Merge branch 'udp' into dev

This commit is contained in:
Cloud Wu
2014-11-17 14:47:11 +08:00
7 changed files with 791 additions and 99 deletions

View File

@@ -9,6 +9,8 @@
#include <lua.h>
#include <lauxlib.h>
#include <arpa/inet.h>
#include "skynet_socket.h"
#define BACKLOG 32
@@ -372,28 +374,64 @@ lunpack(lua_State *L) {
} else {
lua_pushlightuserdata(L, message->buffer);
}
if (message->type == SKYNET_SOCKET_TYPE_UDP) {
int addrsz = 0;
const char * addrstring = skynet_socket_udp_address(message, &addrsz);
if (addrstring) {
lua_pushlstring(L, addrstring, addrsz);
return 5;
}
}
return 4;
}
static const char *
address_port(lua_State *L, char *tmp, const char * addr, int port_index, int *port) {
const char * host;
if (lua_isnoneornil(L,port_index)) {
host = strchr(addr, '[');
if (host) {
// is ipv6
++host;
const char * sep = strchr(addr,']');
if (sep == NULL) {
luaL_error(L, "Invalid address %s.",addr);
}
memcpy(tmp, host, sep-host);
tmp[sep-host] = '\0';
host = tmp;
sep = strchr(sep + 1, ':');
if (sep == NULL) {
luaL_error(L, "Invalid address %s.",addr);
}
*port = strtoul(sep+1,NULL,10);
} else {
// is ipv4
const char * sep = strchr(addr,':');
if (sep == NULL) {
luaL_error(L, "Invalid address %s.",addr);
}
memcpy(tmp, addr, sep-addr);
tmp[sep-addr] = '\0';
host = tmp;
*port = strtoul(sep+1,NULL,10);
}
} else {
host = addr;
*port = luaL_optinteger(L,port_index, 0);
}
return host;
}
static int
lconnect(lua_State *L) {
size_t sz = 0;
const char * addr = luaL_checklstring(L,1,&sz);
char tmp[sz];
int port;
const char * host;
if (lua_isnoneornil(L,2)) {
const char * sep = strchr(addr,':');
if (sep == NULL) {
return luaL_error(L, "Connect to invalid address %s.",addr);
}
memcpy(tmp, addr, sep-addr);
tmp[sep-addr] = '\0';
host = tmp;
port = strtoul(sep+1,NULL,10);
} else {
host = addr;
port = luaL_checkinteger(L,2);
int port = 0;
const char * host = address_port(L, tmp, addr, 2, &port);
if (port == 0) {
return luaL_error(L, "Invalid port");
}
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = skynet_socket_connect(ctx, host, port);
@@ -426,14 +464,14 @@ llisten(lua_State *L) {
}
static void *
get_buffer(lua_State *L, int *sz) {
get_buffer(lua_State *L, int index, int *sz) {
void *buffer;
if (lua_isuserdata(L,2)) {
buffer = lua_touserdata(L,2);
*sz = luaL_checkinteger(L,3);
if (lua_isuserdata(L,index)) {
buffer = lua_touserdata(L,index);
*sz = luaL_checkinteger(L,index+1);
} else {
size_t len = 0;
const char * str = luaL_checklstring(L, 2, &len);
const char * str = luaL_checklstring(L, index, &len);
buffer = skynet_malloc(len);
memcpy(buffer, str, len);
*sz = (int)len;
@@ -446,7 +484,7 @@ lsend(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
int sz = 0;
void *buffer = get_buffer(L, &sz);
void *buffer = get_buffer(L, 2, &sz);
int err = skynet_socket_send(ctx, id, buffer, sz);
lua_pushboolean(L, !err);
return 1;
@@ -457,7 +495,7 @@ lsendlow(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
int sz = 0;
void *buffer = get_buffer(L, &sz);
void *buffer = get_buffer(L, 2, &sz);
skynet_socket_send_lowpriority(ctx, id, buffer, sz);
return 0;
}
@@ -486,6 +524,90 @@ lnodelay(lua_State *L) {
skynet_socket_nodelay(ctx,id);
return 0;
}
/*
int skynet_socket_udp(struct skynet_context *ctx, const char * addr, int port);
int skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr, int port);
int skynet_socket_udp_send(struct skynet_context *ctx, int id, const char * address, const void *buffer, int sz);
const char * skynet_socket_udp_address(struct skynet_context *ctx, struct skynet_socket_message *, int *addrsz);
*/
static int
ludp(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
size_t sz = 0;
const char * addr = lua_tolstring(L,1,&sz);
char tmp[sz];
int port = 0;
const char * host = NULL;
if (addr) {
host = address_port(L, tmp, addr, 2, &port);
}
int id = skynet_socket_udp(ctx, host, port);
if (id < 0) {
return luaL_error(L, "udp init failed");
}
lua_pushinteger(L, id);
return 1;
}
static int
ludp_connect(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
size_t sz = 0;
const char * addr = luaL_checklstring(L,2,&sz);
char tmp[sz];
int port = 0;
const char * host = NULL;
if (addr) {
host = address_port(L, tmp, addr, 3, &port);
}
if (skynet_socket_udp_connect(ctx, id, host, port)) {
return luaL_error(L, "udp connect failed");
}
return 0;
}
static int
ludp_send(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
const char * address = luaL_checkstring(L, 2);
int sz = 0;
void *buffer = get_buffer(L, 3, &sz);
int err = skynet_socket_udp_send(ctx, id, address, buffer, sz);
lua_pushboolean(L, !err);
return 1;
}
static int
ludp_address(lua_State *L) {
size_t sz = 0;
const uint8_t * addr = (const uint8_t *)luaL_checklstring(L, 1, &sz);
int port = addr[1] * 256 + addr[2];
const void * src = addr+3;
char tmp[256];
int family;
if (sz == 1+2+4) {
family = AF_INET;
} else {
if (sz != 1+2+16) {
return luaL_error(L, "Invalid udp address");
}
family = AF_INET6;
}
if (inet_ntop(family, src, tmp, sizeof(tmp)) == NULL) {
return luaL_error(L, "Invalid udp address");
}
lua_pushstring(L, tmp);
lua_pushinteger(L, port);
return 2;
}
int
luaopen_socketdriver(lua_State *L) {
@@ -514,6 +636,10 @@ luaopen_socketdriver(lua_State *L) {
{ "bind", lbind },
{ "start", lstart },
{ "nodelay", lnodelay },
{ "udp", ludp },
{ "udp_connect", ludp_connect },
{ "udp_send", ludp_send },
{ "udp_address", ludp_address },
{ NULL, NULL },
};
lua_getfield(L, LUA_REGISTRYINDEX, "skynet_context");

