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42
Makefile
42
Makefile
@@ -1,35 +1,23 @@
|
||||
# $Id: Makefile,v 1.1 2004/07/27 14:15:24 tomas Exp $
|
||||
# $Id: Makefile,v 1.26.2.1 2007/05/08 21:35:11 carregal Exp $
|
||||
|
||||
T= luafilesystem
|
||||
T= lfs
|
||||
V= 1.2.1
|
||||
CONFIG= ./config
|
||||
|
||||
include ./config
|
||||
include $(CONFIG)
|
||||
|
||||
V= 1.0a
|
||||
LIBNAME= lib$T.$V$(LIB_EXT)
|
||||
L= $T.lua
|
||||
TL= t_$T.lua
|
||||
SRCS= src/$T.c
|
||||
OBJS= src/$T.o
|
||||
|
||||
SRCS= $T.c
|
||||
OBJS= $T.o
|
||||
lib: src/$(LIBNAME)
|
||||
|
||||
src/$(LIBNAME): $(OBJS)
|
||||
export MACOSX_DEPLOYMENT_TARGET="10.3"; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/$(LIBNAME) $(OBJS)
|
||||
|
||||
lib: $(LIBNAME)
|
||||
|
||||
$(LIBNAME): $(OBJS) $(TL)
|
||||
$(CC) $(CFLAGS) $(LIB_OPTION) -o $(LIBNAME) $(OBJS) $(LIBS)
|
||||
sed -e "s|LIB_NAME|$(LIB_DIR)/$(LIBNAME)|" $(TL) > $L
|
||||
|
||||
$(LUA_DIR)/$L: $L
|
||||
mkdir -p $(LUA_DIR)
|
||||
cp $L $(LUA_DIR)
|
||||
|
||||
install: $(LUA_DIR)/$L $(LIBNAME)
|
||||
mkdir -p $(LIB_DIR)
|
||||
cp $(LIBNAME) $(LIB_DIR)
|
||||
install: src/$(LIBNAME)
|
||||
mkdir -p $(LUA_LIBDIR)
|
||||
cp src/$(LIBNAME) $(LUA_LIBDIR)
|
||||
cd $(LUA_LIBDIR); ln -f -s $(LIBNAME) $T.so
|
||||
|
||||
clean:
|
||||
rm -f $L $(LIBNAME) $(OBJS)
|
||||
|
||||
dist:
|
||||
mkdir -p $(DIST_DIR)
|
||||
cp config $(SRCS) $T.h $(TL) Makefile $(DIST_DIR)
|
||||
rm -f src/$(LIBNAME) $(OBJS)
|
||||
|
||||
24
Makefile.win
Normal file
24
Makefile.win
Normal file
@@ -0,0 +1,24 @@
|
||||
# $Id: Makefile.win,v 1.4.2.1 2007/05/08 21:35:11 carregal Exp $
|
||||
|
||||
T= lfs
|
||||
V= 1.2.1
|
||||
|
||||
include config.win
|
||||
|
||||
SRCS= src\$T.c
|
||||
OBJS= src\$T.obj
|
||||
|
||||
lib: src\$(LIBNAME)
|
||||
|
||||
.c.obj:
|
||||
$(CC) /c /Fo$@ $(CFLAGS) $<
|
||||
|
||||
src\$(LIBNAME): $(OBJS)
|
||||
link /dll /def:src\$T.def /out:src\$(LIBNAME) $(OBJS) $(LUA_LIB)
|
||||
|
||||
install: src\$(LIBNAME)
|
||||
IF NOT EXIST $(LUA_LIBDIR) mkdir $(LUA_LIBDIR)
|
||||
copy src\$(LIBNAME) $(LUA_LIBDIR)
|
||||
|
||||
clean:
|
||||
del src\$(LIBNAME) $(OBJS) src\$T.lib src\$T.exp
|
||||
14
README
Normal file
14
README
Normal file
@@ -0,0 +1,14 @@
|
||||
LuaFileSystem - File System Library for Lua
|
||||
Copyright 2003-2007 PUC-Rio
|
||||
http://www.keplerproject.org/luafilesystem
|
||||
|
||||
LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution. LuaFileSystem offers a portable way to access the underlying directory structure and file attributes. LuaFileSystem is free software and uses the same license as Lua 5.1 Current version is 1.2.1.
|
||||
|
||||
To install on Linux/OSX/BSD, please edit the config file and then call
|
||||
|
||||
make
|
||||
make install
|
||||
|
||||
The last step may require root privileges.
|
||||
|
||||
Please check the documentation at /doc/us/ for more information.
|
||||
22
config
22
config
@@ -1,21 +1,19 @@
|
||||
# Installation directories
|
||||
# System's libraries directory (where Lua libraries are installed)
|
||||
LIB_DIR= /usr/local/lib
|
||||
LUA_DIR= /usr/local/lua
|
||||
# System's libraries directory (where binary libraries are installed)
|
||||
LUA_LIBDIR= /usr/local/lib/lua/5.1
|
||||
# Lua includes directory
|
||||
LUA_INC= /usr/local/include/lua51
|
||||
|
||||
# OS dependent
|
||||
LIB_EXT= .dylib
|
||||
#LIB_EXT= .so
|
||||
LIB_OPTION= -dynamiclib #for MacOS X
|
||||
#LIB_OPTION= -shared #for Linux
|
||||
LIB_OPTION= -shared #for Linux
|
||||
#LIB_OPTION= -bundle -undefined dynamic_lookup #for MacOS X
|
||||
|
||||
LIBNAME= $T.so.$V
|
||||
|
||||
# Compilation directives
|
||||
# pre-compile and include mod2.lua into mod_lua.c
|
||||
# On FreeBSD systems, the following line should be commented
|
||||
DLLIB= -ldl
|
||||
WARN= -O2 -Wall -fPIC -W -Waggregate-return -Wcast-align -Wmissing-prototypes -Wnested-externs -Wshadow -Wwrite-strings
|
||||
INCS= -I/usr/local/include/lua5
|
||||
LIBS= -L$(LIB_DIR) -llua -llualib -lm $(DLLIB)
|
||||
INCS= -I$(LUA_INC)
|
||||
CFLAGS= $(WARN) $(INCS)
|
||||
CC= gcc
|
||||
|
||||
# $Id: config,v 1.14.2.1 2007/05/08 21:35:10 carregal Exp $
|
||||
|
||||
17
config.win
Normal file
17
config.win
Normal file
@@ -0,0 +1,17 @@
|
||||
# Installation directories
|
||||
# System's libraries directory (where binary libraries are installed)
|
||||
LUA_LIBDIR= c:\lua5.1\lib
|
||||
# Lua includes directory
|
||||
LUA_INC= c:\lua5.1\include
|
||||
# Lua library
|
||||
LUA_LIB= c:\lua5.1\bin\lua5.1.lib
|
||||
|
||||
LIBNAME= $T.dll
|
||||
|
||||
# Compilation directives
|
||||
WARN= /O2
|
||||
INCS= /I$(LUA_INC)
|
||||
CFLAGS= $(WARN) $(INCS)
|
||||
CC= cl
|
||||
|
||||
# $Id: config.win,v 1.3.2.1 2007/05/08 21:35:10 carregal Exp $
|
||||
104
doc/us/examples.html
Normal file
104
doc/us/examples.html
Normal file
@@ -0,0 +1,104 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>LuaFileSystem</title>
|
||||
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo">
|
||||
<a href="http://www.keplerproject.org">
|
||||
<img alt="LuaFileSystem" src="luafilesystem.png"/>
|
||||
</a>
|
||||
</div>
|
||||
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
|
||||
<div id="product_description">File System Library for the Lua Programming Language</div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
<div id="main">
|
||||
|
||||
<div id="navigation">
|
||||
<h1>LuaFileSystem</h1>
|
||||
<ul>
|
||||
<li><a href="index.html">Home</a>
|
||||
<ul>
|
||||
<li><a href="index.html#overview">Overview</a></li>
|
||||
<li><a href="index.html#status">Status</a></li>
|
||||
<li><a href="index.html#download">Download</a></li>
|
||||
<li><a href="index.html#history">History</a></li>
|
||||
<li><a href="index.html#credits">Credits</a></li>
|
||||
<li><a href="index.html#contact">Contact us</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="manual.html">Manual</a>
|
||||
<ul>
|
||||
<li><a href="manual.html#introduction">Introduction</a></li>
|
||||
<li><a href="manual.html#building">Building</a></li>
|
||||
<li><a href="manual.html#installation">Installation</a></li>
|
||||
<li><a href="manual.html#reference">Reference</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><strong>Examples</strong></li>
|
||||
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
|
||||
<ul>
|
||||
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
|
||||
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="license.html">License</a></li>
|
||||
</ul>
|
||||
</div> <!-- id="navigation" -->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h2><a name="example"></a>Examples</h2>
|
||||
|
||||
<h3>Directory iterator</h3>
|
||||
|
||||
<p>The following example iterates over a directory and recursively lists the
|
||||
attributes for each file inside it.</p>
|
||||
|
||||
<pre class="example">
|
||||
require"lfs"
|
||||
|
||||
function attrdir (path)
|
||||
for file in lfs.dir(path) do
|
||||
if file ~= "." and file ~= ".." then
|
||||
local f = path..'/'..file
|
||||
print ("\t "..f)
|
||||
local attr = lfs.attributes (f)
|
||||
assert (type(attr) == "table")
|
||||
if attr.mode == "directory" then
|
||||
attrdir (f)
|
||||
else
|
||||
for name, value in pairs(attr) do
|
||||
print (name, value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
attrdir (".")
