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https://github.com/cloudwu/skynet.git
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A Pong frame sent in response to a Ping frame must have identical "Application data" as found in the message body of the Ping frame being replied to.
Skynet is a lightweight online game framework which can be used in many other fields.
Build
For Linux, install autoconf first for jemalloc:
git clone https://github.com/cloudwu/skynet.git
cd skynet
make 'PLATFORM' # PLATFORM can be linux, macosx, freebsd now
Or:
export PLAT=linux
make
For FreeBSD , use gmake instead of make.
Test
Run these in different consoles:
./skynet examples/config # Launch first skynet node (Gate server) and a skynet-master (see config for standalone option)
./3rd/lua/lua examples/client.lua # Launch a client, and try to input hello.
About Lua version
Skynet now uses a modified version of lua 5.3.5 ( https://github.com/ejoy/lua/tree/skynet ) for multiple lua states.
Official Lua versions can also be used as long as the Makefile is edited.
How To Use (Sorry, currently only available in Chinese)
- Read Wiki for documents https://github.com/cloudwu/skynet/wiki
- The FAQ in wiki https://github.com/cloudwu/skynet/wiki/FAQ
Languages
C
73.2%
Lua
23.5%
HTML
2.4%
Makefile
0.9%