View File

@@ -119,12 +119,23 @@ socket_message[5] = function(id)
wakeup(s)
end
-- SKYNET_SOCKET_TYPE_UDP = 6
socket_message[6] = function(id, size, data, address)
local s = socket_pool[id]
if s == nil or s.callback == nil then
skynet.error("socket: drop udp package from " .. id)
driver.drop(data, size)
return
end
s.callback(data, size, address)
end
skynet.register_protocol {
name = "socket",
id = skynet.PTYPE_SOCKET, -- PTYPE_SOCKET = 6
unpack = driver.unpack,
dispatch = function (_, _, t, n1, n2, data)
socket_message[t](n1,n2,data)
dispatch = function (_, _, t, ...)
socket_message[t](...)
end
}
@@ -137,9 +148,10 @@ local function connect(id, func)
id = id,
buffer = newbuffer,
connected = false,
read_require = false,
read_required = false,
co = false,
callback = func,
protocol = "TCP",
}
socket_pool[id] = s
suspend(s)
@@ -354,4 +366,39 @@ function socket.limit(id, limit)
s.buffer_limit = limit
end
---------------------- UDP
local udp_socket = {}
local function create_udp_object(id, cb)
socket_pool[id] = {
id = id,
connected = true,
protocol = "UDP",
callback = cb,
}
end
function socket.udp(callback, host, port)
local id = driver.udp(host, port)
create_udp_object(id, callback)
return id
end
function socket.udp_connect(id, addr, port, callback)
local obj = socket_pool[id]
if obj then
assert(obj.protocol == "UDP")
if callback then
obj.callback = callback
end
else
create_udp_object(id, callback)
end
driver.udp_connect(id, addr, port)
end
socket.sendto = assert(driver.udp_send)
socket.udp_address = assert(driver.udp_address)
return socket

View File

@@ -91,6 +91,9 @@ skynet_socket_poll() {
case SOCKET_ACCEPT:
forward_message(SKYNET_SOCKET_TYPE_ACCEPT, true, &result);
break;
case SOCKET_UDP:
forward_message(SKYNET_SOCKET_TYPE_UDP, false, &result);
break;
default:
skynet_error(NULL, "Unknown socket message type %d.",type);
return -1;
@@ -101,9 +104,8 @@ skynet_socket_poll() {
return 1;
}
int
skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
int64_t wsz = socket_server_send(SOCKET_SERVER, id, buffer, sz);
static int
check_wsz(struct skynet_context *ctx, int id, void *buffer, int64_t wsz) {
if (wsz < 0) {
skynet_free(buffer);
return -1;
@@ -116,6 +118,12 @@ skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
return 0;
}
int
skynet_socket_send(struct skynet_context *ctx, int id, void *buffer, int sz) {
int64_t wsz = socket_server_send(SOCKET_SERVER, id, buffer, sz);
return check_wsz(ctx, id, buffer, wsz);
}
void
skynet_socket_send_lowpriority(struct skynet_context *ctx, int id, void *buffer, int sz) {
socket_server_send_lowpriority(SOCKET_SERVER, id, buffer, sz);
@@ -155,3 +163,33 @@ void
skynet_socket_nodelay(struct skynet_context *ctx, int id) {
socket_server_nodelay(SOCKET_SERVER, id);
}
int
skynet_socket_udp(struct skynet_context *ctx, const char * addr, int port) {
uint32_t source = skynet_context_handle(ctx);
return socket_server_udp(SOCKET_SERVER, source, addr, port);
}
int
skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr, int port) {
return socket_server_udp_connect(SOCKET_SERVER, id, addr, port);
}
int
skynet_socket_udp_send(struct skynet_context *ctx, int id, const char * address, const void *buffer, int sz) {
int64_t wsz = socket_server_udp_send(SOCKET_SERVER, id, (const struct socket_udp_address *)address, buffer, sz);
return check_wsz(ctx, id, (void *)buffer, wsz);
}
const char *
skynet_socket_udp_address(struct skynet_socket_message *msg, int *addrsz) {
if (msg->type != SKYNET_SOCKET_TYPE_UDP) {
return NULL;
}
struct socket_message sm;
sm.id = msg->id;
sm.opaque = 0;
sm.ud = msg->ud;
sm.data = msg->buffer;
return (const char *)socket_server_udp_address(SOCKET_SERVER, &sm, addrsz);
}