|
||||
</pre>
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
|
||||
</div> <!-- id="main" -->
|
||||
|
||||
<div id="about">
|
||||
<p><a href="http://validator.w3.org/check?uri=referer">
|
||||
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
|
||||
<p><small>$Id: examples.html,v 1.5.2.1 2007/05/08 21:35:11 carregal Exp $</small></p>
|
||||
</div> <!-- id="about" -->
|
||||
|
||||
</div> <!-- id="container" -->
|
||||
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,114 +1,148 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title>LuaFileSystem</title>
|
||||
<style type="text/css">
|
||||
ul { list-style-type: disc };
|
||||
</style>
|
||||
<title>LuaFileSystem</title>
|
||||
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
</head>
|
||||
|
||||
<body bgcolor="#FFFFFF">
|
||||
<body>
|
||||
|
||||
<center>
|
||||
<table border=0 cellspacing=2 cellpadding=2>
|
||||
<tr><td align=center><a href="http://www.keplerproject.org">
|
||||
<img border=0 alt="LuaFileSystem" src="luafilesystem.png"></a>
|
||||
<tr><td align=center><big><b>LuaFileSystem</b></big>
|
||||
<tr><td align=center valign=top>File system library for the
|
||||
<a href="http://www.lua.org">Lua</a>
|
||||
programming language
|
||||
</table>
|
||||
</center>
|
||||
<p>
|
||||
<div id="container">
|
||||
|
||||
<center><small>
|
||||
<a href="#over">overview</a> ·
|
||||
<a href="#download">download</a> ·
|
||||
<a href="manual.html">manual</a> ·
|
||||
<a href="#credits">credits</a> ·
|
||||
<a href="#contact">contact us</a>
|
||||
</small></center>
|
||||
<p>
|
||||
<div id="product">
|
||||
<div id="product_logo">
|
||||
<a href="http://www.keplerproject.org">
|
||||
<img alt="LuaFileSystem" src="luafilesystem.png"/>
|
||||
</a>
|
||||
</div>
|
||||
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
|
||||
<div id="product_description">File System Library for the Lua Programming Language</div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
<hr>
|
||||
<h2>Contents</h2>
|
||||
<p>
|
||||
<ul>
|
||||
<li> <a href="#over">Overview</a>
|
||||
<li> <a href="#version">Current Version</a>
|
||||
<li> <a href="#download">Download</a>
|
||||
<li> <a href="#manual">Manual</a>
|
||||
<li> <a href="#credits">Credits</a>
|
||||
<li> <a href="#contact">Contact us</a>
|
||||
</ul>
|
||||
<div id="main">
|
||||
|
||||
<div id="navigation">
|
||||
<h1>LuaFileSystem</h1>
|
||||
<ul>
|
||||
<li><strong>Home</strong>
|
||||
<ul>
|
||||
<li><a href="index.html#overview">Overview</a></li>
|
||||
<li><a href="index.html#status">Status</a></li>
|
||||
<li><a href="index.html#download">Download</a></li>
|
||||
<li><a href="index.html#history">History</a></li>
|
||||
<li><a href="index.html#credits">Credits</a></li>
|
||||
<li><a href="index.html#contact">Contact us</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="manual.html">Manual</a>
|
||||
<ul>
|
||||
<li><a href="manual.html#introduction">Introduction</a></li>
|
||||
<li><a href="manual.html#building">Building</a></li>
|
||||
<li><a href="manual.html#installation">Installation</a></li>
|
||||
<li><a href="manual.html#reference">Reference</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="examples.html">Examples</a></li>
|
||||
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
|
||||
<ul>
|
||||
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
|
||||
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="license.html">License</a></li>
|
||||
</ul>
|
||||
</div> <!-- id="navigation" -->
|
||||
|
||||
<a name="over"></a>
|
||||
<h2>Overview</h2>
|
||||
<p>
|
||||
LuaFileSystem is a library developed to complement the set of functions
|
||||
related to file systems offered by the standard Lua distribution.
|
||||
One of its goals is to be as portable as Lua.
|
||||
<p>
|
||||
LuaFileSystem is free software and uses the same
|
||||
<a href="license.html">license</a>
|
||||
as Lua 5.0.
|
||||
<div id="content">
|
||||
|
||||
<h2><a name="overview"></a>Overview</h2>
|
||||
|
||||
<a name="version"></a>
|
||||
<h2>Current version</h2>
|
||||
<p>
|
||||
Current version is 1.0 alpha.
|
||||
It was developed for Lua 5.0.
|
||||
</p>
|
||||
<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
|
||||
developed to complement the set of functions related to file
|
||||
systems offered by the standard Lua distribution.</p>
|
||||
|
||||
<p>LuaFileSystem offers a portable way to access
|
||||
the underlying directory structure and file attributes.</p>
|
||||
|
||||
<a name="download"></a>
|
||||
<h2>Download</h2>
|
||||
<p>
|
||||
LuaFileSystem can be downloaded in source code from the following links:
|
||||
<p>
|
||||
<ul>
|
||||
<li><a href="luafilesystem-1.0a.tar.gz">luafilesystem-1.0a.tar.gz</a>.
|
||||
<li><a href="luafilesystem-1.0a.zip">luafilesystem-1.0a.zip</a>.
|
||||
</ul>
|
||||
<p>LuaFileSystem is free software and uses the same
|
||||
<a href="license.html">license</a> as Lua 5.1.</p>
|
||||
|
||||
<h2><a name="status"></a>Status</h2>
|
||||
|
||||
<a name="new"></a>
|
||||
<h2>What's new</h2>
|
||||
<p>
|
||||
<ul>
|
||||
<li>[2/Aug/2004] Version 1.0 alpha released
|
||||
</ul>
|
||||
<p>Current version is 1.2.1. It was developed for Lua 5.1.</p>
|
||||
|
||||
<h2><a name="download"></a>Download</h2>
|
||||
|
||||
<a name="credits"></a>
|
||||
<h2>Credits</h2>
|
||||
<p>LuaFileSystem source can be downloaded from its
|
||||
<a href="http://luaforge.net/projects/luafilesystem/files">Lua Forge</a>
|
||||
page. If you are using
|
||||
<a href="http://luabinaries.luaforge.net">LuaBinaries</a> 5.1.2 a Windows binary
|
||||
version of LuaFileSystem can be found at the same LuaForge page.</p>
|
||||
|
||||
<p>
|
||||
LuaFileSystem was designed by Roberto Ierusalimschy,
|
||||
André Carregal and Tomás Guisasola as part of
|
||||
<a href="http://www.keplerproject.org">The Kepler Project</a>
|
||||
which holds its copyright.
|
||||
</p>
|
||||
<h2><a name="history"></a>History</h2>
|
||||
|
||||
<dl class="history">
|
||||
<dt><strong>Version 1.2.1</strong> [08/May/2007]</dt>
|
||||
<dd>
|
||||
<ul>
|
||||
<li>compatible only with Lua 5.1 (Lua 5.0 support was dropped)</li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
<a name="contact"></a>
|
||||
<h2>Contact us</h2>
|
||||
<dt><strong>Version 1.2</strong> [15/Mar/2006]</dt>
|
||||
<dd>
|
||||
<ul>
|
||||
<li>added optional argument to
|
||||
<a href="manual.html#attributes"><code>lfs.attributes</code></a></li>
|
||||
<li>added function
|
||||
<a href="manual.html#rmdir"><code>lfs.rmdir</code></a></li>
|
||||
<li>bug correction on <code>lfs.dir</code></li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
<p>
|
||||
For more information please
|
||||
<a href="mailto:tomas-NO-SPAM-THANKS@keplerproject.org">contact us</a>.
|
||||
Comments are welcome!
|
||||
</p>
|
||||
<dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.1/">Version 1.1</a></strong> [30/May/2005]</dt>
|
||||
<dd>
|
||||
<ul>
|
||||
<li>added function <code>lfs.touch</code>.</li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
<dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.0/">Version 1.0</a></strong> [21/Jan/2005]</dt>
|
||||
<dd />
|
||||
|
||||
<dt><strong>Version 1.0 Beta</strong> [10/Nov/2004]</dt>
|
||||
<dd />
|
||||
</dl>
|
||||
|
||||
<p>
|
||||
<hr>
|
||||
<small>
|
||||
$Id: index.html,v 1.1 2004/07/27 14:15:24 tomas Exp $
|
||||
</small>
|
||||
<h2><a name="credits"></a>Credits</h2>
|
||||
|
||||
<p>LuaFileSystem was designed by Roberto Ierusalimschy,
|
||||
André Carregal and Tomás Guisasola as part of the
|
||||
<a href="http://www.keplerproject.org">Kepler Project</a>,
|
||||
which holds its copyright.</p>
|
||||
|
||||
<h2><a name="contact"></a>Contact us</h2>
|
||||
|
||||
<p>For more information please
|
||||
<a href="mailto:info-NO-SPAM-THANKS@keplerproject.org">contact us</a>.
|
||||
Comments are welcome!</p>
|
||||
|
||||
<p>You can also reach other Kepler developers and users on the Kepler Project
|
||||
<a href="http://luaforge.net/mail/?group_id=104">mailing list</a>.</p>
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
|
||||
</div> <!-- id="main" -->
|
||||
|
||||
<div id="about">
|
||||
<p><a href="http://validator.w3.org/check?uri=referer">
|
||||
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
|
||||
<p><small>$Id: index.html,v 1.30.2.1 2007/05/08 21:35:11 carregal Exp $</small></p>
|
||||
</div> <!-- id="about" -->
|
||||
|
||||
</div> <!-- id="container" -->
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
||||
@@ -1,78 +1,123 @@
|
||||
<! See Copyright Notice at the end of this file>
|
||||
<HTML>
|
||||
<HEAD>
|
||||
<TITLE>LuaFileSystem: license</TITLE>
|
||||
</HEAD>
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>LuaFileSystem</title>
|
||||
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
</head>
|
||||
|
||||
<BODY BGCOLOR="#FFFFFF">
|
||||
<body>
|
||||
|
||||
<HR>
|
||||
<H1>
|
||||
License
|
||||
</H1>
|
||||
<div id="container">
|
||||
|
||||
LuaFileSystem
|
||||
is free software:
|
||||
it can be used for both academic and commercial purposes at absolutely no cost.
