Merge pull request #631 from thomasheep/dev_socket_opt2

optimize SOCKET_WARNING msg
This commit is contained in:
云风
2017-04-28 15:18:45 +08:00
committed by GitHub
8 changed files with 82 additions and 61 deletions

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@@ -567,8 +567,9 @@ lsendlow(lua_State *L) {
int id = luaL_checkinteger(L, 1);
int sz = 0;
void *buffer = get_buffer(L, 2, &sz);
skynet_socket_send_lowpriority(ctx, id, buffer, sz);
return 0;
int err = skynet_socket_send_lowpriority(ctx, id, buffer, sz);
lua_pushboolean(L, !err);
return 1;
}
static int

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@@ -113,7 +113,7 @@ function gateserver.start(handler)
function MSG.error(fd, msg)
if fd == socket then
socketdriver.close(fd)
skynet.error(msg)
skynet.error("gateserver close listen socket, accpet error:",msg)
else
if handler.error then
handler.error(fd, msg)

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@@ -138,19 +138,17 @@ end
local function default_warning(id, size)
local s = socket_pool[id]
local last = s.warningsize or 0
if last + 64 < size then -- if size increase 64K
s.warningsize = size
skynet.error(string.format("WARNING: %d K bytes need to send out (fd = %d)", size, id))
end
s.warningsize = size
if not s then
return
end
skynet.error(string.format("WARNING: %d K bytes need to send out (fd = %d)", size, id))
end
-- SKYNET_SOCKET_TYPE_WARNING
socket_message[7] = function(id, size)
local s = socket_pool[id]
if s then
local warning = s.warning or default_warning
local warning = s.on_warning or default_warning
warning(id, size)
end
end
@@ -442,7 +440,7 @@ socket.udp_address = assert(driver.udp_address)
function socket.warning(id, callback)
local obj = socket_pool[id]
assert(obj)
obj.warning = callback
obj.on_warning = callback
end
return socket

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@@ -376,6 +376,12 @@ end
local socket_write = socket.write
local socket_lwrite = socket.lwrite
local function sock_err(self)
close_channel_socket(self)
wakeup_all(self)
error(socket_error)
end
function channel:request(request, response, padding)
assert(block_connect(self, true)) -- connect once
local fd = self.__sock[1]
@@ -383,16 +389,18 @@ function channel:request(request, response, padding)
if padding then
-- padding may be a table, to support multi part request
-- multi part request use low priority socket write
-- socket_lwrite returns nothing
socket_lwrite(fd , request)
-- now socket_lwrite returns as socket_write
if not socket_lwrite(fd , request) then
sock_err(self)
end
for _,v in ipairs(padding) do
socket_lwrite(fd, v)
if not socket_lwrite(fd, v) then
sock_err(self)
end
end
else
if not socket_write(fd , request) then
close_channel_socket(self)
wakeup_all(self)
error(socket_error)
sock_err(self)
end
end

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@@ -98,6 +98,9 @@ skynet_socket_poll() {
case SOCKET_UDP:
forward_message(SKYNET_SOCKET_TYPE_UDP, false, &result);
break;
case SOCKET_WARNING:
forward_message(SKYNET_SOCKET_TYPE_WARNING, false, &result);
break;
default:
skynet_error(NULL, "Unknown socket message type %d.",type);
return -1;
@@ -108,31 +111,14 @@ skynet_socket_poll() {
return 1;
}
static int
check_wsz(struct skynet_context *ctx, int id, void *buffer, int64_t wsz) {
if (wsz < 0) {
return -1;
} else if (wsz > 1024 * 1024) {
struct skynet_socket_message tmp;
tmp.type = SKYNET_SOCKET_TYPE_WARNING;
tmp.id = id;
tmp.ud = (int)(wsz / 1024);
tmp.buffer = NULL;
skynet_send(ctx, 0, skynet_context_handle(ctx), PTYPE_SOCKET, 0 , &tmp, sizeof(tmp));
// skynet_error(ctx, "%d Mb bytes on socket %d need to send out", (int)(wsz / (1024 * 1024)), id);
}
return 0;
int
skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
return socket_server_send(SOCKET_SERVER, id, buffer, sz);
}
int
skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
int64_t wsz = socket_server_send(SOCKET_SERVER, id, buffer, sz);
return check_wsz(ctx, id, buffer, wsz);
}
void
skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz) {
socket_server_send_lowpriority(SOCKET_SERVER, id, buffer, sz);
return socket_server_send_lowpriority(SOCKET_SERVER, id, buffer, sz);
}
int
@@ -189,8 +175,7 @@ skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr,
int
skynet_socket_udp_send(struct skynet_context *ctx, int id, const char * address, const void *buffer, int sz) {
int64_t wsz = socket_server_udp_send(SOCKET_SERVER, id, (const struct socket_udp_address *)address, buffer, sz);
return check_wsz(ctx, id, (void *)buffer, wsz);
return socket_server_udp_send(SOCKET_SERVER, id, (const struct socket_udp_address *)address, buffer, sz);
}
const char *