View File

@@ -8,6 +8,7 @@ struct skynet_context;
#define SKYNET_SOCKET_TYPE_CLOSE 3
#define SKYNET_SOCKET_TYPE_ACCEPT 4
#define SKYNET_SOCKET_TYPE_ERROR 5
#define SKYNET_SOCKET_TYPE_UDP 6
struct skynet_socket_message {
int type;
@@ -30,4 +31,9 @@ void skynet_socket_close(struct skynet_context *ctx, int id);
void skynet_socket_start(struct skynet_context *ctx, int id);
void skynet_socket_nodelay(struct skynet_context *ctx, int id);
int skynet_socket_udp(struct skynet_context *ctx, const char * addr, int port);
int skynet_socket_udp_connect(struct skynet_context *ctx, int id, const char * addr, int port);
int skynet_socket_udp_send(struct skynet_context *ctx, int id, const char * address, const void *buffer, int sz);
const char * skynet_socket_udp_address(struct skynet_socket_message *, int *addrsz);
#endif

View File

@@ -37,28 +37,44 @@
#define HASH_ID(id) (((unsigned)id) % MAX_SOCKET)
#define PROTOCOL_TCP 0
#define PROTOCOL_UDP 1
#define PROTOCOL_UDPv6 2
#define UDP_ADDRESS_SIZE 19 // ipv6 128bit + port 16bit + 1 byte type
#define MAX_UDP_PACKAGE 65535
struct write_buffer {
struct write_buffer * next;
char *ptr;
void *buffer;
char *ptr;
int sz;
bool userobject;
uint8_t udp_address[UDP_ADDRESS_SIZE];
};
#define SIZEOF_TCPBUFFER (offsetof(struct write_buffer, udp_address[0]))
#define SIZEOF_UDPBUFFER (sizeof(struct write_buffer))
struct wb_list {
struct write_buffer * head;
struct write_buffer * tail;
};
struct socket {
int fd;
int id;
int type;
int size;
int64_t wb_size;
uintptr_t opaque;
struct wb_list high;
struct wb_list low;
int64_t wb_size;
int fd;
int id;
uint16_t protocol;
uint16_t type;
union {
int size;
uint8_t udp_address[UDP_ADDRESS_SIZE];
} p;
};
struct socket_server {
@@ -73,6 +89,7 @@ struct socket_server {
struct event ev[MAX_EVENT];
struct socket slot[MAX_SOCKET];
char buffer[MAX_INFO];
uint8_t udpbuffer[MAX_UDP_PACKAGE];
fd_set rfds;
};
@@ -89,6 +106,16 @@ struct request_send {
char * buffer;
};
struct request_send_udp {
struct request_send send;
uint8_t address[UDP_ADDRESS_SIZE];
};
struct request_setudp {
int id;
uint8_t address[UDP_ADDRESS_SIZE];
};
struct request_close {
int id;
uintptr_t opaque;
@@ -118,17 +145,44 @@ struct request_setopt {
int value;
};
struct request_udp {
int id;
int fd;
int family;
uintptr_t opaque;
};
/*
The first byte is TYPE
S Start socket
B Bind socket
L Listen socket
K Close socket
O Connect to (Open)
X Exit
D Send package (high)
P Send package (low)
A Send UDP package
T Set opt
U Create UDP socket
C set udp address
*/
struct request_package {
uint8_t header[8]; // 6 bytes dummy
union {
char buffer[256];
struct request_open open;
struct request_send send;
struct request_send_udp send_udp;
struct request_close close;
struct request_listen listen;
struct request_bind bind;
struct request_start start;
struct request_setopt setopt;
struct request_udp udp;
struct request_setudp set_udp;
} u;
uint8_t dummy[256];
};
@@ -309,7 +363,7 @@ check_wb_list(struct wb_list *s) {
}
static struct socket *
new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque, bool add) {
new_fd(struct socket_server *ss, int id, int fd, int protocol, uintptr_t opaque, bool add) {
struct socket * s = &ss->slot[HASH_ID(id)];
assert(s->type == SOCKET_TYPE_RESERVE);
@@ -322,7 +376,8 @@ new_fd(struct socket_server *ss, int id, int fd, uintptr_t opaque, bool add) {
s->id = id;
s->fd = fd;
s->size = MIN_READ_BUFFER;
s->protocol = protocol;
s->p.size = MIN_READ_BUFFER;
s->opaque = opaque;
s->wb_size = 0;
check_wb_list(&s->high);
@@ -345,7 +400,7 @@ open_socket(struct socket_server *ss, struct request_open * request, struct sock
struct addrinfo *ai_ptr = NULL;
char port[16];
sprintf(port, "%d", request->port);
memset( &ai_hints, 0, sizeof( ai_hints ) );
memset(&ai_hints, 0, sizeof( ai_hints ) );
ai_hints.ai_family = AF_UNSPEC;
ai_hints.ai_socktype = SOCK_STREAM;
ai_hints.ai_protocol = IPPROTO_TCP;
@@ -375,7 +430,7 @@ open_socket(struct socket_server *ss, struct request_open * request, struct sock
goto _failed;
}
ns = new_fd(ss, id, sock, request->opaque, true);
ns = new_fd(ss, id, sock, PROTOCOL_TCP, request->opaque, true);
if (ns == NULL) {
close(sock);
goto _failed;
@@ -404,7 +459,7 @@ _failed:
}
static int
send_list(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
send_list_tcp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
while (list->head) {
struct write_buffer * tmp = list->head;
for (;;) {
@@ -435,6 +490,74 @@ send_list(struct socket_server *ss, struct socket *s, struct wb_list *list, stru
return -1;
}
static socklen_t
udp_socket_address(struct socket *s, const uint8_t udp_address[UDP_ADDRESS_SIZE], union sockaddr_all *sa) {