|
||||
There are no royalties or GNU-like "copyleft" restrictions.
|
||||
LuaFileSystem qualifies as
|
||||
<A HREF="http://www.opensource.org/docs/definition.html">Open Source</A>
|
||||
<div id="product">
|
||||
<div id="product_logo">
|
||||
<a href="http://www.keplerproject.org">
|
||||
<img alt="LuaFileSystem" src="luafilesystem.png"/>
|
||||
</a>
|
||||
</div>
|
||||
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
|
||||
<div id="product_description">File System Library for the Lua Programming Language</div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
<div id="main">
|
||||
|
||||
<div id="navigation">
|
||||
<h1>LuaFileSystem</h1>
|
||||
<ul>
|
||||
<li><a href="index.html">Home</a>
|
||||
<ul>
|
||||
<li><a href="index.html#overview">Overview</a></li>
|
||||
<li><a href="index.html#status">Status</a></li>
|
||||
<li><a href="index.html#download">Download</a></li>
|
||||
<li><a href="index.html#history">History</a></li>
|
||||
<li><a href="index.html#credits">Credits</a></li>
|
||||
<li><a href="index.html#contact">Contact us</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="manual.html">Manual</a>
|
||||
<ul>
|
||||
<li><a href="manual.html#introduction">Introduction</a></li>
|
||||
<li><a href="manual.html#building">Building</a></li>
|
||||
<li><a href="manual.html#installation">Installation</a></li>
|
||||
<li><a href="manual.html#reference">Reference</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="examples.html">Examples</a></li>
|
||||
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
|
||||
<ul>
|
||||
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
|
||||
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><strong>License</strong></li>
|
||||
</ul>
|
||||
</div> <!-- id="navigation" -->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>License</h1>
|
||||
|
||||
<p>
|
||||
LuaFileSystem is free software: it can be used for both academic
|
||||
and commercial purposes at absolutely no cost. There are no
|
||||
royalties or GNU-like "copyleft" restrictions. LuaFileSystem
|
||||
qualifies as
|
||||
<a href="http://www.opensource.org/docs/definition.html">Open Source</a>
|
||||
software.
|
||||
Its licenses are compatible with
|
||||
<A HREF="http://www.gnu.org/licenses/gpl.html">GPL</A>.
|
||||
LuaFileSystem is not in the public domain and
|
||||
<a href="http://www.keplerproject.org">The Kepler Project</a>
|
||||
<a href="http://www.gnu.org/licenses/gpl.html">GPL</a>.
|
||||
LuaFileSystem is not in the public domain and the
|
||||
<a href="http://www.keplerproject.org">Kepler Project</a>
|
||||
keep its copyright.
|
||||
The legal details are below.
|
||||
<P>
|
||||
The legal details are below.
|
||||
</p>
|
||||
|
||||
The spirit of the license is that
|
||||
you are free to use LuaFileSystem for any purpose at no cost without having to ask us.
|
||||
The only requirement is that
|
||||
if you do use LuaFileSystem,
|
||||
then you should give us credit by including the appropriate copyright notice
|
||||
somewhere in your product or its documentation.
|
||||
<P>
|
||||
<p>The spirit of the license is that you are free to use
|
||||
LuaFileSystem for any purpose at no cost without having to ask us.
|
||||
The only requirement is that if you do use LuaFileSystem, then you
|
||||
should give us credit by including the appropriate copyright notice
|
||||
somewhere in your product or its documentation.</p>
|
||||
|
||||
The LuaFileSystem library is designed and implemented
|
||||
by
|
||||
Roberto Ierusalimschy,
|
||||
André Carregal and
|
||||
Tomás Guisasola.
|
||||
The implementation is not derived from licensed software.
|
||||
<P>
|
||||
<p>The LuaFileSystem library is designed and implemented by Roberto
|
||||
Ierusalimschy, André Carregal and Tomás Guisasola.
|
||||
The implementation is not derived from licensed software.</p>
|
||||
|
||||
<!-- ===================================================================== -->
|
||||
<HR>
|
||||
Copyright © 2004 The Kepler Project.
|
||||
<P>
|
||||
<hr/>
|
||||
<p>Copyright © 2004-2007 The Kepler Project.</p>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
<P>
|
||||
<p>Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation
|
||||
files (the "Software"), to deal in the Software without
|
||||
restriction, including without limitation the rights to use, copy,
|
||||
modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:</p>
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
<P>
|
||||
<p>The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.</p>
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
<P>
|
||||
<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.</p>
|
||||
|
||||
<!-- ===================================================================== -->
|
||||
<HR>
|
||||
<SMALL>
|
||||
$Id: license.html,v 1.1 2004/07/27 14:15:24 tomas Exp $
|
||||
</SMALL>
|
||||
</div> <!-- id="content" -->
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
</div> <!-- id="main" -->
|
||||
|
||||
<div id="about">
|
||||
<p><a href="http://validator.w3.org/check?uri=referer">
|
||||
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
|
||||
<p><small>$Id: license.html,v 1.9.2.1 2007/05/08 21:35:11 carregal Exp $</small></p>
|
||||
</div><!-- id="about" -->
|
||||
|
||||
</div><!-- id="container" -->
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
BIN
doc/us/luafilesystem.png
Normal file
BIN
doc/us/luafilesystem.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.3 KiB |
@@ -1,144 +1,237 @@
|
||||
<! See Copyright Notice in license.html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title>LuaFileSystem</title>
|
||||
<style type="text/css">
|
||||
ul { list-style-type: disc };
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body bgcolor="#FFFFFF">
|
||||
|
||||
<hr>
|
||||
|
||||
<center>
|
||||
<table border=0 cellspacing=2 cellpadding=2>
|
||||
<tr><td align=center><a href="http://www.keplerproject.org/luafilesystem">
|
||||
<img border=0 alt="LuaFileSystem logo" src="luafilesystem.png"></a>
|
||||
<tr><td align=center><big><b>LuaFileSystem Reference Manual</b></big>
|
||||
<tr><td align=center valign=top>File system library for the
|
||||
<a href="http://www.lua.org">Lua</a>
|
||||
programming language
|
||||
</table>
|
||||
</center>
|
||||
<p>
|
||||
|
||||
<center><small>
|
||||
<a href="index.html">home</a> ·
|
||||
<a href="#introduction">introduction</a> ·
|
||||
<a href="#reference">reference</a> ·
|
||||
<a href="#example">example</a>
|
||||
</small></center>
|
||||
<p>
|
||||
|
||||
<hr>
|
||||
|
||||
<a name="introduction"></a>
|
||||
<h2>Introduction</h2>
|
||||
|
||||
<p>
|
||||
LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
|
||||
developed to complement the set of functions related to file systems offered
|
||||
by the standard Lua distribution.
|
||||
<p>
|
||||
LuaFileSystem is free software and uses the same
|
||||
<a href="license.html">license</a>
|
||||
as Lua 5.0.
|
||||
</p>
|
||||
|
||||
|
||||
<a name="reference"></a>
|
||||
<h2>Reference</h2>
|
||||
|
||||
<p>
|
||||
LuaFileSystem offers the following functions:
|
||||
<ul>
|
||||
<a name="chdir"></a>
|
||||
<li> <b><tt>luafilesystem.chdir (path)</tt></b> <br>
|
||||
Changes the current
|
||||
working directory to the given <tt>path</tt>.
|
||||
|
||||
<a name="getcwd"></a>
|
||||
<li> <b><tt>luafilesystem.currentdir ()</tt></b> <br>
|
||||
Returns the current
|
||||
working directory or <code>nil</code> plus an error string.
|
||||
|
||||
<a name="dir"></a>
|
||||
<li> <b><tt>luafilesystem.dir (path)</tt></b> <br>
|
||||
Lua iterator over the entries
|
||||
of a given directory.
|
||||
|
||||
<a name="lock"></a>
|
||||
<li> <b><tt>luafilesystem.lock (filehandle, mode[, start[, length]])</tt></b> <br>
|
||||
Locks a file or a part of it.
|
||||
This function works on <em>open files</em>;
|
||||
the file handle should be specified as the first argument.
|
||||
The string <code>mode</code> could be either <code>r</code> (for a
|
||||
read/shared lock) or <code>w</code> (for a write/exclusive lock).
|
||||
The optional arguments <code>start</code> and <code>length</code> can be
|
||||
used to specify a starting point and its length;
|
||||
both should be numbers.
|
||||
This function returns a boolean indicating if the operation was successful;
|
||||
in case of error, it returns <code>false</code> plus a string describing the
|
||||
error.
|
||||
|
||||
<a name="mkdir"></a>
|
||||
<li> <b><tt>luafilesystem.mkdir (dirname)</tt></b> <br>
|
||||
Creates a new directory.
|
||||
The argument is the name of the new directory.
|
||||
|
||||
<a name="unlock"></a>
|
||||
<li> <b><tt>luafilesystem.unlock (filehandle[, start[, length]])</tt></b> <br>
|
||||
Unlocks a file or a part of it.
|
||||
This function works on <em>open files</em>;
|
||||
the file handle should be specified as the first argument.
|
||||
The optional arguments <code>start</code> and <code>length</code> can be
|
||||
used to specify a starting point and its length;
|
||||
both should be numbers.
|
||||
This function returns a boolean indicating if the operation was successful;
|
||||
in case of error, it returns <code>false</code> plus a string describing the
|
||||
error.