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@@ -24,7 +24,7 @@ void skynet_socket_free();
int skynet_socket_poll();
int skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz);
void skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz);
int skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz);
int skynet_socket_listen(struct skynet_context *ctx, const char *host, int port, int backlog);
int skynet_socket_connect(struct skynet_context *ctx, const char *host, int port);
int skynet_socket_bind(struct skynet_context *ctx, int fd);

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@@ -53,6 +53,8 @@
#define AGAIN_WOULDBLOCK EAGAIN
#endif
#define WARNING_SIZE (1024*1024)
struct write_buffer {
struct write_buffer * next;
void *buffer;
@@ -79,6 +81,7 @@ struct socket {
int id;
uint16_t protocol;
uint16_t type;
int64_t warn_size;
union {
int size;
uint8_t udp_address[UDP_ADDRESS_SIZE];
@@ -391,6 +394,7 @@ new_fd(struct socket_server *ss, int id, int fd, int protocol, uintptr_t opaque,
s->p.size = MIN_READ_BUFFER;
s->opaque = opaque;
s->wb_size = 0;
s->warn_size = 0;
check_wb_list(&s->high);
check_wb_list(&s->low);
return s;
@@ -598,6 +602,11 @@ raise_uncomplete(struct socket * s) {
high->head = high->tail = tmp;
}
static inline int
send_buffer_empty(struct socket *s) {
return (s->high.head == NULL && s->low.head == NULL);
}
/*
Each socket has two write buffer list, high priority and low priority.
@@ -622,15 +631,24 @@ send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *r
// step 3
if (list_uncomplete(&s->low)) {
raise_uncomplete(s);
return -1;
}
} else {
// step 4
sp_write(ss->event_fd, s->fd, s, false);
}
// step 4
assert(send_buffer_empty(s) && s->wb_size == 0);
sp_write(ss->event_fd, s->fd, s, false);
if (s->type == SOCKET_TYPE_HALFCLOSE) {
if (s->type == SOCKET_TYPE_HALFCLOSE) {
force_close(ss, s, result);
return SOCKET_CLOSE;
}
}
if(s->warn_size > 0){
s->warn_size = 0;
result->opaque = s->opaque;
result->id = s->id;
result->ud = 0;
result->data = NULL;
return SOCKET_WARNING;
}
}
@@ -677,10 +695,6 @@ append_sendbuffer_low(struct socket_server *ss,struct socket *s, struct request_
s->wb_size += buf->sz;
}
static inline int
send_buffer_empty(struct socket *s) {
return (s->high.head == NULL && s->low.head == NULL);
}
/*
When send a package , we can assign the priority : PRIORITY_HIGH or PRIORITY_LOW
@@ -757,6 +771,14 @@ send_socket(struct socket_server *ss, struct request_send * request, struct sock
append_sendbuffer_udp(ss,s,priority,request,udp_address);
}
}
if (s->wb_size >= WARNING_SIZE && s->wb_size >= s->warn_size) {
s->warn_size = s->warn_size == 0 ? WARNING_SIZE *2 : s->warn_size*2;
result->opaque = s->opaque;
result->id = s->id;
result->ud = s->wb_size%1024 == 0 ? s->wb_size/1024 : s->wb_size/1024 + 1;
result->data = NULL;
return SOCKET_WARNING;
}
return -1;
}
@@ -794,7 +816,8 @@ close_socket(struct socket_server *ss, struct request_close *request, struct soc
}
if (!send_buffer_empty(s)) {
int type = send_buffer(ss,s,result);
if (type != -1)
// type : -1 or SOCKET_WARNING or SOCKET_CLOSE, SOCKET_WARNING means send_buffer_empty
if (type != -1 && type != SOCKET_WARNING)
return type;
}
if (request->shutdown || send_buffer_empty(s)) {
@@ -1223,6 +1246,9 @@ socket_server_poll(struct socket_server *ss, struct socket_message * result, int
ss->event_index = 0;
if (ss->event_n <= 0) {
ss->event_n = 0;
if (errno == EINTR) {
continue;
}
return -1;
}
}
@@ -1334,8 +1360,8 @@ free_buffer(struct socket_server *ss, const void * buffer, int sz) {
so.free_func((void *)buffer);
}
// return -1 when error
int64_t
// return -1 when error, 0 when success
int
socket_server_send(struct socket_server *ss, int id, const void * buffer, int sz) {
struct socket * s = &ss->slot[HASH_ID(id)];
if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
@@ -1349,15 +1375,16 @@ socket_server_send(struct socket_server *ss, int id, const void * buffer, int sz
request.u.send.buffer = (char *)buffer;
send_request(ss, &request, 'D', sizeof(request.u.send));
return s->wb_size;
return 0;
}
void
// return -1 when error, 0 when success
int
socket_server_send_lowpriority(struct socket_server *ss, int id, const void * buffer, int sz) {
struct socket * s = &ss->slot[HASH_ID(id)];
if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
free_buffer(ss, buffer, sz);
return;
return -1;
}
struct request_package request;
@@ -1366,6 +1393,7 @@ socket_server_send_lowpriority(struct socket_server *ss, int id, const void * bu
request.u.send.buffer = (char *)buffer;
send_request(ss, &request, 'P', sizeof(request.u.send));
return 0;
}
void
@@ -1546,7 +1574,7 @@ socket_server_udp(struct socket_server *ss, uintptr_t opaque, const char * addr,
return id;
}
int64_t
int
socket_server_udp_send(struct socket_server *ss, int id, const struct socket_udp_address *addr, const void *buffer, int sz) {
struct socket * s = &ss->slot[HASH_ID(id)];
if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
@@ -1576,7 +1604,7 @@ socket_server_udp_send(struct socket_server *ss, int id, const struct socket_udp
memcpy(request.u.send_udp.address, udp_address, addrsz);
send_request(ss, &request, 'A', sizeof(request.u.send_udp.send)+addrsz);
return s->wb_size;
return 0;
}
int