int type = (uint8_t)udp_address[0];
if (type != s->protocol)
return 0;
uint16_t port = 0;
memcpy(&port, udp_address+1, sizeof(uint16_t));
switch (s->protocol) {
case PROTOCOL_UDP:
memset(&sa->v4, 0, sizeof(sa->v4));
sa->s.sa_family = AF_INET;
sa->v4.sin_port = port;
memcpy(&sa->v4.sin_addr, udp_address + 1 + sizeof(uint16_t), sizeof(sa->v4.sin_addr)); // ipv4 address is 32 bits
return sizeof(sa->v4);
case PROTOCOL_UDPv6:
memset(&sa->v6, 0, sizeof(sa->v6));
sa->s.sa_family = AF_INET6;
sa->v6.sin6_port = port;
memcpy(&sa->v6.sin6_addr, udp_address + 1 + sizeof(uint16_t), sizeof(sa->v6.sin6_addr)); // ipv4 address is 128 bits
return sizeof(sa->v6);
}
return 0;
}
static int
send_list_udp(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
while (list->head) {
struct write_buffer * tmp = list->head;
union sockaddr_all sa;
socklen_t sasz = udp_socket_address(s, tmp->udp_address, &sa);
int err = sendto(s->fd, tmp->ptr, tmp->sz, 0, &sa.s, sasz);
if (err < 0) {
switch(errno) {
case EINTR:
case EAGAIN:
return -1;
}
fprintf(stderr, "socket-server : udp (%d) sendto error %s.\n",s->id, strerror(errno));
return -1;
/* // ignore udp sendto error
result->opaque = s->opaque;
result->id = s->id;
result->ud = 0;
result->data = NULL;
return SOCKET_ERROR;
*/
}
s->wb_size -= tmp->sz;
list->head = tmp->next;
write_buffer_free(ss,tmp);
}
list->tail = NULL;
return -1;
}
static int
send_list(struct socket_server *ss, struct socket *s, struct wb_list *list, struct socket_message *result) {
if (s->protocol == PROTOCOL_TCP) {
return send_list_tcp(ss, s, list, result);
} else {
return send_list_udp(ss, s, list, result);
}
}
static inline int
list_uncomplete(struct wb_list *s) {
struct write_buffer *wb = s->head;
@@ -500,9 +623,9 @@ send_buffer(struct socket_server *ss, struct socket *s, struct socket_message *r
return -1;
}
static int
append_sendbuffer_(struct socket_server *ss, struct wb_list *s, struct request_send * request, int n) {
struct write_buffer * buf = MALLOC(sizeof(*buf));
static struct write_buffer *
append_sendbuffer_(struct socket_server *ss, struct wb_list *s, struct request_send * request, int size, int n) {
struct write_buffer * buf = MALLOC(size);
struct send_object so;
buf->userobject = send_object_init(ss, &so, request->buffer, request->sz);
buf->ptr = so.buffer+n;
@@ -517,17 +640,27 @@ append_sendbuffer_(struct socket_server *ss, struct wb_list *s, struct request_s
s->tail->next = buf;
s->tail = buf;
}
return buf->sz;
return buf;
}
static inline void
append_sendbuffer_udp(struct socket_server *ss, struct socket *s, int priority, struct request_send * request, const uint8_t udp_address[UDP_ADDRESS_SIZE]) {
struct wb_list *wl = (priority == PRIORITY_HIGH) ? &s->high : &s->low;
struct write_buffer *buf = append_sendbuffer_(ss, wl, request, SIZEOF_UDPBUFFER, 0);
memcpy(buf->udp_address, udp_address, UDP_ADDRESS_SIZE);
s->wb_size += buf->sz;
}
static inline void
append_sendbuffer(struct socket_server *ss, struct socket *s, struct request_send * request, int n) {
s->wb_size += append_sendbuffer_(ss, &s->high, request, n);
struct write_buffer *buf = append_sendbuffer_(ss, &s->high, request, SIZEOF_TCPBUFFER, n);
s->wb_size += buf->sz;
}
static inline void
append_sendbuffer_low(struct socket_server *ss,struct socket *s, struct request_send * request) {
s->wb_size += append_sendbuffer_(ss, &s->low, request, 0);
struct write_buffer *buf = append_sendbuffer_(ss, &s->low, request, SIZEOF_TCPBUFFER, 0);
s->wb_size += buf->sz;
}
static inline int
@@ -543,7 +676,7 @@ send_buffer_empty(struct socket *s) {
Else append package to high (PRIORITY_HIGH) or low (PRIORITY_LOW) list.
*/
static int
send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result, int priority) {
send_socket(struct socket_server *ss, struct request_send * request, struct socket_message *result, int priority, const uint8_t *udp_address) {
int id = request->id;
struct socket * s = &ss->slot[HASH_ID(id)];
struct send_object so;
@@ -556,30 +689,52 @@ send_socket(struct socket_server *ss, struct request_send * request, struct sock
}
assert(s->type != SOCKET_TYPE_PLISTEN && s->type != SOCKET_TYPE_LISTEN);
if (send_buffer_empty(s) && s->type == SOCKET_TYPE_CONNECTED) {
int n = write(s->fd, so.buffer, so.sz);
if (n<0) {
switch(errno) {
case EINTR:
case EAGAIN:
n = 0;
break;
default:
fprintf(stderr, "socket-server: write to %d (fd=%d) error :%s.\n",id,s->fd,strerror(errno));
force_close(ss,s,result);
return SOCKET_CLOSE;
if (s->protocol == PROTOCOL_TCP) {
int n = write(s->fd, so.buffer, so.sz);
if (n<0) {