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<a name="example"></a>
|
||||
<h2>Example</h2>
|
||||
|
||||
|
||||
<a name="contents"></a>
|
||||
<h2>Contents</h2>
|
||||
<p>
|
||||
<ul>
|
||||
<li> <a href="#introduction">Introduction</a>
|
||||
<li> <a href="#reference">Reference</a>
|
||||
<ul>
|
||||
<li> <a href="#chdir">chdir</a>
|
||||
<li> <a href="#currentdir">currentdir</a>
|
||||
<li> <a href="#dir">dir</a>
|
||||
<li> <a href="#lock">lock</a>
|
||||
<li> <a href="#mkdir">mkdir</a>
|
||||
<li> <a href="#unlock">unlock</a>
|
||||
</ul>
|
||||
<li> <a href="#examples">Examples</a>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
<center><small>
|
||||
<a href="index.html">home</a> ·
|
||||
<a href="#introduction">introduction</a> ·
|
||||
<a href="#reference">reference</a> ·
|
||||
<a href="#example">example</a>
|
||||
</small></center>
|
||||
<p>
|
||||
|
||||
<hr>
|
||||
<small>
|
||||
$Id: manual.html,v 1.1 2004/07/27 14:15:24 tomas Exp $
|
||||
</small>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>LuaFileSystem</title>
|
||||
<link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo">
|
||||
<a href="http://www.keplerproject.org"><img alt="LuaFileSystem" src="luafilesystem.png"/></a>
|
||||
</div>
|
||||
<div id="product_name"><big><strong>LuaFileSystem</strong></big></div>
|
||||
<div id="product_description">File System Library for the Lua Programming Language</div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
<div id="main">
|
||||
|
||||
<div id="navigation">
|
||||
<h1>LuaFileSystem</h1>
|
||||
<ul>
|
||||
<li><a href="index.html">Home</a>
|
||||
<ul>
|
||||
<li><a href="index.html#overview">Overview</a></li>
|
||||
<li><a href="index.html#status">Status</a></li>
|
||||
<li><a href="index.html#download">Download</a></li>
|
||||
<li><a href="index.html#history">History</a></li>
|
||||
<li><a href="index.html#credits">Credits</a></li>
|
||||
<li><a href="index.html#contact">Contact us</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><strong>Manual</strong>
|
||||
<ul>
|
||||
<li><a href="manual.html#introduction">Introduction</a></li>
|
||||
<li><a href="manual.html#building">Building</a></li>
|
||||
<li><a href="manual.html#installation">Installation</a></li>
|
||||
<li><a href="manual.html#reference">Reference</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="examples.html">Examples</a></li>
|
||||
<li><a href="http://luaforge.net/projects/luafilesystem/">Project</a>
|
||||
<ul>
|
||||
<li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li>
|
||||
<li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="license.html">License</a></li>
|
||||
</ul>
|
||||
</div> <!-- id="navigation" -->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h2><a name="introduction"></a>Introduction</h2>
|
||||
|
||||
<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library
|
||||
developed to complement the set of functions related to file
|
||||
systems offered by the standard Lua distribution.</p>
|
||||
|
||||
<p>LuaFileSystem offers a portable way to access
|
||||
the underlying directory structure and file attributes.</p>
|
||||
|
||||
<h2><a name="building"></a>Building</h2>
|
||||
|
||||
<p>
|
||||
LuaFileSystem should be built with Lua 5.1 so the language library
|
||||
and header files for the target version must be installed properly.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
LuaFileSystem offers a Makefile and a separate configuration file,
|
||||
<code>config</code>,
|
||||
which should be edited to suit your installation before runnig
|
||||
<code>make</code>.
|
||||
The file has some definitions like paths to the external libraries,
|
||||
compiler options and the like.
|
||||
</p>
|
||||
|
||||
<h2><a name="installation"></a>Installation</h2>
|
||||
|
||||
<p>The LuaFileSystem compiled binary should be copied to a directory in your
|
||||
<a href="http://www.lua.org/manual/5.1/manual.html#pdf-package.cpath">C path</a>.</p>
|
||||
|
||||
<p>Windows users can use the binary version of LuaFileSystem
|
||||
(<code>lfs.dll</code>) available at
|
||||
<a href="http://luaforge.net/projects/luafilesystem/files">LuaForge</a>.</p>
|
||||
|
||||
<h2><a name="reference"></a>Reference</h2>
|
||||
|
||||
<p>
|
||||
LuaFileSystem offers the following functions:
|
||||
</p>
|
||||
|
||||
<dl class="reference">
|
||||
<dt><a name="attributes"></a><strong><code>lfs.attributes (filepath [, aname])</code></strong></dt>
|
||||
<dd>Returns a table with the file attributes corresponding to
|
||||
<code>filepath</code> (or <code>nil</code> followed by an error message
|
||||
in case of error).
|
||||
If the second optional argument is given, then only the value of the
|
||||
named attribute is returned (this use is equivalent to
|
||||
<code>lfs.attributes(filepath).aname</code>, but the table is not created
|
||||
and only one attribute is retrieved from the O.S.).
|
||||
The attributes are described as follows;
|
||||
attribute <code>mode</code> is a string, all the others are numbers,
|
||||
and the time related attributes use the same time reference of
|
||||
<a href="http://www.lua.org/manual/5.1/manual.html#pdf-os.time"><code>os.time</code></a>:
|
||||
<dl>
|
||||
<dt><strong><code>dev</code></strong></dt>
|
||||
<dd>on Unix systems, this represents the device that the inode resides on. On Windows systems,
|
||||
represents the drive number of the disk containing the file</dd>
|
||||
|
||||
<dt><strong><code>ino</code></strong></dt>
|
||||
<dd>on Unix systems, this represents the inode number. On Windows systems this has no meaning</dd>
|
||||
|
||||
<dt><strong><code>mode</code></strong></dt>
|
||||
<dd>string representing the associated protection mode (the values could be
|
||||
<code>file</code>, <code>directory</code>, <code>link</code>, <code>socket</code>,
|
||||
<code>named pipe</code>, <code>char device</code>, <code>block device</code> or
|
||||
<code>other</code>)</dd>
|
||||
|
||||
<dt><strong><code>nlink</code></strong></dt>
|
||||
<dd>number of hard links to the file</dd>
|
||||
|
||||
<dt><strong><code>uid</code></strong></dt>
|
||||
<dd>user-id of owner (Unix only, always 0 on Windows)</dd>
|
||||
|
||||
<dt><strong><code>gid</code></strong></dt>
|
||||
<dd>group-id of owner (Unix only, always 0 on Windows)</dd>
|
||||
|
||||
<dt><strong><code>rdev</code></strong></dt>
|
||||
<dd>on Unix systems, represents the device type, for special file inodes.
|
||||
On Windows systems represents the same as <code>dev</code></dd>
|
||||
|
||||
<dt><strong><code>access</code></strong></dt>
|
||||
<dd>time of last access</dd>
|
||||
|
||||
<dt><strong><code>modification</code></strong></dt>
|
||||
<dd>time of last data modification</dd>
|
||||
|
||||
<dt><strong><code>change</code></strong></dt>
|
||||
<dd>time of last file status change</dd>
|
||||
|
||||
<dt><strong><code>size</code></strong></dt>
|
||||
<dd>file size, in bytes</dd>
|
||||
|
||||
<dt><strong><code>blocks</code></strong></dt>
|
||||
<dd>block allocated for file; (Unix only)</dd>
|
||||
|
||||
<dt><strong><code>blksize</code></strong></dt>
|
||||
<dd>optimal file system I/O blocksize; (Unix only)</dd>
|
||||
</dl>
|
||||
</dd>
|
||||
|
||||
<dt><a name="chdir"></a><strong><code>lfs.chdir (path)</code></strong></dt>
|
||||
<dd>Changes the current working directory to the given
|
||||
<code>path</code>.<br />
|
||||
Returns <code>true</code> in case of success or <code>nil</code> plus an
|
||||
error string.</dd>
|
||||
|
||||
<dt><a name="getcwd"></a><strong><code>lfs.currentdir ()</code></strong></dt>
|
||||
<dd>Returns a string with the current working directory or <code>nil</code>
|
||||
plus an error string.</dd>
|
||||
|
||||
<dt><a name="dir"></a><strong><code>lfs.dir (path)</code></strong></dt>
|
||||
<dd>
|
||||
Lua iterator over the entries of a given directory.
|
||||
Each time the iterator is called it returns a string with an entry of the
|
||||
directory; <code>nil</code> is returned when there is no more entries.
|
||||
Raises an error if <code>path</code> is not a directory.
|
||||
</dd>
|
||||
|
||||
<dt><a name="lock"></a><strong><code>lfs.lock (filehandle, mode[, start[, length]])</code></strong></dt>
|
||||
<dd>Locks a file or a part of it. This function works on <em>open files</em>; the
|
||||
file handle should be specified as the first argument.
|
||||
The string <code>mode</code> could be either
|
||||
<code>r</code> (for a read/shared lock) or <code>w</code> (for a
|
||||
write/exclusive lock). The optional arguments <code>start</code>
|
||||
and <code>length</code> can be used to specify a starting point and
|
||||
its length; both should be numbers.<br />
|
||||
Returns <code>true</code> if the operation was successful; in
|
||||
case of error, it returns <code>nil</code> plus an error string.
|
||||
</dd>
|
||||
|
||||
<dt><a name="mkdir"></a><strong><code>lfs.mkdir (dirname)</code></strong></dt>
|
||||
<dd>Creates a new directory. The argument is the name of the new
|
||||
directory.<br />
|
||||
Returns <code>true</code> if the operation was successful;
|
||||
in case of error, it returns <code>nil</code> plus an error string.
|
||||
</dd>
|
||||
|
||||
<dt><a name="rmdir"></a><strong><code>lfs.rmdir (dirname)</code></strong></dt>
|
||||
<dd>Removes an existing directory. The argument is the name of the directory.<br />
|
||||
Returns <code>true</code> if the operation was successful;
|
||||
in case of error, it returns <code>nil</code> plus an error string.</dd>
|
||||
|
||||
<dt><a name="touch"></a><strong><code>lfs.touch (filepath [, atime [, mtime]])</code></strong></dt>
|
||||
<dd>Set access and modification times of a file. This function is
|
||||
a bind to <code>utime</code> function. The first argument is the
|
||||
filename, the second argument (<code>atime</code>) is the access time,
|
||||
and the third argument (<code>mtime</code>) is the modification time.
|
||||
Both times are provided in seconds (which should be generated with
|
||||
Lua standard function <code>os.date</code>).
|
||||
If the modification time is omitted, the access time provided is used;
|
||||
if both times are omitted, the current time is used.<br />
|
||||
Returns <code>true</code> if the operation was successful;
|
||||
in case of error, it returns <code>nil</code> plus an error string.
|
||||
</dd>
|
||||
|
||||
<dt><a name="unlock"></a><strong><code>lfs.unlock (filehandle[, start[, length]])</code></strong></dt>
|
||||
<dd>Unlocks a file or a part of it. This function works on
|
||||
<em>open files</em>; the file handle should be specified as the first
|
||||
argument. The optional arguments <code>start</code> and
|
||||
<code>length</code> can be used to specify a starting point and its
|
||||
length; both should be numbers.<br />
|
||||
Returns <code>true</code> if the operation was successful;
|
||||
in case of error, it returns <code>nil</code> plus an error string.
