
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high->head = high->tail = tmp;
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}
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static inline int
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send_buffer_empty(struct socket *s) {
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return (s->high.head == NULL && s->low.head == NULL);
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}
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/*
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Each socket has two write buffer list, high priority and low priority.
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@@ -622,15 +631,24 @@ send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *r
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// step 3
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if (list_uncomplete(&s->low)) {
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raise_uncomplete(s);
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return -1;
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}
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} else {
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// step 4
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sp_write(ss->event_fd, s->fd, s, false);
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}
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// step 4
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assert(send_buffer_empty(s) && s->wb_size == 0);
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sp_write(ss->event_fd, s->fd, s, false);
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if (s->type == SOCKET_TYPE_HALFCLOSE) {
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if (s->type == SOCKET_TYPE_HALFCLOSE) {
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force_close(ss, s, result);
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return SOCKET_CLOSE;
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}
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}
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if(s->warn_size > 0){
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s->warn_size = 0;
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result->opaque = s->opaque;
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result->id = s->id;
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result->ud = 0;
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result->data = NULL;
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return SOCKET_WARNING;
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}
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}
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@@ -677,10 +695,6 @@ append_sendbuffer_low(struct socket_server *ss,struct socket *s, struct request_
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s->wb_size += buf->sz;
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}
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static inline int
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send_buffer_empty(struct socket *s) {
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return (s->high.head == NULL && s->low.head == NULL);
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}
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/*
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When send a package , we can assign the priority : PRIORITY_HIGH or PRIORITY_LOW
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@@ -757,6 +771,14 @@ send_socket(struct socket_server *ss, struct request_send * request, struct sock
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append_sendbuffer_udp(ss,s,priority,request,udp_address);
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}
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}
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if (s->wb_size >= WARNING_SIZE && s->wb_size >= s->warn_size) {
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s->warn_size = s->warn_size == 0 ? WARNING_SIZE *2 : s->warn_size*2;
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result->opaque = s->opaque;
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result->id = s->id;
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result->ud = s->wb_size%1024 == 0 ? s->wb_size/1024 : s->wb_size/1024 + 1;
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result->data = NULL;
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return SOCKET_WARNING;
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}
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return -1;
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}
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@@ -794,7 +816,8 @@ close_socket(struct socket_server *ss, struct request_close *request, struct soc
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}
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if (!send_buffer_empty(s)) {
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int type = send_buffer(ss,s,result);
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if (type != -1)
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// type : -1 or SOCKET_WARNING or SOCKET_CLOSE, SOCKET_WARNING means send_buffer_empty
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if (type != -1 && type != SOCKET_WARNING)
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return type;
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}
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if (request->shutdown || send_buffer_empty(s)) {
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@@ -1223,6 +1246,9 @@ socket_server_poll(struct socket_server *ss, struct socket_message * result, int
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ss->event_index = 0;
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if (ss->event_n <= 0) {
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ss->event_n = 0;
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if (errno == EINTR) {
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continue;
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}
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return -1;
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}
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}
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@@ -1334,8 +1360,8 @@ free_buffer(struct socket_server *ss, const void * buffer, int sz) {
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so.free_func((void *)buffer);
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}
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// return -1 when error
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int64_t
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// return -1 when error, 0 when success
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int
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socket_server_send(struct socket_server *ss, int id, const void * buffer, int sz) {
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struct socket * s = &ss->slot[HASH_ID(id)];
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if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
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@@ -1349,15 +1375,16 @@ socket_server_send(struct socket_server *ss, int id, const void * buffer, int sz
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request.u.send.buffer = (char *)buffer;
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send_request(ss, &request, 'D', sizeof(request.u.send));
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return s->wb_size;
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return 0;
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}
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void
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// return -1 when error, 0 when success
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int
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socket_server_send_lowpriority(struct socket_server *ss, int id, const void * buffer, int sz) {
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struct socket * s = &ss->slot[HASH_ID(id)];
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if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
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free_buffer(ss, buffer, sz);
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return;
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return -1;
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}
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struct request_package request;
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@@ -1366,6 +1393,7 @@ socket_server_send_lowpriority(struct socket_server *ss, int id, const void * bu
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request.u.send.buffer = (char *)buffer;
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send_request(ss, &request, 'P', sizeof(request.u.send));
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return 0;
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}
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void
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@@ -1546,7 +1574,7 @@ socket_server_udp(struct socket_server *ss, uintptr_t opaque, const char * addr,
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return id;
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}
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int64_t
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int
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socket_server_udp_send(struct socket_server *ss, int id, const struct socket_udp_address *addr, const void *buffer, int sz) {
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struct socket * s = &ss->slot[HASH_ID(id)];
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if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
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@@ -1576,7 +1604,7 @@ socket_server_udp_send(struct socket_server *ss, int id, const struct socket_udp
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memcpy(request.u.send_udp.address, udp_address, addrsz);
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send_request(ss, &request, 'A', sizeof(request.u.send_udp.send)+addrsz);
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return s->wb_size;
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return 0;
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}
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int
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@@ -10,6 +10,7 @@
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#define SOCKET_ERR 4
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#define SOCKET_EXIT 5
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#define SOCKET_UDP 6
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#define SOCKET_WARNING 7
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struct socket_server;
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@@ -30,8 +31,8 @@ void socket_server_shutdown(struct socket_server *, uintptr_t opaque, int id);
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void socket_server_start(struct socket_server *, uintptr_t opaque, int id);
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// return -1 when error
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int64_t socket_server_send(struct socket_server *, int id, const void * buffer, int sz);
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void socket_server_send_lowpriority(struct socket_server *, int id, const void * buffer, int sz);
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int socket_server_send(struct socket_server *, int id, const void * buffer, int sz);
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int socket_server_send_lowpriority(struct socket_server *, int id, const void * buffer, int sz);
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// ctrl command below returns id
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int socket_server_listen(struct socket_server *, uintptr_t opaque, const char * addr, int port, int backlog);
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@@ -50,7 +51,7 @@ int socket_server_udp(struct socket_server *, uintptr_t opaque, const char * add
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int socket_server_udp_connect(struct socket_server *, int id, const char * addr, int port);
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// If the socket_udp_address is NULL, use last call socket_server_udp_connect address instead
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// You can also use socket_server_send
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int64_t socket_server_udp_send(struct socket_server *, int id, const struct socket_udp_address *, const void *buffer, int sz);
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int socket_server_udp_send(struct socket_server *, int id, const struct socket_udp_address *, const void *buffer, int sz);
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// extract the address of the message, struct socket_message * should be SOCKET_UDP
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const struct socket_udp_address * socket_server_udp_address(struct socket_server *, struct socket_message *, int *addrsz);
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