switch(errno) {
case EINTR:
case EAGAIN:
n = 0;
break;
default:
fprintf(stderr, "socket-server: write to %d (fd=%d) error :%s.\n",id,s->fd,strerror(errno));
force_close(ss,s,result);
return SOCKET_CLOSE;
}
}
if (n == so.sz) {
so.free_func(request->buffer);
return -1;
}
append_sendbuffer(ss, s, request, n); // add to high priority list, even priority == PRIORITY_LOW
} else {
// udp
if (udp_address == NULL) {
udp_address = s->p.udp_address;
}
union sockaddr_all sa;
socklen_t sasz = udp_socket_address(s, udp_address, &sa);
int n = sendto(s->fd, so.buffer, so.sz, 0, &sa.s, sasz);
if (n != so.sz) {
append_sendbuffer_udp(ss,s,priority,request,udp_address);
} else {
so.free_func(request->buffer);
}
}
if (n == so.sz) {
so.free_func(request->buffer);
return -1;
}
append_sendbuffer(ss, s, request, n); // add to high priority list, even priority == PRIORITY_LOW
sp_write(ss->event_fd, s->fd, s, true);
} else {
if (priority == PRIORITY_LOW) {
append_sendbuffer_low(ss, s, request);
if (s->protocol == PROTOCOL_TCP) {
if (priority == PRIORITY_LOW) {
append_sendbuffer_low(ss, s, request);
} else {
append_sendbuffer(ss, s, request, 0);
}
} else {
append_sendbuffer(ss, s, request, 0);
if (udp_address == NULL) {
udp_address = s->p.udp_address;
}
append_sendbuffer_udp(ss,s,priority,request,udp_address);
}
}
return -1;
@@ -589,7 +744,7 @@ static int
listen_socket(struct socket_server *ss, struct request_listen * request, struct socket_message *result) {
int id = request->id;
int listen_fd = request->fd;
struct socket *s = new_fd(ss, id, listen_fd, request->opaque, false);
struct socket *s = new_fd(ss, id, listen_fd, PROTOCOL_TCP, request->opaque, false);
if (s == NULL) {
goto _failed;
}
@@ -639,7 +794,7 @@ bind_socket(struct socket_server *ss, struct request_bind *request, struct socke
result->id = id;
result->opaque = request->opaque;
result->ud = 0;
struct socket *s = new_fd(ss, id, request->fd, request->opaque, true);
struct socket *s = new_fd(ss, id, request->fd, PROTOCOL_TCP, request->opaque, true);
if (s == NULL) {
result->data = NULL;
return SOCKET_ERROR;
@@ -719,6 +874,49 @@ has_cmd(struct socket_server *ss) {
return 0;
}
static void
add_udp_socket(struct socket_server *ss, struct request_udp *udp) {
int id = udp->id;
int protocol;
if (udp->family == AF_INET6) {
protocol = PROTOCOL_UDPv6;
} else {
protocol = PROTOCOL_UDP;
}
struct socket *ns = new_fd(ss, id, udp->fd, protocol, udp->opaque, true);
if (ns == NULL) {
close(udp->fd);
ss->slot[HASH_ID(id)].type = SOCKET_TYPE_INVALID;
}
ns->type = SOCKET_TYPE_CONNECTED;
memset(ns->p.udp_address, 0, sizeof(ns->p.udp_address));
}
static int
set_udp_address(struct socket_server *ss, struct request_setudp *request, struct socket_message *result) {
int id = request->id;
struct socket *s = &ss->slot[HASH_ID(id)];
if (s->type == SOCKET_TYPE_INVALID || s->id !=id) {
return -1;
}
int type = request->address[0];
if (type != s->protocol) {
// protocol mismatch
result->opaque = s->opaque;
result->id = s->id;
result->ud = 0;
result->data = NULL;
return SOCKET_ERROR;
}
if (type == PROTOCOL_UDP) {
memcpy(s->p.udp_address, request->address, 1+2+4); // 1 type, 2 port, 4 ipv4
} else {
memcpy(s->p.udp_address, request->address, 1+2+16); // 1 type, 2 port, 16 ipv6
}
return -1;
}
// return type
static int
ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
@@ -749,12 +947,21 @@ ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
result->data = NULL;
return SOCKET_EXIT;
case 'D':
return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_HIGH);
return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_HIGH, NULL);
case 'P':
return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_LOW);
return send_socket(ss, (struct request_send *)buffer, result, PRIORITY_LOW, NULL);
case 'A': {
struct request_send_udp * rsu = (struct request_send_udp *)buffer;
return send_socket(ss, &rsu->send, result, PRIORITY_HIGH, rsu->address);
}
case 'C':
return set_udp_address(ss, (struct request_setudp *)buffer, result);
case 'T':
setopt_socket(ss, (struct request_setopt *)buffer);
return -1;
case 'U':
add_udp_socket(ss, (struct request_udp *)buffer);
return -1;
default:
fprintf(stderr, "socket-server: Unknown ctrl %c.\n",type);
return -1;
@@ -765,8 +972,8 @@ ctrl_cmd(struct socket_server *ss, struct socket_message *result) {
// return -1 (ignore) when error
static int
forward_message(struct socket_server *ss, struct socket *s, struct socket_message * result) {
int sz = s->size;
forward_message_tcp(struct socket_server *ss, struct socket *s, struct socket_message * result) {
int sz = s->p.size;
char * buffer = MALLOC(sz);