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
|
||||
</div> <!-- id="main" -->
|
||||
|
||||
<div id="about">
|
||||
<p><a href="http://validator.w3.org/check?uri=referer">
|
||||
<img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p>
|
||||
<p><small>$Id: manual.html,v 1.30.2.2 2007/05/08 21:35:11 carregal Exp $</small></p>
|
||||
</div> <!-- id="about" -->
|
||||
|
||||
</div> <!-- id="container" -->
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
||||
351
luafilesystem.c
351
luafilesystem.c
@@ -1,351 +0,0 @@
|
||||
/*
|
||||
** File system manipulation library.
|
||||
** This library offers these functions:
|
||||
** luafilesystem.attributes (filepath [, attributename])
|
||||
** luafilesystem.chdir (path)
|
||||
** luafilesystem.currentdir ()
|
||||
** luafilesystem.dir (path)
|
||||
** luafilesystem.mkdir (path)
|
||||
** luafilesystem.lock (fh, mode)
|
||||
** luafilesystem.unlock (fh)
|
||||
**
|
||||
** $Id: luafilesystem.c,v 1.1 2004/07/27 14:15:24 tomas Exp $
|
||||
*/
|
||||
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <direct.h>
|
||||
#include <io.h>
|
||||
#include <sys/locking.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <dirent.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#endif
|
||||
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
#include <lualib.h>
|
||||
|
||||
#include "luafilesystem.h"
|
||||
|
||||
/* Define 'strerror' for systems that do not implement it */
|
||||
#ifdef NO_STRERROR
|
||||
#define strerror(_) "System unable to describe the error"
|
||||
#endif
|
||||
|
||||
/* Define 'getcwd' for systems that do not implement it */
|
||||
#ifdef NO_GETCWD
|
||||
#define getcwd(p,s) NULL
|
||||
#define getcwd_error "Function 'getcwd' not provided by system"
|
||||
#else
|
||||
#define getcwd_error strerror(errno)
|
||||
#endif
|
||||
|
||||
#define DIR_METATABLE "directory metatable"
|
||||
#define MAX_DIR_LENGTH 1023
|
||||
#ifdef _WIN32
|
||||
typedef struct dir_data {
|
||||
long hFile;
|
||||
char pattern[MAX_DIR_LENGTH+1];
|
||||
} dir_data;
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** This function changes the working (current) directory
|
||||
*/
|
||||
static int change_dir (lua_State *L) {
|
||||
const char *path = luaL_checkstring(L, 1);
|
||||
if (chdir(path))
|
||||
luaL_error(L,"Unable to change working directory to '%s'\n%s\n",
|
||||
path, chdir_error);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
** This function returns the current directory
|
||||
** If unable to get the current directory, it returns nil
|
||||
** and a string describing the error
|
||||
*/
|
||||
static int get_dir (lua_State *L) {
|
||||
char path[255+2];
|
||||
if (getcwd(path, 255) == NULL) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, getcwd_error);
|
||||
return 2;
|
||||
}
|
||||
else {
|
||||
lua_pushstring(L, path);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Check if the given element on the stack is a file and returns it.
|
||||
*/
|
||||
static FILE *check_file (lua_State *L, int idx, const char *funcname) {
|
||||
FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*");
|
||||
if (fh == NULL) {
|
||||
luaL_error (L, "%s: not a file", funcname);
|
||||
return 0;
|
||||
} else if (*fh == NULL) {
|
||||
luaL_error (L, "%s: closed file", funcname);
|
||||
return 0;
|
||||
} else
|
||||
return *fh;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
**
|
||||
*/
|
||||
static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) {
|
||||
int code;
|
||||
#ifdef WIN32
|
||||
/* lkmode valid values are:
|
||||
_LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error.
|
||||
_LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error.
|
||||
_LK_NBRLCK Same as _LK_NBLCK.
|
||||
_LK_RLCK Same as _LK_LOCK.
|
||||
_LK_UNLCK Unlocks the specified bytes, which must have been previously locked.
|
||||
|
||||
Regions should be locked only briefly and should be unlocked before closing a file or exiting the program.
|
||||
|
||||
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp
|
||||
*/
|
||||
int lkmode;
|
||||
switch (*mode) {
|
||||
case 'r': lkmode = _LK_NBLCK; break;
|
||||
case 'w': lkmode = _LK_NBLCK; break;
|
||||
case 'u': lkmode = _LK_UNLCK; break;
|
||||
default : luaL_error (L, "%s: invalid mode", funcname);
|
||||
}
|
||||
if (!len) {
|
||||
fseek (fh, 0L, SEEK_END);
|
||||
len = ftell (fh);
|
||||
}
|
||||
fseek (fh, start, SEEK_SET);
|
||||
code = _locking (fileno(fh), lkmode, len);
|
||||
#else
|
||||
struct flock f;
|
||||
switch (*mode) {
|
||||
case 'w': f.l_type = F_WRLCK; break;
|
||||
case 'r': f.l_type = F_RDLCK; break;
|
||||
case 'u': f.l_type = F_UNLCK; break;
|
||||
default : luaL_error (L, "%s: invalid mode", funcname);
|
||||
}
|
||||
f.l_whence = SEEK_SET;
|
||||
f.l_start = (off_t)start;
|
||||
f.l_len = (off_t)len;
|
||||
code = fcntl (fileno(fh), F_SETLK, &f);
|
||||
#endif
|
||||
return (code != -1);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Locks a file.
|
||||
** @param #1 File handle.
|
||||
** @param #2 String with lock mode ('w'rite, 'r'ead).
|
||||
** @param #3 Number with start position (optional).
|
||||
** @param #4 Number with length (optional).
|
||||
*/
|
||||
static int file_lock (lua_State *L) {
|
||||
FILE *fh = check_file (L, 1, "lock");
|
||||
const char *mode = luaL_checkstring (L, 2);
|
||||
const long start = luaL_optlong (L, 3, 0);
|
||||
long len = luaL_optlong (L, 4, 0);
|
||||
if (_file_lock (L, fh, mode, start, len, "lock")) {
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushboolean (L, 0);
|
||||
lua_pushfstring (L, "%s", strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Unlocks a file.
|
||||
** @param #1 File handle.
|
||||
** @param #2 Number with start position (optional).
|
||||
** @param #3 Number with length (optional).
|
||||
*/
|
||||
static int file_unlock (lua_State *L) {
|
||||
FILE *fh = check_file (L, 1, "unlock");
|
||||
const long start = luaL_optlong (L, 2, 0);
|
||||
long len = luaL_optlong (L, 3, 0);
|
||||
if (_file_lock (L, fh, "u", start, len, "unlock")) {
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushboolean (L, 0);
|
||||
lua_pushfstring (L, "%s", strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
static void cgilua_sleep( lua_State *L )
|
||||
{
|
||||
unsigned int usec = (unsigned int)luaL_check_number( L, 1 );
|
||||
|
||||
#ifndef WIN32
|
||||
sleep( (unsigned int)ceil( usec/1000.0 ));
|
||||
#else
|
||||
Sleep( (DWORD)usec );
|
||||
#endif
|
||||
}
|
||||
|
||||
static void cgilua_filesize( lua_State *L )
|
||||
{
|
||||
struct stat info;
|
||||
char *file = luaL_check_string( L, 1 );
|
||||
|
||||
if (stat(file, &info))
|
||||
{
|
||||
lua_pushnil( L );
|
||||
lua_pushstring( L, "Cannot retrieve stat info from file" );
|
||||
return;
|
||||
}
|
||||
lua_pushnumber(L, info.st_size);
|
||||
}
|
||||
*/
|
||||
|
||||
static int make_dir (lua_State *L) {
|
||||
const char *path = luaL_checkstring (L, 1);
|
||||
int fail;
|
||||
#ifdef WIN32
|
||||
int oldmask = umask (0);
|
||||
fail = _mkdir (path);
|
||||
#else
|
||||
mode_t oldmask = umask( (mode_t)0 );
|
||||
fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP |
|
||||
S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH );
|
||||
#endif
|
||||
lua_pushboolean (L, fail);
|
||||
umask (oldmask);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Directory iterator
|
||||
*/
|
||||
static int dir_iter (lua_State *L) {
|
||||
#ifdef _WIN32
|
||||
dir_data *d = (dir_data *)lua_touserdata (L, lua_upvalueindex (1));
|
||||
struct _finddata_t c_file;
|
||||
if (d->hFile == 0L) { /* first entry */
|
||||
if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) {
|
||||
lua_pushnil (L);
|
||||
lua_pushstring (L, strerror (errno));
|
||||
return 2;
|
||||
} else {
|
||||
lua_pushstring (L, c_file.name);
|
||||
return 1;
|
||||
}
|
||||
} else { /* next entry */
|
||||
if (_findnext (d->hFile, &c_file) == -1L)
|
||||
return 0;
|
||||
else {
|
||||
lua_pushstring (L, c_file.name);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
#else
|
||||
DIR *d = *(DIR **) lua_touserdata (L, lua_upvalueindex (1));
|
||||
struct dirent *entry;
|
||||
if ((entry = readdir (d)) != NULL) {
|
||||
lua_pushstring (L, entry->d_name);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Closes directory iterators
|
||||
*/
|
||||
static int dir_close (lua_State *L) {
|
||||
#ifdef _WIN32
|
||||
dir_data *d = (dir_data *)lua_touserdata (L, 1);
|
||||
if (d->hFile) {
|
||||
_findclose (d->hFile);
|
||||
}
|
||||
#else
|
||||
DIR *d = *(DIR **)lua_touserdata (L, 1);
|
||||
if (d)
|
||||
closedir (d);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Factory of directory iterators
|
||||
*/
|
||||
static int dir_iter_factory (lua_State *L) {
|
||||
const char *path = luaL_checkstring (L, 1);
|
||||
#ifdef _WIN32
|
||||
dir_data *dir = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
|
||||
dir->hFile = 0L;
|
||||
if (strlen(path) > MAX_DIR_LENGTH)
|
||||
luaL_error (L, "path too long: %s", path);
|
||||
else
|
||||
sprintf (dir->pattern, "%s/*", path);
|
||||
luaL_getmetatable (L, DIR_METATABLE);
|
||||
lua_setmetatable (L, -2);
|
||||
#else
|
||||
DIR **d = (DIR **) lua_newuserdata (L, sizeof(DIR *));
|
||||
luaL_getmetatable (L, DIR_METATABLE);
|
||||
lua_setmetatable (L, -2);
|
||||
*d = opendir (path);
|
||||
if (*d == NULL)
|
||||
luaL_error (L, "cannot open %s: %s", path, strerror (errno));
|
||||
#endif
|
||||
lua_pushcclosure (L, dir_iter, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Creates directory metatable.