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@@ -10,6 +10,7 @@
#define SOCKET_ERR 4
#define SOCKET_EXIT 5
#define SOCKET_UDP 6
#define SOCKET_WARNING 7
struct socket_server;
@@ -30,8 +31,8 @@ void socket_server_shutdown(struct socket_server *, uintptr_t opaque, int id);
void socket_server_start(struct socket_server *, uintptr_t opaque, int id);
// return -1 when error
int64_t socket_server_send(struct socket_server *, int id, const void * buffer, int sz);
void socket_server_send_lowpriority(struct socket_server *, int id, const void * buffer, int sz);
int socket_server_send(struct socket_server *, int id, const void * buffer, int sz);
int socket_server_send_lowpriority(struct socket_server *, int id, const void * buffer, int sz);
// ctrl command below returns id
int socket_server_listen(struct socket_server *, uintptr_t opaque, const char * addr, int port, int backlog);
@@ -50,7 +51,7 @@ int socket_server_udp(struct socket_server *, uintptr_t opaque, const char * add
int socket_server_udp_connect(struct socket_server *, int id, const char * addr, int port);
// If the socket_udp_address is NULL, use last call socket_server_udp_connect address instead
// You can also use socket_server_send
int64_t socket_server_udp_send(struct socket_server *, int id, const struct socket_udp_address *, const void *buffer, int sz);
int socket_server_udp_send(struct socket_server *, int id, const struct socket_udp_address *, const void *buffer, int sz);
// extract the address of the message, struct socket_message * should be SOCKET_UDP
const struct socket_udp_address * socket_server_udp_address(struct socket_server *, struct socket_message *, int *addrsz);