int n = (int)read(s->fd, buffer, sz);
if (n<0) {
@@ -797,9 +1004,9 @@ forward_message(struct socket_server *ss, struct socket *s, struct socket_messag
}
if (n == sz) {
s->size *= 2;
s->p.size *= 2;
} else if (sz > MIN_READ_BUFFER && n*2 < sz) {
s->size /= 2;
s->p.size /= 2;
}
result->opaque = s->opaque;
@@ -809,6 +1016,63 @@ forward_message(struct socket_server *ss, struct socket *s, struct socket_messag
return SOCKET_DATA;
}
static int
gen_udp_address(int protocol, union sockaddr_all *sa, uint8_t * udp_address) {
int addrsz = 1;
udp_address[0] = (uint8_t)protocol;
if (protocol == PROTOCOL_UDP) {
memcpy(udp_address+addrsz, &sa->v4.sin_port, sizeof(sa->v4.sin_port));
addrsz += sizeof(sa->v4.sin_port);
memcpy(udp_address+addrsz, &sa->v4.sin_addr, sizeof(sa->v4.sin_addr));
addrsz += sizeof(sa->v4.sin_addr);
} else {
memcpy(udp_address+addrsz, &sa->v6.sin6_port, sizeof(sa->v6.sin6_port));
addrsz += sizeof(sa->v6.sin6_port);
memcpy(udp_address+addrsz, &sa->v6.sin6_addr, sizeof(sa->v6.sin6_addr));
addrsz += sizeof(sa->v6.sin6_addr);
}
return addrsz;
}
static int
forward_message_udp(struct socket_server *ss, struct socket *s, struct socket_message * result) {
union sockaddr_all sa;
socklen_t slen = sizeof(sa);
int n = recvfrom(s->fd, ss->udpbuffer,MAX_UDP_PACKAGE,0,&sa.s,&slen);
if (n<0) {
switch(errno) {
case EINTR:
case EAGAIN:
break;
default:
// close when error
force_close(ss, s, result);
return SOCKET_ERROR;
}
return -1;
}
uint8_t * data;
if (slen == sizeof(sa.v4)) {
if (s->protocol != PROTOCOL_UDP)
return -1;
data = MALLOC(n + 1 + 2 + 4);
gen_udp_address(PROTOCOL_UDP, &sa, data + n);
} else {
if (s->protocol != PROTOCOL_UDPv6)
return -1;
data = MALLOC(n + 1 + 2 + 16);
gen_udp_address(PROTOCOL_UDPv6, &sa, data + n);
}
memcpy(data, ss->udpbuffer, n);
result->opaque = s->opaque;
result->id = s->id;
result->ud = n;
result->data = (char *)data;
return SOCKET_UDP;
}
static int
report_connect(struct socket_server *ss, struct socket *s, struct socket_message *result) {
int error;
@@ -855,7 +1119,7 @@ report_accept(struct socket_server *ss, struct socket *s, struct socket_message
}
socket_keepalive(client_fd);
sp_nonblocking(client_fd);
struct socket *ns = new_fd(ss, id, client_fd, s->opaque, false);
struct socket *ns = new_fd(ss, id, client_fd, PROTOCOL_TCP, s->opaque, false);
if (ns == NULL) {
close(client_fd);
return 0;
@@ -941,7 +1205,17 @@ socket_server_poll(struct socket_server *ss, struct socket_message * result, int
break;
default:
if (e->read) {
int type = forward_message(ss, s, result);
int type;
if (s->protocol == PROTOCOL_TCP) {
type = forward_message_tcp(ss, s, result);
} else {
type = forward_message_udp(ss, s, result);
if (type == SOCKET_UDP) {
// try read again
--ss->event_index;
return SOCKET_UDP;
}
}
if (e->write) {
// Try to dispatch write message next step if write flag set.
e->read = false;
@@ -986,9 +1260,11 @@ open_request(struct socket_server *ss, struct request_package *req, uintptr_t op
int len = strlen(addr);
if (len + sizeof(req->u.open) > 256) {
fprintf(stderr, "socket-server : Invalid addr %s.\n",addr);
return 0;
return -1;
}
int id = reserve_id(ss);
if (id < 0)
return -1;
req->u.open.opaque = opaque;
req->u.open.id = id;
req->u.open.port = port;
@@ -1002,6 +1278,8 @@ int
socket_server_connect(struct socket_server *ss, uintptr_t opaque, const char * addr, int port) {
struct request_package request;
int len = open_request(ss, &request, opaque, addr, port);
if (len < 0)
return -1;
send_request(ss, &request, 'O', sizeof(request.u.open) + len);
return request.u.open.id;
}
@@ -1052,38 +1330,67 @@ socket_server_close(struct socket_server *ss, uintptr_t opaque, int id) {
send_request(ss, &request, 'K', sizeof(request.u.close));
}
// return -1 means failed
// or return AF_INET or AF_INET6
static int
do_bind(const char *host, int port, int protocol, int *family) {
int fd;
int status;
int reuse = 1;
struct addrinfo ai_hints;
struct addrinfo *ai_list = NULL;
char portstr[16];
if (host == NULL || host[0] == 0) {
host = "0.0.0.0"; // INADDR_ANY
}
sprintf(portstr, "%d", port);
memset( &ai_hints, 0, sizeof( ai_hints ) );
ai_hints.ai_family = AF_UNSPEC;
if (protocol == IPPROTO_TCP) {
ai_hints.ai_socktype = SOCK_STREAM;
} else {
assert(protocol == IPPROTO_UDP);
ai_hints.ai_socktype = SOCK_DGRAM;
}
ai_hints.ai_protocol = protocol;
status = getaddrinfo( host, portstr, &ai_hints, &ai_list );
if ( status != 0 ) {
return -1;
}
*family = ai_list->ai_family;
fd = socket(*family, ai_list->ai_socktype, 0);
if (fd < 0) {
goto _failed_fd;
}
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (void *)&reuse, sizeof(int))==-1) {