|
||||
*/
|
||||
static int dir_create_meta (lua_State *L) {
|
||||
luaL_newmetatable (L, DIR_METATABLE);
|
||||
/* set its __gc field */
|
||||
lua_pushstring (L, "__gc");
|
||||
lua_pushcfunction (L, dir_close);
|
||||
lua_settable (L, -3);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static const struct luaL_reg fslib[] = {
|
||||
{"chdir", change_dir},
|
||||
{"currentdir", get_dir},
|
||||
{"dir", dir_iter_factory},
|
||||
{"lock", file_lock},
|
||||
{"mkdir", make_dir},
|
||||
{"unlock", file_unlock},
|
||||
{NULL, NULL},
|
||||
};
|
||||
|
||||
int luaopen_luafilesystem (lua_State *L) {
|
||||
dir_create_meta (L);
|
||||
luaL_openlib (L, "luafilesystem", fslib, 0);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
LIBRARY luafilesystem.dll
|
||||
DESCRIPTION "LuaFilesystem"
|
||||
VERSION 1.0
|
||||
EXPORTS
|
||||
luaopen_luafilesystem
|
||||
586
src/lfs.c
Normal file
586
src/lfs.c
Normal file
@@ -0,0 +1,586 @@
|
||||
/*
|
||||
** LuaFileSystem
|
||||
** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem)
|
||||
**
|
||||
** File system manipulation library.
|
||||
** This library offers these functions:
|
||||
** lfs.attributes (filepath [, attributename])
|
||||
** lfs.chdir (path)
|
||||
** lfs.currentdir ()
|
||||
** lfs.dir (path)
|
||||
** lfs.lock (fh, mode)
|
||||
** lfs.mkdir (path)
|
||||
** lfs.rmdir (path)
|
||||
** lfs.touch (filepath [, atime [, mtime]])
|
||||
** lfs.unlock (fh)
|
||||
**
|
||||
** $Id: lfs.c,v 1.32.2.1 2007/05/08 21:35:10 carregal Exp $
|
||||
*/
|
||||
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#include <io.h>
|
||||
#include <sys/locking.h>
|
||||
#include <sys/utime.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <dirent.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <utime.h>
|
||||
#endif
|
||||
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
#include "lualib.h"
|
||||
#include "lfs.h"
|
||||
|
||||
/* Define 'strerror' for systems that do not implement it */
|
||||
#ifdef NO_STRERROR
|
||||
#define strerror(_) "System unable to describe the error"
|
||||
#endif
|
||||
|
||||
/* Define 'getcwd' for systems that do not implement it */
|
||||
#ifdef NO_GETCWD
|
||||
#define getcwd(p,s) NULL
|
||||
#define getcwd_error "Function 'getcwd' not provided by system"
|
||||
#else
|
||||
#define getcwd_error strerror(errno)
|
||||
#endif
|
||||
|
||||
#define DIR_METATABLE "directory metatable"
|
||||
#define MAX_DIR_LENGTH 1023
|
||||
typedef struct dir_data {
|
||||
int closed;
|
||||
#ifdef _WIN32
|
||||
long hFile;
|
||||
char pattern[MAX_DIR_LENGTH+1];
|
||||
#else
|
||||
DIR *dir;
|
||||
#endif
|
||||
} dir_data;
|
||||
|
||||
|
||||
/*
|
||||
** This function changes the working (current) directory
|
||||
*/
|
||||
static int change_dir (lua_State *L) {
|
||||
const char *path = luaL_checkstring(L, 1);
|
||||
if (chdir(path)) {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L,"Unable to change working directory to '%s'\n%s\n",
|
||||
path, chdir_error);
|
||||
return 2;
|
||||
} else {
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** This function returns the current directory
|
||||
** If unable to get the current directory, it returns nil
|
||||
** and a string describing the error
|
||||
*/
|
||||
static int get_dir (lua_State *L) {
|
||||
char path[255+2];
|
||||
if (getcwd(path, 255) == NULL) {
|
||||
lua_pushnil(L);
|
||||
lua_pushstring(L, getcwd_error);
|
||||
return 2;
|
||||
}
|
||||
else {
|
||||
lua_pushstring(L, path);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Check if the given element on the stack is a file and returns it.
|
||||
*/
|
||||
static FILE *check_file (lua_State *L, int idx, const char *funcname) {
|
||||
FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*");
|
||||
if (fh == NULL) {
|
||||
luaL_error (L, "%s: not a file", funcname);
|
||||
return 0;
|
||||
} else if (*fh == NULL) {
|
||||
luaL_error (L, "%s: closed file", funcname);
|
||||
return 0;
|
||||
} else
|
||||
return *fh;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
**
|
||||
*/
|
||||
static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) {
|
||||
int code;
|
||||
#ifdef _WIN32
|
||||
/* lkmode valid values are:
|
||||
LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error.
|
||||
LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error.
|
||||
LK_NBRLCK Same as _LK_NBLCK.
|
||||
LK_RLCK Same as _LK_LOCK.
|
||||
LK_UNLCK Unlocks the specified bytes, which must have been previously locked.
|
||||
|
||||
Regions should be locked only briefly and should be unlocked before closing a file or exiting the program.
|
||||
|
||||
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp
|
||||
*/
|
||||
int lkmode;
|
||||
switch (*mode) {
|
||||
case 'r': lkmode = LK_NBLCK; break;
|
||||
case 'w': lkmode = LK_NBLCK; break;
|
||||
case 'u': lkmode = LK_UNLCK; break;
|
||||
default : return luaL_error (L, "%s: invalid mode", funcname);
|
||||
}
|
||||
if (!len) {
|
||||
fseek (fh, 0L, SEEK_END);
|
||||
len = ftell (fh);
|
||||
}
|
||||
fseek (fh, start, SEEK_SET);
|
||||
code = _locking (fileno(fh), lkmode, len);
|
||||
#else
|
||||
struct flock f;
|
||||
switch (*mode) {
|
||||
case 'w': f.l_type = F_WRLCK; break;
|
||||
case 'r': f.l_type = F_RDLCK; break;
|
||||
case 'u': f.l_type = F_UNLCK; break;
|
||||
default : return luaL_error (L, "%s: invalid mode", funcname);
|
||||
}
|
||||
f.l_whence = SEEK_SET;
|
||||
f.l_start = (off_t)start;
|
||||
f.l_len = (off_t)len;
|
||||
code = fcntl (fileno(fh), F_SETLK, &f);
|
||||
#endif
|
||||
return (code != -1);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Locks a file.
|
||||
** @param #1 File handle.
|
||||
** @param #2 String with lock mode ('w'rite, 'r'ead).
|
||||
** @param #3 Number with start position (optional).
|
||||
** @param #4 Number with length (optional).
|
||||
*/
|
||||
static int file_lock (lua_State *L) {
|
||||
FILE *fh = check_file (L, 1, "lock");
|
||||
const char *mode = luaL_checkstring (L, 2);
|
||||
const long start = luaL_optlong (L, 3, 0);
|
||||
long len = luaL_optlong (L, 4, 0);
|
||||
if (_file_lock (L, fh, mode, start, len, "lock")) {
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L, "%s", strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Unlocks a file.