goto _failed;
}
status = bind(fd, (struct sockaddr *)ai_list->ai_addr, ai_list->ai_addrlen);
if (status != 0)
goto _failed;
freeaddrinfo( ai_list );
return fd;
_failed:
close(fd);
_failed_fd:
freeaddrinfo( ai_list );
return -1;
}
static int
do_listen(const char * host, int port, int backlog) {
// only support ipv4
// todo: support ipv6 by getaddrinfo
uint32_t addr = INADDR_ANY;
if (host[0]) {
addr=inet_addr(host);
}
int listen_fd = socket(AF_INET, SOCK_STREAM, 0);
int family = 0;
int listen_fd = do_bind(host, port, IPPROTO_TCP, &family);
if (listen_fd < 0) {
return -1;
}
int reuse = 1;
if (setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, (void *)&reuse, sizeof(int))==-1) {
goto _failed;
}
struct sockaddr_in my_addr;
memset(&my_addr, 0, sizeof(struct sockaddr_in));
my_addr.sin_family = AF_INET;
my_addr.sin_port = htons(port);
my_addr.sin_addr.s_addr = addr;
if (bind(listen_fd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr)) == -1) {
goto _failed;
}
if (listen(listen_fd, backlog) == -1) {
goto _failed;
close(listen_fd);
return -1;
}
return listen_fd;
_failed:
close(listen_fd);
return -1;
}
int
@@ -1094,6 +1401,10 @@ socket_server_listen(struct socket_server *ss, uintptr_t opaque, const char * ad
}
struct request_package request;
int id = reserve_id(ss);
if (id < 0) {
close(fd);
return id;
}
request.u.listen.opaque = opaque;
request.u.listen.id = id;
request.u.listen.fd = fd;
@@ -1105,6 +1416,8 @@ int
socket_server_bind(struct socket_server *ss, uintptr_t opaque, int fd) {
struct request_package request;
int id = reserve_id(ss);
if (id < 0)
return -1;
request.u.bind.opaque = opaque;
request.u.bind.id = id;
request.u.bind.fd = fd;
@@ -1134,3 +1447,124 @@ socket_server_userobject(struct socket_server *ss, struct socket_object_interfac
ss->soi = *soi;
}
// UDP
int
socket_server_udp(struct socket_server *ss, uintptr_t opaque, const char * addr, int port) {
int fd;
int family;
if (port != 0 || addr != NULL) {
// bind
fd = do_bind(addr, port, IPPROTO_UDP, &family);
if (fd < 0) {
return -1;
}
} else {
family = AF_INET;
fd = socket(family, SOCK_DGRAM, 0);
if (fd < 0) {
return -1;
}
}
sp_nonblocking(fd);
int id = reserve_id(ss);
if (id < 0) {
close(fd);
return -1;
}
struct request_package request;
request.u.udp.id = id;
request.u.udp.fd = fd;
request.u.udp.opaque = opaque;
request.u.udp.family = family;
send_request(ss, &request, 'U', sizeof(request.u.udp));
return id;
}
int64_t
socket_server_udp_send(struct socket_server *ss, int id, const struct socket_udp_address *addr, const void *buffer, int sz) {
struct socket * s = &ss->slot[HASH_ID(id)];
if (s->id != id || s->type == SOCKET_TYPE_INVALID) {
return -1;
}
struct request_package request;
request.u.send_udp.send.id = id;
request.u.send_udp.send.sz = sz;
request.u.send_udp.send.buffer = (char *)buffer;
const uint8_t *udp_address = (const uint8_t *)addr;
int addrsz;
switch (udp_address[0]) {
case PROTOCOL_UDP:
addrsz = 1+2+4; // 1 type, 2 port, 4 ipv4
break;
case PROTOCOL_UDPv6:
addrsz = 1+2+16; // 1 type, 2 port, 16 ipv6
break;
default:
return -1;
}
memcpy(request.u.send_udp.address, udp_address, addrsz);
send_request(ss, &request, 'A', sizeof(request.u.send_udp.send)+addrsz);
return s->wb_size;
}
int
socket_server_udp_connect(struct socket_server *ss, int id, const char * addr, int port) {
int status;
struct addrinfo ai_hints;
struct addrinfo *ai_list = NULL;
char portstr[16];
sprintf(portstr, "%d", port);
memset( &ai_hints, 0, sizeof( ai_hints ) );
ai_hints.ai_family = AF_UNSPEC;
ai_hints.ai_socktype = SOCK_DGRAM;
ai_hints.ai_protocol = IPPROTO_UDP;
status = getaddrinfo(addr, portstr, &ai_hints, &ai_list );
if ( status != 0 ) {
return -1;
}
struct request_package request;
request.u.set_udp.id = id;
int protocol;
if (ai_list->ai_family == AF_INET) {
protocol = PROTOCOL_UDP;
} else if (ai_list->ai_family == AF_INET6) {
protocol = PROTOCOL_UDPv6;
} else {
freeaddrinfo( ai_list );
return -1;
}
int addrsz = gen_udp_address(protocol, (union sockaddr_all *)ai_list->ai_addr, request.u.set_udp.address);
freeaddrinfo( ai_list );
send_request(ss, &request, 'C', sizeof(request.u.set_udp) - sizeof(request.u.set_udp.address) +addrsz);
return 0;
}
const struct socket_udp_address *
socket_server_udp_address(struct socket_server *ss, struct socket_message *msg, int *addrsz) {
uint8_t * address = (uint8_t *)(msg->data + msg->ud);
int type = address[0];
switch(type) {
case PROTOCOL_UDP:
*addrsz = 1+2+4;
break;
case PROTOCOL_UDPv6:
*addrsz = 1+2+16;
break;
default:
return NULL;
}
return (const struct socket_udp_address *)address;
}