|
||||
** @param #1 File handle.
|
||||
** @param #2 Number with start position (optional).
|
||||
** @param #3 Number with length (optional).
|
||||
*/
|
||||
static int file_unlock (lua_State *L) {
|
||||
FILE *fh = check_file (L, 1, "unlock");
|
||||
const long start = luaL_optlong (L, 2, 0);
|
||||
long len = luaL_optlong (L, 3, 0);
|
||||
if (_file_lock (L, fh, "u", start, len, "unlock")) {
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
} else {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L, "%s", strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int make_dir (lua_State *L) {
|
||||
const char *path = luaL_checkstring (L, 1);
|
||||
int fail;
|
||||
#ifdef _WIN32
|
||||
int oldmask = umask (0);
|
||||
fail = _mkdir (path);
|
||||
#else
|
||||
mode_t oldmask = umask( (mode_t)0 );
|
||||
fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP |
|
||||
S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH );
|
||||
#endif
|
||||
if (fail) {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L, "%s", strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
umask (oldmask);
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
** Removes a directory.
|
||||
** @param #1 Directory path.
|
||||
*/
|
||||
static int remove_dir (lua_State *L) {
|
||||
const char *path = luaL_checkstring (L, 1);
|
||||
int fail;
|
||||
|
||||
fail = rmdir (path);
|
||||
|
||||
if (fail) {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L, "%s", strerror(errno));
|
||||
return 2;
|
||||
}
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
** Directory iterator
|
||||
*/
|
||||
static int dir_iter (lua_State *L) {
|
||||
#ifdef _WIN32
|
||||
struct _finddata_t c_file;
|
||||
#endif
|
||||
dir_data *d = (dir_data *)lua_touserdata (L, lua_upvalueindex (1));
|
||||
luaL_argcheck (L, !d->closed, 1, "closed directory");
|
||||
#ifdef _WIN32
|
||||
if (d->hFile == 0L) { /* first entry */
|
||||
if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) {
|
||||
lua_pushnil (L);
|
||||
lua_pushstring (L, strerror (errno));
|
||||
return 2;
|
||||
} else {
|
||||
lua_pushstring (L, c_file.name);
|
||||
return 1;
|
||||
}
|
||||
} else { /* next entry */
|
||||
if (_findnext (d->hFile, &c_file) == -1L) {
|
||||
/* no more entries => close directory */
|
||||
_findclose (d->hFile);
|
||||
d->closed = 1;
|
||||
return 0;
|
||||
} else {
|
||||
lua_pushstring (L, c_file.name);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
#else
|
||||
struct dirent *entry;
|
||||
if ((entry = readdir (d->dir)) != NULL) {
|
||||
lua_pushstring (L, entry->d_name);
|
||||
return 1;
|
||||
} else {
|
||||
/* no more entries => close directory */
|
||||
closedir (d->dir);
|
||||
d->closed = 1;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Closes directory iterators
|
||||
*/
|
||||
static int dir_close (lua_State *L) {
|
||||
dir_data *d = (dir_data *)lua_touserdata (L, 1);
|
||||
#ifdef _WIN32
|
||||
if (!d->closed && d->hFile) {
|
||||
_findclose (d->hFile);
|
||||
d->closed = 1;
|
||||
}
|
||||
#else
|
||||
if (!d->closed && d->dir) {
|
||||
closedir (d->dir);
|
||||
d->closed = 1;
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Factory of directory iterators
|
||||
*/
|
||||
static int dir_iter_factory (lua_State *L) {
|
||||
const char *path = luaL_checkstring (L, 1);
|
||||
dir_data *d = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
|
||||
d->closed = 0;
|
||||
#ifdef _WIN32
|
||||
d->hFile = 0L;
|
||||
luaL_getmetatable (L, DIR_METATABLE);
|
||||
lua_setmetatable (L, -2);
|
||||
if (strlen(path) > MAX_DIR_LENGTH)
|
||||
luaL_error (L, "path too long: %s", path);
|
||||
else
|
||||
sprintf (d->pattern, "%s/*", path);
|
||||
#else
|
||||
luaL_getmetatable (L, DIR_METATABLE);
|
||||
lua_setmetatable (L, -2);
|
||||
d->dir = opendir (path);
|
||||
if (d->dir == NULL)
|
||||
luaL_error (L, "cannot open %s: %s", path, strerror (errno));
|
||||
#endif
|
||||
lua_pushcclosure (L, dir_iter, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Creates directory metatable.
|
||||
*/
|
||||
static int dir_create_meta (lua_State *L) {
|
||||
luaL_newmetatable (L, DIR_METATABLE);
|
||||
/* set its __gc field */
|
||||
lua_pushstring (L, "__gc");
|
||||
lua_pushcfunction (L, dir_close);
|
||||
lua_settable (L, -3);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifndef S_ISDIR
|
||||
#define S_ISDIR(mode) (mode&_S_IFDIR)
|
||||
#endif
|
||||
#ifndef S_ISREG
|
||||
#define S_ISREG(mode) (mode&_S_IFREG)
|
||||
#endif
|
||||
#ifndef S_ISLNK
|
||||
#define S_ISLNK(mode) (0)
|
||||
#endif
|
||||
#ifndef S_ISSOCK
|
||||
#define S_ISSOCK(mode) (0)
|
||||
#endif
|
||||
#ifndef S_ISFIFO
|
||||
#define S_ISFIFO(mode) (0)
|
||||
#endif
|
||||
#ifndef S_ISCHR
|
||||
#define S_ISCHR(mode) (mode&_S_IFCHR)
|
||||
#endif
|
||||
#ifndef S_ISBLK
|
||||
#define S_ISBLK(mode) (0)
|
||||
#endif
|
||||
#endif
|
||||
/*
|
||||
** Convert the inode protection mode to a string.
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
static const char *mode2string (unsigned short mode) {
|
||||
#else
|
||||
static const char *mode2string (mode_t mode) {
|
||||
#endif
|
||||
if ( S_ISREG(mode) )
|
||||
return "file";
|
||||
else if ( S_ISDIR(mode) )
|
||||
return "directory";
|
||||
else if ( S_ISLNK(mode) )
|
||||
return "link";
|
||||
else if ( S_ISSOCK(mode) )
|
||||
return "socket";
|
||||
else if ( S_ISFIFO(mode) )
|
||||
return "named pipe";
|
||||
else if ( S_ISCHR(mode) )
|
||||
return "char device";
|
||||
else if ( S_ISBLK(mode) )
|
||||
return "block device";
|
||||
else
|
||||
return "other";
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Set access time and modification values for file
|
||||
*/
|
||||
static int file_utime (lua_State *L) {
|
||||
const char *file = luaL_checkstring (L, 1);
|
||||
struct utimbuf utb, *buf;
|
||||
|
||||
if (lua_gettop (L) == 1) /* set to current date/time */
|
||||
buf = NULL;
|
||||
else {
|
||||
utb.actime = (time_t)luaL_optnumber (L, 2, 0);
|
||||
utb.modtime = (time_t)luaL_optnumber (L, 3, utb.actime);
|
||||
buf = &utb;
|
||||
}
|
||||
if (utime (file, buf)) {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L, "%s", strerror (errno));
|
||||
return 2;
|
||||
}
|
||||
lua_pushboolean (L, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/* inode protection mode */
|
||||
static void push_st_mode (lua_State *L, struct stat *info) {
|
||||
lua_pushstring (L, mode2string (info->st_mode));
|
||||
}
|
||||
/* device inode resides on */
|
||||
static void push_st_dev (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_dev);
|
||||
}
|
||||
/* inode's number */
|
||||
static void push_st_ino (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_ino);
|
||||
}
|
||||
/* number of hard links to the file */
|
||||
static void push_st_nlink (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_nlink);
|
||||
}
|
||||
/* user-id of owner */
|
||||
static void push_st_uid (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_uid);
|
||||
}
|
||||
/* group-id of owner */
|
||||
static void push_st_gid (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_gid);
|
||||
}
|
||||
/* device type, for special file inode */
|
||||
static void push_st_rdev (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_rdev);
|
||||
}
|
||||
/* time of last access */
|
||||
static void push_st_atime (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, info->st_atime);
|
||||
}
|
||||
/* time of last data modification */
|
||||
static void push_st_mtime (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, info->st_mtime);
|
||||
}
|
||||
/* time of last file status change */
|
||||
static void push_st_ctime (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, info->st_ctime);
|
||||
}
|
||||
/* file size, in bytes */
|
||||
static void push_st_size (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_size);
|
||||
}
|
||||
#ifndef _WIN32
|
||||
/* blocks allocated for file */
|
||||
static void push_st_blocks (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_blocks);
|
||||
}
|
||||
/* optimal file system I/O blocksize */
|
||||
static void push_st_blksize (lua_State *L, struct stat *info) {
|
||||
lua_pushnumber (L, (lua_Number)info->st_blksize);
|
||||
}
|
||||
#endif
|
||||
|
||||
typedef void (*_push_function) (lua_State *L, struct stat *info);
|
||||
|
||||
struct _stat_members {
|
||||
const char *name;
|
||||
_push_function push;
|
||||
};
|
||||
|
||||
struct _stat_members members[] = {
|
||||
{ "mode", push_st_mode },
|
||||
{ "dev", push_st_dev },
|
||||
{ "ino", push_st_ino },
|
||||
{ "nlink", push_st_nlink },
|
||||
{ "uid", push_st_uid },
|
||||
{ "gid", push_st_gid },
|
||||
{ "rdev", push_st_rdev },
|
||||
{ "access", push_st_atime },
|
||||
{ "modification", push_st_mtime },
|
||||
{ "change", push_st_ctime },
|
||||
{ "size", push_st_size },
|
||||
#ifndef _WIN32
|
||||
{ "blocks", push_st_blocks },
|
||||
{ "blksize", push_st_blksize },
|
||||
#endif
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
/*
|
||||
** Get file information
|
||||
*/
|
||||
static int file_info (lua_State *L) {
|
||||
int i;
|
||||
struct stat info;
|
||||
const char *file = luaL_checkstring (L, 1);
|
||||
|
||||
if (stat(file, &info)) {
|
||||
lua_pushnil (L);
|
||||
lua_pushfstring (L, "cannot obtain information from file `%s'", file);
|
||||
return 2;
|
||||
}
|
||||
if (lua_isstring (L, 2)) {
|
||||
int v;
|
||||
const char *member = lua_tostring (L, 2);
|
||||
if (strcmp (member, "mode") == 0) v = 0;
|
||||
#ifndef _WIN32
|
||||
else if (strcmp (member, "blksize") == 0) v = 12;
|
||||
#endif
|
||||
else /* look for member */
|
||||
for (v = 1; members[v].name; v++)
|
||||
if (*members[v].name == *member)
|
||||
break;
|
||||
/* push member value and return */
|
||||
members[v].push (L, &info);
|
||||
return 1;
|
||||
} else if (!lua_istable (L, 2))
|
||||
/* creates a table if none is given */
|
||||
lua_newtable (L);
|
||||
/* stores all members in table on top of the stack */
|
||||
for (i = 0; members[i].name; i++) {
|
||||
lua_pushstring (L, members[i].name);
|
||||
members[i].push (L, &info);
|
||||
lua_rawset (L, -3);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Assumes the table is on top of the stack.
|
||||
*/
|
||||
static void set_info (lua_State *L) {
|
||||
lua_pushliteral (L, "_COPYRIGHT");
|
||||
lua_pushliteral (L, "Copyright (C) 2003-2007 Kepler Project");
|
||||
lua_settable (L, -3);
|
||||
lua_pushliteral (L, "_DESCRIPTION");
|
||||
lua_pushliteral (L, "LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution");
|
||||
lua_settable (L, -3);
|
||||
lua_pushliteral (L, "_VERSION");
|
||||
lua_pushliteral (L, "LuaFileSystem 1.2.1");
|
||||
lua_settable (L, -3);
|
||||
}
|
||||
|
||||
|
||||
static const struct luaL_reg fslib[] = {
|
||||
{"attributes", file_info},
|
||||
{"chdir", change_dir},
|
||||
{"currentdir", get_dir},
|
||||
{"dir", dir_iter_factory},
|
||||
{"lock", file_lock},
|
||||
{"mkdir", make_dir},
|
||||
{"rmdir", remove_dir},
|
||||
{"touch", file_utime},
|
||||
{"unlock", file_unlock},
|
||||
{NULL, NULL},
|
||||
};
|
||||
|
||||
int luaopen_lfs (lua_State *L) {
|
||||
dir_create_meta (L);
|
||||
luaL_openlib (L, "lfs", fslib, 0);
|
||||
set_info (L);
|
||||
return 1;
|
||||
}
|
||||
5
src/lfs.def
Normal file
5
src/lfs.def
Normal file
@@ -0,0 +1,5 @@
|
||||
LIBRARY lfs.dll
|
||||
DESCRIPTION "LuaFileSystem"
|
||||
VERSION 1.2.1
|
||||
EXPORTS
|
||||
luaopen_lfs
|
||||
@@ -1,5 +1,11 @@
|
||||
/*
|
||||
** LuaFileSystem
|
||||
** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem)
|
||||
**
|
||||
** $Id: lfs.h,v 1.3 2006/03/10 23:37:32 carregal Exp $
|
||||
*/
|
||||
|
||||
/* Define 'chdir' for systems that do not implement it */
|
||||
/* $Id: luafilesystem.h,v 1.1 2004/07/27 14:15:24 tomas Exp $ */
|
||||
#ifdef NO_CHDIR
|
||||
#define chdir(p) (-1)
|
||||
#define chdir_error "Function 'chdir' not provided by system"
|
||||
@@ -7,4 +13,4 @@
|
||||
#define chdir_error strerror(errno)
|
||||
#endif
|
||||
|
||||
int luaopen_filesystem (lua_State *L);
|
||||
int luaopen_lfs (lua_State *L);
|
||||
@@ -1,8 +0,0 @@
|
||||
-- $Id: t_luafilesystem.lua,v 1.1 2004/07/27 14:15:24 tomas Exp $
|
||||
if not luafilesystem and loadlib then
|
||||
local libname = "LIB_NAME"
|
||||
local libopen = "luaopen_luafilesystem"
|
||||
local init, err1, err2 = loadlib (libname, libopen)
|
||||
assert (init, (err1 or '')..(err2 or ''))
|
||||
init ()
|
||||
end
|
||||
26
teste.lua
26
teste.lua
@@ -1,26 +0,0 @@
|
||||
#!/usr/local/bin/lua -i
|
||||
|
||||
require"luafilesystem"
|
||||
|
||||
print(luafilesystem.version)
|
||||
|
||||
function p ()
|
||||
local fh = assert (io.open ("teste", 'r'))
|
||||
assert (luafilesystem.lock (fh, 'r'))
|
||||
print (fh:read"*a")
|
||||
fh:close ()
|
||||
end
|
||||
|
||||
function wr ()
|
||||
fh = assert (io.open ("teste", 'w'))
|
||||
assert (luafilesystem.lock (fh, 'w'))
|
||||
end
|
||||
|
||||
function op ()
|
||||
fh = assert (io.open ("teste", 'r'))
|
||||
assert (luafilesystem.lock (fh, 'r'))
|
||||
end
|
||||
|
||||
function fw (x)
|
||||
assert (fh:write (x))
|
||||
end
|
||||
81
tests/test.lua
Normal file
81
tests/test.lua
Normal file
@@ -0,0 +1,81 @@
|
||||
#!/usr/local/bin/lua5.1
|
||||
|
||||
local tmp = "/tmp"
|
||||
local sep = "/"
|
||||
local upper = ".."
|
||||
|
||||
require"lfs"
|
||||
print (lfs._VERSION)
|
||||
|
||||
function attrdir (path)
|
||||
for file in lfs.dir(path) do
|
||||
if file ~= "." and file ~= ".." then
|
||||
local f = path..sep..file
|
||||
print ("\t=> "..f.." <=")
|
||||
local attr = lfs.attributes (f)
|
||||
assert (type(attr) == "table")
|
||||
if attr.mode == "directory" then
|
||||
attrdir (f)
|
||||
else
|
||||
for name, value in pairs(attr) do
|
||||
print (name, value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Checking changing directories
|
||||
local current = assert (lfs.currentdir())
|
||||
local reldir = string.gsub (current, "^.*%"..sep.."([^"..sep.."])$", "%1")
|
||||
assert (lfs.chdir (upper), "could not change to upper directory")
|
||||
assert (lfs.chdir (reldir), "could not change back to current directory")
|
||||
assert (lfs.currentdir() == current, "error trying to change directories")
|
||||
assert (lfs.chdir ("this couldn't be an actual directory") == nil, "could change to a non-existent directory")
|
||||
|
||||
-- Changing creating and removing directories
|
||||
local tmpdir = tmp..sep.."lfs_tmp_dir"
|
||||
local tmpfile = tmpdir..sep.."tmp_file"
|
||||
assert (lfs.mkdir (tmpdir), "could not make a new directory")
|
||||
local attrib, errmsg = lfs.attributes (tmpdir)
|
||||
if not attrib then
|
||||
error ("could not get attributes of file `"..tmpdir.."':\n"..errmsg)
|
||||
end
|
||||
local f = io.open(tmpfile, "w")
|
||||
f:close()
|
||||
|
||||
-- Change access time
|
||||
assert (lfs.touch (tmpfile, 86401))
|
||||
local new_att = assert (lfs.attributes (tmpfile))
|
||||
assert (new_att.access == 86401, "could not set access time")
|
||||
assert (new_att.modification == 86401, "could not set modification time")
|
||||
|
||||
-- Change access and modification time
|
||||
assert (lfs.touch (tmpfile, 86403, 86402))
|
||||
local new_att = assert (lfs.attributes (tmpfile))
|
||||
assert (new_att.access == 86403, "could not set access time")
|
||||
assert (new_att.modification == 86402, "could not set modification time")
|
||||
|
||||
-- Restore access time to current value
|
||||
assert (lfs.touch (tmpfile))
|
||||
new_att = assert (lfs.attributes (tmpfile))
|
||||
assert (new_att.access == attrib.access)
|
||||
assert (new_att.modification == attrib.modification)
|
||||
|
||||
-- Remove new file and directory
|
||||
assert (os.remove (tmpfile), "could not remove new file")
|
||||
assert (lfs.rmdir (tmpdir), "could not remove new directory")
|
||||
assert (lfs.mkdir (tmpdir..sep.."lfs_tmp_dir") == nil, "could create a directory inside a non-existent one")
|
||||
|
||||
-- Trying to get attributes of a non-existent file
|
||||
assert (lfs.attributes ("this couldn't be an actual file") == nil, "could get attributes of a non-existent file")
|
||||
assert (type(lfs.attributes (upper)) == "table", "couldn't get attributes of upper directory")
|
||||
|
||||
-- Stressing directory iterator
|
||||
count = 0
|
||||
for i = 1, 4000 do
|
||||
for file in lfs.dir (tmp) do
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
print"Ok!"
|
||||
5
vc6/lfs.def
Normal file
5
vc6/lfs.def
Normal file
@@ -0,0 +1,5 @@
|
||||
LIBRARY lfs.dll
|
||||
DESCRIPTION "LuaFileSystem"
|
||||
VERSION 1.2
|
||||
EXPORTS
|
||||
luaopen_lfs
|
||||
33
vc6/luafilesystem.dsw
Normal file
33
vc6/luafilesystem.dsw
Normal file
@@ -0,0 +1,33 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
begin source code control
|
||||
luafilesystem
|
||||
..
|
||||
end source code control
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
127
vc6/luafilesystem_dll.dsp
Normal file
127
vc6/luafilesystem_dll.dsp
Normal file
@@ -0,0 +1,127 @@
|
||||
# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=luafilesystem_dll - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "luafilesystem_dll.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName "luafilesystem_dll"
|
||||
# PROP Scc_LocalPath ".."
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "luafilesystem_dll - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "../lib/vc6"
|
||||
# PROP Intermediate_Dir "luafilesystem_dll/Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x416 /d "NDEBUG"
|
||||
# ADD RSC /l 0x416 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll"
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll
|
||||
# End Special Build Tool
|
||||
|
||||
!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "../lib/vc6"
|
||||
# PROP Intermediate_Dir "luafilesystem_dll/Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x416 /d "_DEBUG"
|
||||
# ADD RSC /l 0x416 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "luafilesystem_dll - Win32 Release"
|
||||
# Name "luafilesystem_dll - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\compat\src\compat-5.1.c"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\lfs.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\lfs.def
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\compat\src\compat-5.1.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\lfs.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
Reference in New Issue
Block a user