View File

@@ -9,6 +9,7 @@
#define SOCKET_ACCEPT 3
#define SOCKET_ERROR 4
#define SOCKET_EXIT 5
#define SOCKET_UDP 6
struct socket_server;
@@ -36,8 +37,22 @@ int socket_server_listen(struct socket_server *, uintptr_t opaque, const char *
int socket_server_connect(struct socket_server *, uintptr_t opaque, const char * addr, int port);
int socket_server_bind(struct socket_server *, uintptr_t opaque, int fd);
// for tcp
void socket_server_nodelay(struct socket_server *, int id);
struct socket_udp_address;
// create an udp socket handle, attach opaque with it . udp socket don't need call socket_server_start to recv message
// if port != 0, bind the socket . if addr == NULL, bind ipv4 0.0.0.0 . If you want to use ipv6, addr can be "::" and port 0.
int socket_server_udp(struct socket_server *, uintptr_t opaque, const char * addr, int port);
// set default dest address, return 0 when success
int socket_server_udp_connect(struct socket_server *, int id, const char * addr, int port);
// If the socket_udp_address is NULL, use last call socket_server_udp_connect address instead
// You can also use socket_server_send
int64_t socket_server_udp_send(struct socket_server *, int id, const struct socket_udp_address *, const void *buffer, int sz);
// extract the address of the message, struct socket_message * should be SOCKET_UDP
const struct socket_udp_address * socket_server_udp_address(struct socket_server *, struct socket_message *, int *addrsz);
struct socket_object_interface {
void * (*buffer)(void *);
int (*size)(void *);

26
test/testudp.lua Normal file
View File

@@ -0,0 +1,26 @@
local skynet = require "skynet"
local socket = require "socket"
local function server()
local host
host = socket.udp(function(data, sz, from)
local str = skynet.tostring(data,sz) -- skynet.tostring should call only once, because it will free the pointer data
print("server recv", str, socket.udp_address(from))
socket.sendto(host, from, "OK " .. str)
end , "127.0.0.1", 8765) -- bind an address
end
local function client()
local c = socket.udp(function(data, sz, from)
print("client recv", skynet.tostring(data,sz), socket.udp_address(from))
end)
socket.udp_connect(c, "127.0.0.1", 8765)
for i=1,20 do
socket.write(c, "hello " .. i) -- write to the address by udp_connect binding
end
end
skynet.start(function()
skynet.fork(server)
skynet.fork(client)
end)